A bit of prep work for integegrating player-set backgrounds into gameplay.

This commit is contained in:
Zuhayr
2014-08-01 22:54:57 +09:30
parent 96fbc0c640
commit 9eefdf4db8
3 changed files with 16 additions and 1 deletions
@@ -301,6 +301,7 @@
var/mob/living/carbon/human/character = create_character() //creates the human and transfers vars and mind
job_master.EquipRank(character, rank, 1) //equips the human
UpdateFactionList(character)
EquipCustomItems(character)
//Find our spawning point.