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Removes Exploration Weapon Permits
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@@ -115,16 +115,10 @@ Keep outfits simple. Spawn with basic uniforms and minimal gear. Gear instead go
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l_ear = /obj/item/device/radio/headset/explorer
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id_slot = slot_wear_id
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pda_slot = slot_l_store
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pda_type = /obj/item/device/pda/explorer //VORESTation Edit - Better Brown
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id_type = /obj/item/weapon/card/id/explorer //VOREStation Edit
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pda_type = /obj/item/device/pda/explorer
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id_type = /obj/item/weapon/card/id/explorer
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id_pda_assignment = "Explorer"
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flags = OUTFIT_HAS_BACKPACK|OUTFIT_COMPREHENSIVE_SURVIVAL
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backpack_contents = list(/obj/item/clothing/accessory/permit/gun/planetside = 1)
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/decl/hierarchy/outfit/job/explorer2/post_equip(mob/living/carbon/human/H)
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..()
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for(var/obj/item/clothing/accessory/permit/gun/planetside/permit in H.back.contents)
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permit.set_name(H.real_name)
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/decl/hierarchy/outfit/job/pilot
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name = OUTFIT_JOB_NAME("Pilot")
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@@ -136,21 +130,21 @@ Keep outfits simple. Spawn with basic uniforms and minimal gear. Gear instead go
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l_ear = /obj/item/device/radio/headset/pilot/alt
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id_slot = slot_wear_id
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pda_slot = slot_belt
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pda_type = /obj/item/device/pda //VOREStation Edit - Civilian
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pda_type = /obj/item/device/pda
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id_pda_assignment = "Pilot"
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flags = OUTFIT_HAS_BACKPACK|OUTFIT_COMPREHENSIVE_SURVIVAL
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/decl/hierarchy/outfit/job/medical/sar
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name = OUTFIT_JOB_NAME("Field Medic") //VOREStation Edit
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name = OUTFIT_JOB_NAME("Field Medic")
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uniform = /obj/item/clothing/under/utility/blue
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//suit = /obj/item/clothing/suit/storage/hooded/wintercoat/medical/sar //VOREStation Edit
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//suit = /obj/item/clothing/suit/storage/hooded/wintercoat/medical/sar
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shoes = /obj/item/clothing/shoes/boots/winter/explorer
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l_ear = /obj/item/device/radio/headset/sar
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l_hand = /obj/item/weapon/storage/firstaid/regular
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belt = /obj/item/weapon/storage/belt/medical/emt
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pda_slot = slot_l_store
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pda_type = /obj/item/device/pda/sar //VOREStation Add
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id_pda_assignment = "Field Medic" //VOREStation Edit
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pda_type = /obj/item/device/pda/sar
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id_pda_assignment = "Field Medic"
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flags = OUTFIT_HAS_BACKPACK|OUTFIT_EXTENDED_SURVIVAL|OUTFIT_COMPREHENSIVE_SURVIVAL
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/decl/hierarchy/outfit/job/pathfinder
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@@ -164,12 +158,6 @@ Keep outfits simple. Spawn with basic uniforms and minimal gear. Gear instead go
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id_type = /obj/item/weapon/card/id/explorer/head
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id_pda_assignment = "Pathfinder"
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flags = OUTFIT_HAS_BACKPACK|OUTFIT_EXTENDED_SURVIVAL|OUTFIT_COMPREHENSIVE_SURVIVAL
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backpack_contents = list(/obj/item/clothing/accessory/permit/gun/planetside = 1)
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/decl/hierarchy/outfit/job/pathfinder/post_equip(mob/living/carbon/human/H)
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..()
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for(var/obj/item/clothing/accessory/permit/gun/planetside/permit in H.back.contents)
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permit.set_name(H.real_name)
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/decl/hierarchy/outfit/job/assistant/explorer
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id_type = /obj/item/weapon/card/id/explorer
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