Automatic changelog compile [ci skip]

This commit is contained in:
vorestation-ci[bot]
2025-09-15 01:58:42 +00:00
parent 66de5f6da0
commit 86523cb2eb
21 changed files with 63 additions and 100 deletions
@@ -1,7 +0,0 @@
author: "Zizzi"
delete-after: True
changes:
- rscadd: "added circuits for boolean handling"
- bugfix: "fixed pathfinding circuit seeing targets out of sight range."
- balance: "improved pathfinding circuit"
- balance: "changed many circuit complexities"
@@ -1,4 +0,0 @@
author: "Tenryumi"
delete-after: True
changes:
- bugfix: "Fixed holo-collars not rendering correctly on mobs when worn in the suit slot."
@@ -1,4 +0,0 @@
author: "Kashargul"
delete-after: True
changes:
- code_imp: "cleans up all 0 and null flags to use NONE"
@@ -1,5 +0,0 @@
author: "Will"
delete-after: True
changes:
- code_imp: "rotatable element, gives atoms the rotation verbs in a safe and clean way"
- refactor: "removed all defunct rotation verbs to use the rotatable element instead"
@@ -1,12 +0,0 @@
author: "Will"
delete-after: True
changes:
- code_imp: "COMSIG_ITEM_DROPPED signal implemented"
- code_imp: "dropcode uses DROPDEL item_flag instead of a var"
- refactor: "unified item drop code somewhat"
- bugfix: "combat grabs can no longer be pickedup by swapping hands, resulting in a broken grab object you can drop"
- bugfix: "various objects that would be dropped and then vanish a frame later now vanish instantly on drop"
- bugfix: "player grabs can no longer be removed using the stripping menu"
- bugfix: "changeling items can no longer be removed with the stripping menu"
- bugfix: "protean rigs can no longer be removed with the stripping menu"
- bugfix: "TK grabs can no longer be removed with the stripping menu"
@@ -1,4 +0,0 @@
author: "Diana"
delete-after: True
changes:
- code_imp: "Grep compliance"
@@ -1,5 +0,0 @@
author: "KillianKirilenko"
delete-after: True
changes:
- spellcheck: "removed a duplicate instance of \"Odyssey\" from the universal ship name list"
- code_imp: "added some new ship names to the general list and some specific factions"
@@ -1,5 +0,0 @@
author: "lbnesquik"
delete-after: True
changes:
- rscadd: "Added an implantable health scanner"
- bugfix: "fixed incorrect names"
@@ -1,4 +0,0 @@
author: "lbnesquik"
delete-after: True
changes:
- sound: "Added cawing sounds for the birds enjoyers"
@@ -1,4 +0,0 @@
author: "Guti"
delete-after: True
changes:
- qol: "Internal organs will heal themselves now, at a slow rate."
@@ -1,4 +0,0 @@
author: "Will"
delete-after: True
changes:
- rscadd: "Active jetpacks worn in zeroG count as using crutchs for leg damage or lumbar impairment"
@@ -1,5 +0,0 @@
author: "Aroliacue"
delete-after: True
changes:
- rscadd: "Added a new type of Xenomorph Tail, now with vwag!"
- image: "added xenotail_fullcolour_vwag to tails.dmi"
@@ -1,4 +0,0 @@
author: "lbnesquik"
delete-after: True
changes:
- qol: "Added a description to the paperwork dispenser."
@@ -1,4 +0,0 @@
author: "Will"
delete-after: True
changes:
- bugfix: "Netgun and shrinking netgun science entries swapped around to give the proper item when printed"
@@ -1,5 +0,0 @@
author: "ItsSelis"
delete-after: True
changes:
- rscadd: "instruments can now be synced together to play the same song at the same time"
- qol: "updated instrument code"
@@ -1,6 +0,0 @@
author: "Diana"
delete-after: True
changes:
- bugfix: "Mops can clean multiple tiles at once more"
- code_imp: "Gets rid of some typecasted throwforce"
- bugfix: "Immovable rod destroys walls again in an even better way"
@@ -1,4 +0,0 @@
author: "Kashargul"
delete-after: True
changes:
- bugfix: "missing stops in processing in xenoarch destroy"
@@ -1,4 +0,0 @@
author: "Ryumi"
delete-after: True
changes:
- qol: "Added A verb to all card decks that allows you to search for and retrieve any number of specific cards from it. Now dealers who hate jokers can much more quickly and easily remove them from their decks. Note that this is a very visible action, so don't try to be sneaky with this!"
