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Removes a redundant double check from digestion_death.
-If we get into this proc the victim is already dead and there's no need for a re-kill. -Essentially the cause behind mouse carcasses screaming in the gut. -Thing was calling the death proc for the already dead mob and the death proc is what contains the scream on mice.
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@@ -266,7 +266,7 @@
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// Indigestable items are removed, and M is deleted.
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/datum/belly/proc/digestion_death(var/mob/living/M)
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is_full = 1
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M.death(1)
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//M.death(1) // "Stop it he's already dead..." Basically redundant and the reason behind screaming mouse carcasses.
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internal_contents -= M
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// If digested prey is also a pred... anyone inside their bellies gets moved up.
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