mirror of
https://github.com/VOREStation/VOREStation.git
synced 2026-08-24 20:47:43 +01:00
@@ -31,6 +31,7 @@
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#define LANGUAGE_TRADEBAND "Tradeband"
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#define LANGUAGE_GUTTER "Gutter"
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#define LANGUAGE_SCHECHI "Schechi"
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#define LANGUAGE_CULT "Cult"
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// Language flags.
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#define WHITELISTED 1 // Language is available if the speaker is whitelisted.
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@@ -0,0 +1,67 @@
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/*************
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* Ammunition *
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*************/
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/datum/uplink_item/item/ammo
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item_cost = 2
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category = /datum/uplink_category/ammunition
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/datum/uplink_item/item/ammo/a357
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name = ".357"
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path = /obj/item/ammo_magazine/a357
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/datum/uplink_item/item/ammo/mc9mm
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name = "9mm"
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path = /obj/item/ammo_magazine/mc9mm
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/datum/uplink_item/item/ammo/c45m
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name = ".45"
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path = /obj/item/ammo_magazine/c45m
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/datum/uplink_item/item/ammo/darts
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name = "Darts"
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path = /obj/item/ammo_magazine/chemdart
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/datum/uplink_item/item/ammo/sniperammo
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name = "14.5mm"
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path = /obj/item/weapon/storage/box/sniperammo
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/datum/uplink_item/item/ammo/a556
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name = "5.56mm"
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path = /obj/item/ammo_magazine/a556
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/datum/uplink_item/item/ammo/a556/ap
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name = "5.56mm AP"
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path = /obj/item/ammo_magazine/a556/ap
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/datum/uplink_item/item/ammo/a10mm
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name = "10mm"
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path = /obj/item/ammo_magazine/a10mm
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/datum/uplink_item/item/ammo/a762
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name = "7.62mm"
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path = /obj/item/ammo_magazine/a762
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/datum/uplink_item/item/ammo/a762/ap
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name = "7.62mm AP"
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path = /obj/item/ammo_magazine/a762/ap
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/datum/uplink_item/item/ammo/g12
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name = "12 gauge"
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path = /obj/item/ammo_magazine/g12
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/datum/uplink_item/item/ammo/g12/beanbag
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name = "12 gauge beanbag"
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path = /obj/item/ammo_magazine/g12/beanbag
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item_cost = 1 // Discount due to it being LTL.
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/datum/uplink_item/item/ammo/g12/pellet
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name = "12 gauge pellet"
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path = /obj/item/ammo_magazine/g12/pellet
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/datum/uplink_item/item/ammo/g12/stun
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name = "12 gauge stun"
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path = /obj/item/weapon/storage/box/stunshells
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/datum/uplink_item/item/ammo/g12/flash
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name = "12 gauge flash"
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path = /obj/item/weapon/storage/box/flashshells
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@@ -0,0 +1,109 @@
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/****************
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* Announcements *
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*****************/
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/datum/uplink_item/abstract/announcements
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category = /datum/uplink_category/services
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/datum/uplink_item/abstract/announcements/buy(var/obj/item/device/uplink/U, var/mob/user)
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. = ..()
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if(.)
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log_and_message_admins("has triggered a falsified [src]", user)
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/datum/uplink_item/abstract/announcements/fake_centcom
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item_cost = DEFAULT_TELECRYSTAL_AMOUNT / 2
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/datum/uplink_item/abstract/announcements/fake_centcom/New()
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..()
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name = "[command_name()] Update Announcement"
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desc = "Causes a falsified [command_name()] Update. Triggers immediately after supplying additional data."
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/datum/uplink_item/abstract/announcements/fake_centcom/extra_args(var/mob/user)
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var/title = sanitize(input("Enter your announcement title.", "Announcement Title") as null|text)
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if(!title)
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return
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var/message = sanitize(input("Enter your announcement message.", "Announcement Title") as null|text)
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if(!message)
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return
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return list("title" = title, "message" = message)
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/datum/uplink_item/abstract/announcements/fake_centcom/get_goods(var/obj/item/device/uplink/U, var/loc, var/mob/user, var/list/args)
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command_announcement.Announce(args["message"], args["title"])
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return 1
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/datum/uplink_item/abstract/announcements/fake_crew_arrival
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name = "Crew Arrival Announcement/Records"
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desc = "Creates a fake crew arrival announcement as well as fake crew records, using your current appearance (including held items!) and worn id card. Trigger with care!"
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item_cost = 4
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/datum/uplink_item/abstract/announcements/fake_crew_arrival/get_goods(var/obj/item/device/uplink/U, var/loc, var/mob/user, var/list/args)
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if(!user)
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return 0
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var/obj/item/weapon/card/id/I = user.GetIdCard()
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var/datum/data/record/random_general_record
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var/datum/data/record/random_medical_record
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if(data_core.general.len)
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random_general_record = pick(data_core.general)
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random_medical_record = find_medical_record("id", random_general_record.fields["id"])
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var/datum/data/record/general = data_core.CreateGeneralRecord(user)
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if(I)
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general.fields["age"] = I.age
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general.fields["rank"] = I.assignment
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general.fields["real_rank"] = I.assignment
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general.fields["name"] = I.registered_name
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general.fields["sex"] = I.sex
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else
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var/mob/living/carbon/human/H
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if(istype(user,/mob/living/carbon/human))
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H = user
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general.fields["age"] = H.age
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else
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general.fields["age"] = initial(H.age)
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var/assignment = GetAssignment(user)
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general.fields["rank"] = assignment
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general.fields["real_rank"] = assignment
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general.fields["name"] = user.real_name
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general.fields["sex"] = capitalize(user.gender)
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general.fields["species"] = user.get_species()
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var/datum/data/record/medical = data_core.CreateMedicalRecord(general.fields["name"], general.fields["id"])
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data_core.CreateSecurityRecord(general.fields["name"], general.fields["id"])
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if(!random_general_record)
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general.fields["citizenship"] = random_general_record.fields["citizenship"]
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general.fields["faction"] = random_general_record.fields["faction"]
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general.fields["fingerprint"] = random_general_record.fields["fingerprint"]
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general.fields["home_system"] = random_general_record.fields["home_system"]
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general.fields["religion"] = random_general_record.fields["religion"]
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if(random_medical_record)
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medical.fields["b_type"] = random_medical_record.fields["b_type"]
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medical.fields["b_dna"] = random_medical_record.fields["b_type"]
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if(I)
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general.fields["fingerprint"] = I.fingerprint_hash
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medical.fields["b_type"] = I.blood_type
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medical.fields["b_dna"] = I.dna_hash
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AnnounceArrivalSimple(general.fields["name"], general.fields["rank"])
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return 1
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/datum/uplink_item/abstract/announcements/fake_ion_storm
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name = "Ion Storm Announcement"
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desc = "Interferes with the station's ion sensors. Triggers immediately upon investment."
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item_cost = 1
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/datum/uplink_item/abstract/announcements/fake_ion_storm/get_goods(var/obj/item/device/uplink/U, var/loc)
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ion_storm_announcement()
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return 1
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/datum/uplink_item/abstract/announcements/fake_radiation
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name = "Radiation Storm Announcement"
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desc = "Interferes with the station's radiation sensors. Triggers immediately upon investment."
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item_cost = 3
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/datum/uplink_item/abstract/announcements/fake_radiation/get_goods(var/obj/item/device/uplink/U, var/loc)
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var/datum/event_meta/EM = new(EVENT_LEVEL_MUNDANE, "Fake Radiation Storm", add_to_queue = 0)
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new/datum/event/radiation_storm/syndicate(EM)
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return 1
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@@ -0,0 +1,15 @@
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/********
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* Armor *
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********/
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/datum/uplink_item/item/armor
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category = /datum/uplink_category/armor
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/datum/uplink_item/item/armor/combat
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name = "Combat Armor Set"
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item_cost = 5
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path = /obj/item/weapon/storage/box/syndie_kit/combat_armor
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/datum/uplink_item/item/armor/heavy_vest
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name = "Heavy Armor Vest"
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item_cost = 4
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path = /obj/item/clothing/suit/storage/vest/heavy/merc
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@@ -0,0 +1,78 @@
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/************
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* Badassery *
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************/
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/datum/uplink_item/item/badassery
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category = /datum/uplink_category/badassery
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/datum/uplink_item/item/badassery/balloon
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name = "For showing that You Are The BOSS (Useless Balloon)"
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item_cost = DEFAULT_TELECRYSTAL_AMOUNT
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path = /obj/item/toy/syndicateballoon
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/datum/uplink_item/item/badassery/balloon/NT
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name = "For showing that you love NT SOO much (Useless Balloon)"
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path = /obj/item/toy/nanotrasenballoon
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/**************
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* Random Item *
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**************/
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/datum/uplink_item/item/badassery/random_one
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name = "Random Item"
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desc = "Buys you one random item."
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/datum/uplink_item/item/badassery/random_one/buy(var/obj/item/device/uplink/U, var/mob/user)
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var/datum/uplink_item/item = default_uplink_selection.get_random_item(U.uses)
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return item.buy(U, user)
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/datum/uplink_item/item/badassery/random_one/can_buy(obj/item/device/uplink/U)
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return default_uplink_selection.get_random_item(U.uses, U) != null
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/datum/uplink_item/item/badassery/random_many
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name = "Random Items"
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desc = "Buys you as many random items you can afford. Convenient packaging NOT included."
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/datum/uplink_item/item/badassery/random_many/cost(var/telecrystals)
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return max(1, telecrystals)
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/datum/uplink_item/item/badassery/random_many/get_goods(var/obj/item/device/uplink/U, var/loc)
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var/list/bought_items = list()
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for(var/datum/uplink_item/UI in get_random_uplink_items(U, U.uses, loc))
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UI.purchase_log(U)
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var/obj/item/I = UI.get_goods(U, loc)
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if(istype(I))
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bought_items += I
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return bought_items
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/datum/uplink_item/item/badassery/random_many/purchase_log(obj/item/device/uplink/U)
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feedback_add_details("traitor_uplink_items_bought", "[src]")
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log_and_message_admins("used \the [U.loc] to buy \a [src]")
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/****************
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* Surplus Crate *
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****************/
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/datum/uplink_item/item/badassery/surplus
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name = "Surplus Crate"
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item_cost = 40
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var/item_worth = 60
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var/icon
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/datum/uplink_item/item/badassery/surplus/New()
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..()
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desc = "A crate containing [item_worth] telecrystal\s worth of surplus leftovers."
