Rename fighter files

This commit is contained in:
Aronai Sieyes
2020-03-24 14:26:46 -04:00
parent 9917826c85
commit 949b2db85b
3 changed files with 12 additions and 12 deletions
@@ -8,7 +8,7 @@
var/stabilization_enabled = TRUE //If our anti-space-drift is on
var/ground_capable = FALSE //If we can fly over normal turfs and not just space
icon = 'icons/mecha/mecha64x64.dmi'
icon = 'icons/mecha/fighters64x64.dmi'
icon_state = ""
initial_icon = ""
@@ -152,7 +152,7 @@
/obj/mecha/combat/fighter/gunpod
name = "Gunpod"
desc = "Small mounted weapons platform capable of space and surface combat. More like a flying tank than a dedicated fightercraft."
icon = 'icons/mecha/fighters64x64_vr.dmi'
icon = 'icons/mecha/fighters64x64.dmi'
icon_state = "gunpod"
initial_icon = "gunpod"
@@ -214,7 +214,7 @@
/obj/effect/decal/mecha_wreckage/gunpod
name = "Gunpod wreckage"
desc = "Remains of some unfortunate gunpod. Completely unrepairable."
icon = 'icons/mecha/fighters64x64_vr.dmi'
icon = 'icons/mecha/fighters64x64.dmi'
icon_state = "gunpod-broken"
bound_width = 64
bound_height = 64
@@ -232,7 +232,7 @@
/obj/mecha/combat/fighter/baron
name = "Baron"
desc = "A conventional space superiority fighter, one-seater. Not capable of ground operations."
icon = 'icons/mecha/fighters64x64_vr.dmi'
icon = 'icons/mecha/fighters64x64.dmi'
icon_state = "baron"
initial_icon = "baron"
@@ -251,7 +251,7 @@
/obj/effect/decal/mecha_wreckage/baron
name = "Baron wreckage"
desc = "Remains of some unfortunate fighter. Completely unrepairable."
icon = 'icons/mecha/fighters64x64_vr.dmi'
icon = 'icons/mecha/fighters64x64.dmi'
icon_state = "baron-broken"
bound_width = 64
bound_height = 64
@@ -269,7 +269,7 @@
/obj/mecha/combat/fighter/scoralis
name = "scoralis"
desc = "An imported space fighter with integral cloaking device. Beware the power consumption, though. Not capable of ground operations."
icon = 'icons/mecha/fighters64x64_vr.dmi'
icon = 'icons/mecha/fighters64x64.dmi'
icon_state = "scoralis"
initial_icon = "scoralis"
@@ -288,7 +288,7 @@
/obj/effect/decal/mecha_wreckage/scoralis
name = "scoralis wreckage"
desc = "Remains of some unfortunate fighter. Completely unrepairable."
icon = 'icons/mecha/fighters64x64_vr.dmi'
icon = 'icons/mecha/fighters64x64.dmi'
icon_state = "scoralis-broken"
bound_width = 64
bound_height = 64
@@ -305,7 +305,7 @@
/obj/mecha/combat/fighter/allure
name = "allure"
desc = "A fighter of Zorren design, it's blocky appearance is made up for by it's stout armor and finely decorated hull paint."
icon = 'icons/mecha/fighters64x64_vr.dmi'
icon = 'icons/mecha/fighters64x64.dmi'
icon_state = "allure"
initial_icon = "allure"
@@ -325,7 +325,7 @@
/obj/effect/decal/mecha_wreckage/allure
name = "allure wreckage"
desc = "Remains of some unfortunate fighter. Completely unrepairable."
icon = 'icons/mecha/fighters64x64_vr.dmi'
icon = 'icons/mecha/fighters64x64.dmi'
icon_state = "allure-broken"
bound_width = 64
bound_height = 64
@@ -342,7 +342,7 @@
/obj/mecha/combat/fighter/pinnace
name = "pinnace"
desc = "A cramped ship's boat, capable of atmospheric and space flight. Not capable of mounting weapons. Capable of fitting one pilot and one passenger."
icon = 'icons/mecha/fighters64x64_vr.dmi'
icon = 'icons/mecha/fighters64x64.dmi'
icon_state = "pinnace"
initial_icon = "pinnace"
@@ -365,7 +365,7 @@
/obj/effect/decal/mecha_wreckage/pinnace
name = "pinnace wreckage"
desc = "Remains of some unfortunate ship's boat. Completely unrepairable."
icon = 'icons/mecha/fighters64x64_vr.dmi'
icon = 'icons/mecha/fighters64x64.dmi'
icon_state = "pinnace-broken"
bound_width = 64
bound_height = 64

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@@ -907,7 +907,7 @@
#include "code\game\mecha\mecha_wreckage.dm"
#include "code\game\mecha\combat\combat.dm"
#include "code\game\mecha\combat\durand.dm"
#include "code\game\mecha\combat\fighter_vr.dm"
#include "code\game\mecha\combat\fighter.dm"
#include "code\game\mecha\combat\gorilla.dm"
#include "code\game\mecha\combat\gygax.dm"
#include "code\game\mecha\combat\marauder.dm"