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Aro Shipself v3.0
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@@ -132,4 +132,7 @@
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icon_state = "talon_center"
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/obj/effect/floor_decal/emblem/itgdauntless
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icon_state = "itgdauntless"
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icon_state = "itgdauntless"
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/obj/effect/floor_decal/emblem/aronai
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icon_state = "aronai"
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@@ -0,0 +1,123 @@
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// Compile in the map for CI testing if we're testing compileability of all the maps
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#if MAP_TEST
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#include "aro3.dmm"
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#endif
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// Map template for spawning the shuttle
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/datum/map_template/om_ships/aro3
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name = "OM Ship - Aronai 3.0 (New Z)"
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desc = "It's Aronai! As a spaceship."
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mappath = 'aro3.dmm'
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/area/aro3
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requires_power = 1
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/area/aro3/cockpit
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name = "Aronai - Cockpit"
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/area/aro3/kitchen
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name = "Aronai - Kitchen"
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/area/aro3/eva_hall
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name = "Aronai - EVA Hall"
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/area/aro3/function
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name = "Aronai - Function Room"
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/area/aro3/hallway_port
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name = "Aronai - Port Hallway"
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/area/aro3/hallway_starboard
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name = "Aronai - Starboard Hallway"
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/area/aro3/park
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name = "Aronai - Park"
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/area/aro3/wc_port
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name = "Aronai - Port Public WC"
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/area/aro3/wc_starboard
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name = "Aronai - Starboard Public WC"
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/area/aro3/suite_port
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name = "Aronai - Port Suite (Room)"
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/area/aro3/suite_starboard
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name = "Aronai - Starboard Suite (Room)"
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/area/aro3/suite_port_wc
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name = "Aronai - Port Suite (WC)"
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/area/aro3/suite_starboard_wc
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name = "Aronai - Starboard Suite (WC)"
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/area/aro3/surfluid
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name = "Aronai - Surfluid Access"
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/area/aro3/bunkrooms
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name = "Aronai - Bunkrooms"
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/area/aro3/hallway_bunkrooms
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name = "Aronai - Bunkroom Access"
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/area/aro3/bar
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name = "Aronai - Bar"
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/area/aro3/medical
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name = "Aronai - Medical"
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/area/aro3/workshop
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name = "Aronai - Workshop"
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/area/aro3/repair_bay
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name = "Aronai - Repair Bay"
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/area/aro3/flight_deck
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name = "Aronai - Flight Deck"
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/area/aro3/atmos
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name = "Aronai - Atmospherics"
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/area/aro3/power
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name = "Aronai - Power Supply"
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/area/aro3/engines
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name = "Aronai - Engines"
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dynamic_lighting = FALSE
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/area/shuttle/aroboat3
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name = "Aronai - Ship's Boat"
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requires_power = 1
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dynamic_lighting = 1
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/turf/simulated/floor/water/indoors/surfluid
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name = "surfluid pool"
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desc = "A pool of inky-black fluid that shimmers oddly in the light if hit just right."
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description_info = "Surfluid is KHI's main method of production, using swarms of nanites to process raw materials into finished products at the cost of immense amounts of energy."
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color = "#222222"
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outdoors = FALSE
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reagent_type = "liquid_protean"
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// The 'ship'
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/obj/effect/overmap/visitable/ship/aro3
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name = "spacecraft"
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desc = "Spacefaring vessel. Friendly IFF detected."
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scanner_name = "Aronai Sieyes"
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scanner_desc = @{"[i]Registration[/i]: Aronai Sieyes
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[i]Class[/i]: Small Frigate (Low Displacement)
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[i]Transponder[/i]: Transmitting (CIV), non-hostile
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[b]Notice[/b]: Automated vessel"}
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color = "#00aaff" //Bluey
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vessel_mass = 8000
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vessel_size = SHIP_SIZE_SMALL
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initial_generic_waypoints = list("aronai3_fore", "aronai3_aft", "aronai3_port", "aronai3_starboard")
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initial_restricted_waypoints = list("Aro's Boat" = list("omship_spawn_aroboat3"))
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fore_dir = NORTH
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skybox_icon = 'aro3.dmi'
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skybox_icon_state = "skybox"
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skybox_pixel_x = 80
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skybox_pixel_y = 100
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// The shuttle's 'shuttle' computer
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/obj/machinery/computer/shuttle_control/explore/aroboat3
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name = "boat control console"
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shuttle_tag = "Aro's Boat"
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req_one_access = list(access_cent_general)
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// A shuttle lateloader landmark
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/obj/effect/shuttle_landmark/shuttle_initializer/aroboat3
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name = "Aronai's Boat Bay"
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base_area = /area/aro3/flight_deck
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base_turf = /turf/simulated/floor/tiled/eris/dark/techfloor_grid
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landmark_tag = "omship_spawn_aroboat3"
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docking_controller = "aroship3_boatbay"
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shuttle_type = /datum/shuttle/autodock/overmap/aroboat3
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// The 'shuttle'
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/datum/shuttle/autodock/overmap/aroboat3
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name = "Aro's Boat"
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current_location = "omship_spawn_aroboat3"
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docking_controller_tag = "aroboat3_docker"
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shuttle_area = /area/shuttle/aroboat3
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fuel_consumption = 0
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defer_initialisation = TRUE
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range = 1
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Load Diff
@@ -492,6 +492,7 @@
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#include "../../offmap_vr/om_ships/screebarge.dm"
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#include "../../offmap_vr/om_ships/aro.dm"
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#include "../../offmap_vr/om_ships/aro2.dm"
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#include "../../offmap_vr/om_ships/aro3.dm"
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#include "../../offmap_vr/om_ships/bearcat.dm"
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#include "../../offmap_vr/om_ships/cruiser.dm"
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#include "../../offmap_vr/om_ships/vespa.dm"
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