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/datum/uplink_item/item/badassery/surplus/get_goods(var/obj/item/device/uplink/U, var/loc)
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var/obj/structure/largecrate/C = new(loc)
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var/random_items = get_random_uplink_items(null, item_worth, C)
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for(var/datum/uplink_item/I in random_items)
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I.purchase_log(U)
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I.get_goods(U, C)
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return C
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/datum/uplink_item/item/badassery/surplus/log_icon()
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if(!icon)
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var/obj/structure/largecrate/C = /obj/structure/largecrate
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icon = image(initial(C.icon), initial(C.icon_state))
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return "\icon[icon]"
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@@ -0,0 +1,35 @@
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/***********
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* Grenades *
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************/
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/datum/uplink_item/item/grenades
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category = /datum/uplink_category/grenades
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/datum/uplink_item/item/grenades/anti_photon
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name = "5xPhoton Disruption Grenades"
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item_cost = 2
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path = /obj/item/weapon/storage/box/anti_photons
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/datum/uplink_item/item/grenades/emp
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name = "5xEMP Grenades"
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item_cost = 3
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path = /obj/item/weapon/storage/box/emps
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/datum/uplink_item/item/grenades/smoke
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name = "7xSmoke Grenades"
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item_cost = 2
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path = /obj/item/weapon/storage/box/smokes
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/datum/uplink_item/item/grenades/frags
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name = "5xFrag Grenades"
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item_cost = 6
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path = /obj/item/weapon/storage/box/frags
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/datum/uplink_item/item/grenades/flashbnags
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name = "7xFlashbangs"
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item_cost = 4
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path = /obj/item/weapon/storage/box/flashbangs
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/datum/uplink_item/item/grenades/metalfoam
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name = "7xMetal Foam Grenades"
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item_cost = 3
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path = /obj/item/weapon/storage/box/metalfoam
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@@ -0,0 +1,40 @@
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/*******************
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* Hardsuit Modules *
|
||||
*******************/
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/datum/uplink_item/item/hardsuit_modules
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category = /datum/uplink_category/hardsuit_modules
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||||
|
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/datum/uplink_item/item/hardsuit_modules/thermal
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name = "Thermal Scanner"
|
||||
item_cost = 2
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path = /obj/item/rig_module/vision/thermal
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/datum/uplink_item/item/hardsuit_modules/energy_net
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name = "Net Projector"
|
||||
item_cost = 3
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||||
path = /obj/item/rig_module/fabricator/energy_net
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||||
|
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/datum/uplink_item/item/ewar_voice
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||||
name = "Electrowarfare Suite and Voice Synthesiser"
|
||||
item_cost = 4
|
||||
path = /obj/item/weapon/storage/box/syndie_kit/ewar_voice
|
||||
|
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/datum/uplink_item/item/hardsuit_modules/maneuvering_jets
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||||
name = "Maneuvering Jets"
|
||||
item_cost = 4
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||||
path = /obj/item/rig_module/maneuvering_jets
|
||||
|
||||
/datum/uplink_item/item/hardsuit_modules/egun
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||||
name = "Mounted Energy Gun"
|
||||
item_cost = 6
|
||||
path = /obj/item/rig_module/mounted/egun
|
||||
|
||||
/datum/uplink_item/item/hardsuit_modules/power_sink
|
||||
name = "Power Sink"
|
||||
item_cost = 6
|
||||
path = /obj/item/rig_module/power_sink
|
||||
|
||||
/datum/uplink_item/item/hardsuit_modules/laser_canon
|
||||
name = "Mounted Laser Cannon"
|
||||
item_cost = 8
|
||||
path = /obj/item/rig_module/mounted
|
||||
@@ -0,0 +1,25 @@
|
||||
/***********
|
||||
* Implants *
|
||||
***********/
|
||||
/datum/uplink_item/item/implants
|
||||
category = /datum/uplink_category/implants
|
||||
|
||||
/datum/uplink_item/item/implants/imp_freedom
|
||||
name = "Freedom Implant"
|
||||
item_cost = 3
|
||||
path = /obj/item/weapon/storage/box/syndie_kit/imp_freedom
|
||||
|
||||
/datum/uplink_item/item/implants/imp_compress
|
||||
name = "Compressed Matter Implant"
|
||||
item_cost = 4
|
||||
path = /obj/item/weapon/storage/box/syndie_kit/imp_compress
|
||||
|
||||
/datum/uplink_item/item/implants/imp_explosive
|
||||
name = "Explosive Implant (DANGER!)"
|
||||
item_cost = 6
|
||||
path = /obj/item/weapon/storage/box/syndie_kit/imp_explosive
|
||||
|
||||
/datum/uplink_item/item/implants/imp_uplink
|
||||
name = "Uplink Implant" //Original name: "Uplink Implant (Contains 5 Telecrystals)"
|
||||
item_cost = 5 //Original cost: 10
|
||||
path = /obj/item/weapon/storage/box/syndie_kit/imp_uplink
|
||||
@@ -0,0 +1,36 @@
|
||||
/**********
|
||||
* Medical *
|
||||
**********/
|
||||
/datum/uplink_item/item/medical
|
||||
category = /datum/uplink_category/medical
|
||||
|
||||
/datum/uplink_item/item/medical/sinpockets
|
||||
name = "Box of Sin-Pockets"
|
||||
item_cost = 1
|
||||
path = /obj/item/weapon/storage/box/sinpockets
|
||||
|
||||
/datum/uplink_item/item/medical/surgery
|
||||
name = "Surgery kit"
|
||||
item_cost = 6
|
||||
path = /obj/item/weapon/storage/firstaid/surgery
|
||||
|
||||
/datum/uplink_item/item/medical/combat
|
||||
name = "Combat medical kit"
|
||||
item_cost = 6
|
||||
path = /obj/item/weapon/storage/firstaid/combat
|
||||
|
||||
/datum/uplink_item/item/medical/combat
|
||||
name = "Portable Freezer"
|
||||
item_cost = 2
|
||||
path = /obj/item/weapon/storage/box/freezer
|
||||
|
||||
/datum/uplink_item/item/medical/ambrosiaseeds
|
||||
name = "Box of 7x ambrosia seed packets"
|
||||
item_cost = 1
|
||||
path = /obj/item/weapon/storage/box/ambrosia
|
||||
|
||||
/datum/uplink_item/item/medical/ambrosiadeusseeds
|
||||
name = "Box of 7x ambrosia deus seed packets"
|
||||
item_cost = 2
|
||||
path = /obj/item/weapon/storage/box/ambrosiadeus
|
||||
|
||||
@@ -0,0 +1,45 @@
|
||||
/*******************************
|
||||
* Stealth and Camouflage Items *
|
||||
*******************************/
|
||||
/datum/uplink_item/item/stealth_items
|
||||
category = /datum/uplink_category/stealth_items
|
||||
|
||||
/datum/uplink_item/item/stealth_items/id
|
||||
name = "Agent ID card"
|
||||
item_cost = 2
|
||||
path = /obj/item/weapon/card/id/syndicate
|
||||
|
||||
/datum/uplink_item/item/stealth_items/syndigaloshes
|
||||
name = "No-Slip Shoes"
|
||||
item_cost = 2
|
||||
path = /obj/item/clothing/shoes/syndigaloshes
|
||||
|
||||
/datum/uplink_item/item/stealth_items/spy
|
||||
name = "Bug Kit"
|
||||
item_cost = 2
|
||||
path = /obj/item/weapon/storage/box/syndie_kit/spy
|
||||
|
||||
/datum/uplink_item/item/stealth_items/chameleon_kit
|
||||
name = "Chameleon Kit"
|
||||
item_cost = 3
|
||||
path = /obj/item/weapon/storage/box/syndie_kit/chameleon
|
||||
|
||||
/datum/uplink_item/item/stealth_items/chameleon_projector
|
||||
name = "Chameleon-Projector"
|
||||
item_cost = 4
|
||||
path = /obj/item/device/chameleon
|
||||
|
||||
/datum/uplink_item/item/stealth_items/chameleon_projector
|
||||
name = "Chameleon-Projector"
|
||||
item_cost = 4
|
||||
path = /obj/item/device/chameleon
|
||||
|
||||
/datum/uplink_item/item/stealth_items/voice
|
||||
name = "Voice Changer"
|
||||
item_cost = 4
|
||||
path = /obj/item/clothing/mask/gas/voice
|
||||
|
||||
/datum/uplink_item/item/stealth_items/camera_floppy
|
||||
name = "Camera Network Access - Floppy"
|
||||
item_cost = 6
|
||||
path = /obj/item/weapon/disk/file/cameras/syndicate
|
||||
@@ -0,0 +1,35 @@
|
||||
/*************************************
|
||||
* Stealthy and Inconspicuous Weapons *
|
||||
*************************************/
|
||||
/datum/uplink_item/item/stealthy_weapons
|
||||
category = /datum/uplink_category/stealthy_weapons
|
||||
|
||||
/datum/uplink_item/item/stealthy_weapons/soap
|
||||
name = "Subversive Soap"
|
||||
item_cost = 1
|
||||
path = /obj/item/weapon/soap/syndie
|
||||
|
||||
/datum/uplink_item/item/stealthy_weapons/concealed_cane
|
||||
name = "Concealed Cane Sword"
|
||||
item_cost = 1
|
||||
path = /obj/item/weapon/cane/concealed
|
||||
|
||||
/datum/uplink_item/item/stealthy_weapons/detomatix
|
||||
name = "Detomatix PDA Cartridge"
|
||||
item_cost = 3
|
||||
path = /obj/item/weapon/cartridge/syndicate
|
||||
|
||||
/datum/uplink_item/item/stealthy_weapons/parapen
|
||||
name = "Paralysis Pen"
|
||||
item_cost = 3
|
||||
path = /obj/item/weapon/pen/reagent/paralysis
|
||||
|
||||
/datum/uplink_item/item/stealthy_weapons/cigarette_kit
|
||||
name = "Cigarette Kit"
|
||||
item_cost = 3
|
||||
path = /obj/item/weapon/storage/box/syndie_kit/cigarette
|
||||
|
||||
/datum/uplink_item/item/stealthy_weapons/random_toxin
|
||||
name = "Random Toxin - Beaker"
|
||||
item_cost = 3
|
||||
path = /obj/item/weapon/storage/box/syndie_kit/toxin
|
||||
@@ -0,0 +1,85 @@
|
||||
/********************
|
||||
* Devices and Tools *
|
||||
********************/
|
||||
/datum/uplink_item/item/tools
|
||||
category = /datum/uplink_category/tools
|
||||
|
||||
/datum/uplink_item/item/tools/toolbox
|
||||
name = "Fully Loaded Toolbox"
|
||||
item_cost = 1
|
||||
path = /obj/item/weapon/storage/toolbox/syndicate
|
||||
|
||||
/datum/uplink_item/item/tools/plastique
|
||||
name = "C-4 (Destroys walls)"
|
||||
item_cost = 2
|
||||
path = /obj/item/weapon/plastique
|
||||
|
||||
/datum/uplink_item/item/tools/encryptionkey_radio
|
||||
name = "Encrypted Radio Channel Key"
|
||||
item_cost = 2
|
||||
path = /obj/item/device/encryptionkey/syndicate
|
||||
|
||||
/datum/uplink_item/item/tools/encryptionkey_binary
|
||||
name = "Binary Translator Key"
|
||||
item_cost = 3
|
||||
path = /obj/item/device/encryptionkey/binary
|
||||
|
||||
/datum/uplink_item/item/tools/emag
|
||||
name = "Cryptographic Sequencer"
|
||||
item_cost = 3
|
||||
path = /obj/item/weapon/card/emag
|
||||
|
||||
/datum/uplink_item/item/tools/clerical
|
||||
name = "Morphic Clerical Kit"
|
||||
item_cost = 3
|
||||
path = /obj/item/weapon/storage/box/syndie_kit/clerical
|
||||
|
||||
/datum/uplink_item/item/tools/space_suit
|
||||
name = "Space Suit"
|
||||
item_cost = 3
|
||||
path = /obj/item/weapon/storage/box/syndie_kit/space
|
||||
|
||||
/datum/uplink_item/item/tools/thermal
|
||||
name = "Thermal Imaging Glasses"
|
||||
item_cost = 3
|
||||
path = /obj/item/clothing/glasses/thermal/syndi
|
||||
|
||||
/datum/uplink_item/item/tools/powersink
|
||||
name = "Powersink (DANGER!)"
|
||||
item_cost = 5
|
||||
path = /obj/item/device/powersink
|
||||
|
||||
/datum/uplink_item/item/tools/ai_module
|
||||
name = "Hacked AI Upload Module"
|
||||
item_cost = 7
|
||||
path = /obj/item/weapon/aiModule/syndicate
|
||||
|
||||
/datum/uplink_item/item/tools/supply_beacon
|
||||
name = "Hacked Supply Beacon (DANGER!)"
|
||||
item_cost = 7
|
||||
path = /obj/item/supply_beacon
|
||||
|
||||
/datum/uplink_item/item/tools/teleporter
|
||||
name = "Teleporter Circuit Board"
|
||||
item_cost = 20
|
||||
path = /obj/item/weapon/circuitboard/teleporter
|
||||
|
||||
/datum/uplink_item/item/tools/money
|
||||
name = "Operations Funding"
|
||||
item_cost = 3
|
||||
path = /obj/item/weapon/storage/secure/briefcase/money
|
||||
desc = "A briefcase with 10,000 untraceable thalers for funding your sneaky activities."
|
||||
|
||||
/datum/uplink_item/item/tools/crystal
|
||||
name = "Tradable Crystal"
|
||||
item_cost = 1
|
||||
path = /obj/item/device/telecrystal
|
||||
desc = "A telecrystal that can be transferred from one user to another. Be sure not to give it to just anyone."
|
||||
|
||||
/datum/uplink_item/item/tools/hacking_tool
|
||||
name = "Door Hacking Tool"
|
||||
item_cost = 2
|
||||
path = /obj/item/device/multitool/hacktool
|
||||
desc = "Appears and functions as a standard multitool until the mode is toggled by applying a screwdriver appropriately. \
|
||||
When in hacking mode this device will grant full access to any standard airlock within 20 to 40 seconds. \
|
||||
This device will also be able to immediately access the last 6 to 8 hacked airlocks."
