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Fix mistake in holomap edit
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@@ -30,7 +30,6 @@
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// Starting over if we're running midround (it runs real fast, so that's possible)
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holoMiniMaps.Cut()
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extraMiniMaps.Cut()
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station_holomaps.Cut()
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// Build the base map for each z level
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for (var/z = 1 to world.maxz)
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