default jacket toggle

This commit is contained in:
Killian
2025-01-14 18:57:51 +00:00
parent af2409151b
commit 9a17931d86
4 changed files with 15 additions and 1 deletions
+2 -1
View File
@@ -127,7 +127,8 @@ var/list/outfits_decls_by_type_
if(uniform)
H.equip_to_slot_or_del(new uniform(H),slot_w_uniform)
if(suit)
H.equip_to_slot_or_del(new suit(H),slot_wear_suit)
if(!(H.client?.prefs?.no_jacket))
H.equip_to_slot_or_del(new suit(H),slot_wear_suit)
if(back)
H.equip_to_slot_or_del(new back(H),slot_back)
if(belt)
+4
View File
@@ -426,6 +426,8 @@ var/global/datum/controller/occupations/job_master
//if(G.slot == slot_wear_mask || G.slot == slot_wear_suit || G.slot == slot_head)
// custom_equip_leftovers += thing
//else
if(G.slot == slot_wear_suit && H.client?.prefs?.no_jacket) //RS ADD
continue
if(G.slot == slot_shoes && H.client?.prefs?.shoe_hater) //RS ADD
continue
if(H.equip_to_slot_or_del(G.spawn_item(H, metadata), G.slot))
@@ -453,6 +455,8 @@ var/global/datum/controller/occupations/job_master
// If some custom items could not be equipped before, try again now.
for(var/thing in custom_equip_leftovers)
var/datum/gear/G = gear_datums[thing]
if(G.slot == slot_wear_suit && H.client?.prefs?.no_jacket) //RS ADD
continue
if(G.slot == slot_shoes && H.client?.prefs?.shoe_hater) //RS ADD
continue
if(G.slot in custom_equip_slots)
@@ -17,6 +17,7 @@
pref.communicator_visibility = save_data["communicator_visibility"]
pref.ringtone = save_data["ringtone"]
pref.shoe_hater = save_data["shoe_hater"]
pref.no_jacket = save_data["no_jacket"]
/datum/category_item/player_setup_item/general/equipment/save_character(list/save_data)
save_data["all_underwear"] = pref.all_underwear
@@ -30,6 +31,7 @@
save_data["communicator_visibility"] = pref.communicator_visibility
save_data["ringtone"] = pref.ringtone
save_data["shoe_hater"] = pref.shoe_hater
save_data["no_jacket"] = pref.no_jacket
var/global/list/valid_ringtones = list(
"beep",
@@ -136,6 +138,7 @@ var/global/list/valid_ringtones = list(
. += "Communicator Visibility: <a href='byond://?src=\ref[src];toggle_comm_visibility=1'><b>[(pref.communicator_visibility) ? "Yes" : "No"]</b></a><br>"
. += "Ringtone (leave blank for job default): <a href='byond://?src=\ref[src];set_ringtone=1'><b>[pref.ringtone]</b></a><br>"
. += "Spawn With Shoes:<a href='byond://?src=\ref[src];toggle_shoes=1'><b>[(pref.shoe_hater) ? "No" : "Yes"]</b></a><br>" //RS Addition
. += "Spawn With Jacket:<a href='byond://?src=\ref[src];toggle_jacket=1'><b>[(pref.no_jacket) ? "No" : "Yes"]</b></a><br>"
return jointext(.,null)
@@ -215,5 +218,10 @@ var/global/list/valid_ringtones = list(
pref.shoe_hater = !pref.shoe_hater
return TOPIC_REFRESH
//RS ADD END
else if(href_list["toggle_jacket"]) //RS ADD START
if(CanUseTopic(user))
pref.no_jacket = !pref.no_jacket
return TOPIC_REFRESH
//RS ADD END
return ..()
+1
View File
@@ -26,6 +26,7 @@ var/list/preferences_datums = list()
var/backbag = 2 //backpack type
var/pdachoice = 1 //PDA type
var/shoe_hater = FALSE //RS ADD - if true, will spawn with no shoes
var/no_jacket = FALSE //if true, will not spawn with outfit's jacket/outer layer
var/h_style = "Bald" //Hair type
var/grad_style = "none" //Gradient style
var/f_style = "Shaved" //Face hair type