|
||||
+49
-49
@@ -1,49 +1,49 @@
|
||||
/datum/uplink_category
|
||||
var/name = ""
|
||||
var/list/datum/uplink_item/items
|
||||
|
||||
/datum/uplink_category/New()
|
||||
..()
|
||||
items = list()
|
||||
|
||||
/datum/uplink_category/proc/can_view(obj/item/device/uplink/U)
|
||||
for(var/datum/uplink_item/item in items)
|
||||
if(item.can_view(U))
|
||||
return 1
|
||||
return 0
|
||||
|
||||
/datum/uplink_category/ammunition
|
||||
name = "Ammunition"
|
||||
|
||||
/datum/uplink_category/grenades
|
||||
name = "Grenades and Thrown Objects"
|
||||
|
||||
/datum/uplink_category/visible_weapons
|
||||
name = "Highly Visible and Dangerous Weapons"
|
||||
|
||||
/datum/uplink_category/stealthy_weapons
|
||||
name = "Stealthy and Inconspicuous Weapons"
|
||||
|
||||
/datum/uplink_category/stealth_items
|
||||
name = "Stealth and Camouflage Items"
|
||||
|
||||
/datum/uplink_category/armor
|
||||
name = "Armor"
|
||||
|
||||
/datum/uplink_category/tools
|
||||
name = "Devices and Tools"
|
||||
|
||||
/datum/uplink_category/implants
|
||||
name = "Implants"
|
||||
|
||||
/datum/uplink_category/medical
|
||||
name = "Medical"
|
||||
|
||||
/datum/uplink_category/hardsuit_modules
|
||||
name = "Hardsuit Modules"
|
||||
|
||||
/datum/uplink_category/services
|
||||
name = "Services"
|
||||
|
||||
/datum/uplink_category/badassery
|
||||
name = "Badassery"
|
||||
/datum/uplink_category
|
||||
var/name = ""
|
||||
var/list/datum/uplink_item/items
|
||||
|
||||
/datum/uplink_category/New()
|
||||
..()
|
||||
items = list()
|
||||
|
||||
/datum/uplink_category/proc/can_view(obj/item/device/uplink/U)
|
||||
for(var/datum/uplink_item/item in items)
|
||||
if(item.can_view(U))
|
||||
return 1
|
||||
return 0
|
||||
|
||||
datum/uplink_category/ammunition
|
||||
name = "Ammunition"
|
||||
|
||||
/datum/uplink_category/services
|
||||
name = "Services"
|
||||
|
||||
/datum/uplink_category/armor
|
||||
name = "Armor"
|
||||
|
||||
/datum/uplink_category/badassery
|
||||
name = "Badassery"
|
||||
|
||||
/datum/uplink_category/grenades
|
||||
name = "Grenades and Thrown Objects"
|
||||
|
||||
/datum/uplink_category/hardsuit_modules
|
||||
name = "Hardsuit Modules"
|
||||
|
||||
/datum/uplink_category/implants
|
||||
name = "Implants"
|
||||
|
||||
/datum/uplink_category/medical
|
||||
name = "Medical"
|
||||
|
||||
/datum/uplink_category/stealth_items
|
||||
name = "Stealth and Camouflage Items"
|
||||
|
||||
/datum/uplink_category/stealthy_weapons
|
||||
name = "Stealthy and Inconspicuous Weapons"
|
||||
|
||||
/datum/uplink_category/tools
|
||||
name = "Devices and Tools"
|
||||
|
||||
/datum/uplink_category/visible_weapons
|
||||
name = "Highly Visible and Dangerous Weapons"
|
||||
@@ -0,0 +1,174 @@
|
||||
var/datum/uplink/uplink = new()
|
||||
|
||||
/datum/uplink
|
||||
var/list/items_assoc
|
||||
var/list/datum/uplink_item/items
|
||||
var/list/datum/uplink_category/categories
|
||||
|
||||
/datum/uplink/New()
|
||||
items_assoc = list()
|
||||
items = init_subtypes(/datum/uplink_item)
|
||||
categories = init_subtypes(/datum/uplink_category)
|
||||
categories = dd_sortedObjectList(categories)
|
||||
|
||||
for(var/datum/uplink_item/item in items)
|
||||
if(!item.name)
|
||||
items -= item
|
||||
continue
|
||||
|
||||
items_assoc[item.type] = item
|
||||
|
||||
for(var/datum/uplink_category/category in categories)
|
||||
if(item.category == category.type)
|
||||
category.items += item
|
||||
|
||||
for(var/datum/uplink_category/category in categories)
|
||||
category.items = dd_sortedObjectList(category.items)
|
||||
|
||||
/datum/uplink_item
|
||||
var/name
|
||||
var/desc
|
||||
var/item_cost = 0
|
||||
var/datum/uplink_category/category // Item category
|
||||
var/list/datum/antagonist/antag_roles // Antag roles this item is displayed to. If empty, display to all.
|
||||
|
||||
/datum/uplink_item/item
|
||||
var/path = null
|
||||
|
||||
/datum/uplink_item/New()
|
||||
..()
|
||||
antag_roles = list()
|
||||
|
||||
|
||||
|
||||
/datum/uplink_item/proc/buy(var/obj/item/device/uplink/U, var/mob/user)
|
||||
var/extra_args = extra_args(user)
|
||||
if(!extra_args)
|
||||
return
|
||||
|
||||
if(!can_buy(U))
|
||||
return
|
||||
|
||||
if(U.CanUseTopic(user, inventory_state) != STATUS_INTERACTIVE)
|
||||
return
|
||||
|
||||
var/cost = cost(U.uses, U)
|
||||
|
||||
var/goods = get_goods(U, get_turf(user), user, extra_args)
|
||||
if(!goods)
|
||||
return
|
||||
|
||||
purchase_log(U)
|
||||
user.mind.tcrystals -= cost
|
||||
U.used_TC += cost
|
||||
return goods
|
||||
|
||||
// Any additional arguments you wish to send to the get_goods
|
||||
/datum/uplink_item/proc/extra_args(var/mob/user)
|
||||
return 1
|
||||
|
||||
/datum/uplink_item/proc/can_buy(obj/item/device/uplink/U)
|
||||
if(cost(U.uses, U) > U.uses)
|
||||
return 0
|
||||
|
||||
return can_view(U)
|
||||
|
||||
/datum/uplink_item/proc/can_view(obj/item/device/uplink/U)
|
||||
// Making the assumption that if no uplink was supplied, then we don't care about antag roles
|
||||
if(!U || !antag_roles.len)
|
||||
return 1
|
||||
|
||||
// With no owner, there's no need to check antag status.
|
||||
if(!U.uplink_owner)
|
||||
return 0
|
||||
|
||||
for(var/antag_role in antag_roles)
|
||||
var/datum/antagonist/antag = all_antag_types[antag_role]
|
||||
if(antag.is_antagonist(U.uplink_owner))
|
||||
return 1
|
||||
return 0
|
||||
|
||||
/datum/uplink_item/proc/cost(var/telecrystals, obj/item/device/uplink/U)
|
||||
. = item_cost
|
||||
if(U)
|
||||
. = U.get_item_cost(src, .)
|
||||
|
||||
/datum/uplink_item/proc/description()
|
||||
return desc
|
||||
|
||||
// get_goods does not necessarily return physical objects, it is simply a way to acquire the uplink item without paying
|
||||
/datum/uplink_item/proc/get_goods(var/obj/item/device/uplink/U, var/loc)
|
||||
return 0
|
||||
|
||||
/datum/uplink_item/proc/log_icon()
|
||||
return
|
||||
|
||||
/datum/uplink_item/proc/purchase_log(obj/item/device/uplink/U)
|
||||
feedback_add_details("traitor_uplink_items_bought", "[src]")
|
||||
log_and_message_admins("used \the [U.loc] to buy \a [src]")
|
||||
U.purchase_log[src] = U.purchase_log[src] + 1
|
||||
|
||||
datum/uplink_item/dd_SortValue()
|
||||
return cost(INFINITY)
|
||||
|
||||
/********************************
|
||||
* *
|
||||
* Physical Uplink Entries *
|
||||
* *
|
||||
********************************/
|
||||
/datum/uplink_item/item/buy(var/obj/item/device/uplink/U, var/mob/user)
|
||||
var/obj/item/I = ..()
|
||||
if(!I)
|
||||
return
|
||||
|
||||
if(istype(I, /list))
|
||||
var/list/L = I
|
||||
if(L.len) I = L[1]
|
||||
|
||||
if(istype(I) && ishuman(user))
|
||||
var/mob/living/carbon/human/A = user
|
||||
A.put_in_any_hand_if_possible(I)
|
||||
return I
|
||||
|
||||
/datum/uplink_item/item/get_goods(var/obj/item/device/uplink/U, var/loc)
|
||||
var/obj/item/I = new path(loc)
|
||||
return I
|
||||
|
||||
/datum/uplink_item/item/description()
|
||||
if(!desc)
|
||||
// Fallback description
|
||||
var/obj/temp = src.path
|
||||
desc = initial(temp.desc)
|
||||
return ..()
|
||||
|
||||
/datum/uplink_item/item/log_icon()
|
||||
var/obj/I = path
|
||||
return "\icon[I]"
|
||||
|
||||
/********************************
|
||||
* *
|
||||
* Abstract Uplink Entries *
|
||||
* *
|
||||
********************************/
|
||||
/datum/uplink_item/abstract
|
||||
var/static/image/default_abstract_uplink_icon
|
||||
|
||||
/datum/uplink_item/abstract/log_icon()
|
||||
if(!default_abstract_uplink_icon)
|
||||
default_abstract_uplink_icon = image('icons/obj/pda.dmi', "pda-syn")
|
||||
|
||||
return "\icon[default_abstract_uplink_icon]"
|
||||
|
||||
/****************
|
||||
* Support procs *
|
||||
****************/
|
||||
/proc/get_random_uplink_items(var/obj/item/device/uplink/U, var/remaining_TC, var/loc)
|
||||
var/list/bought_items = list()
|
||||
while(remaining_TC)
|
||||
var/datum/uplink_item/I = default_uplink_selection.get_random_item(remaining_TC, U, bought_items)
|
||||
if(!I)
|
||||
break
|
||||
bought_items += I
|
||||
remaining_TC -= I.cost(remaining_TC, U)
|
||||
|
||||
return bought_items
|
||||
@@ -0,0 +1,91 @@
|
||||
/***************************************
|
||||
* Highly Visible and Dangerous Weapons *
|
||||
***************************************/
|
||||
/datum/uplink_item/item/visible_weapons
|
||||
category = /datum/uplink_category/visible_weapons
|
||||
|
||||
/datum/uplink_item/item/visible_weapons/energy_sword
|
||||
name = "Energy Sword"
|
||||
item_cost = 4
|
||||
path = /obj/item/weapon/melee/energy/sword
|
||||
|
||||
/datum/uplink_item/item/visible_weapons/dartgun
|
||||
name = "Dart Gun"
|
||||
item_cost = 5
|
||||
path = /obj/item/weapon/gun/projectile/dartgun
|
||||
|
||||
/datum/uplink_item/item/visible_weapons/crossbow
|
||||
name = "Energy Crossbow"
|
||||
item_cost = 5
|
||||
path = /obj/item/weapon/gun/energy/crossbow
|
||||
|
||||
/datum/uplink_item/item/visible_weapons/silenced_45
|
||||
name = "Silenced .45"
|
||||
item_cost = 5
|
||||
path = /obj/item/weapon/gun/projectile/silenced
|
||||
|
||||
/datum/uplink_item/item/visible_weapons/riggedlaser
|
||||
name = "Exosuit Rigged Laser"
|
||||
item_cost = 6
|
||||
path = /obj/item/mecha_parts/mecha_equipment/weapon/energy/riggedlaser
|
||||
|
||||
/datum/uplink_item/item/visible_weapons/revolver
|
||||
name = "Revolver"
|
||||
item_cost = 6
|
||||
path = /obj/item/weapon/gun/projectile/revolver
|
||||
|
||||
/datum/uplink_item/item/visible_weapons/heavysniper
|
||||
name = "Anti-materiel Rifle"
|
||||
item_cost = DEFAULT_TELECRYSTAL_AMOUNT
|
||||
path = /obj/item/weapon/gun/projectile/heavysniper
|
||||
|
||||
//These are for traitors (or other antags, perhaps) to have the option of purchasing some merc gear.
