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Applies the gurgle damage scaling for borg gains as well.
-Also lowers the dead mob gain to the same tickdamage-to-corpsegurgle ratio as it is to humans because fuck getting 100% charge from a mere handful of mice.
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@@ -57,7 +57,7 @@
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owner.nutrition += 20 // so eating dead mobs gives you *something*.
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if(isrobot(owner))
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s_owner = owner
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s_owner.cell.charge += 750
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s_owner.cell.charge += 200
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var/deathsound = pick(death_sounds)
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for(var/mob/hearer in range(1,owner))
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hearer << deathsound
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@@ -79,11 +79,11 @@
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var/difference = owner.size_multiplier / M.size_multiplier
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if(isrobot(owner))
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s_owner = owner
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s_owner.cell.charge += 100
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s_owner.cell.charge += 20*(digest_brute+digest_burn)
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if(offset) // If any different than default weight, multiply the % of offset.
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owner.nutrition += offset*(2*(digest_brute+digest_burn)/difference) // 9.5 nutrition per digestion tick if they're 130 pounds and it's same size. 10.2 per digestion tick if they're 140 and it's same size. Etc etc.
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else
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owner.nutrition += (2*(digest_brute+digest_burn)/difference)
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owner.nutrition += 2*(digest_brute+digest_burn)/difference
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M.updateVRPanel()
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if(digest_mode == DM_ITEMWEAK)
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