Fixes something that was overlooked

This commit is contained in:
Unknown
2021-02-28 19:09:56 -05:00
parent 8e2ca21034
commit 6bdbd1e0f1
7 changed files with 576 additions and 575 deletions
+97
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/client/verb/who_advanced()
set name = "Advanced Who"
set category = "OOC"
var/msg = "<b>Current Players:</b>\n"
var/list/Lines = list()
if(holder)
for(var/client/C in GLOB.clients)
var/entry = "<tr><td>[C.key]"
if(C.holder && C.holder.fakekey)
entry += " <i>(as [C.holder.fakekey])</i>"
entry += "</td><td>"
if(C.mob.real_name)
switch(C.mob.stat)
if(UNCONSCIOUS)
entry += "<span class='darkgray'><b>Unconscious</b></span>" // these are literally all spans so I can apply .inverted to them because black on dark grey isn't legible
if(DEAD)
if(isobserver(C.mob))
var/mob/observer/dead/O = C.mob
if(O.started_as_observer)
entry += "<span class='gray'>Observing</span>"
else
entry += "<span class='black'><b>Died</b></span>"
else
entry += "<span class='green'>Playing</span>"
entry += " as [C.mob.real_name]"
else if(isnewplayer(C.mob))
entry += "<span class='blue'><b>In lobby</b></span>"
entry += "</td><td>"
var/age
if(isnum(C.player_age))
age = C.player_age
else
age = 0
if(age <= 1)
age = "<span class='red'><b>[age]</b></span>"
else if(age < 10)
age = "<span class='orange'><b>[age]</b></span>"
entry += "Age: [age]"
entry += "</td><td>"
if(is_special_character(C.mob))
if(C.mob?.mind?.special_role)
entry += "<b><span class='red'>[C.mob.mind.special_role]</span></b>"
else
entry += "<b><span class='red'>Antagonist</span></b>"
entry += "</td><td>"
if(C.is_afk())
var/seconds = C.last_activity_seconds()
entry += " (AFK - "
entry += "[round(seconds / 60)] minutes, "
entry += "[seconds % 60] seconds)"
entry += "</td><td>"
entry += " (<A HREF='?_src_=holder;adminmoreinfo=\ref[C.mob]'>?</A>)"
entry += "</td></tr>"
Lines += entry
else
for(var/client/C in GLOB.clients)
var/entry = "\t"
if(C.holder && C.holder.fakekey)
entry += "[C.holder.fakekey]"
else
entry += "[C.key]"
var/mob/observer/dead/O = C.mob
if(isobserver(O))
entry += " - <span class='gray'>Observing</span><br>"
else if(istype(O,/mob/new_player))
entry += " - <span class='blue'>In Lobby</span><br>"
else
entry += " - <span class='green'>Playing</span><br>"
Lines += entry
msg += "<table>"
for(var/line in sortList(Lines))
msg += "[line]"
msg += "</table>"
msg += "<b>Total Players: [length(Lines)]</b>"
msg = "<span class='filter_info'>" + msg + "</span>"
to_chat(src, msg)
@@ -0,0 +1,139 @@
GLOBAL_DATUM(character_directory, /datum/character_directory)
/client/verb/show_character_directory()
set name = "Character Directory"
set category = "OOC"
set desc = "Shows a listing of all active characters, along with their associated OOC notes, flavor text, and more."
// This is primarily to stop malicious users from trying to lag the server by spamming this verb
if(!usr.checkMoveCooldown())
to_chat(usr, "<span class='warning'>Don't spam character directory refresh.</span>")
return
usr.setMoveCooldown(10)
if(!GLOB.character_directory)
GLOB.character_directory = new
GLOB.character_directory.tgui_interact(mob)
// This is a global singleton. Keep in mind that all operations should occur on usr, not src.
