Removes Exploration Weapon Permits

This commit is contained in:
Unknown
2020-06-02 19:35:36 -04:00
parent aae776f68a
commit 8d170c8468
+7 -19
View File
@@ -115,16 +115,10 @@ Keep outfits simple. Spawn with basic uniforms and minimal gear. Gear instead go
l_ear = /obj/item/device/radio/headset/explorer
id_slot = slot_wear_id
pda_slot = slot_l_store
pda_type = /obj/item/device/pda/explorer //VORESTation Edit - Better Brown
id_type = /obj/item/weapon/card/id/explorer //VOREStation Edit
pda_type = /obj/item/device/pda/explorer
id_type = /obj/item/weapon/card/id/explorer
id_pda_assignment = "Explorer"
flags = OUTFIT_HAS_BACKPACK|OUTFIT_COMPREHENSIVE_SURVIVAL
backpack_contents = list(/obj/item/clothing/accessory/permit/gun/planetside = 1)
/decl/hierarchy/outfit/job/explorer2/post_equip(mob/living/carbon/human/H)
..()
for(var/obj/item/clothing/accessory/permit/gun/planetside/permit in H.back.contents)
permit.set_name(H.real_name)
/decl/hierarchy/outfit/job/pilot
name = OUTFIT_JOB_NAME("Pilot")
@@ -136,21 +130,21 @@ Keep outfits simple. Spawn with basic uniforms and minimal gear. Gear instead go
l_ear = /obj/item/device/radio/headset/pilot/alt
id_slot = slot_wear_id
pda_slot = slot_belt
pda_type = /obj/item/device/pda //VOREStation Edit - Civilian
pda_type = /obj/item/device/pda
id_pda_assignment = "Pilot"
flags = OUTFIT_HAS_BACKPACK|OUTFIT_COMPREHENSIVE_SURVIVAL
/decl/hierarchy/outfit/job/medical/sar
name = OUTFIT_JOB_NAME("Field Medic") //VOREStation Edit
name = OUTFIT_JOB_NAME("Field Medic")
uniform = /obj/item/clothing/under/utility/blue
//suit = /obj/item/clothing/suit/storage/hooded/wintercoat/medical/sar //VOREStation Edit
//suit = /obj/item/clothing/suit/storage/hooded/wintercoat/medical/sar
shoes = /obj/item/clothing/shoes/boots/winter/explorer
l_ear = /obj/item/device/radio/headset/sar
l_hand = /obj/item/weapon/storage/firstaid/regular
belt = /obj/item/weapon/storage/belt/medical/emt
pda_slot = slot_l_store
pda_type = /obj/item/device/pda/sar //VOREStation Add
id_pda_assignment = "Field Medic" //VOREStation Edit
pda_type = /obj/item/device/pda/sar
id_pda_assignment = "Field Medic"
flags = OUTFIT_HAS_BACKPACK|OUTFIT_EXTENDED_SURVIVAL|OUTFIT_COMPREHENSIVE_SURVIVAL
/decl/hierarchy/outfit/job/pathfinder
@@ -164,12 +158,6 @@ Keep outfits simple. Spawn with basic uniforms and minimal gear. Gear instead go
id_type = /obj/item/weapon/card/id/explorer/head
id_pda_assignment = "Pathfinder"
flags = OUTFIT_HAS_BACKPACK|OUTFIT_EXTENDED_SURVIVAL|OUTFIT_COMPREHENSIVE_SURVIVAL
backpack_contents = list(/obj/item/clothing/accessory/permit/gun/planetside = 1)
/decl/hierarchy/outfit/job/pathfinder/post_equip(mob/living/carbon/human/H)
..()
for(var/obj/item/clothing/accessory/permit/gun/planetside/permit in H.back.contents)
permit.set_name(H.real_name)
/decl/hierarchy/outfit/job/assistant/explorer
id_type = /obj/item/weapon/card/id/explorer