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Merge pull request #2042 from Neerti/7/5/2016_planetary_atmos
Planetary Walls
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@@ -0,0 +1,47 @@
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// This is a wall you surround the area of your "planet" with, that makes the atmosphere inside stay within bounds, even if canisters
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// are opened or other strange things occur.
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/turf/unsimulated/wall/planetary
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name = "railroading"
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desc = "Choo choo!"
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icon = 'icons/turf/walls.dmi'
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icon_state = "riveted"
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opacity = 1
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density = 1
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alpha = 0
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blocks_air = 0
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// Set these to get your desired planetary atmosphere.
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oxygen = 0
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nitrogen = 0
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carbon_dioxide = 0
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phoron = 0
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temperature = T20C
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// Normal station/earth air.
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/turf/unsimulated/wall/planetary/normal
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oxygen = MOLES_O2STANDARD
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nitrogen = MOLES_N2STANDARD
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/turf/unsimulated/wall/planetary/firnir
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temperature = 570
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carbon_dioxide = 0.04863
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/turf/unsimulated/wall/planetary/tyr
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temperature = 405
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carbon_dioxide = 0.15848
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// Wiki says it's 92.6 kPa, composition 18.1% O2 80.8% N2 1.1% trace. We're gonna pretend trace is actually nitrogen.
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/turf/unsimulated/wall/planetary/sif
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oxygen = 114.50978 * 0.181
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nitrogen = 114.50978 * 0.819
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temperature = 243.15 // Roughly -30C / -22F
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// Fairly close to Mars in terms of temperature and pressure.
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/turf/unsimulated/wall/planetary/magni
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carbon_dioxide = 0.90998361
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temperature = 202
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/turf/unsimulated/wall/planetary/desert
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oxygen = MOLES_O2STANDARD
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nitrogen = MOLES_N2STANDARD
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temperature = 310.92 // About 37.7C / 100F
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@@ -913,6 +913,7 @@
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#include "code\game\turfs\space\transit.dm"
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#include "code\game\turfs\unsimulated\beach.dm"
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#include "code\game\turfs\unsimulated\floor.dm"
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#include "code\game\turfs\unsimulated\planetary.dm"
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#include "code\game\turfs\unsimulated\walls.dm"
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#include "code\game\verbs\ignore.dm"
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#include "code\game\verbs\ooc.dm"
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