/datum/character_directory
/datum/character_directory/tgui_state(mob/user)
return GLOB.tgui_always_state
/datum/character_directory/tgui_interact(mob/user, datum/tgui/ui, datum/tgui/parent_ui)
ui = SStgui.try_update_ui(user, src, ui)
if(!ui)
ui = new(user, src, "CharacterDirectory", "Character Directory")
ui.open()
/datum/character_directory/tgui_data(mob/user, datum/tgui/ui, datum/tgui_state/state)
var/list/data = ..()
data["personalVisibility"] = user?.client?.prefs?.show_in_directory
data["personalTag"] = user?.client?.prefs?.directory_tag
data["personalErpTag"] = user?.client?.prefs?.directory_erptag
return data
/datum/character_directory/tgui_static_data(mob/user, datum/tgui/ui, datum/tgui_state/state)
var/list/data = ..()
var/list/directory_mobs = list()
for(var/client/C in GLOB.clients)
// Allow opt-out.
if(!C?.prefs?.show_in_directory)
continue
// These are the three vars we're trying to find
// The approach differs based on the mob the client is controlling
var/name = null
var/ooc_notes = null
var/flavor_text = null
var/tag = C.prefs.directory_tag
var/erptag = C.prefs.directory_erptag
var/character_ad = C.prefs.directory_ad
if(ishuman(C.mob))
var/mob/living/carbon/human/H = C.mob
if(data_core && data_core.general)
if(!find_general_record("name", H.real_name))
if(!find_record("name", H.real_name, data_core.hidden_general))
continue
name = H.real_name
ooc_notes = H.ooc_notes
flavor_text = H.flavor_texts["general"]
if(isAI(C.mob))
var/mob/living/silicon/ai/A = C.mob
name = "[A.name] (Artificial Intelligence)"
ooc_notes = A.ooc_notes
flavor_text = null // No flavor text for AIs :c
if(isrobot(C.mob))
var/mob/living/silicon/robot/R = C.mob
if(R.scrambledcodes || (R.module && R.module.hide_on_manifest))
continue
name = "[R.name] ([R.modtype] [R.braintype])"
ooc_notes = R.ooc_notes
flavor_text = R.flavor_text
// It's okay if we fail to find OOC notes and flavor text
// But if we can't find the name, they must be using a non-compatible mob type currently.
if(!name)
continue
directory_mobs.Add(list(list(
"name" = name,
"ooc_notes" = ooc_notes,
"tag" = tag,
"erptag" = erptag,
"character_ad" = character_ad,
"flavor_text" = flavor_text,
)))
data["directory"] = directory_mobs
return data
/datum/character_directory/tgui_act(action, list/params, datum/tgui/ui, datum/tgui_state/state)
. = ..()
if(.)
return
switch(action)
if("refresh")
// This is primarily to stop malicious users from trying to lag the server by spamming this verb
if(!usr.checkMoveCooldown())
to_chat(usr, "<span class='warning'>Don't spam character directory refresh.</span>")
return
usr.setMoveCooldown(10)
update_tgui_static_data(usr, ui)
return TRUE
if("setTag")
var/list/new_tag = input(usr, "Pick a new Vore tag for the character directory", "Character Tag", usr?.client?.prefs?.directory_tag) as null|anything in GLOB.char_directory_tags
if(!new_tag)
return
usr?.client?.prefs?.directory_tag = new_tag
return TRUE
if("setErpTag")
var/list/new_erptag = input(usr, "Pick a new ERP tag for the character directory", "Character ERP Tag", usr?.client?.prefs?.directory_erptag) as null|anything in GLOB.char_directory_erptags
if(!new_erptag)
return
usr?.client?.prefs?.directory_erptag = new_erptag
return TRUE
if("setVisible")
usr?.client?.prefs?.show_in_directory = !usr?.client?.prefs?.show_in_directory
to_chat(usr, "<span class='notice'>You are now [usr.client.prefs.show_in_directory ? "shown" : "not shown"] in the directory.</span>")
return TRUE
if("editAd")
if(!usr?.client?.prefs)
return
var/current_ad = usr.client.prefs.directory_ad
var/new_ad = sanitize(input(usr, "Change your character ad", "Character Ad", current_ad) as message|null, extra = 0)
if(isnull(new_ad))
return
usr.client.prefs.directory_ad = new_ad
return TRUE
+48
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/client/verb/ignore(key_to_ignore as text)
set name = "Ignore"
set category = "OOC"
set desc = "Makes OOC and Deadchat messages from a specific player not appear to you."