|
||||
/datum/uplink_item/item/visible_weapons/submachinegun
|
||||
name = "Submachine Gun"
|
||||
item_cost = 6
|
||||
path = /obj/item/weapon/gun/projectile/automatic/c20r
|
||||
|
||||
/datum/uplink_item/item/visible_weapons/assaultrifle
|
||||
name = "Assault Rifle"
|
||||
item_cost = 7
|
||||
path = /obj/item/weapon/gun/projectile/automatic/sts35
|
||||
|
||||
/datum/uplink_item/item/visible_weapons/combatshotgun
|
||||
name = "Combat Shotgun"
|
||||
item_cost = 7
|
||||
path = /obj/item/weapon/gun/projectile/shotgun/pump/combat
|
||||
|
||||
/datum/uplink_item/item/visible_weapons/egun
|
||||
name = "Energy Gun"
|
||||
item_cost = 5
|
||||
path = /obj/item/weapon/gun/energy/gun
|
||||
|
||||
/datum/uplink_item/item/visible_weapons/lasercannon
|
||||
name = "Laser Cannon"
|
||||
item_cost = 6
|
||||
path = /obj/item/weapon/gun/energy/lasercannon
|
||||
|
||||
/datum/uplink_item/item/visible_weapons/lasercarbine
|
||||
name = "Laser Carbine"
|
||||
item_cost = 7
|
||||
path = /obj/item/weapon/gun/energy/laser
|
||||
|
||||
/datum/uplink_item/item/visible_weapons/ionrifle
|
||||
name = "Ion Rifle"
|
||||
item_cost = 5
|
||||
path = /obj/item/weapon/gun/energy/ionrifle
|
||||
|
||||
/datum/uplink_item/item/visible_weapons/xray
|
||||
name = "Xray Gun"
|
||||
item_cost = 7
|
||||
path = /obj/item/weapon/gun/energy/xray
|
||||
|
||||
/datum/uplink_item/item/visible_weapons/tactknife
|
||||
name = "Tactical Knife"
|
||||
item_cost = 1
|
||||
path = /obj/item/weapon/material/hatchet/tacknife
|
||||
|
||||
/datum/uplink_item/item/visible_weapons/combatknife
|
||||
name = "Combat Knife"
|
||||
item_cost = 3
|
||||
path = /obj/item/weapon/material/hatchet/tacknife/combatknife
|
||||
@@ -46,9 +46,8 @@ var/datum/antagonist/mercenary/mercs
|
||||
player.mind.tcrystals = DEFAULT_TELECRYSTAL_AMOUNT
|
||||
player.mind.accept_tcrystals = 1
|
||||
|
||||
if (player.mind == leader)
|
||||
var/obj/item/device/radio/uplink/U = new(player.loc, player.mind, DEFAULT_TELECRYSTAL_AMOUNT)
|
||||
player.put_in_hands(U)
|
||||
var/obj/item/device/radio/uplink/U = new(player.loc, player.mind, DEFAULT_TELECRYSTAL_AMOUNT)
|
||||
player.put_in_hands(U)
|
||||
|
||||
player.update_icons()
|
||||
|
||||
|
||||
@@ -110,6 +110,13 @@ var/datum/antagonist/cultist/cult
|
||||
. = ..()
|
||||
if(.)
|
||||
player << "You catch a glimpse of the Realm of Nar-Sie, the Geometer of Blood. You now see how flimsy the world is, you see that it should be open to the knowledge of That Which Waits. Assist your new compatriots in their dark dealings. Their goals are yours, and yours are theirs. You serve the Dark One above all else. Bring It back."
|
||||
if(player.current && !istype(player.current, /mob/living/simple_animal/construct))
|
||||
player.current.add_language(LANGUAGE_CULT)
|
||||
|
||||
/datum/antagonist/cultist/remove_antagonist(var/datum/mind/player, var/show_message, var/implanted)
|
||||
. = ..()
|
||||
if(. && player.current && !istype(player.current, /mob/living/simple_animal/construct))
|
||||
player.current.remove_language(LANGUAGE_CULT)
|
||||
|
||||
/datum/antagonist/cultist/can_become_antag(var/datum/mind/player)
|
||||
if(!..())
|
||||
|
||||
@@ -1019,6 +1019,9 @@ About the new airlock wires panel:
|
||||
else
|
||||
name = "[istext(assembly.glass) ? "[assembly.glass] airlock" : assembly.base_name]"
|
||||
|
||||
//get the dir from the assembly
|
||||
set_dir(assembly.dir)
|
||||
|
||||
//wires
|
||||
var/turf/T = get_turf(newloc)
|
||||
if(T && (T.z in config.admin_levels))
|
||||
|
||||
@@ -4,17 +4,23 @@
|
||||
|
||||
/obj/machinery/door/airlock/multi_tile/New()
|
||||
..()
|
||||
switch(dir)
|
||||
if(EAST, WEST)
|
||||
bound_width = width * world.icon_size
|
||||
bound_height = world.icon_size
|
||||
else
|
||||
bound_width = world.icon_size
|
||||
bound_height = width * world.icon_size
|
||||
SetBounds()
|
||||
|
||||
/obj/machinery/door/airlock/multi_tile/Move()
|
||||
. = ..()
|
||||
SetBounds()
|
||||
|
||||
/obj/machinery/door/airlock/multi_tile/proc/SetBounds()
|
||||
if(dir in list(EAST, WEST))
|
||||
bound_width = width * world.icon_size
|
||||
bound_height = world.icon_size
|
||||
else
|
||||
bound_width = world.icon_size
|
||||
bound_height = width * world.icon_size
|
||||
|
||||
/obj/machinery/door/airlock/multi_tile/glass
|
||||
name = "Glass Airlock"
|
||||
icon = 'icons/obj/doors/Door2x1glass.dmi'
|
||||
opacity = 0
|
||||
glass = 1
|
||||
assembly_type = /obj/structure/door_assembly/multi_tile
|
||||
assembly_type = /obj/structure/door_assembly/multi_tile
|
||||
|
||||
@@ -390,33 +390,33 @@ var/message_delay = 0 // To make sure restarting the recentmessages list is kept
|
||||
|
||||
if (length(heard_masked))
|
||||
for (var/mob/R in heard_masked)
|
||||
R.hear_radio(message,verbage, speaking, part_a, part_b, M, 0, name)
|
||||
R.hear_radio(message,verbage, speaking, part_a, part_b, part_c, M, 0, name)
|
||||
|
||||
/* --- Process all the mobs that heard the voice normally (understood) --- */
|
||||
|
||||
if (length(heard_normal))
|
||||
for (var/mob/R in heard_normal)
|
||||
R.hear_radio(message, verbage, speaking, part_a, part_b, M, 0, realname)
|
||||
R.hear_radio(message, verbage, speaking, part_a, part_b, part_c, M, 0, realname)
|
||||
|
||||
/* --- Process all the mobs that heard the voice normally (did not understand) --- */
|
||||
|
||||
if (length(heard_voice))
|
||||
for (var/mob/R in heard_voice)
|
||||
R.hear_radio(message,verbage, speaking, part_a, part_b, M,0, vname)
|
||||
R.hear_radio(message,verbage, speaking, part_a, part_b, part_c, M,0, vname)
|
||||
|
||||
/* --- Process all the mobs that heard a garbled voice (did not understand) --- */
|
||||
// Displays garbled message (ie "f*c* **u, **i*er!")
|
||||
|
||||
if (length(heard_garbled))
|
||||
for (var/mob/R in heard_garbled)
|
||||
R.hear_radio(message, verbage, speaking, part_a, part_b, M, 1, vname)
|
||||
R.hear_radio(message, verbage, speaking, part_a, part_b, part_c, M, 1, vname)
|
||||
|
||||
|
||||
/* --- Complete gibberish. Usually happens when there's a compressed message --- */
|
||||
|
||||
if (length(heard_gibberish))
|
||||
for (var/mob/R in heard_gibberish)
|
||||
R.hear_radio(message, verbage, speaking, part_a, part_b, M, 1)
|
||||
R.hear_radio(message, verbage, speaking, part_a, part_b, part_c, M, 1)
|
||||
|
||||
return 1
|
||||
|
||||
|
||||
@@ -1,11 +1,3 @@
|
||||
//This could either be split into the proper DM files or placed somewhere else all together, but it'll do for now -Nodrak
|
||||
|
||||
/*
|
||||
|
||||
A list of items and costs is stored under the datum of every game mode, alongside the number of crystals, and the welcoming message.
|
||||
|
||||
*/
|
||||
|
||||
/obj/item/device/uplink
|
||||
var/welcome = "Welcome, Operative" // Welcoming menu message
|
||||
var/uses // Numbers of crystals
|
||||
@@ -18,6 +10,10 @@ A list of items and costs is stored under the datum of every game mode, alongsid
|
||||
var/list/purchase_log = new
|
||||
var/datum/mind/uplink_owner = null
|
||||
var/used_TC = 0
|
||||
var/offer_time = 15 MINUTES //The time increment per discount offered
|
||||
var/next_offer_time //The time a discount will next be offered
|
||||
var/datum/uplink_item/discount_item //The item to be discounted
|
||||
var/discount_amount //The amount as a percent the item will be discounted by
|
||||
|
||||
/obj/item/device/uplink/nano_host()
|
||||
return loc
|
||||
@@ -28,10 +24,15 @@ A list of items and costs is stored under the datum of every game mode, alongsid
|
||||
purchase_log = list()
|
||||
world_uplinks += src
|
||||
uses = owner.tcrystals
|
||||
processing_objects += src
|
||||
|
||||
/obj/item/device/uplink/Destroy()
|
||||
world_uplinks -= src
|
||||
..()
|
||||
processing_objects -= src
|
||||
return ..()
|
||||
|
||||
/obj/item/device/uplink/get_item_cost(var/item_type, var/item_cost)
|
||||
return (discount_item && (item_type == discount_item)) ? max(1, round(item_cost*discount_amount)) : item_cost
|
||||
|
||||
// HIDDEN UPLINK - Can be stored in anything but the host item has to have a trigger for it.
|
||||
/* How to create an uplink in 3 easy steps!
|
||||
@@ -52,7 +53,6 @@ A list of items and costs is stored under the datum of every game mode, alongsid
|
||||
var/datum/uplink_category/category = 0 // The current category we are in
|
||||
var/exploit_id // Id of the current exploit record we are viewing
|
||||
|
||||
|
||||
// The hidden uplink MUST be inside an obj/item's contents.
|
||||
/obj/item/device/uplink/hidden/New()
|
||||
spawn(2)
|
||||
@@ -62,6 +62,14 @@ A list of items and costs is stored under the datum of every game mode, alongsid
|
||||
nanoui_data = list()
|
||||
update_nano_data()
|
||||
|
||||
/obj/item/device/uplink/hidden/process()
|
||||
if(world.time > next_offer_time)
|
||||
discount_item = default_uplink_selection.get_random_item(INFINITY)
|
||||
discount_amount = pick(90;0.9, 80;0.8, 70;0.7, 60;0.6, 50;0.5, 40;0.4, 30;0.3, 20;0.2, 10;0.1)
|
||||
next_offer_time = world.time + offer_time
|
||||
update_nano_data()
|
||||
nanomanager.update_uis(src)
|
||||
|
||||
// Toggles the uplink on and off. Normally this will bypass the item's normal functions and go to the uplink menu, if activated.
|
||||
/obj/item/device/uplink/hidden/proc/toggle()
|
||||
active = !active
|
||||
@@ -107,6 +115,11 @@ A list of items and costs is stored under the datum of every game mode, alongsid
|
||||
/obj/item/device/uplink/hidden/interact(mob/user)
|
||||
ui_interact(user)
|
||||
|
||||
/obj/item/device/uplink/hidden/CanUseTopic()
|
||||
if(!active)
|
||||
return STATUS_CLOSE
|
||||
return ..()
|
||||
|
||||
// The purchasing code.
|
||||
/obj/item/device/uplink/hidden/Topic(href, href_list)
|
||||
if(..())
|
||||
@@ -139,11 +152,14 @@ A list of items and costs is stored under the datum of every game mode, alongsid
|
||||
if(category.can_view(src))
|
||||
categories[++categories.len] = list("name" = category.name, "ref" = "\ref[category]")
|
||||
nanoui_data["categories"] = categories
|
||||
nanoui_data["discount_name"] = discount_item ? discount_item.name : ""
|
||||
nanoui_data["discount_amount"] = (1-discount_amount)*100
|
||||
nanoui_data["offer_expiry"] = worldtime2text(next_offer_time)
|
||||
else if(nanoui_menu == 1)
|
||||
var/items[0]
|
||||
for(var/datum/uplink_item/item in category.items)
|
||||
if(item.can_view(src))
|
||||
var/cost = item.cost(uses)
|
||||
var/cost = item.cost(uses, src)
|
||||
if(!cost) cost = "???"
