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Adjusts stationside first aid spawns (#16194)
* Adjusts stationside first aid spawns Stationside first aid kit spawns should not have combat first aid kits - Swaps stationside first aid kit spawns on Talon, Stellar Delight, and the V2 Outpost to Tetheraid spawns * Does some more swapping * Adds stasis bags to wallmeds
This commit is contained in:
@@ -244,7 +244,7 @@
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return pick(prob(10);/obj/item/weapon/storage/firstaid/regular,
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prob(8);/obj/item/weapon/storage/firstaid/toxin,
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prob(8);/obj/item/weapon/storage/firstaid/o2,
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prob(6);/obj/item/weapon/storage/firstaid/adv,
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prob(4);/obj/item/weapon/storage/firstaid/adv, //VOREStation Edit: 6 to 4
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prob(8);/obj/item/weapon/storage/firstaid/fire,
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prob(1);/obj/item/device/denecrotizer/medical, //VOREStation Add,
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prob(1);/obj/item/weapon/storage/firstaid/combat)
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@@ -210,11 +210,12 @@
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icon_state = "firstaid"
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/obj/random/tetheraid/item_to_spawn()
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return pick(prob(4);/obj/item/weapon/storage/firstaid/regular,
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prob(3);/obj/item/weapon/storage/firstaid/toxin,
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prob(3);/obj/item/weapon/storage/firstaid/o2,
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prob(2);/obj/item/weapon/storage/firstaid/adv,
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prob(3);/obj/item/weapon/storage/firstaid/fire)
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return pick(prob(10);/obj/item/weapon/storage/firstaid/regular,
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prob(8);/obj/item/weapon/storage/firstaid/toxin,
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prob(8);/obj/item/weapon/storage/firstaid/o2,
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prob(5);/obj/item/weapon/storage/firstaid/adv,
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prob(8);/obj/item/weapon/storage/firstaid/fire,
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prob(1);/obj/item/device/denecrotizer/medical)
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//Override from maintenance.dm to prevent combat kits from spawning in Tether maintenance
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/obj/random/maintenance/item_to_spawn()
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@@ -24,6 +24,18 @@
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/obj/item/clothing/glasses/omnihud/med = 4, /obj/item/device/glasses_kit = 1, /obj/item/weapon/storage/quickdraw/syringe_case = 4)
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..()
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/obj/machinery/vending/wallmed1/New()
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products += list(/obj/item/bodybag/cryobag = 2)
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..()
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/obj/machinery/vending/wallmed2/New()
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products += list(/obj/item/bodybag/cryobag = 3)
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..()
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/obj/machinery/vending/wallmed1/public/New()
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products += list(/obj/item/bodybag/cryobag = 4)
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..()
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// Food Machines (for event/away maps)
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//I want this not just as part of the zoo. ;v
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@@ -3719,7 +3719,7 @@
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/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,
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/obj/effect/floor_decal/rust,
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/obj/random/maintenance/research,
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/obj/random/firstaid,
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/obj/random/tetheraid,
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/obj/random/maintenance/engineering,
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/obj/random/soap,
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/obj/effect/decal/cleanable/dirt,
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@@ -7836,7 +7836,7 @@
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/obj/machinery/atmospherics/unary/vent_scrubber/on{
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dir = 1
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},
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/obj/random/firstaid,
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/obj/random/tetheraid,
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/obj/structure/table/borosilicate,
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/turf/simulated/floor/tiled/dark,
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/area/offmap/aerostat/inside/lobby)
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@@ -9855,7 +9855,7 @@
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/area/offmap/aerostat/inside/xenoarch)
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"Lg" = (
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/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,
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/obj/random/firstaid,
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/obj/random/tetheraid,
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/obj/random/maintenance/research,
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/obj/structure/sign/painting/public{
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pixel_x = -30
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@@ -10388,7 +10388,7 @@
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dir = 8
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},
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/obj/structure/table/standard,
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/obj/random/firstaid,
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/obj/random/tetheraid,
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/obj/item/weapon/storage/firstaid,
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/obj/structure/cable{
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icon_state = "1-2"
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@@ -898,7 +898,7 @@ personally I recommend using the ship's boat if you need to evacuate, but if you
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/obj/structure/closet/crate/xion //XION SUIT
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),
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prob(10);list(
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/obj/random/firstaid,
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/obj/random/tetheraid,
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/obj/random/medical,
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/obj/random/medical,
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/obj/random/medical,
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@@ -907,10 +907,10 @@ personally I recommend using the ship's boat if you need to evacuate, but if you
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/obj/structure/closet/crate/freezer/veymed //VM GRABBAG
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),
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prob(10);list(
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/obj/random/firstaid,
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/obj/random/firstaid,
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/obj/random/firstaid,
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/obj/random/firstaid,
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/obj/random/tetheraid,
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/obj/random/tetheraid,
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/obj/random/tetheraid,
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/obj/random/tetheraid,
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/obj/random/unidentified_medicine/fresh_medicine,
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/obj/random/unidentified_medicine/fresh_medicine,
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/obj/structure/closet/crate/freezer/veymed //VM FAKS
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@@ -931,7 +931,7 @@ personally I recommend using the ship's boat if you need to evacuate, but if you
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/obj/structure/closet/crate/xion //XION SUPPLY
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),
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prob(10);list(
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/obj/random/firstaid,
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/obj/random/tetheraid,
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/obj/random/medical,
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/obj/random/medical/pillbottle,