if(!key_to_ignore)
return
key_to_ignore = ckey(sanitize(key_to_ignore))
if(prefs && prefs.ignored_players)
if(key_to_ignore in prefs.ignored_players)
to_chat(usr, "<span class='warning'>[key_to_ignore] is already being ignored.</span>")
return
if(key_to_ignore == usr.ckey)
to_chat(usr, "<span class='notice'>You can't ignore yourself.</span>")
return
prefs.ignored_players |= key_to_ignore
SScharacter_setup.queue_preferences_save(prefs)
to_chat(usr, "<span class='notice'>Now ignoring <b>[key_to_ignore]</b>.</span>")
/client/verb/unignore(key_to_unignore as text)
set name = "Unignore"
set category = "OOC"
set desc = "Reverts your ignoring of a specific player."
if(!key_to_unignore)
return
key_to_unignore = ckey(sanitize(key_to_unignore))
if(prefs && prefs.ignored_players)
if(!(key_to_unignore in prefs.ignored_players))
to_chat(usr, "<span class='warning'>[key_to_unignore] isn't being ignored.</span>")
return
prefs.ignored_players -= key_to_unignore
SScharacter_setup.queue_preferences_save(prefs)
to_chat(usr, "<span class='notice'>Reverted ignore on <b>[key_to_unignore]</b>.</span>")
/mob/proc/is_key_ignored(var/key_to_check)
if(client)
return client.is_key_ignored(key_to_check)
return 0
/client/proc/is_key_ignored(var/key_to_check)
key_to_check = ckey(key_to_check)
if(key_to_check in prefs.ignored_players)
if(GLOB.directory[key_to_check] in GLOB.admins) // This is here so this is only evaluated if someone is actually being blocked.
return 0
return 1
return 0
+193
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/client/verb/ooc(msg as text)
set name = "OOC"
set category = "OOC"
if(say_disabled) //This is here to try to identify lag problems
to_chat(usr, "<span class='warning'>Speech is currently admin-disabled.</span>")
return
if(!mob) return
if(IsGuestKey(key))
to_chat(src, "Guests may not use OOC.")
return
msg = sanitize(msg)
if(!msg) return
if(!is_preference_enabled(/datum/client_preference/show_ooc))
to_chat(src, "<span class='warning'>You have OOC muted.</span>")
return
if(!holder)
if(!config.ooc_allowed)
to_chat(src, "<span class='danger'>OOC is globally muted.</span>")
return
if(!config.dooc_allowed && (mob.stat == DEAD))
to_chat(usr, "<span class='danger'>OOC for dead mobs has been turned off.</span>")
return
if(prefs.muted & MUTE_OOC)
to_chat(src, "<span class='danger'>You cannot use OOC (muted).</span>")
return
if(findtext(msg, "byond://") && !config.allow_byond_links)
to_chat(src, "<B>Advertising other servers is not allowed.</B>")
log_admin("[key_name(src)] has attempted to advertise in OOC: [msg]")
message_admins("[key_name_admin(src)] has attempted to advertise in OOC: [msg]")
return
if(findtext(msg, "discord.gg") && !config.allow_discord_links)
to_chat(src, "<B>Advertising discords is not allowed.</B>")
log_admin("[key_name(src)] has attempted to advertise a discord server in OOC: [msg]")
message_admins("[key_name_admin(src)] has attempted to advertise a discord server in OOC: [msg]")
return
if((findtext(msg, "http://") || findtext(msg, "https://")) && !config.allow_url_links)
to_chat(src, "<B>Posting external links is not allowed.</B>")
log_admin("[key_name(src)] has attempted to post a link in OOC: [msg]")
message_admins("[key_name_admin(src)] has attempted to post a link in OOC: [msg]")
return
log_ooc(msg, src)
if(msg)
handle_spam_prevention(MUTE_OOC)
var/ooc_style = "everyone"
if(holder && !holder.fakekey)
ooc_style = "elevated"
//VOREStation Block Edit Start
if(holder.rights & R_EVENT) //Retired Admins
ooc_style = "event_manager"
if(holder.rights & R_ADMIN && !(holder.rights & R_BAN)) //Game Masters
ooc_style = "moderator"
if(holder.rights & R_SERVER && !(holder.rights & R_BAN)) //Developers
ooc_style = "developer"
if(holder.rights & R_ADMIN && holder.rights & R_BAN) //Admins
ooc_style = "admin"
//VOREStation Block Edit End
for(var/client/target in GLOB.clients)
if(target.is_preference_enabled(/datum/client_preference/show_ooc))
if(target.is_key_ignored(key)) // If we're ignored by this person, then do nothing.
