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Merge pull request #2749 from Yoshax/braindeath
Being unable to breathe and having oxyloss now causes brain damage that scales with your oxyloss
This commit is contained in:
@@ -352,6 +352,10 @@
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else
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rupture_lung()
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if(should_have_organ("brain"))
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if(prob(5))
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adjustBrainLoss(0.02 * oxyloss) //2% of your current oxyloss is applied as brain damage, 50 oxyloss is 1 brain damage
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oxygen_alert = max(oxygen_alert, 1)
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return 0
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+122
-122
@@ -1,122 +1,122 @@
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/obj/item/organ/internal/brain
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name = "brain"
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health = 400 //They need to live awhile longer than other organs. Is this even used by organ code anymore?
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desc = "A piece of juicy meat found in a person's head."
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organ_tag = "brain"
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parent_organ = BP_HEAD
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vital = 1
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icon_state = "brain2"
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force = 1.0
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w_class = ITEMSIZE_SMALL
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throwforce = 1.0
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throw_speed = 3
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throw_range = 5
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origin_tech = list(TECH_BIO = 3)
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attack_verb = list("attacked", "slapped", "whacked")
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var/mob/living/carbon/brain/brainmob = null
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/obj/item/organ/internal/brain/robotize()
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replace_self_with(/obj/item/organ/internal/mmi_holder/posibrain)
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/obj/item/organ/internal/brain/mechassist()
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replace_self_with(/obj/item/organ/internal/mmi_holder)
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/obj/item/organ/internal/brain/digitize()
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replace_self_with(/obj/item/organ/internal/mmi_holder/robot)
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/obj/item/organ/internal/brain/proc/replace_self_with(replace_path)
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var/mob/living/carbon/human/tmp_owner = owner
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qdel(src)
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if(tmp_owner)
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tmp_owner.internal_organs_by_name[organ_tag] = new replace_path(tmp_owner, 1)
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tmp_owner = null
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/obj/item/organ/internal/pariah_brain
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name = "brain remnants"
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desc = "Did someone tread on this? It looks useless for cloning or cyborgification."
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organ_tag = "brain"
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parent_organ = BP_HEAD
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icon = 'icons/mob/alien.dmi'
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icon_state = "chitin"
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vital = 1
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/obj/item/organ/internal/brain/xeno
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name = "thinkpan"
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desc = "It looks kind of like an enormous wad of purple bubblegum."
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icon = 'icons/mob/alien.dmi'
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icon_state = "chitin"
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/obj/item/organ/internal/brain/New()
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..()
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health = config.default_brain_health
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spawn(5)
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if(brainmob && brainmob.client)
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brainmob.client.screen.len = null //clear the hud
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/obj/item/organ/internal/brain/Destroy()
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if(brainmob)
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qdel(brainmob)
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brainmob = null
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..()
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/obj/item/organ/internal/brain/proc/transfer_identity(var/mob/living/carbon/H)
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if(!brainmob)
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brainmob = new(src)
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brainmob.name = H.real_name
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brainmob.real_name = H.real_name
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brainmob.dna = H.dna.Clone()
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brainmob.timeofhostdeath = H.timeofdeath
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if(H.mind)
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H.mind.transfer_to(brainmob)
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brainmob << "<span class='notice'>You feel slightly disoriented. That's normal when you're just \a [initial(src.name)].</span>"
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callHook("debrain", list(brainmob))
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/obj/item/organ/internal/brain/examine(mob/user) // -- TLE
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..(user)
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if(brainmob && brainmob.client)//if thar be a brain inside... the brain.
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user << "You can feel the small spark of life still left in this one."
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else
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user << "This one seems particularly lifeless. Perhaps it will regain some of its luster later.."
