mirror of
https://github.com/VOREStation/VOREStation.git
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Automatic changelog compile [ci skip]
This commit is contained in:
@@ -1,7 +0,0 @@
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author: "Zizzi"
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delete-after: True
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changes:
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- rscadd: "added circuits for boolean handling"
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- bugfix: "fixed pathfinding circuit seeing targets out of sight range."
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- balance: "improved pathfinding circuit"
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- balance: "changed many circuit complexities"
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@@ -1,4 +0,0 @@
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author: "Tenryumi"
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delete-after: True
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changes:
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- bugfix: "Fixed holo-collars not rendering correctly on mobs when worn in the suit slot."
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@@ -1,4 +0,0 @@
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author: "Kashargul"
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delete-after: True
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changes:
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- code_imp: "cleans up all 0 and null flags to use NONE"
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@@ -1,5 +0,0 @@
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author: "Will"
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delete-after: True
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changes:
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- code_imp: "rotatable element, gives atoms the rotation verbs in a safe and clean way"
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- refactor: "removed all defunct rotation verbs to use the rotatable element instead"
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@@ -1,12 +0,0 @@
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author: "Will"
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delete-after: True
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changes:
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- code_imp: "COMSIG_ITEM_DROPPED signal implemented"
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- code_imp: "dropcode uses DROPDEL item_flag instead of a var"
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- refactor: "unified item drop code somewhat"
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- bugfix: "combat grabs can no longer be pickedup by swapping hands, resulting in a broken grab object you can drop"
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- bugfix: "various objects that would be dropped and then vanish a frame later now vanish instantly on drop"
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- bugfix: "player grabs can no longer be removed using the stripping menu"
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- bugfix: "changeling items can no longer be removed with the stripping menu"
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- bugfix: "protean rigs can no longer be removed with the stripping menu"
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- bugfix: "TK grabs can no longer be removed with the stripping menu"
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@@ -1,4 +0,0 @@
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author: "Diana"
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delete-after: True
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changes:
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- code_imp: "Grep compliance"
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@@ -1,5 +0,0 @@
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author: "KillianKirilenko"
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delete-after: True
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changes:
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- spellcheck: "removed a duplicate instance of \"Odyssey\" from the universal ship name list"
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- code_imp: "added some new ship names to the general list and some specific factions"
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@@ -1,5 +0,0 @@
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author: "lbnesquik"
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delete-after: True
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changes:
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- rscadd: "Added an implantable health scanner"
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- bugfix: "fixed incorrect names"
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@@ -1,4 +0,0 @@
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author: "lbnesquik"
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delete-after: True
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changes:
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- sound: "Added cawing sounds for the birds enjoyers"
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@@ -1,4 +0,0 @@
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author: "Guti"
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delete-after: True
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changes:
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- qol: "Internal organs will heal themselves now, at a slow rate."
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@@ -1,4 +0,0 @@
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author: "Will"
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delete-after: True
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changes:
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- rscadd: "Active jetpacks worn in zeroG count as using crutchs for leg damage or lumbar impairment"
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@@ -1,5 +0,0 @@
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author: "Aroliacue"
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delete-after: True
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changes:
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- rscadd: "Added a new type of Xenomorph Tail, now with vwag!"
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- image: "added xenotail_fullcolour_vwag to tails.dmi"
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@@ -1,4 +0,0 @@
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author: "lbnesquik"
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delete-after: True
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changes:
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- qol: "Added a description to the paperwork dispenser."
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@@ -1,4 +0,0 @@
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author: "Will"
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delete-after: True
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changes:
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- bugfix: "Netgun and shrinking netgun science entries swapped around to give the proper item when printed"
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@@ -1,5 +0,0 @@
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author: "ItsSelis"
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delete-after: True
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changes:
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- rscadd: "instruments can now be synced together to play the same song at the same time"
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- qol: "updated instrument code"
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@@ -1,6 +0,0 @@
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author: "Diana"
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delete-after: True
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changes:
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- bugfix: "Mops can clean multiple tiles at once more"
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- code_imp: "Gets rid of some typecasted throwforce"
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- bugfix: "Immovable rod destroys walls again in an even better way"
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@@ -1,4 +0,0 @@
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author: "Kashargul"
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delete-after: True
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changes:
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- bugfix: "missing stops in processing in xenoarch destroy"
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@@ -1,4 +0,0 @@
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author: "Ryumi"
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delete-after: True
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changes:
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- qol: "Added A verb to all card decks that allows you to search for and retrieve any number of specific cards from it. Now dealers who hate jokers can much more quickly and easily remove them from their decks. Note that this is a very visible action, so don't try to be sneaky with this!"
