Merge pull request #362 from Datraen/Devtweaks

Fake wall fixes
This commit is contained in:
Neerti
2015-12-01 00:43:39 -05:00
@@ -11,6 +11,10 @@
density = 0
update_icon()
set_light(0)
src.blocks_air = 0
src.opacity = 0
for(var/turf/simulated/turf in loc)
air_master.mark_for_update(turf)
else
can_open = WALL_OPENING
//flick("[material.icon_base]fwall_closing", src)
@@ -18,6 +22,10 @@
update_icon()
sleep(15)
set_light(1)
src.blocks_air = 1
src.opacity = 1
for(var/turf/simulated/turf in loc)
air_master.mark_for_update(turf)
can_open = WALL_CAN_OPEN
update_icon()
@@ -313,3 +321,4 @@
else if(!istype(W,/obj/item/weapon/rcd) && !istype(W, /obj/item/weapon/reagent_containers))
return attack_hand(user)