Organ coloring fix to read species var

Since we use this var to determine how colors work
This commit is contained in:
Arokha Sieyes
2017-12-26 23:18:04 -05:00
parent 5aad70fe29
commit 80d69aa161
@@ -271,7 +271,12 @@ var/global/list/damage_icon_parts = list()
icon_key += "[rgb(part.s_col[1],part.s_col[2],part.s_col[3])]"
if(part.body_hair && part.h_col && part.h_col.len >= 3)
icon_key += "[rgb(part.h_col[1],part.h_col[2],part.h_col[3])]"
icon_key += "[part.s_col_blend]"
//VOREStation Edit - Different way of tracking add/mult species
if(species.color_mult)
icon_key += "[ICON_MULTIPLY]"
else
icon_key += "[ICON_ADD]"
//VOREStation Edit End
else
icon_key += "#000000"
for(var/M in part.markings)