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Update tile_types.dm
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@@ -261,36 +261,24 @@
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name = "steel floor tile"
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singular_name = "steel floor tile"
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icon_state = "tile_steel"
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<<<<<<< HEAD
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matter = list(MAT_PLASTEEL = SHEET_MATERIAL_AMOUNT / 4)
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=======
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matter = list("plasteel" = SHEET_MATERIAL_AMOUNT / 4)
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welds_into = /obj/item/stack/material/plasteel
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>>>>>>> 6b909477bca... the little construction pr (#9002)
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no_variants = FALSE
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/obj/item/stack/tile/floor/steel
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name = "steel floor tile"
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singular_name = "steel floor tile"
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icon_state = "tile_steel"
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<<<<<<< HEAD
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matter = list(MAT_PLASTEEL = SHEET_MATERIAL_AMOUNT / 4)
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=======
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matter = list("plasteel" = SHEET_MATERIAL_AMOUNT / 4)
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welds_into = /obj/item/stack/material/plasteel
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>>>>>>> 6b909477bca... the little construction pr (#9002)
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no_variants = FALSE
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/obj/item/stack/tile/floor/white
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name = "white floor tile"
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singular_name = "white floor tile"
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icon_state = "tile_white"
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<<<<<<< HEAD
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matter = list(MAT_PLASTIC = SHEET_MATERIAL_AMOUNT / 4)
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=======
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matter = list("plastic" = SHEET_MATERIAL_AMOUNT / 4)
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welds_into = /obj/item/stack/material/plastic
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>>>>>>> 6b909477bca... the little construction pr (#9002)
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no_variants = FALSE
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/obj/item/stack/tile/floor/yellow
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@@ -304,24 +292,16 @@
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name = "dark floor tile"
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singular_name = "dark floor tile"
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icon_state = "tile_steel"
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<<<<<<< HEAD
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matter = list(MAT_PLASTEEL = SHEET_MATERIAL_AMOUNT / 4)
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=======
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matter = list("plasteel" = SHEET_MATERIAL_AMOUNT / 4)
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welds_into = /obj/item/stack/material/plasteel
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>>>>>>> 6b909477bca... the little construction pr (#9002)
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no_variants = FALSE
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/obj/item/stack/tile/floor/freezer
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name = "freezer floor tile"
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singular_name = "freezer floor tile"
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icon_state = "tile_freezer"
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<<<<<<< HEAD
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matter = list(MAT_PLASTIC = SHEET_MATERIAL_AMOUNT / 4)
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=======
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matter = list("plastic" = SHEET_MATERIAL_AMOUNT / 4)
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welds_into = /obj/item/stack/material/plastic
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>>>>>>> 6b909477bca... the little construction pr (#9002)
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no_variants = FALSE
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/obj/item/stack/tile/floor/cyborg
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@@ -389,9 +369,5 @@
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uses_charge = 1
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charge_costs = list(250)
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stacktype = /obj/item/stack/tile/roofing
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<<<<<<< HEAD
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build_type = /obj/item/stack/tile/roofing
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=======
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build_type = /obj/item/stack/tile/roofing
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can_weld = FALSE
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>>>>>>> 6b909477bca... the little construction pr (#9002)
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