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New energy gun and taser gun in-hand sprites.
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@@ -1,5 +1,6 @@
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/obj/item/weapon/gun/energy/gun
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icon_state = "energystun100"
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item_state = "energystun100"
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name = "energy gun"
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desc = "A basic energy-based gun with two settings: Stun and kill."
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fire_sound = 'Taser.ogg'
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@@ -3,6 +3,7 @@
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name = "\improper Taser Gun"
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desc = "A small, low capacity gun used for non-lethal takedowns."
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icon_state = "taser"
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item_state = "taser100"
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fire_sound = 'Taser.ogg'
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charge_cost = 100
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projectile_type = "/obj/item/projectile/energy/electrode"
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+2
-1
@@ -51,7 +51,8 @@ should be listed in the changelog upon commit though. Thanks. -->
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<h2 class="date">1st May 2012</h2>
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<h3 class="author">Erthilo updated:</h3>
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<ul class="changes bgimages16">
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<li class="rscadd">You can now respawn after 30 minutes in any mode where the win/loss condition is all crew dead.</li>
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<li class="rscadd">You can now respawn after 30 minutes in any mode where the win/loss condition is not all crew dead.</li>
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<li class="imageadd">New in-hand sprites for energy and taser guns courtesy of Flashkirby99.</li>
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</ul>
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</div>
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