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Merge pull request #6404 from Heroman3003/flappening
Makes airtight plastic flaps unmakeable
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@@ -8,7 +8,7 @@
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layer = MOB_LAYER
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plane = MOB_PLANE
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explosion_resistance = 5
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var/can_pass_lying = 1
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var/can_pass_lying = TRUE
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var/list/mobs_can_pass = list(
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/mob/living/bot,
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/mob/living/simple_mob/slime/xenobio,
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@@ -37,7 +37,7 @@
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if (istype(A, /obj/structure/bed) && B.has_buckled_mobs())//if it's a bed/chair and someone is buckled, it will not pass
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return 0
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if(istype(A, /obj/vehicle)) //no vehicles
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if(istype(A, /obj/vehicle) || istype (A, /obj/mecha)) //no vehicles
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return 0
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var/mob/living/M = A
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@@ -66,4 +66,4 @@
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name = "airtight plastic flaps"
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desc = "Heavy duty, airtight, plastic flaps. Have extra safety installed, preventing passage of living beings."
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can_atmos_pass = ATMOS_PASS_NO
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can_pass_lying = 0
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can_pass_lying = FALSE
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@@ -127,7 +127,6 @@
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recipes += new/datum/stack_recipe("freezer floor tile", /obj/item/stack/tile/floor/freezer, 1, 4, 20)
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recipes += new/datum/stack_recipe("shower curtain", /obj/structure/curtain, 4, time = 15, one_per_turf = 1, on_floor = 1)
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recipes += new/datum/stack_recipe("plastic flaps", /obj/structure/plasticflaps, 4, time = 25, one_per_turf = 1, on_floor = 1)
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recipes += new/datum/stack_recipe("airtight plastic flaps", /obj/structure/plasticflaps/mining, 5, time = 25, one_per_turf = 1, on_floor = 1)
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recipes += new/datum/stack_recipe("water-cooler", /obj/structure/reagent_dispensers/water_cooler, 4, time = 10, one_per_turf = 1, on_floor = 1)
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recipes += new/datum/stack_recipe("lampshade", /obj/item/weapon/lampshade, 1, time = 1)
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recipes += new/datum/stack_recipe("plastic net", /obj/item/weapon/material/fishing_net, 25, time = 1 MINUTE)
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