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Update armor.dm
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@@ -2,9 +2,9 @@
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if(armor[armor_type])
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switch(armor[armor_type])
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if(1 to 20)
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return "It barely protects against [descriptive_attack_type]."
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return "It provides negligibly small defense against [descriptive_attack_type]."
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if(21 to 30)
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return "It provides a very small defense against [descriptive_attack_type]."
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return "It provides very small defense against [descriptive_attack_type]."
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if(31 to 40)
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return "It offers a small amount of protection against [descriptive_attack_type]."
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if(41 to 50)
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@@ -14,7 +14,7 @@
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if(61 to 70)
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return "It is very strong against [descriptive_attack_type]."
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if(71 to 80)
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return "This gives a very robust defense against [descriptive_attack_type]."
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return "This gives extremely strong defense against [descriptive_attack_type]."
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if(81 to 99)
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return "Wearing this would make you nigh-invulerable against [descriptive_attack_type]."
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if(100)
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@@ -80,4 +80,4 @@
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if(slots.len)
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armor_stats += "It can be worn on your [english_list(slots)]. \n"
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return armor_stats
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return armor_stats
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