continue
var/display_name = src.key
if(holder)
if(holder.fakekey)
if(target.holder)
display_name = "[holder.fakekey]/([src.key])"
else
display_name = holder.fakekey
if(holder && !holder.fakekey && (holder.rights & R_ADMIN|R_FUN|R_EVENT) && config.allow_admin_ooccolor && (src.prefs.ooccolor != initial(src.prefs.ooccolor))) // keeping this for the badmins
to_chat(target, "<font color='[src.prefs.ooccolor]'><span class='ooc'>" + create_text_tag("ooc", "OOC:", target) + " <EM>[display_name]:</EM> <span class='message'>[msg]</span></span></font>")
else
to_chat(target, "<span class='ooc'><span class='[ooc_style]'>" + create_text_tag("ooc", "OOC:", target) + " <EM>[display_name]:</EM> <span class='message'>[msg]</span></span></span>")
/client/verb/looc(msg as text)
set name = "LOOC"
set desc = "Local OOC, seen only by those in view."
set category = "OOC"
if(say_disabled) //This is here to try to identify lag problems
to_chat(usr, "<span class='danger'>Speech is currently admin-disabled.</span>")
return
if(!mob)
return
if(IsGuestKey(key))
to_chat(src, "Guests may not use OOC.")
return
msg = sanitize(msg)
if(!msg)
return
if(!is_preference_enabled(/datum/client_preference/show_looc))
to_chat(src, "<span class='danger'>You have LOOC muted.</span>")
return
if(!holder)
if(!config.looc_allowed)
to_chat(src, "<span class='danger'>LOOC is globally muted.</span>")
return
if(!config.dooc_allowed && (mob.stat == DEAD))
to_chat(usr, "<span class='danger'>OOC for dead mobs has been turned off.</span>")
return
if(prefs.muted & MUTE_OOC)
to_chat(src, "<span class='danger'>You cannot use OOC (muted).</span>")
return
if(findtext(msg, "byond://") && !config.allow_byond_links)
to_chat(src, "<B>Advertising other servers is not allowed.</B>")
log_admin("[key_name(src)] has attempted to advertise in OOC: [msg]")
message_admins("[key_name_admin(src)] has attempted to advertise in OOC: [msg]")
return
if(findtext(msg, "discord.gg") && !config.allow_discord_links)
to_chat(src, "<B>Advertising discords is not allowed.</B>")
log_admin("[key_name(src)] has attempted to advertise a discord server in OOC: [msg]")
message_admins("[key_name_admin(src)] has attempted to advertise a discord server in OOC: [msg]")
return
if((findtext(msg, "http://") || findtext(msg, "https://")) && !config.allow_url_links)
to_chat(src, "<B>Posting external links is not allowed.</B>")
log_admin("[key_name(src)] has attempted to post a link in OOC: [msg]")
message_admins("[key_name_admin(src)] has attempted to post a link in OOC: [msg]")
return
log_looc(msg,src)
if(msg)
handle_spam_prevention(MUTE_OOC)
var/mob/source = mob.get_looc_source()
var/turf/T = get_turf(source)
if(!T) return
var/list/in_range = get_mobs_and_objs_in_view_fast(T,world.view,0)
var/list/m_viewers = in_range["mobs"]
var/list/receivers = list() //Clients, not mobs.