|
||||
items[++items.len] = list("name" = item.name, "description" = replacetext(item.description(), "\n", "<br>"), "can_buy" = item.can_buy(src), "cost" = cost, "ref" = "\ref[item]")
|
||||
nanoui_data["items"] = items
|
||||
|
||||
@@ -1,782 +0,0 @@
|
||||
var/datum/uplink/uplink = new()
|
||||
|
||||
/datum/uplink
|
||||
var/list/items_assoc
|
||||
var/list/datum/uplink_item/items
|
||||
var/list/datum/uplink_category/categories
|
||||
|
||||
/datum/uplink/New()
|
||||
items_assoc = list()
|
||||
items = init_subtypes(/datum/uplink_item)
|
||||
categories = init_subtypes(/datum/uplink_category)
|
||||
categories = dd_sortedObjectList(categories)
|
||||
|
||||
for(var/datum/uplink_item/item in items)
|
||||
if(!item.name)
|
||||
items -= item
|
||||
continue
|
||||
|
||||
items_assoc[item.type] = item
|
||||
|
||||
for(var/datum/uplink_category/category in categories)
|
||||
if(item.category == category.type)
|
||||
category.items += item
|
||||
|
||||
for(var/datum/uplink_category/category in categories)
|
||||
category.items = dd_sortedObjectList(category.items)
|
||||
|
||||
/datum/uplink_item
|
||||
var/name
|
||||
var/desc
|
||||
var/item_cost = 0
|
||||
var/datum/uplink_category/category // Item category
|
||||
var/list/datum/antagonist/antag_roles // Antag roles this item is displayed to. If empty, display to all.
|
||||
|
||||
/datum/uplink_item/item
|
||||
var/path = null
|
||||
|
||||
/datum/uplink_item/New()
|
||||
..()
|
||||
antag_roles = list()
|
||||
|
||||
|
||||
|
||||
/datum/uplink_item/proc/buy(var/obj/item/device/uplink/U, var/mob/user)
|
||||
var/extra_args = extra_args(user)
|
||||
if(!extra_args)
|
||||
return
|
||||
|
||||
if(!can_buy(U))
|
||||
return
|
||||
|
||||
var/cost = cost(U.uses)
|
||||
|
||||
var/goods = get_goods(U, get_turf(user), user, extra_args)
|
||||
if(!goods)
|
||||
return
|
||||
|
||||
purchase_log(U)
|
||||
user.mind.tcrystals -= cost
|
||||
U.used_TC += cost
|
||||
return goods
|
||||
|
||||
// Any additional arguments you wish to send to the get_goods
|
||||
/datum/uplink_item/proc/extra_args(var/mob/user)
|
||||
return 1
|
||||
|
||||
/datum/uplink_item/proc/can_buy(obj/item/device/uplink/U)
|
||||
if(cost(U.uses) > U.uses)
|
||||
return 0
|
||||
|
||||
return can_view(U)
|
||||
|
||||
/datum/uplink_item/proc/can_view(obj/item/device/uplink/U)
|
||||
// Making the assumption that if no uplink was supplied, then we don't care about antag roles
|
||||
if(!U || !antag_roles.len)
|
||||
return 1
|
||||
|
||||
// With no owner, there's no need to check antag status.
|
||||
if(!U.uplink_owner)
|
||||
return 0
|
||||
|
||||
for(var/antag_role in antag_roles)
|
||||
var/datum/antagonist/antag = all_antag_types[antag_role]
|
||||
if(antag.is_antagonist(U.uplink_owner))
|
||||
return 1
|
||||
return 0
|
||||
|
||||
/datum/uplink_item/proc/cost(var/telecrystals)
|
||||
return item_cost
|
||||
|
||||
/datum/uplink_item/proc/description()
|
||||
return desc
|
||||
|
||||
// get_goods does not necessarily return physical objects, it is simply a way to acquire the uplink item without paying
|
||||
/datum/uplink_item/proc/get_goods(var/obj/item/device/uplink/U, var/loc)
|
||||
return 0
|
||||
|
||||
/datum/uplink_item/proc/log_icon()
|
||||
return
|
||||
|
||||
/datum/uplink_item/proc/purchase_log(obj/item/device/uplink/U)
|
||||
feedback_add_details("traitor_uplink_items_bought", "[src]")
|
||||
log_and_message_admins("used \the [U.loc] to buy \a [src]")
|
||||
U.purchase_log[src] = U.purchase_log[src] + 1
|
||||
|
||||
datum/uplink_item/dd_SortValue()
|
||||
return cost(INFINITY)
|
||||
|
||||
/********************************
|
||||
* *
|
||||
* Physical Uplink Entries *
|
||||
* *
|
||||
********************************/
|
||||
/datum/uplink_item/item/buy(var/obj/item/device/uplink/U, var/mob/user)
|
||||
var/obj/item/I = ..()
|
||||
if(!I)
|
||||
return
|
||||
|
||||
if(istype(I, /list))
|
||||
var/list/L = I
|
||||
if(L.len) I = L[1]
|
||||
|
||||
if(istype(I) && ishuman(user))
|
||||
var/mob/living/carbon/human/A = user
|
||||
A.put_in_any_hand_if_possible(I)
|
||||
return I
|
||||
|
||||
/datum/uplink_item/item/get_goods(var/obj/item/device/uplink/U, var/loc)
|
||||
var/obj/item/I = new path(loc)
|
||||
return I
|
||||
|
||||
/datum/uplink_item/item/description()
|
||||
if(!desc)
|
||||
// Fallback description
|
||||
var/obj/temp = src.path
|
||||
desc = initial(temp.desc)
|
||||
return ..()
|
||||
|
||||
/datum/uplink_item/item/log_icon()
|
||||
var/obj/I = path
|
||||
return "\icon[I]"
|
||||
|
||||
/*************
|
||||
* Ammunition *
|
||||
*************/
|
||||
/datum/uplink_item/item/ammo
|
||||
item_cost = 2
|
||||
category = /datum/uplink_category/ammunition
|
||||
|
||||
/datum/uplink_item/item/ammo/a357
|
||||
name = ".357"
|
||||
path = /obj/item/ammo_magazine/a357
|
||||
|
||||
/datum/uplink_item/item/ammo/mc9mm
|
||||
name = "9mm"
|
||||
path = /obj/item/ammo_magazine/mc9mm
|
||||
|
||||
/datum/uplink_item/item/ammo/c45m
|
||||
name = ".45"
|
||||
path = /obj/item/ammo_magazine/c45m
|
||||
|
||||
/datum/uplink_item/item/ammo/darts
|
||||
name = "Darts"
|
||||
path = /obj/item/ammo_magazine/chemdart
|
||||
|
||||
/datum/uplink_item/item/ammo/sniperammo
|
||||
name = "14.5mm"
|
||||
path = /obj/item/weapon/storage/box/sniperammo
|
||||
|
||||
/datum/uplink_item/item/ammo/a556
|
||||
name = "5.56mm"
|
||||
path = /obj/item/ammo_magazine/a556
|
||||
|
||||
/datum/uplink_item/item/ammo/a556/ap
|
||||
name = "5.56mm AP"
|
||||
path = /obj/item/ammo_magazine/a556/ap
|
||||
|
||||
/datum/uplink_item/item/ammo/a10mm
|
||||
name = "10mm"
|
||||
path = /obj/item/ammo_magazine/a10mm
|
||||
|
||||
/datum/uplink_item/item/ammo/a762
|
||||
name = "7.62mm"
|
||||
path = /obj/item/ammo_magazine/a762
|
||||
|
||||
/datum/uplink_item/item/ammo/a762/ap
|
||||
name = "7.62mm AP"
|
||||
path = /obj/item/ammo_magazine/a762/ap
|
||||
|
||||
/datum/uplink_item/item/ammo/g12
|
||||
name = "12 gauge"
|
||||
path = /obj/item/ammo_magazine/g12
|
||||
|
||||
/datum/uplink_item/item/ammo/g12/beanbag
|
||||
name = "12 gauge beanbag"
|
||||
path = /obj/item/ammo_magazine/g12/beanbag
|
||||
item_cost = 1 // Discount due to it being LTL.
|
||||
|
||||
/datum/uplink_item/item/ammo/g12/pellet
|
||||
name = "12 gauge pellet"
|
||||
path = /obj/item/ammo_magazine/g12/pellet
|
||||
|
||||
/***************************************
|
||||
* Highly Visible and Dangerous Weapons *
|
||||
***************************************/
|
||||
/datum/uplink_item/item/visible_weapons
|
||||
category = /datum/uplink_category/visible_weapons
|
||||
|
||||
/datum/uplink_item/item/visible_weapons/energy_sword
|
||||
name = "Energy Sword"
|
||||
item_cost = 4
|
||||
path = /obj/item/weapon/melee/energy/sword
|
||||
|
||||
/datum/uplink_item/item/visible_weapons/dartgun
|
||||
name = "Dart Gun"
|
||||
item_cost = 5
|
||||
path = /obj/item/weapon/gun/projectile/dartgun
|
||||
|
||||
/datum/uplink_item/item/visible_weapons/crossbow
|
||||
name = "Energy Crossbow"
|
||||
item_cost = 5
|
||||
path = /obj/item/weapon/gun/energy/crossbow
|
||||
|
||||
/datum/uplink_item/item/visible_weapons/silenced_45
|
||||
name = "Silenced .45"
|
||||
item_cost = 5
|
||||
path = /obj/item/weapon/gun/projectile/silenced
|
||||
|
||||
/datum/uplink_item/item/visible_weapons/riggedlaser
|
||||
name = "Exosuit Rigged Laser"
|
||||
item_cost = 6
|
||||
path = /obj/item/mecha_parts/mecha_equipment/weapon/energy/riggedlaser
|
||||
|
||||
/datum/uplink_item/item/visible_weapons/revolver
|
||||
name = "Revolver"
|
||||
item_cost = 6
|
||||
path = /obj/item/weapon/gun/projectile/revolver
|
||||
|
||||
/datum/uplink_item/item/visible_weapons/heavysniper
|
||||
name = "Anti-materiel Rifle"
|
||||
item_cost = DEFAULT_TELECRYSTAL_AMOUNT
|
||||
path = /obj/item/weapon/gun/projectile/heavysniper
|
||||
|
||||
//These are for traitors (or other antags, perhaps) to have the option of purchasing some merc gear.
