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Fixes indents
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@@ -89,7 +89,9 @@ var/const/RESIZE_A_SMALLTINY = (RESIZE_SMALL + RESIZE_TINY) / 2
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/mob/living/proc/set_size()
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set name = "Set Character Size"
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set category = "OOC"
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var/nagmessage = "DO NOT ABUSE THESE COMMANDS. They are not here for you to play with. \
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var/nagmessage = "Pick a size between 25 to 200% \
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DO NOT ABUSE THESE COMMANDS. They are not here for you to play with. \
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We were originally going to remove them but kept them for popular demand. \
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Do not abuse their existence outside of ERP scenes where they apply, \
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or reverting OOCly unwanted changes like someone lolshooting the crew with a shrink ray. -Ace"
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@@ -97,11 +99,11 @@ var/const/RESIZE_A_SMALLTINY = (RESIZE_SMALL + RESIZE_TINY) / 2
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if (!istype(src,/mob/living/carbon/human))
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src << "<span class='warning'>Only organic creatures can use this command!</span>"
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return
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var/new_size = input(user, "Choose your character's size, ranging from 25% to 200%", "Character Preference") as num|null
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if(new_size && IsInRange(new_size,25,200))
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resize(new_size/100)
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preview_icon = null
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message_admins("[key_name(src)] used the resize command in-game to be [new_size]% size. \
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var/new_size = input(user, "nagmessage", "Character Preference") as num|null
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if(new_size && IsInRange(new_size,25,200))
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resize(new_size/100)
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preview_icon = null
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message_admins("[key_name(src)] used the resize command in-game to be [new_size]% size. \
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([src ? "<a href='?_src_=holder;adminplayerobservecoodjump=1;X=[src.x];Y=[src.y];Z=[src.z]'>JMP</a>" : "null"])")
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/** Add the set_size() proc to usable verbs. */
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