var/list/r_receivers = list()
var/display_name = key
if(holder && holder.fakekey)
display_name = holder.fakekey
if(mob.stat != DEAD)
display_name = mob.name
//VOREStation Add - Resleeving shenanigan prevention
if(ishuman(mob))
var/mob/living/carbon/human/H = mob
if(H.original_player && H.original_player != H.ckey) //In a body not their own
display_name = "[H.mind.name] (as [H.name])"
//VOREStation Add End
// Everyone in normal viewing range of the LOOC
for(var/mob/viewer in m_viewers)
if(viewer.client && viewer.client.is_preference_enabled(/datum/client_preference/show_looc))
receivers |= viewer.client
else if(istype(viewer,/mob/observer/eye)) // For AI eyes and the like
var/mob/observer/eye/E = viewer
if(E.owner && E.owner.client)
receivers |= E.owner.client
// Admins with RLOOC displayed who weren't already in
for(var/client/admin in GLOB.admins)
if(!(admin in receivers) && admin.is_preference_enabled(/datum/client_preference/holder/show_rlooc))
r_receivers |= admin
// Send a message
for(var/client/target in receivers)
var/admin_stuff = ""
if(target in GLOB.admins)
admin_stuff += "/([key])"
to_chat(target, "<span class='ooc looc'>" + create_text_tag("looc", "LOOC:", target) + " <EM>[display_name][admin_stuff]:</EM> <span class='message'>[msg]</span></span>")
for(var/client/target in r_receivers)
var/admin_stuff = "/([key])([admin_jump_link(mob, target.holder)])"
to_chat(target, "<span class='ooc looc'>" + create_text_tag("looc", "LOOC:", target) + " <span class='prefix'>(R)</span><EM>[display_name][admin_stuff]:</EM> <span class='message'>[msg]</span></span>")
/mob/proc/get_looc_source()
return src
/mob/living/silicon/ai/get_looc_source()
if(eyeobj)
return eyeobj
return src
+168
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/mob/var/suiciding = 0
/mob/living/carbon/human/verb/suicide()
set hidden = 1
if (stat == DEAD)
to_chat(src, "You're already dead!")
return
if (!ticker)
to_chat(src, "You can't commit suicide before the game starts!")
return
if(!player_is_antag(mind))
message_admins("[ckey] has tried to suicide, but they were not permitted due to not being antagonist as human.", 1)
to_chat(src, "No. Adminhelp if there is a legitimate reason.")
return
if (suiciding)
to_chat(src, "You're already committing suicide! Be patient!")
return
var/confirm = alert("Are you sure you want to commit suicide?", "Confirm Suicide", "Yes", "No")
if(confirm == "Yes")
if(!canmove || restrained()) //just while I finish up the new 'fun' suiciding verb. This is to prevent metagaming via suicide
to_chat(src, "You can't commit suicide whilst restrained! ((You can type Ghost instead however.))")
return
suiciding = 15
does_not_breathe = 0 //Prevents ling-suicide zombies, or something
var/obj/item/held_item = get_active_hand()
if(held_item)
var/damagetype = held_item.suicide_act(src)
if(damagetype)
log_and_message_admins("[key_name(src)] commited suicide using \a [held_item]")
var/damage_mod = 1
switch(damagetype) //Sorry about the magic numbers.
