Sensible Dragon Tweaks for Virgo

A few minor tweaks to make the Dragon a more reasonable boss for Virgo purposes. Drastically cutting it's base speed and lowering health by 25%. However also fixing it's issue where it chokes to death so it can't just be cheesed. Still a bandaid fix, it's more suited for V2, frankly.
This commit is contained in:
BigBababooey
2021-10-30 05:00:25 -05:00
committed by GitHub
parent fba0e4dc0c
commit 9bbe2a8aae
@@ -70,8 +70,8 @@ I think I covered everything.
response_help = "pats"
response_disarm = "shoves"
response_harm = "smacks"
movement_cooldown = 2
maxHealth = 800
movement_cooldown = 5 //Fixed from 2, given our slower natural speed any mob at movement cooldown 2 is a nightmare let alone a boss that has a pounce
maxHealth = 600 //Still double a Phoron Dragon, if it's gonna be on 3b, it shouldn't have broodmother level health
attacktext = list("slashed")
see_in_dark = 8
minbodytemp = 0
@@ -101,6 +101,7 @@ I think I covered everything.
devourable = 0 //No
universal_understand = 1 //So they can hear synth speach
max_tox = 0 // for virgo3b survivability
max_co2 = 0 // Also needed for 3b Survivability otherwise it chokes to death
special_attack_min_range = 1
special_attack_max_range = 10