|
||||
/datum/uplink_item/item/visible_weapons/submachinegun
|
||||
name = "Submachine Gun"
|
||||
item_cost = 6
|
||||
path = /obj/item/weapon/gun/projectile/automatic/c20r
|
||||
|
||||
/datum/uplink_item/item/visible_weapons/assaultrifle
|
||||
name = "Assault Rifle"
|
||||
item_cost = 7
|
||||
path = /obj/item/weapon/gun/projectile/automatic/sts35
|
||||
|
||||
/datum/uplink_item/item/visible_weapons/combatshotgun
|
||||
name = "Combat Shotgun"
|
||||
item_cost = 7
|
||||
path = /obj/item/weapon/gun/projectile/shotgun/pump/combat
|
||||
|
||||
/datum/uplink_item/item/visible_weapons/egun
|
||||
name = "Energy Gun"
|
||||
item_cost = 5
|
||||
path = /obj/item/weapon/gun/energy/gun
|
||||
|
||||
/datum/uplink_item/item/visible_weapons/lasercannon
|
||||
name = "Laser Cannon"
|
||||
item_cost = 6
|
||||
path = /obj/item/weapon/gun/energy/lasercannon
|
||||
|
||||
/datum/uplink_item/item/visible_weapons/lasercarbine
|
||||
name = "Laser Carbine"
|
||||
item_cost = 7
|
||||
path = /obj/item/weapon/gun/energy/laser
|
||||
|
||||
/datum/uplink_item/item/visible_weapons/ionrifle
|
||||
name = "Ion Rifle"
|
||||
item_cost = 5
|
||||
path = /obj/item/weapon/gun/energy/ionrifle
|
||||
|
||||
/datum/uplink_item/item/visible_weapons/xray
|
||||
name = "Xray Gun"
|
||||
item_cost = 7
|
||||
path = /obj/item/weapon/gun/energy/xray
|
||||
|
||||
/*************************************
|
||||
* Stealthy and Inconspicuous Weapons *
|
||||
*************************************/
|
||||
/datum/uplink_item/item/stealthy_weapons
|
||||
category = /datum/uplink_category/stealthy_weapons
|
||||
|
||||
/datum/uplink_item/item/stealthy_weapons/soap
|
||||
name = "Subversive Soap"
|
||||
item_cost = 1
|
||||
path = /obj/item/weapon/soap/syndie
|
||||
|
||||
/datum/uplink_item/item/stealthy_weapons/concealed_cane
|
||||
name = "Concealed Cane Sword"
|
||||
item_cost = 1
|
||||
path = /obj/item/weapon/cane/concealed
|
||||
|
||||
/datum/uplink_item/item/stealthy_weapons/detomatix
|
||||
name = "Detomatix PDA Cartridge"
|
||||
item_cost = 3
|
||||
path = /obj/item/weapon/cartridge/syndicate
|
||||
|
||||
/datum/uplink_item/item/stealthy_weapons/parapen
|
||||
name = "Paralysis Pen"
|
||||
item_cost = 3
|
||||
path = /obj/item/weapon/pen/reagent/paralysis
|
||||
|
||||
/datum/uplink_item/item/stealthy_weapons/cigarette_kit
|
||||
name = "Cigarette Kit"
|
||||
item_cost = 3
|
||||
path = /obj/item/weapon/storage/box/syndie_kit/cigarette
|
||||
|
||||
/datum/uplink_item/item/stealthy_weapons/random_toxin
|
||||
name = "Random Toxin - Beaker"
|
||||
item_cost = 3
|
||||
path = /obj/item/weapon/storage/box/syndie_kit/toxin
|
||||
|
||||
/*******************************
|
||||
* Stealth and Camouflage Items *
|
||||
*******************************/
|
||||
/datum/uplink_item/item/stealth_items
|
||||
category = /datum/uplink_category/stealth_items
|
||||
|
||||
/datum/uplink_item/item/stealth_items/id
|
||||
name = "Agent ID card"
|
||||
item_cost = 2
|
||||
path = /obj/item/weapon/card/id/syndicate
|
||||
|
||||
/datum/uplink_item/item/stealth_items/syndigaloshes
|
||||
name = "No-Slip Shoes"
|
||||
item_cost = 2
|
||||
path = /obj/item/clothing/shoes/syndigaloshes
|
||||
|
||||
/datum/uplink_item/item/stealth_items/spy
|
||||
name = "Bug Kit"
|
||||
item_cost = 2
|
||||
path = /obj/item/weapon/storage/box/syndie_kit/spy
|
||||
|
||||
/datum/uplink_item/item/stealth_items/chameleon_kit
|
||||
name = "Chameleon Kit"
|
||||
item_cost = 3
|
||||
path = /obj/item/weapon/storage/box/syndie_kit/chameleon
|
||||
|
||||
/datum/uplink_item/item/stealth_items/chameleon_projector
|
||||
name = "Chameleon-Projector"
|
||||
item_cost = 4
|
||||
path = /obj/item/device/chameleon
|
||||
|
||||
/datum/uplink_item/item/stealth_items/chameleon_projector
|
||||
name = "Chameleon-Projector"
|
||||
item_cost = 4
|
||||
path = /obj/item/device/chameleon
|
||||
|
||||
/datum/uplink_item/item/stealth_items/voice
|
||||
name = "Voice Changer"
|
||||
item_cost = 4
|
||||
path = /obj/item/clothing/mask/gas/voice
|
||||
|
||||
/datum/uplink_item/item/stealth_items/camera_floppy
|
||||
name = "Camera Network Access - Floppy"
|
||||
item_cost = 6
|
||||
path = /obj/item/weapon/disk/file/cameras/syndicate
|
||||
|
||||
/********
|
||||
* Armor *
|
||||
********/
|
||||
/datum/uplink_item/item/armor
|
||||
category = /datum/uplink_category/armor
|
||||
|
||||
/datum/uplink_item/item/armor/combat
|
||||
name = "Combat Armor Set"
|
||||
item_cost = 5
|
||||
path = /obj/item/weapon/storage/box/syndie_kit/combat_armor
|
||||
|
||||
/datum/uplink_item/item/armor/heavy_vest
|
||||
name = "Heavy Armor Vest"
|
||||
item_cost = 4
|
||||
path = /obj/item/clothing/suit/storage/vest/heavy/merc
|
||||
|
||||
/********************
|
||||
* Devices and Tools *
|
||||
********************/
|
||||
/datum/uplink_item/item/tools
|
||||
category = /datum/uplink_category/tools
|
||||
|
||||
/datum/uplink_item/item/tools/toolbox
|
||||
name = "Fully Loaded Toolbox"
|
||||
item_cost = 1
|
||||
path = /obj/item/weapon/storage/toolbox/syndicate
|
||||
|
||||
/datum/uplink_item/item/tools/plastique
|
||||
name = "C-4 (Destroys walls)"
|
||||
item_cost = 2
|
||||
path = /obj/item/weapon/plastique
|
||||
|
||||
/datum/uplink_item/item/tools/encryptionkey_radio
|
||||
name = "Encrypted Radio Channel Key"
|
||||
item_cost = 2
|
||||
path = /obj/item/device/encryptionkey/syndicate
|
||||
|
||||
/datum/uplink_item/item/tools/encryptionkey_binary
|
||||
name = "Binary Translator Key"
|
||||
item_cost = 3
|
||||
path = /obj/item/device/encryptionkey/binary
|
||||
|
||||
/datum/uplink_item/item/tools/emag
|
||||
name = "Cryptographic Sequencer"
|
||||
item_cost = 3
|
||||
path = /obj/item/weapon/card/emag
|
||||
|
||||
/datum/uplink_item/item/tools/hacking_tool
|
||||
name = "Door Hacking Tool"
|
||||
item_cost = 2
|
||||
path = /obj/item/device/multitool/hacktool
|
||||
desc = "Appears and functions as a standard multitool until the mode is toggled by applying a screwdriver appropriately. \
|
||||
When in hacking mode this device will grant full access to any standard airlock within 20 to 40 seconds. \
|
||||
This device will also be able to immediately access the last 6 to 8 hacked airlocks."
|
||||
|
||||
/datum/uplink_item/item/tools/clerical
|
||||
name = "Morphic Clerical Kit"
|
||||
item_cost = 3
|
||||
path = /obj/item/weapon/storage/box/syndie_kit/clerical
|
||||
|
||||
/datum/uplink_item/item/tools/space_suit
|
||||
name = "Space Suit"
|
||||
item_cost = 3
|
||||
path = /obj/item/weapon/storage/box/syndie_kit/space
|
||||
|
||||
/datum/uplink_item/item/tools/thermal
|
||||
name = "Thermal Imaging Glasses"
|
||||
item_cost = 3
|
||||
path = /obj/item/clothing/glasses/thermal/syndi
|
||||
|
||||
/datum/uplink_item/item/tools/powersink
|
||||
name = "Powersink (DANGER!)"
|
||||
item_cost = 5
|
||||
path = /obj/item/device/powersink
|
||||
|
||||
/datum/uplink_item/item/tools/ai_module
|
||||
name = "Hacked AI Upload Module"
|
||||
item_cost = 7
|
||||
path = /obj/item/weapon/aiModule/syndicate
|
||||
|
||||
/datum/uplink_item/item/tools/supply_beacon
|
||||
name = "Hacked Supply Beacon (DANGER!)"
|
||||
item_cost = 7
|
||||
path = /obj/item/supply_beacon
|
||||
|
||||
/datum/uplink_item/item/tools/teleporter
|
||||
name = "Teleporter Circuit Board"
|
||||
item_cost = 20
|
||||
path = /obj/item/weapon/circuitboard/teleporter
|
||||
|
||||
/datum/uplink_item/item/tools/money
|
||||
name = "Operations Funding"
|
||||
item_cost = 3
|
||||
path = /obj/item/weapon/storage/secure/briefcase/money
|
||||
desc = "A briefcase with 10,000 untraceable thalers for funding your sneaky activities."
|
||||
|
||||
/datum/uplink_item/item/tools/crystal
|
||||
name = "Tradable Crystal"
|
||||
item_cost = 1
|
||||
path = /obj/item/device/telecrystal
|
||||
desc = "A telecrystal that can be transferred from one user to another. Be sure not to give it to just anyone."
|
||||
|
||||
/***********
|
||||
* Implants *
|
||||
***********/
|
||||
/datum/uplink_item/item/implants
|
||||
category = /datum/uplink_category/implants
|
||||
|
||||
/datum/uplink_item/item/implants/imp_freedom
|
||||
name = "Freedom Implant"
|
||||
item_cost = 3
|
||||
path = /obj/item/weapon/storage/box/syndie_kit/imp_freedom
|
||||
|
||||
/datum/uplink_item/item/implants/imp_compress
|
||||
name = "Compressed Matter Implant"
|
||||
item_cost = 4
|
||||
path = /obj/item/weapon/storage/box/syndie_kit/imp_compress
|
||||
|
||||
/datum/uplink_item/item/implants/imp_explosive
|
||||
name = "Explosive Implant (DANGER!)"
|
||||
item_cost = 6
|
||||
path = /obj/item/weapon/storage/box/syndie_kit/imp_explosive
|
||||
|
||||
/datum/uplink_item/item/implants/imp_uplink
|
||||
name = "Uplink Implant" //Original name: "Uplink Implant (Contains 5 Telecrystals)"
|
||||
item_cost = 5 //Original cost: 10
|
||||
path = /obj/item/weapon/storage/box/syndie_kit/imp_uplink
|
||||
|
||||
/**********
|
||||
* Medical *
|
||||
**********/
|
||||
/datum/uplink_item/item/medical
|
||||
category = /datum/uplink_category/medical
|
||||
|
||||
/datum/uplink_item/item/medical/sinpockets
|
||||
name = "Box of Sin-Pockets"
|
||||
item_cost = 1
|
||||
path = /obj/item/weapon/storage/box/sinpockets
|
||||
|
||||
/datum/uplink_item/item/medical/surgery
|
||||
name = "Surgery kit"
|
||||
item_cost = 6
|
||||
path = /obj/item/weapon/storage/firstaid/surgery
|
||||
|
||||
/datum/uplink_item/item/medical/combat
|
||||
name = "Combat medical kit"
|
||||
item_cost = 6
|
||||
path = /obj/item/weapon/storage/firstaid/combat
|
||||
|
||||
/*******************
|
||||
* Hardsuit Modules *
|
||||
*******************/
|
||||
/datum/uplink_item/item/hardsuit_modules
|
||||
category = /datum/uplink_category/hardsuit_modules
|
||||
|
||||
/datum/uplink_item/item/hardsuit_modules/thermal
|
||||
name = "Thermal Scanner"
|
||||
item_cost = 2
|
||||
path = /obj/item/rig_module/vision/thermal
|
||||
|
||||
/datum/uplink_item/item/hardsuit_modules/energy_net
|
||||
name = "Net Projector"
|
||||
item_cost = 3
|
||||
path = /obj/item/rig_module/fabricator/energy_net
|
||||
|
||||
/datum/uplink_item/item/ewar_voice
|
||||
name = "Electrowarfare Suite and Voice Synthesiser"
|
||||
item_cost = 4
|
||||
path = /obj/item/weapon/storage/box/syndie_kit/ewar_voice
|
||||
|
||||
/datum/uplink_item/item/hardsuit_modules/maneuvering_jets
|
||||
name = "Maneuvering Jets"
|
||||
item_cost = 4
|
||||
path = /obj/item/rig_module/maneuvering_jets
|
||||
|
||||
/datum/uplink_item/item/hardsuit_modules/egun
|
||||
name = "Mounted Energy Gun"
|
||||
item_cost = 6
|
||||
path = /obj/item/rig_module/mounted/egun
|
||||
|
||||
/datum/uplink_item/item/hardsuit_modules/power_sink
|
||||
name = "Power Sink"
|
||||
item_cost = 6
|
||||
path = /obj/item/rig_module/power_sink
|
||||
|
||||
/datum/uplink_item/item/hardsuit_modules/laser_canon
|
||||
name = "Mounted Laser Cannon"
|
||||
item_cost = 8
|
||||
path = /obj/item/rig_module/mounted
|
||||
|
||||
/***********
|
||||
* Grenades *
|
||||
************/
|
||||
/datum/uplink_item/item/grenades
|
||||
category = /datum/uplink_category/grenades
|
||||
|
||||
/datum/uplink_item/item/grenades/anti_photon
|
||||
name = "5xPhoton Disruption Grenades"
|
||||
item_cost = 2
|
||||
path = /obj/item/weapon/storage/box/anti_photons
|
||||
|
||||
/datum/uplink_item/item/grenades/emp
|
||||
name = "5xEMP Grenades"
|
||||
item_cost = 3
|
||||
path = /obj/item/weapon/storage/box/emps
|
||||
|
||||
/datum/uplink_item/item/grenades/smoke
|
||||
name = "5xSmoke Grenades"
|
||||
item_cost = 2
|
||||
path = /obj/item/weapon/storage/box/smokes
|
||||
|
||||
/************
|
||||
* Badassery *
|
||||
************/
|
||||
/datum/uplink_item/item/badassery
|
||||
category = /datum/uplink_category/badassery
|
||||
|
||||
/datum/uplink_item/item/badassery/balloon
|
||||
name = "For showing that You Are The BOSS (Useless Balloon)"
|
||||
item_cost = DEFAULT_TELECRYSTAL_AMOUNT
|
||||
path = /obj/item/toy/syndicateballoon
|
||||
|
||||
/datum/uplink_item/item/badassery/balloon/NT
|
||||
name = "For showing that you love NT SOO much (Useless Balloon)"
|
||||
path = /obj/item/toy/nanotrasenballoon
|
||||
|
||||
/**************
|
||||
* Random Item *
|
||||
**************/
|
||||
/datum/uplink_item/item/badassery/random_one
|
||||
name = "Random Item"
|
||||
desc = "Buys you one random item."