//brute = 1, burn = 2, tox = 4, oxy = 8
if(15) //4 damage types
damage_mod = 4
if(6, 11, 13, 14) //3 damage types
damage_mod = 3
if(3, 5, 7, 9, 10, 12) //2 damage types
damage_mod = 2
if(1, 2, 4, 8) //1 damage type
damage_mod = 1
else //This should not happen, but if it does, everything should still work
damage_mod = 1
//Do 175 damage divided by the number of damage types applied.
if(damagetype & BRUTELOSS)
adjustBruteLoss(30/damage_mod) //hack to prevent gibbing
adjustOxyLoss(145/damage_mod)
if(damagetype & FIRELOSS)
adjustFireLoss(175/damage_mod)
if(damagetype & TOXLOSS)
adjustToxLoss(175/damage_mod)
if(damagetype & OXYLOSS)
adjustOxyLoss(175/damage_mod)
//If something went wrong, just do normal oxyloss
if(!(damagetype | BRUTELOSS) && !(damagetype | FIRELOSS) && !(damagetype | TOXLOSS) && !(damagetype | OXYLOSS))
adjustOxyLoss(max(175 - getToxLoss() - getFireLoss() - getBruteLoss() - getOxyLoss(), 0))
updatehealth()
return
log_and_message_admins("[key_name(src)] commited suicide")
var/datum/gender/T = gender_datums[get_visible_gender()]
var/suicidemsg
suicidemsg = pick("<span class='danger'>[src] is attempting to bite [T.his] tongue off! It looks like [T.he] [T.is] trying to commit suicide.</span>", \
"<span class='danger'>[src] is jamming [T.his] thumbs into [T.his] eye sockets! It looks like [T.he] [T.is] trying to commit suicide.</span>", \
"<span class='danger'>[src] is twisting [T.his] own neck! It looks like [T.he] [T.is] trying to commit suicide.</span>", \
"<span class='danger'>[src] is holding [T.his] breath! It looks like [T.he] [T.is] trying to commit suicide.</span>")
if(isSynthetic())
suicidemsg = "<span class='danger'>[src] is attempting to switch [T.his] power off! It looks like [T.he] [T.is] trying to commit suicide.</span>"
visible_message(suicidemsg)
adjustOxyLoss(max(175 - getToxLoss() - getFireLoss() - getBruteLoss() - getOxyLoss(), 0))
updatehealth()
/mob/living/carbon/brain/verb/suicide()
set hidden = 1
if (stat == 2)
to_chat(src, "You're already dead!")
return
if (!ticker)
to_chat(src, "You can't commit suicide before the game starts!")
return
if (suiciding)
to_chat(src, "You're already committing suicide! Be patient!")
return
var/confirm = alert("Are you sure you want to commit suicide?", "Confirm Suicide", "Yes", "No")
if(confirm == "Yes")
suiciding = 1
to_chat(viewers(loc),"<span class='danger'>[src]'s brain is growing dull and lifeless. It looks like it's lost the will to live.</span>")
spawn(50)
death(0)
suiciding = 0
/mob/living/silicon/ai/verb/suicide()
set hidden = 1
if (stat == 2)
to_chat(src, "You're already dead!")
return
if (suiciding)
to_chat(src, "You're already committing suicide! Be patient!")
return
var/confirm = alert("Are you sure you want to commit suicide?", "Confirm Suicide", "Yes", "No")
if(confirm == "Yes")
suiciding = 1
to_chat(viewers(src),"<span class='danger'>[src] is powering down. It looks like they're trying to commit suicide.</span>")
//put em at -175
adjustOxyLoss(max(getMaxHealth() * 2 - getToxLoss() - getFireLoss() - getBruteLoss() - getOxyLoss(), 0))
updatehealth()
/mob/living/silicon/robot/verb/suicide()
set hidden = 1
if (stat == 2)
to_chat(src, "You're already dead!")
return
if (suiciding)
to_chat(src, "You're already committing suicide! Be patient!")