@@ -1,4 +0,0 @@
author: "Aroliacue"
delete-after: True
changes:
- image: "Reshades the merc modular armor to more accurately match each piece."
@@ -1,6 +0,0 @@
author: "Will"
delete-after: True
changes:
- refactor: "Medical sleepers use forceMove instead of loc"
- bugfix: "locked screen after being put in a sleeper"
- bugfix: "hearing radios around a sleeper once you leave it"
+63
View File
@@ -208,3 +208,66 @@
2025-09-14:
Kashargul:
- bugfix: the rest of the attack logging
2025-09-15:
Aroliacue:
- image: Reshades the merc modular armor to more accurately match each piece.
- rscadd: Added a new type of Xenomorph Tail, now with vwag!
- image: added xenotail_fullcolour_vwag to tails.dmi
Diana:
- code_imp: Grep compliance
- bugfix: Mops can clean multiple tiles at once more
- code_imp: Gets rid of some typecasted throwforce
- bugfix: Immovable rod destroys walls again in an even better way
Guti:
- qol: Internal organs will heal themselves now, at a slow rate.
ItsSelis:
- rscadd: instruments can now be synced together to play the same song at the same
time
- qol: updated instrument code
Kashargul:
- bugfix: missing stops in processing in xenoarch destroy
- code_imp: cleans up all 0 and null flags to use NONE
KillianKirilenko:
- spellcheck: removed a duplicate instance of "Odyssey" from the universal ship
name list
- code_imp: added some new ship names to the general list and some specific factions
Ryumi:
- qol: Added A verb to all card decks that allows you to search for and retrieve
any number of specific cards from it. Now dealers who hate jokers can much more
quickly and easily remove them from their decks. Note that this is a very visible
action, so don't try to be sneaky with this!
Tenryumi:
- bugfix: Fixed holo-collars not rendering correctly on mobs when worn in the suit
slot.
Will:
- code_imp: COMSIG_ITEM_DROPPED signal implemented
- code_imp: dropcode uses DROPDEL item_flag instead of a var
- refactor: unified item drop code somewhat
- bugfix: combat grabs can no longer be pickedup by swapping hands, resulting in
a broken grab object you can drop
- bugfix: various objects that would be dropped and then vanish a frame later now
vanish instantly on drop
- bugfix: player grabs can no longer be removed using the stripping menu
- bugfix: changeling items can no longer be removed with the stripping menu
- bugfix: protean rigs can no longer be removed with the stripping menu
- bugfix: TK grabs can no longer be removed with the stripping menu
- code_imp: rotatable element, gives atoms the rotation verbs in a safe and clean
way
- refactor: removed all defunct rotation verbs to use the rotatable element instead
- refactor: Medical sleepers use forceMove instead of loc
- bugfix: locked screen after being put in a sleeper
- bugfix: hearing radios around a sleeper once you leave it
- rscadd: Active jetpacks worn in zeroG count as using crutchs for leg damage or
lumbar impairment
- bugfix: Netgun and shrinking netgun science entries swapped around to give the
proper item when printed
Zizzi:
- rscadd: added circuits for boolean handling
- bugfix: fixed pathfinding circuit seeing targets out of sight range.
- balance: improved pathfinding circuit
- balance: changed many circuit complexities
lbnesquik:
- sound: Added cawing sounds for the birds enjoyers
- qol: Added a description to the paperwork dispenser.
- rscadd: Added an implantable health scanner
- bugfix: fixed incorrect names