|
||||
|
||||
/datum/uplink_item/item/badassery/random_one/buy(var/obj/item/device/uplink/U, var/mob/user)
|
||||
var/datum/uplink_item/item = default_uplink_selection.get_random_item(U.uses)
|
||||
return item.buy(U, user)
|
||||
|
||||
/datum/uplink_item/item/badassery/random_one/can_buy(obj/item/device/uplink/U)
|
||||
return default_uplink_selection.get_random_item(U.uses, U) != null
|
||||
|
||||
/datum/uplink_item/item/badassery/random_many
|
||||
name = "Random Items"
|
||||
desc = "Buys you as many random items you can afford. Convenient packaging NOT included."
|
||||
|
||||
/datum/uplink_item/item/badassery/random_many/cost(var/telecrystals)
|
||||
return max(1, telecrystals)
|
||||
|
||||
/datum/uplink_item/item/badassery/random_many/get_goods(var/obj/item/device/uplink/U, var/loc)
|
||||
var/list/bought_items = list()
|
||||
for(var/datum/uplink_item/UI in get_random_uplink_items(U, U.uses, loc))
|
||||
UI.purchase_log(U)
|
||||
var/obj/item/I = UI.get_goods(U, loc)
|
||||
if(istype(I))
|
||||
bought_items += I
|
||||
|
||||
return bought_items
|
||||
|
||||
/datum/uplink_item/item/badassery/random_many/purchase_log(obj/item/device/uplink/U)
|
||||
feedback_add_details("traitor_uplink_items_bought", "[src]")
|
||||
log_and_message_admins("used \the [U.loc] to buy \a [src]")
|
||||
|
||||
/****************
|
||||
* Surplus Crate *
|
||||
****************/
|
||||
/datum/uplink_item/item/badassery/surplus
|
||||
name = "Surplus Crate"
|
||||
item_cost = 40
|
||||
var/item_worth = 60
|
||||
var/icon
|
||||
|
||||
/datum/uplink_item/item/badassery/surplus/New()
|
||||
..()
|
||||
desc = "A crate containing [item_worth] telecrystal\s worth of surplus leftovers."
|
||||
|
||||
/datum/uplink_item/item/badassery/surplus/get_goods(var/obj/item/device/uplink/U, var/loc)
|
||||
var/obj/structure/largecrate/C = new(loc)
|
||||
var/random_items = get_random_uplink_items(null, item_worth, C)
|
||||
for(var/datum/uplink_item/I in random_items)
|
||||
I.purchase_log(U)
|
||||
I.get_goods(U, C)
|
||||
|
||||
return C
|
||||
|
||||
/datum/uplink_item/item/badassery/surplus/log_icon()
|
||||
if(!icon)
|
||||
var/obj/structure/largecrate/C = /obj/structure/largecrate
|
||||
icon = image(initial(C.icon), initial(C.icon_state))
|
||||
|
||||
return "\icon[icon]"
|
||||
|
||||
/********************************
|
||||
* *
|
||||
* Abstract Uplink Entries *
|
||||
* *
|
||||
********************************/
|
||||
var/image/default_abstract_uplink_icon
|
||||
/datum/uplink_item/abstract/log_icon()
|
||||
if(!default_abstract_uplink_icon)
|
||||
default_abstract_uplink_icon = image('icons/obj/pda.dmi', "pda-syn")
|
||||
|
||||
return "\icon[default_abstract_uplink_icon]"
|
||||
|
||||
/****************
|
||||
* Announcements *
|
||||
*****************/
|
||||
/datum/uplink_item/abstract/announcements
|
||||
category = /datum/uplink_category/services
|
||||
|
||||
/datum/uplink_item/abstract/announcements/buy(var/obj/item/device/uplink/U, var/mob/user)
|
||||
. = ..()
|
||||
if(.)
|
||||
log_and_message_admins("has triggered a falsified [src]", user)
|
||||
|
||||
/datum/uplink_item/abstract/announcements/fake_centcom
|
||||
item_cost = DEFAULT_TELECRYSTAL_AMOUNT / 2
|
||||
|
||||
/datum/uplink_item/abstract/announcements/fake_centcom/New()
|
||||
..()
|
||||
name = "[command_name()] Update Announcement"
|
||||
desc = "Causes a falsified [command_name()] Update. Triggers immediately after supplying additional data."
|
||||
|
||||
/datum/uplink_item/abstract/announcements/fake_centcom/get_goods(var/obj/item/device/uplink/U, var/loc, var/mob/user, var/list/args)
|
||||
command_announcement.Announce(args.["message"], args.["title"])
|
||||
return 1
|
||||
|
||||
/datum/uplink_item/abstract/announcements/fake_crew_arrival
|
||||
name = "Crew Arrival Announcement/Records"
|
||||
desc = "Creates a fake crew arrival announcement as well as fake crew records, using your current appearance (including held items!) and worn id card. Trigger with care!"
|
||||
item_cost = 4
|
||||
|
||||
/datum/uplink_item/abstract/announcements/fake_crew_arrival/get_goods(var/obj/item/device/uplink/U, var/loc, var/mob/user, var/list/args)
|
||||
if(!user)
|
||||
return 0
|
||||
|
||||
var/obj/item/weapon/card/id/I = user.GetIdCard()
|
||||
var/datum/data/record/random_general_record
|
||||
var/datum/data/record/random_medical_record
|
||||
if(data_core.general.len)
|
||||
random_general_record = pick(data_core.general)
|
||||
random_medical_record = find_medical_record("id", random_general_record.fields["id"])
|
||||
|
||||
var/datum/data/record/general = data_core.CreateGeneralRecord(user)
|
||||
if(I)
|
||||
general.fields["age"] = I.age
|
||||
general.fields["rank"] = I.assignment
|
||||
general.fields["real_rank"] = I.assignment
|
||||
general.fields["name"] = I.registered_name
|
||||
general.fields["sex"] = I.sex
|
||||
else
|
||||
var/mob/living/carbon/human/H
|
||||
if(istype(user,/mob/living/carbon/human))
|
||||
H = user
|
||||
general.fields["age"] = H.age
|
||||
else
|
||||
general.fields["age"] = initial(H.age)
|
||||
var/assignment = GetAssignment(user)
|
||||
general.fields["rank"] = assignment
|
||||
general.fields["real_rank"] = assignment
|
||||
general.fields["name"] = user.real_name
|
||||
general.fields["sex"] = capitalize(user.gender)
|
||||
|
||||
general.fields["species"] = user.get_species()
|
||||
var/datum/data/record/medical = data_core.CreateMedicalRecord(general.fields["name"], general.fields["id"])
|
||||
data_core.CreateSecurityRecord(general.fields["name"], general.fields["id"])
|
||||
|
||||
if(!random_general_record)
|
||||
general.fields["citizenship"] = random_general_record.fields["citizenship"]
|
||||
general.fields["faction"] = random_general_record.fields["faction"]
|
||||
general.fields["fingerprint"] = random_general_record.fields["fingerprint"]
|
||||
general.fields["home_system"] = random_general_record.fields["home_system"]
|
||||
general.fields["religion"] = random_general_record.fields["religion"]
|
||||
if(random_medical_record)
|
||||
medical.fields["b_type"] = random_medical_record.fields["b_type"]
|
||||
medical.fields["b_dna"] = random_medical_record.fields["b_type"]
|
||||
|
||||
if(I)
|
||||
general.fields["fingerprint"] = I.fingerprint_hash
|
||||
medical.fields["b_type"] = I.blood_type
|
||||
medical.fields["b_dna"] = I.dna_hash
|
||||
|
||||
AnnounceArrivalSimple(general.fields["name"], general.fields["rank"])
|
||||
return 1
|
||||
|
||||
/datum/uplink_item/abstract/announcements/fake_ion_storm
|
||||
name = "Ion Storm Announcement"
|
||||
desc = "Interferes with the station's ion sensors. Triggers immediately upon investment."
|
||||
item_cost = 1
|
||||
|
||||
/datum/uplink_item/abstract/announcements/fake_ion_storm/get_goods(var/obj/item/device/uplink/U, var/loc)
|
||||
ion_storm_announcement()
|
||||
return 1
|
||||
|
||||
/datum/uplink_item/abstract/announcements/fake_radiation
|
||||
name = "Radiation Storm Announcement"
|
||||
desc = "Interferes with the station's radiation sensors. Triggers immediately upon investment."
|
||||
item_cost = 3
|
||||
|
||||
/datum/uplink_item/abstract/announcements/fake_radiation/get_goods(var/obj/item/device/uplink/U, var/loc)
|
||||
var/datum/event_meta/EM = new(EVENT_LEVEL_MUNDANE, "Fake Radiation Storm", add_to_queue = 0)
|
||||
new/datum/event/radiation_storm/syndicate(EM)
|
||||
return 1
|
||||
|
||||
|
||||
/****************
|
||||
* Support procs *
|
||||
****************/
|
||||
/proc/get_random_uplink_items(var/obj/item/device/uplink/U, var/remaining_TC, var/loc)
|
||||
var/list/bought_items = list()
|
||||
while(remaining_TC)
|
||||
var/datum/uplink_item/I = default_uplink_selection.get_random_item(remaining_TC, U, bought_items)
|
||||
if(!I)
|
||||
break
|
||||
bought_items += I
|
||||
remaining_TC -= I.cost(remaining_TC)
|
||||
|
||||
return bought_items
|
||||
@@ -27,7 +27,7 @@ var/datum/uplink_random_selection/default_uplink_selection = new/datum/uplink_ra
|
||||
if(!prob(RI.keep_probability))
|
||||
continue
|
||||
var/datum/uplink_item/I = uplink.items_assoc[RI.uplink_item]
|
||||
if(I.cost(telecrystals) > telecrystals)
|
||||
if(I.cost(telecrystals, U) > telecrystals)
|
||||
continue
|
||||
if(bought_items && (I in bought_items) && !prob(RI.reselect_probability))
|
||||
continue
|
||||
|
||||
@@ -417,22 +417,26 @@ the implant may become unstable and either pre-maturely inject the subject or si
|
||||
var/area/t = get_area(M)
|
||||
switch (cause)
|
||||
if("death")
|
||||
var/obj/item/device/radio/headset/a = new /obj/item/device/radio/headset(null)
|
||||
var/obj/item/device/radio/headset/a = new /obj/item/device/radio/headset/heads/captain(null)
|
||||
if(istype(t, /area/syndicate_station) || istype(t, /area/syndicate_mothership) || istype(t, /area/shuttle/syndicate_elite) )
|
||||
//give the syndies a bit of stealth
|
||||
a.autosay("[mobname] has died in Space!", "[mobname]'s Death Alarm")
|
||||
a.autosay("[mobname] has died in Space!", "[mobname]'s Death Alarm", "Security")
|
||||
a.autosay("[mobname] has died in Space!", "[mobname]'s Death Alarm", "Medical")
|
||||
else
|
||||
a.autosay("[mobname] has died in [t.name]!", "[mobname]'s Death Alarm")
|
||||
a.autosay("[mobname] has died in [t.name]!", "[mobname]'s Death Alarm", "Security")
|
||||
a.autosay("[mobname] has died in [t.name]!", "[mobname]'s Death Alarm", "Medical")
|
||||
qdel(a)
|
||||
processing_objects.Remove(src)
|
||||
if ("emp")
|
||||
var/obj/item/device/radio/headset/a = new /obj/item/device/radio/headset(null)
|
||||
var/obj/item/device/radio/headset/a = new /obj/item/device/radio/headset/heads/captain(null)
|
||||
var/name = prob(50) ? t.name : pick(teleportlocs)
|
||||
a.autosay("[mobname] has died in [name]!", "[mobname]'s Death Alarm")
|
||||
a.autosay("[mobname] has died in [name]!", "[mobname]'s Death Alarm", "Security")
|
||||
a.autosay("[mobname] has died in [name]!", "[mobname]'s Death Alarm", "Medical")
|
||||
qdel(a)
|
||||
else
|
||||
var/obj/item/device/radio/headset/a = new /obj/item/device/radio/headset(null)
|
||||
a.autosay("[mobname] has died-zzzzt in-in-in...", "[mobname]'s Death Alarm")
|
||||
var/obj/item/device/radio/headset/a = new /obj/item/device/radio/headset/heads/captain(null)
|
||||
a.autosay("[mobname] has died-zzzzt in-in-in...", "[mobname]'s Death Alarm", "Security")
|
||||
a.autosay("[mobname] has died-zzzzt in-in-in...", "[mobname]'s Death Alarm", "Medical")
|
||||
qdel(a)
|
||||
processing_objects.Remove(src)
|
||||
|
||||
|
||||
@@ -51,31 +51,24 @@
|
||||
new src.foldable(get_turf(src))
|
||||
qdel(src)
|
||||
|
||||
/obj/item/weapon/storage/box/survival/
|
||||
New()
|
||||
..()
|
||||
new /obj/item/clothing/mask/breath( src )
|
||||
new /obj/item/weapon/tank/emergency_oxygen( src )
|
||||
/obj/item/weapon/storage/box/survival/New()
|
||||
..()
|
||||
new /obj/item/clothing/mask/breath(src)
|
||||
new /obj/item/weapon/tank/emergency_oxygen(src)
|
||||
|
||||
/obj/item/weapon/storage/box/engineer/
|
||||
New()
|
||||
..()
|
||||
new /obj/item/clothing/mask/breath( src )
|
||||
new /obj/item/weapon/tank/emergency_oxygen/engi( src )
|
||||
/obj/item/weapon/storage/box/engineer/New()
|
||||
..()
|
||||
new /obj/item/clothing/mask/breath(src)
|
||||
new /obj/item/weapon/tank/emergency_oxygen/engi(src)
|
||||
|
||||
/obj/item/weapon/storage/box/gloves
|
||||
name = "box of latex gloves"
|
||||
desc = "Contains white gloves."
