new sprite change, old randomize method

This commit is contained in:
Killian
2022-10-11 13:17:21 +01:00
parent d5f85a5da1
commit 7022c9f421
2 changed files with 134 additions and 132 deletions
+54 -5
View File
@@ -245,6 +245,7 @@
desc = "Hot Stuff."
icon_state = "sus"
spawn_nothing_percentage = 50
/obj/random/contraband/item_to_spawn()
return pick(prob(6);/obj/item/weapon/storage/pill_bottle/paracetamol, //VOREStation Edit,
prob(4);/obj/item/weapon/storage/pill_bottle/happy,
@@ -307,17 +308,65 @@
prob(5);/obj/item/weapon/spacecash/c1000)
/obj/random/soap
name = "Random Soap"
desc = "This is a random bar of soap."
icon = 'icons/obj/items.dmi'
icon_state = "soap"
name = "Random Soap (All)"
desc = "This is a random bar of soap. Includes special types."
icon = 'icons/obj/soap.dmi'
icon_state = "rainbow_soap"
/obj/random/soap/item_to_spawn()
return pick(/obj/item/weapon/soap,
/obj/item/weapon/soap/nanotrasen,
/obj/item/weapon/soap/deluxe,
/obj/item/weapon/soap/syndie,
/obj/item/weapon/soap/randomized)
/obj/item/weapon/soap/space_soap,
/obj/item/weapon/soap/space_soap,
/obj/item/weapon/soap/water_soap,
/obj/item/weapon/soap/fire_soap,
/obj/item/weapon/soap/rainbow_soap,
/obj/item/weapon/soap/diamond_soap,
/obj/item/weapon/soap/uranium_soap,
/obj/item/weapon/soap/silver_soap,
/obj/item/weapon/soap/brown_soap,
/obj/item/weapon/soap/white_soap,
/obj/item/weapon/soap/grey_soap,
/obj/item/weapon/soap/pink_soap,
/obj/item/weapon/soap/purple_soap,
/obj/item/weapon/soap/blue_soap,
/obj/item/weapon/soap/cyan_soap,
/obj/item/weapon/soap/green_soap,
/obj/item/weapon/soap/yellow_soap,
/obj/item/weapon/soap/orange_soap,
/obj/item/weapon/soap/red_soap,
/obj/item/weapon/soap/golden_soap)
/obj/random/soap_common
name = "Random Soap (Common)"
desc = "This is a random bar of soap. Only has the basic types; no NT, deluxe, or syndisoap."
icon = 'icons/obj/soap.dmi'
icon_state = "rainbow_soap"
/obj/random/soap_common/item_to_spawn()
return pick(/obj/item/weapon/soap,
/obj/item/weapon/soap/space_soap,
/obj/item/weapon/soap/space_soap,
/obj/item/weapon/soap/water_soap,
/obj/item/weapon/soap/fire_soap,
/obj/item/weapon/soap/rainbow_soap,
/obj/item/weapon/soap/diamond_soap,
/obj/item/weapon/soap/uranium_soap,
/obj/item/weapon/soap/silver_soap,
/obj/item/weapon/soap/brown_soap,
/obj/item/weapon/soap/white_soap,
/obj/item/weapon/soap/grey_soap,
/obj/item/weapon/soap/pink_soap,
/obj/item/weapon/soap/purple_soap,
/obj/item/weapon/soap/blue_soap,
/obj/item/weapon/soap/cyan_soap,
/obj/item/weapon/soap/green_soap,
/obj/item/weapon/soap/yellow_soap,
/obj/item/weapon/soap/orange_soap,
/obj/item/weapon/soap/red_soap,
/obj/item/weapon/soap/golden_soap)
/obj/random/drinkbottle
name = "random drink"