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Rename fighter files
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@@ -8,7 +8,7 @@
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var/stabilization_enabled = TRUE //If our anti-space-drift is on
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var/ground_capable = FALSE //If we can fly over normal turfs and not just space
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icon = 'icons/mecha/mecha64x64.dmi'
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icon = 'icons/mecha/fighters64x64.dmi'
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icon_state = ""
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initial_icon = ""
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@@ -152,7 +152,7 @@
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/obj/mecha/combat/fighter/gunpod
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name = "Gunpod"
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desc = "Small mounted weapons platform capable of space and surface combat. More like a flying tank than a dedicated fightercraft."
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icon = 'icons/mecha/fighters64x64_vr.dmi'
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icon = 'icons/mecha/fighters64x64.dmi'
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icon_state = "gunpod"
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initial_icon = "gunpod"
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@@ -214,7 +214,7 @@
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/obj/effect/decal/mecha_wreckage/gunpod
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name = "Gunpod wreckage"
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desc = "Remains of some unfortunate gunpod. Completely unrepairable."
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icon = 'icons/mecha/fighters64x64_vr.dmi'
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icon = 'icons/mecha/fighters64x64.dmi'
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icon_state = "gunpod-broken"
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bound_width = 64
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bound_height = 64
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@@ -232,7 +232,7 @@
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/obj/mecha/combat/fighter/baron
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name = "Baron"
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desc = "A conventional space superiority fighter, one-seater. Not capable of ground operations."
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icon = 'icons/mecha/fighters64x64_vr.dmi'
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icon = 'icons/mecha/fighters64x64.dmi'
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icon_state = "baron"
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initial_icon = "baron"
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@@ -251,7 +251,7 @@
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/obj/effect/decal/mecha_wreckage/baron
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name = "Baron wreckage"
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desc = "Remains of some unfortunate fighter. Completely unrepairable."
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icon = 'icons/mecha/fighters64x64_vr.dmi'
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icon = 'icons/mecha/fighters64x64.dmi'
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icon_state = "baron-broken"
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bound_width = 64
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bound_height = 64
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@@ -269,7 +269,7 @@
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/obj/mecha/combat/fighter/scoralis
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name = "scoralis"
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desc = "An imported space fighter with integral cloaking device. Beware the power consumption, though. Not capable of ground operations."
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icon = 'icons/mecha/fighters64x64_vr.dmi'
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icon = 'icons/mecha/fighters64x64.dmi'
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icon_state = "scoralis"
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initial_icon = "scoralis"
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@@ -288,7 +288,7 @@
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/obj/effect/decal/mecha_wreckage/scoralis
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name = "scoralis wreckage"
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desc = "Remains of some unfortunate fighter. Completely unrepairable."
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icon = 'icons/mecha/fighters64x64_vr.dmi'
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icon = 'icons/mecha/fighters64x64.dmi'
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icon_state = "scoralis-broken"
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bound_width = 64
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bound_height = 64
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@@ -305,7 +305,7 @@
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/obj/mecha/combat/fighter/allure
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name = "allure"
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desc = "A fighter of Zorren design, it's blocky appearance is made up for by it's stout armor and finely decorated hull paint."
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icon = 'icons/mecha/fighters64x64_vr.dmi'
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icon = 'icons/mecha/fighters64x64.dmi'
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icon_state = "allure"
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initial_icon = "allure"
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@@ -325,7 +325,7 @@
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/obj/effect/decal/mecha_wreckage/allure
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name = "allure wreckage"
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desc = "Remains of some unfortunate fighter. Completely unrepairable."
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icon = 'icons/mecha/fighters64x64_vr.dmi'
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icon = 'icons/mecha/fighters64x64.dmi'
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icon_state = "allure-broken"
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bound_width = 64
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bound_height = 64
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@@ -342,7 +342,7 @@
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/obj/mecha/combat/fighter/pinnace
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name = "pinnace"
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desc = "A cramped ship's boat, capable of atmospheric and space flight. Not capable of mounting weapons. Capable of fitting one pilot and one passenger."
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icon = 'icons/mecha/fighters64x64_vr.dmi'
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icon = 'icons/mecha/fighters64x64.dmi'
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icon_state = "pinnace"
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initial_icon = "pinnace"
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@@ -365,7 +365,7 @@
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/obj/effect/decal/mecha_wreckage/pinnace
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name = "pinnace wreckage"
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desc = "Remains of some unfortunate ship's boat. Completely unrepairable."
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icon = 'icons/mecha/fighters64x64_vr.dmi'
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icon = 'icons/mecha/fighters64x64.dmi'
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icon_state = "pinnace-broken"
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bound_width = 64
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bound_height = 64
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Before Width: | Height: | Size: 210 KiB After Width: | Height: | Size: 210 KiB |
+1
-1
@@ -907,7 +907,7 @@
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#include "code\game\mecha\mecha_wreckage.dm"
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#include "code\game\mecha\combat\combat.dm"
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#include "code\game\mecha\combat\durand.dm"
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#include "code\game\mecha\combat\fighter_vr.dm"
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#include "code\game\mecha\combat\fighter.dm"
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#include "code\game\mecha\combat\gorilla.dm"
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#include "code\game\mecha\combat\gygax.dm"
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#include "code\game\mecha\combat\marauder.dm"
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