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/obj/random/medical/pillbottle,
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@@ -4172,7 +4172,7 @@
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/area/redgate/city/waterworks)
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"fEr" = (
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/obj/structure/table/glass,
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/obj/random/tetheraid,
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/obj/random/firstaid,
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/turf/simulated/floor/tiled/white,
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/area/redgate/city/hospital)
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"fEG" = (
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@@ -17937,7 +17937,7 @@
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/obj/random/medical/pillbottle,
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/obj/random/medical/pillbottle,
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/obj/random/medical/pillbottle,
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/obj/random/tetheraid,
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/obj/random/firstaid,
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/turf/simulated/floor/tiled/white,
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/area/redgate/city/hospital)
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"xwF" = (
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@@ -18193,8 +18193,8 @@
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/area/redgate/city/gym)
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"xUz" = (
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/obj/structure/table/rack,
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/obj/random/tetheraid,
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/obj/random/tetheraid,
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/obj/random/firstaid,
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/obj/random/firstaid,
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/turf/simulated/floor/tiled/eris/white/bluecorner,
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/area/redgate/city/hospital)
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"xVb" = (
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@@ -698,7 +698,7 @@
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"bgg" = (
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/obj/structure/table/glass,
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/obj/effect/floor_decal/borderfloor,
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/obj/random/tetheraid,
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/obj/random/firstaid,
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/turf/simulated/floor/tiled/white,
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/area/redgate/facility/ne)
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"bil" = (
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@@ -9751,7 +9751,7 @@
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/obj/effect/floor_decal/spline/plain{
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dir = 4
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},
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/obj/random/tetheraid,
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/obj/random/firstaid,
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/turf/simulated/floor/wood/alt,
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/area/redgate/facility/office7)
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"nJx" = (
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@@ -12444,7 +12444,7 @@
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},
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/obj/item/clothing/shoes/slippers,
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/obj/item/clothing/under/pants/black,
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/obj/random/tetheraid,
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/obj/random/firstaid,
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/turf/simulated/floor/tiled/white,
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/area/redgate/facility/office6)
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"rDk" = (
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@@ -13359,7 +13359,7 @@
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/obj/item/clothing/suit/storage/toggle/labcoat,
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/obj/random/medical/pillbottle,
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/obj/random/medical/pillbottle,
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/obj/random/tetheraid,
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/obj/random/firstaid,
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/turf/simulated/floor/tiled/white,
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/area/redgate/facility/office7)
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"sSG" = (
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@@ -15443,7 +15443,7 @@
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dir = 1
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},
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/obj/structure/table/glass,
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/obj/random/tetheraid,
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/obj/random/firstaid,
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/turf/simulated/floor/tiled/white,
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/area/redgate/facility/medbay)
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"vMh" = (
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@@ -3169,7 +3169,7 @@
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/turf/simulated/floor/tiled/techfloor,
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/area/redgate/jungle/facilitynw)
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"MA" = (
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/obj/random/tetheraid,
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/obj/random/firstaid,
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/turf/simulated/floor,
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/area/redgate/jungle/facilityne)
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"MD" = (
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@@ -710,9 +710,9 @@
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/area/redgate/train/dining)
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"lp" = (
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/obj/structure/closet/walllocker_double/medical/east,
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/obj/random/tetheraid,
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/obj/random/tetheraid,
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/obj/random/tetheraid,
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/obj/random/firstaid,
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/obj/random/firstaid,
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/obj/random/firstaid,
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/obj/item/clothing/gloves/sterile/nitrile,
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/obj/item/clothing/gloves/sterile/nitrile,
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/obj/item/weapon/storage/belt/medical,
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@@ -1194,7 +1194,7 @@
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/area/maintenance/stellardelight/deck3/starboardcent)
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"ed" = (
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/obj/structure/closet,
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/obj/random/firstaid,
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/obj/random/tetheraid,
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/turf/simulated/floor,
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/area/maintenance/stellardelight/deck3/portaft)
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"eg" = (
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@@ -4709,7 +4709,7 @@
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/area/stellardelight/deck3/exterior)
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"qM" = (
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/obj/structure/table/steel,
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/obj/random/firstaid,
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/obj/random/tetheraid,
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/turf/simulated/floor,
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/area/maintenance/stellardelight/deck3/foreportrooma)
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"qN" = (
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@@ -6516,7 +6516,7 @@
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/area/stellardelight/deck3/starboarddock)
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"xE" = (
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/obj/structure/closet,
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/obj/random/firstaid,
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/obj/random/tetheraid,
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/obj/random/maintenance,
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/obj/random/maintenance/cargo,
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/obj/random/maintenance/cargo,
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