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Will
2026-04-03 21:52:39 -04:00
committed by GitHub
parent eb2c0a48b9
commit a0ff18eccb
+1 -1
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@@ -4,7 +4,7 @@
var/chance_rare = 1 // Ditto, but for rare_loot list.
var/chance_gamma = 0 // Singledrop global loot table shared with all piles.
var/allow_multiple_looting = TRUE // If true, the same person can loot multiple times. Mostly for debugging.
var/allow_multiple_looting = FALSE // If true, the same person can loot multiple times. Mostly for debugging.
var/loot_depletion = FALSE // If true, loot piles can be 'depleted' after a certain number of searches by different players, where no more loot can be obtained.
var/loot_left = 0 // Maximum number of times a pile can be looted before no loot will remain for anyone
var/delete_on_depletion = FALSE // If true, and if the loot gets depleted as above, the pile is deleted.