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Fixes bleeding inside simple mobs (#621)
Fixes https://github.com/VOREStation/VOREStation/issues/620
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@@ -275,6 +275,12 @@ proc/blood_incompatible(donor,receiver,donor_species,receiver_species)
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proc/blood_splatter(var/target,var/datum/reagent/blood/source,var/large)
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//Vorestation Edit - We're not going to splatter at all because we're in something and that's silly.
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if(istype(source,/atom/movable))
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var/atom/movable/A = source
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if(!isturf(A.loc))
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return
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var/obj/effect/decal/cleanable/blood/B
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var/decal_type = /obj/effect/decal/cleanable/blood/splatter
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var/turf/T = get_turf(target)
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