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https://github.com/VOREStation/VOREStation.git
synced 2026-08-25 04:57:47 +01:00
Updated Antiqua paths, removed unused maps. Will map Atmos when I'm not shattered. All compiles fine, please look through.
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+2
-2
@@ -527,7 +527,7 @@
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#include "code\game\machinery\computer\id.dm"
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#include "code\game\machinery\computer\lockdown.dm"
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#include "code\game\machinery\computer\medical.dm"
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#include "code\game\machinery\computer\operating.dm"
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#include "code\game\machinery\computer\Operating.dm"
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#include "code\game\machinery\computer\power.dm"
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#include "code\game\machinery\computer\robot.dm"
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#include "code\game\machinery\computer\security.dm"
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@@ -1099,6 +1099,6 @@
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#include "code\WorkInProgress\virus2\Prob.dm"
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#include "code\WorkInProgress\Wrongnumber\weldbackpack.dm"
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#include "interface\skin.dmf"
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#include "maps\tgstation.2.0.8.dmm"
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#include "maps\Antiqua.dmm"
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// END_INCLUDE
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+2
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@@ -581,7 +581,7 @@
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"li" = (/obj/machinery/door/firedoor/border_only{dir = 8},/obj/machinery/door/airlock/command{name = "Bridge"; req_access = null; req_access_txt = "19"},/turf/simulated/floor,/area/bridge)
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"lj" = (/turf/simulated/floor,/area/bridge)
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"lk" = (/obj/machinery/camera{c_tag = "Bridge Hallway"; network = "Command"},/turf/simulated/floor,/area/bridge)
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"ll" = (/obj/walllocker/emerglocker/north,/turf/simulated/floor,/area/bridge)
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"ll" = (/obj/structure/walllocker/emerglocker/north,/turf/simulated/floor,/area/bridge)
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"lm" = (/obj/effect/landmark{name = "plant"},/turf/simulated/floor,/area/bridge)
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"ln" = (/obj/machinery/light_switch{dir = 8; pixel_x = -24},/turf/simulated/floor{dir = 8; icon_state = "carpetside"},/area/crew_quarters/captain)
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"lo" = (/turf/simulated/floor{dir = 4; icon_state = "carpetside"},/area/crew_quarters/captain)
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@@ -1129,7 +1129,7 @@
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"vK" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 8},/obj/machinery/door/firedoor/border_only{dir = 4},/obj/structure/window/reinforced{dir = 4},/turf/simulated/floor{icon_state = "white"; dir = 8},/area/medical/medbay)
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"vL" = (/obj/machinery/light{dir = 4},/turf/simulated/floor,/area/hallway/primary/aft)
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"vM" = (/turf/simulated/wall,/area/maintenance/aft)
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"vN" = (/obj/walllocker/emerglocker/west,/turf/simulated/floor,/area)
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"vN" = (/obj/structure/walllocker/emerglocker/west,/turf/simulated/floor,/area)
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"vO" = (/obj/structure/bookcase{category = "Fiction"; name = "bookcase (Fiction)"},/turf/simulated/floor,/area)
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"vP" = (/obj/machinery/light{dir = 1},/obj/machinery/computer/med_data,/turf/simulated/floor,/area)
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"vQ" = (/obj/machinery/computer/secure_data,/turf/simulated/floor,/area)
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