return
var/confirm = alert("Are you sure you want to commit suicide?", "Confirm Suicide", "Yes", "No")
if(confirm == "Yes")
suiciding = 1
to_chat(viewers(src),"<span class='danger'>[src] is powering down. It looks like they're trying to commit suicide.</span>")
//put em at -175
adjustOxyLoss(max(getMaxHealth() * 2 - getToxLoss() - getFireLoss() - getBruteLoss() - getOxyLoss(), 0))
updatehealth()
/mob/living/silicon/pai/verb/suicide()
set category = "pAI Commands"
set desc = "Kill yourself and become a ghost (You will receive a confirmation prompt)"
set name = "pAI Suicide"
var/answer = input("REALLY kill yourself? This action can't be undone.", "Suicide", "No") in list ("Yes", "No")
if(answer == "Yes")
var/obj/item/device/paicard/card = loc
card.removePersonality()
var/turf/T = get_turf_or_move(card.loc)
for (var/mob/M in viewers(T))
M.show_message("<span class='notice'>[src] flashes a message across its screen, \"Wiping core files. Please acquire a new personality to continue using pAI device functions.\"</span>", 3, "<span class='notice'>[src] bleeps electronically.</span>", 2)
death(0)
else
to_chat(src, "Aborting suicide attempt.")
+208
View File
@@ -0,0 +1,208 @@
/client/verb/who()
set name = "Who"
set category = "OOC"
var/msg = "<b>Current Players:</b>\n"
var/list/Lines = list()
if(holder && (R_ADMIN & holder.rights || R_MOD & holder.rights))
for(var/client/C in GLOB.clients)
var/entry = "\t[C.key]"
if(C.holder && C.holder.fakekey)
entry += " <i>(as [C.holder.fakekey])</i>"
entry += " - Playing as [C.mob.real_name]"
switch(C.mob.stat)
if(UNCONSCIOUS)
entry += " - <font color='darkgray'><b>Unconscious</b></font>"
if(DEAD)
if(isobserver(C.mob))
var/mob/observer/dead/O = C.mob
if(O.started_as_observer)
entry += " - <font color='gray'>Observing</font>"
else
entry += " - <font color='black'><b>DEAD</b></font>"
else
entry += " - <font color='black'><b>DEAD</b></font>"
var/age
if(isnum(C.player_age))
age = C.player_age
else
age = 0
if(age <= 1)
age = "<font color='#ff0000'><b>[age]</b></font>"
else if(age < 10)
age = "<font color='#ff8c00'><b>[age]</b></font>"
entry += " - [age]"
if(is_special_character(C.mob))
entry += " - <b><font color='red'>Antagonist</font></b>"
if(C.is_afk())
var/seconds = C.last_activity_seconds()
entry += " (AFK - "
entry += "[round(seconds / 60)] minutes, "
entry += "[seconds % 60] seconds)"
entry += " (<A HREF='?_src_=holder;adminmoreinfo=\ref[C.mob]'>?</A>)"
Lines += entry
else
for(var/client/C in GLOB.clients)
if(C.holder && C.holder.fakekey)
Lines += C.holder.fakekey
else
Lines += C.key
for(var/line in sortList(Lines))
msg += "[line]\n"
msg += "<b>Total Players: [length(Lines)]</b>"
to_chat(src,msg)
/client/verb/staffwho()
set category = "Admin"
set name = "Staffwho"
var/message = get_staffwho_message(holder)
to_chat(src, message)
// VOREStation Edit - This whole proc has various vorestation edits throughout. Practically every other line.