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/obj/item/organ/internal/brain/removed(var/mob/living/user)
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if(name == initial(name))
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name = "\the [owner.real_name]'s [initial(name)]"
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var/mob/living/simple_animal/borer/borer = owner.has_brain_worms()
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if(borer)
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borer.detatch() //Should remove borer if the brain is removed - RR
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var/obj/item/organ/internal/brain/B = src
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if(istype(B) && istype(owner))
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B.transfer_identity(owner)
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..()
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/obj/item/organ/internal/brain/replaced(var/mob/living/target)
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if(target.key)
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target.ghostize()
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if(brainmob)
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if(brainmob.mind)
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brainmob.mind.transfer_to(target)
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else
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target.key = brainmob.key
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..()
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/obj/item/organ/internal/brain/slime
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name = "slime core"
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desc = "A complex, organic knot of jelly and crystalline particles."
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icon = 'icons/mob/slimes.dmi'
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icon_state = "green slime extract"
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/obj/item/organ/internal/brain/golem
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name = "chem"
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desc = "A tightly furled roll of paper, covered with indecipherable runes."
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icon = 'icons/obj/wizard.dmi'
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icon_state = "scroll"
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/obj/item/organ/internal/brain
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name = "brain"
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health = 400 //They need to live awhile longer than other organs. Is this even used by organ code anymore?
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desc = "A piece of juicy meat found in a person's head."
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organ_tag = "brain"
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parent_organ = BP_HEAD
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vital = 1
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icon_state = "brain2"
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force = 1.0
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w_class = ITEMSIZE_SMALL
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throwforce = 1.0
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throw_speed = 3
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throw_range = 5
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origin_tech = list(TECH_BIO = 3)
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attack_verb = list("attacked", "slapped", "whacked")
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var/mob/living/carbon/brain/brainmob = null
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/obj/item/organ/internal/brain/robotize()
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replace_self_with(/obj/item/organ/internal/mmi_holder/posibrain)
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/obj/item/organ/internal/brain/mechassist()
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replace_self_with(/obj/item/organ/internal/mmi_holder)
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/obj/item/organ/internal/brain/digitize()
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replace_self_with(/obj/item/organ/internal/mmi_holder/robot)
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/obj/item/organ/internal/brain/proc/replace_self_with(replace_path)
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var/mob/living/carbon/human/tmp_owner = owner
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qdel(src)
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if(tmp_owner)
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tmp_owner.internal_organs_by_name[organ_tag] = new replace_path(tmp_owner, 1)
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tmp_owner = null
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/obj/item/organ/internal/pariah_brain
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name = "brain remnants"
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desc = "Did someone tread on this? It looks useless for cloning or cyborgification."
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organ_tag = "brain"
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parent_organ = BP_HEAD
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icon = 'icons/mob/alien.dmi'
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icon_state = "chitin"
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vital = 1
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/obj/item/organ/internal/brain/xeno
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name = "thinkpan"
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desc = "It looks kind of like an enormous wad of purple bubblegum."
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icon = 'icons/mob/alien.dmi'
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icon_state = "chitin"
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/obj/item/organ/internal/brain/New()
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..()
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health = config.default_brain_health
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spawn(5)
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if(brainmob && brainmob.client)
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brainmob.client.screen.len = null //clear the hud
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/obj/item/organ/internal/brain/Destroy()
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if(brainmob)
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qdel(brainmob)
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brainmob = null
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..()
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/obj/item/organ/internal/brain/proc/transfer_identity(var/mob/living/carbon/H)
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if(!brainmob)
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brainmob = new(src)
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brainmob.name = H.real_name
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brainmob.real_name = H.real_name
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brainmob.dna = H.dna.Clone()
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brainmob.timeofhostdeath = H.timeofdeath
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if(H.mind)
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H.mind.transfer_to(brainmob)
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brainmob << "<span class='notice'>You feel slightly disoriented. That's normal when you're just \a [initial(src.name)].</span>"
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callHook("debrain", list(brainmob))
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/obj/item/organ/internal/brain/examine(mob/user) // -- TLE
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..(user)
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if(brainmob && brainmob.client)//if thar be a brain inside... the brain.
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user << "You can feel the small spark of life still left in this one."
