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Merge pull request #9548 from Sharkmare/patch-5
Changing the max value for the random egun sprite state
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@@ -295,7 +295,7 @@
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if(spawn_type)
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var/obj/item/weapon/gun/energy/new_gun = new spawn_type(src.loc)
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new_item = new_gun
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new_item.icon_state = "egun[rand(1,12)]"
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new_item.icon_state = "egun[rand(1,6)]" //VOREStation Edit: max value is 6 since xenoarcheoloy_vr only has 6 egun variants
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new_gun.desc = "This is an antique energy weapon, you're not sure if it will fire or not."
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//5% chance to explode when first fired
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