/proc/get_staffwho_message(datum/admins/holder)
var/msg = ""
var/modmsg = ""
var/devmsg = ""
var/eventMmsg = ""
var/num_mods_online = 0
var/num_admins_online = 0
var/num_devs_online = 0
var/num_event_managers_online = 0
if(holder)
for(var/client/C in GLOB.admins)
if(R_ADMIN & C.holder.rights && R_BAN & C.holder.rights)
if(C.holder.fakekey && (!R_ADMIN & holder.rights && !R_MOD & holder.rights)) //Event Managerss can't see stealthmins
continue
msg += "\t[C] is a [C.holder.rank]"
if(C.holder.fakekey)
msg += " <i>(as [C.holder.fakekey])</i>"
if(isobserver(C.mob))
msg += " - Observing"
else if(istype(C.mob,/mob/new_player))
msg += " - Lobby"
else
msg += " - Playing"
if(C.is_afk())
var/seconds = C.last_activity_seconds()
msg += " (AFK - "
msg += "[round(seconds / 60)] minutes, "
msg += "[seconds % 60] seconds)"
msg += "\n"
num_admins_online++
else if(R_ADMIN & C.holder.rights && !(R_SERVER & C.holder.rights))
modmsg += "\t[C] is a [C.holder.rank]"
if(C.holder.fakekey && (!R_ADMIN & holder.rights && !R_MOD & holder.rights))
continue
if(C.holder.fakekey)
msg += " <i>(as [C.holder.fakekey])</i>"
if(isobserver(C.mob))
modmsg += " - Observing"
else if(istype(C.mob,/mob/new_player))
modmsg += " - Lobby"
else
modmsg += " - Playing"
if(C.is_afk())
var/seconds = C.last_activity_seconds()
modmsg += " (AFK - "
modmsg += "[round(seconds / 60)] minutes, "
modmsg += "[seconds % 60] seconds)"
modmsg += "\n"
num_mods_online++
else if(R_SERVER & C.holder.rights)
if(C.holder.fakekey && (!R_ADMIN & holder.rights && !R_MOD & holder.rights))
continue
devmsg += "\t[C] is a [C.holder.rank]"
if(C.holder.fakekey)
devmsg += " <i>(as [C.holder.fakekey])</i>"
if(isobserver(C.mob))
devmsg += " - Observing"
else if(istype(C.mob,/mob/new_player))
devmsg += " - Lobby"
else
devmsg += " - Playing"
if(C.is_afk())
var/seconds = C.last_activity_seconds()
devmsg += "(AFK - "
devmsg += "[round(seconds / 60)] minutes, "
devmsg += "[seconds % 60] seconds)"
devmsg += "\n"
num_devs_online++
else
if(C.holder.fakekey && (!R_ADMIN & holder.rights && !R_MOD & holder.rights))
continue
eventMmsg += "\t[C] is a [C.holder.rank]"
if(C.holder.fakekey)
eventMmsg += " <i>(as [C.holder.fakekey])</i>"
if(isobserver(C.mob))
eventMmsg += " - Observing"
else if(istype(C.mob,/mob/new_player))
eventMmsg += " - Lobby"
else
eventMmsg += " - Playing"
if(C.is_afk())
var/seconds = C.last_activity_seconds()
eventMmsg += " (AFK - "
eventMmsg += "[round(seconds / 60)] minutes, "
eventMmsg += "[seconds % 60] seconds)"
eventMmsg += "\n"
num_event_managers_online++
else
for(var/client/C in GLOB.admins)
if(R_ADMIN & C.holder.rights && R_BAN & C.holder.rights)
if(!C.holder.fakekey)
msg += "\t[C] is a [C.holder.rank]\n"
num_admins_online++
else if(R_ADMIN & C.holder.rights && !(R_SERVER & C.holder.rights))
if(!C.holder.fakekey)
modmsg += "\t[C] is a [C.holder.rank]\n"
num_mods_online++
else if(R_SERVER & C.holder.rights)
if(!C.holder.fakekey)
devmsg += "\t[C] is a [C.holder.rank]\n"
num_devs_online++
else
if(!C.holder.fakekey)
eventMmsg += "\t[C] is a [C.holder.rank]\n"
num_event_managers_online++
msg = "<b>Current Admins ([num_admins_online]):</b>\n" + msg
if(config.show_mods)
msg += "\n<b> Current Game Masters ([num_mods_online]):</b>\n" + modmsg
if(config.show_devs)
msg += "\n<b> Current Developers ([num_devs_online]):</b>\n" + devmsg
if(config.show_event_managers)
msg += "\n<b> Current Miscellaneous ([num_event_managers_online]):</b>\n" + eventMmsg
msg += "\n<span class='info'>Adminhelps are also sent to Discord. If no admins are available in game try anyway and an admin on Discord may see it and respond.</span>"
return msg