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else
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user << "This one seems particularly lifeless. Perhaps it will regain some of its luster later.."
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/obj/item/organ/internal/brain/removed(var/mob/living/user)
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if(name == initial(name))
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name = "\the [owner.real_name]'s [initial(name)]"
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var/mob/living/simple_animal/borer/borer = owner.has_brain_worms()
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if(borer)
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borer.detatch() //Should remove borer if the brain is removed - RR
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var/obj/item/organ/internal/brain/B = src
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if(istype(B) && istype(owner))
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B.transfer_identity(owner)
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..()
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/obj/item/organ/internal/brain/replaced(var/mob/living/target)
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if(target.key)
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target.ghostize()
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if(brainmob)
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if(brainmob.mind)
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brainmob.mind.transfer_to(target)
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else
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target.key = brainmob.key
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..()
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/obj/item/organ/internal/brain/slime
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name = "slime core"
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desc = "A complex, organic knot of jelly and crystalline particles."
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icon = 'icons/mob/slimes.dmi'
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icon_state = "green slime extract"
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/obj/item/organ/internal/brain/golem
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name = "chem"
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desc = "A tightly furled roll of paper, covered with indecipherable runes."
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icon = 'icons/obj/wizard.dmi'
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icon_state = "scroll"
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@@ -33,4 +33,4 @@
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if(istype(E)) E.internal_organs -= src
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..()
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// Brain is defined in brain_item.dm.
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// Brain is defined in brain.dm
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@@ -0,0 +1,36 @@
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################################
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# Example Changelog File
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#
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# Note: This file, and files beginning with ".", and files that don't end in ".yml" will not be read. If you change this file, you will look really dumb.
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#
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# Your changelog will be merged with a master changelog. (New stuff added only, and only on the date entry for the day it was merged.)
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# When it is, any changes listed below will disappear.
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#
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# Valid Prefixes:
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# bugfix
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# wip (For works in progress)
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# tweak
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# soundadd
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# sounddel
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# rscadd (general adding of nice things)
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# rscdel (general deleting of nice things)
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# imageadd
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# imagedel
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# maptweak
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# spellcheck (typo fixes)
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# experiment
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#################################
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# Your name.
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author: Yoshax
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# Optional: Remove this file after generating master changelog. Useful for PR changelogs that won't get used again.
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delete-after: True
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# Any changes you've made. See valid prefix list above.
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# INDENT WITH TWO SPACES. NOT TABS. SPACES.
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# SCREW THIS UP AND IT WON'T WORK.
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# Also, all entries are changed into a single [] after a master changelog generation. Just remove the brackets when you add new entries.
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# Please surround your changes in double quotes ("), as certain characters otherwise screws up compiling. The quotes will not show up in the changelog.
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changes:
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- experiment: "Being unable to breathe and having oxyloss will now cause brain damage that scales with the amount of oxyloss you have. Without oxygen, the brain takes damage and will EVENTUALLY die (but you would most likely die of actual oxyloss before that point.)"
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+1
-1
@@ -1524,7 +1524,6 @@
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#include "code\modules\mob\living\carbon\alien\diona\say_understands.dm"
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#include "code\modules\mob\living\carbon\alien\diona\update_icons.dm"
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#include "code\modules\mob\living\carbon\brain\brain.dm"
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#include "code\modules\mob\living\carbon\brain\brain_item.dm"
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#include "code\modules\mob\living\carbon\brain\death.dm"
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#include "code\modules\mob\living\carbon\brain\emote.dm"
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#include "code\modules\mob\living\carbon\brain\life.dm"
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@@ -1724,6 +1723,7 @@
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#include "code\modules\organs\robolimbs.dm"
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#include "code\modules\organs\wound.dm"
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#include "code\modules\organs\internal\appendix.dm"
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#include "code\modules\organs\internal\brain.dm"
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#include "code\modules\organs\internal\eyes.dm"
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#include "code\modules\organs\internal\heart.dm"
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#include "code\modules\organs\internal\kidneys.dm"
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