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@@ -1,4 +0,0 @@
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author: "Aroliacue"
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delete-after: True
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changes:
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- image: "Reshades the merc modular armor to more accurately match each piece."
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@@ -1,6 +0,0 @@
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author: "Will"
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delete-after: True
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changes:
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- refactor: "Medical sleepers use forceMove instead of loc"
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- bugfix: "locked screen after being put in a sleeper"
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- bugfix: "hearing radios around a sleeper once you leave it"
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@@ -208,3 +208,66 @@
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2025-09-14:
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Kashargul:
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- bugfix: the rest of the attack logging
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2025-09-15:
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Aroliacue:
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- image: Reshades the merc modular armor to more accurately match each piece.
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- rscadd: Added a new type of Xenomorph Tail, now with vwag!
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- image: added xenotail_fullcolour_vwag to tails.dmi
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Diana:
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- code_imp: Grep compliance
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- bugfix: Mops can clean multiple tiles at once more
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- code_imp: Gets rid of some typecasted throwforce
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- bugfix: Immovable rod destroys walls again in an even better way
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Guti:
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- qol: Internal organs will heal themselves now, at a slow rate.
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ItsSelis:
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- rscadd: instruments can now be synced together to play the same song at the same
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time
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- qol: updated instrument code
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Kashargul:
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- bugfix: missing stops in processing in xenoarch destroy
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- code_imp: cleans up all 0 and null flags to use NONE
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KillianKirilenko:
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- spellcheck: removed a duplicate instance of "Odyssey" from the universal ship
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name list
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- code_imp: added some new ship names to the general list and some specific factions
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Ryumi:
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- qol: Added A verb to all card decks that allows you to search for and retrieve
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any number of specific cards from it. Now dealers who hate jokers can much more
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quickly and easily remove them from their decks. Note that this is a very visible
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action, so don't try to be sneaky with this!
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Tenryumi:
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- bugfix: Fixed holo-collars not rendering correctly on mobs when worn in the suit
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slot.
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Will:
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- code_imp: COMSIG_ITEM_DROPPED signal implemented
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- code_imp: dropcode uses DROPDEL item_flag instead of a var
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- refactor: unified item drop code somewhat
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- bugfix: combat grabs can no longer be pickedup by swapping hands, resulting in
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a broken grab object you can drop
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- bugfix: various objects that would be dropped and then vanish a frame later now
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vanish instantly on drop
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- bugfix: player grabs can no longer be removed using the stripping menu
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- bugfix: changeling items can no longer be removed with the stripping menu
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- bugfix: protean rigs can no longer be removed with the stripping menu
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- bugfix: TK grabs can no longer be removed with the stripping menu
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- code_imp: rotatable element, gives atoms the rotation verbs in a safe and clean
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way
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- refactor: removed all defunct rotation verbs to use the rotatable element instead
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- refactor: Medical sleepers use forceMove instead of loc
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- bugfix: locked screen after being put in a sleeper
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- bugfix: hearing radios around a sleeper once you leave it
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- rscadd: Active jetpacks worn in zeroG count as using crutchs for leg damage or
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lumbar impairment
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- bugfix: Netgun and shrinking netgun science entries swapped around to give the
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proper item when printed
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Zizzi:
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- rscadd: added circuits for boolean handling
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- bugfix: fixed pathfinding circuit seeing targets out of sight range.
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- balance: improved pathfinding circuit
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- balance: changed many circuit complexities
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lbnesquik:
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- sound: Added cawing sounds for the birds enjoyers
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- qol: Added a description to the paperwork dispenser.
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- rscadd: Added an implantable health scanner
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- bugfix: fixed incorrect names
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