|
||||
icon_state = "latex"
|
||||
|
||||
New()
|
||||
..()
|
||||
new /obj/item/clothing/gloves/latex(src)
|
||||
new /obj/item/clothing/gloves/latex(src)
|
||||
new /obj/item/clothing/gloves/latex(src)
|
||||
new /obj/item/clothing/gloves/latex(src)
|
||||
new /obj/item/clothing/gloves/latex(src)
|
||||
new /obj/item/clothing/gloves/latex(src)
|
||||
/obj/item/weapon/storage/box/gloves/New()
|
||||
..()
|
||||
for(var/i = 1 to 7)
|
||||
new /obj/item/clothing/gloves/latex(src)
|
||||
|
||||
/obj/item/weapon/storage/box/masks
|
||||
@@ -83,75 +76,50 @@
|
||||
desc = "This box contains masks of sterility."
|
||||
icon_state = "sterile"
|
||||
|
||||
New()
|
||||
..()
|
||||
/obj/item/weapon/storage/box/masks/New()
|
||||
..()
|
||||
for(var/i = 1 to 7)
|
||||
new /obj/item/clothing/mask/surgical(src)
|
||||
new /obj/item/clothing/mask/surgical(src)
|
||||
new /obj/item/clothing/mask/surgical(src)
|
||||
new /obj/item/clothing/mask/surgical(src)
|
||||
new /obj/item/clothing/mask/surgical(src)
|
||||
new /obj/item/clothing/mask/surgical(src)
|
||||
new /obj/item/clothing/mask/surgical(src)
|
||||
|
||||
|
||||
/obj/item/weapon/storage/box/syringes
|
||||
name = "box of syringes"
|
||||
desc = "A box full of syringes."
|
||||
icon_state = "syringe"
|
||||
|
||||
New()
|
||||
..()
|
||||
new /obj/item/weapon/reagent_containers/syringe( src )
|
||||
new /obj/item/weapon/reagent_containers/syringe( src )
|
||||
new /obj/item/weapon/reagent_containers/syringe( src )
|
||||
new /obj/item/weapon/reagent_containers/syringe( src )
|
||||
new /obj/item/weapon/reagent_containers/syringe( src )
|
||||
new /obj/item/weapon/reagent_containers/syringe( src )
|
||||
new /obj/item/weapon/reagent_containers/syringe( src )
|
||||
/obj/item/weapon/storage/box/syringes/New()
|
||||
..()
|
||||
for(var/i = 1 to 7)
|
||||
new /obj/item/weapon/reagent_containers/syringe(src)
|
||||
|
||||
/obj/item/weapon/storage/box/syringegun
|
||||
name = "box of syringe gun cartridges"
|
||||
desc = "A box full of compressed gas cartridges."
|
||||
icon_state = "syringe"
|
||||
|
||||
New()
|
||||
..()
|
||||
new /obj/item/weapon/syringe_cartridge( src )
|
||||
new /obj/item/weapon/syringe_cartridge( src )
|
||||
new /obj/item/weapon/syringe_cartridge( src )
|
||||
new /obj/item/weapon/syringe_cartridge( src )
|
||||
new /obj/item/weapon/syringe_cartridge( src )
|
||||
new /obj/item/weapon/syringe_cartridge( src )
|
||||
new /obj/item/weapon/syringe_cartridge( src )
|
||||
|
||||
/obj/item/weapon/storage/box/syringegun/New()
|
||||
..()
|
||||
for(var/i = 1 to 7)
|
||||
new /obj/item/weapon/syringe_cartridge(src)
|
||||
|
||||
/obj/item/weapon/storage/box/beakers
|
||||
name = "box of beakers"
|
||||
icon_state = "beaker"
|
||||
|
||||
New()
|
||||
..()
|
||||
new /obj/item/weapon/reagent_containers/glass/beaker( src )
|
||||
new /obj/item/weapon/reagent_containers/glass/beaker( src )
|
||||
new /obj/item/weapon/reagent_containers/glass/beaker( src )
|
||||
new /obj/item/weapon/reagent_containers/glass/beaker( src )
|
||||
new /obj/item/weapon/reagent_containers/glass/beaker( src )
|
||||
new /obj/item/weapon/reagent_containers/glass/beaker( src )
|
||||
new /obj/item/weapon/reagent_containers/glass/beaker( src )
|
||||
/obj/item/weapon/storage/box/beakers/New()
|
||||
..()
|
||||
for(var/i = 1 to 7)
|
||||
new /obj/item/weapon/reagent_containers/glass/beaker(src)
|
||||
|
||||
/obj/item/weapon/storage/box/injectors
|
||||
name = "box of DNA injectors"
|
||||
desc = "This box contains injectors it seems."
|
||||
|
||||
New()
|
||||
..()
|
||||
new /obj/item/weapon/dnainjector/h2m(src)
|
||||
new /obj/item/weapon/dnainjector/h2m(src)
|
||||
/obj/item/weapon/storage/box/injectors/New()
|
||||
..()
|
||||
for(var/i = 1 to 3)
|
||||
new /obj/item/weapon/dnainjector/h2m(src)
|
||||
for(var/i = 1 to 3)
|
||||
new /obj/item/weapon/dnainjector/m2h(src)
|
||||
new /obj/item/weapon/dnainjector/m2h(src)
|
||||
new /obj/item/weapon/dnainjector/m2h(src)
|
||||
|
||||
|
||||
/obj/item/weapon/storage/box/blanks
|
||||
name = "box of blank shells"
|
||||
@@ -159,14 +127,9 @@
|
||||
icon_state = "blankshot_box"
|
||||
item_state = "syringe_kit"
|
||||
|
||||
New()
|
||||
..()
|
||||
new /obj/item/ammo_casing/shotgun/blank(src)
|
||||
new /obj/item/ammo_casing/shotgun/blank(src)
|
||||
new /obj/item/ammo_casing/shotgun/blank(src)
|
||||
new /obj/item/ammo_casing/shotgun/blank(src)
|
||||
new /obj/item/ammo_casing/shotgun/blank(src)
|
||||
new /obj/item/ammo_casing/shotgun/blank(src)
|
||||
/obj/item/weapon/storage/box/blanks/New()
|
||||
..()
|
||||
for(var/i = 1 to 7)
|
||||
new /obj/item/ammo_casing/shotgun/blank(src)
|
||||
|
||||
/obj/item/weapon/storage/box/beanbags
|
||||
@@ -175,14 +138,9 @@
|
||||
icon_state = "beanshot_box"
|
||||
item_state = "syringe_kit"
|
||||
|
||||
New()
|
||||
..()
|
||||
new /obj/item/ammo_casing/shotgun/beanbag(src)
|
||||
new /obj/item/ammo_casing/shotgun/beanbag(src)
|
||||
new /obj/item/ammo_casing/shotgun/beanbag(src)
|
||||
new /obj/item/ammo_casing/shotgun/beanbag(src)
|
||||
new /obj/item/ammo_casing/shotgun/beanbag(src)
|
||||
new /obj/item/ammo_casing/shotgun/beanbag(src)
|
||||
/obj/item/weapon/storage/box/beanbags/New()
|
||||
..()
|
||||
for(var/i = 1 to 7)
|
||||
new /obj/item/ammo_casing/shotgun/beanbag(src)
|
||||
|
||||
/obj/item/weapon/storage/box/shotgunammo
|
||||
@@ -191,14 +149,9 @@
|
||||
icon_state = "lethalshellshot_box"
|
||||
item_state = "syringe_kit"
|
||||
|
||||
New()
|
||||
..()
|
||||
new /obj/item/ammo_casing/shotgun(src)
|
||||
new /obj/item/ammo_casing/shotgun(src)
|
||||
new /obj/item/ammo_casing/shotgun(src)
|
||||
new /obj/item/ammo_casing/shotgun(src)
|
||||
new /obj/item/ammo_casing/shotgun(src)
|
||||
new /obj/item/ammo_casing/shotgun(src)
|
||||
/obj/item/weapon/storage/box/shotgunammo/New()
|
||||
..()
|
||||
for(var/i = 1 to 7)
|
||||
new /obj/item/ammo_casing/shotgun(src)
|
||||
|
||||
/obj/item/weapon/storage/box/shotgunshells
|
||||
@@ -207,14 +160,9 @@
|
||||
icon_state = "lethalslug_box"
|
||||
item_state = "syringe_kit"
|
||||
|
||||
New()
|
||||
..()
|
||||
new /obj/item/ammo_casing/shotgun/pellet(src)
|
||||
new /obj/item/ammo_casing/shotgun/pellet(src)
|
||||
new /obj/item/ammo_casing/shotgun/pellet(src)
|
||||
new /obj/item/ammo_casing/shotgun/pellet(src)
|
||||
new /obj/item/ammo_casing/shotgun/pellet(src)
|
||||
new /obj/item/ammo_casing/shotgun/pellet(src)
|
||||
/obj/item/weapon/storage/box/shotgunshells/New()
|
||||
..()
|
||||
for(var/i = 1 to 7)
|
||||
new /obj/item/ammo_casing/shotgun/pellet(src)
|
||||
|
||||
/obj/item/weapon/storage/box/flashshells
|
||||
@@ -223,14 +171,9 @@
|
||||
icon_state = "illumshot_box"
|
||||
item_state = "syringe_kit"
|
||||
|
||||
New()
|
||||
..()
|
||||
new /obj/item/ammo_casing/shotgun/flash(src)
|
||||
new /obj/item/ammo_casing/shotgun/flash(src)
|
||||
new /obj/item/ammo_casing/shotgun/flash(src)
|
||||
new /obj/item/ammo_casing/shotgun/flash(src)
|
||||
new /obj/item/ammo_casing/shotgun/flash(src)
|
||||
new /obj/item/ammo_casing/shotgun/flash(src)
|
||||
/obj/item/weapon/storage/box/flashshells/New()
|
||||
..()
|
||||
for(var/i = 1 to 7)
|
||||
new /obj/item/ammo_casing/shotgun/flash(src)
|
||||
|
||||
/obj/item/weapon/storage/box/stunshells
|
||||
@@ -239,14 +182,9 @@
|
||||
icon_state = "stunshot_box"
|
||||
item_state = "syringe_kit"
|
||||
|
||||
New()
|
||||
..()
|
||||
new /obj/item/ammo_casing/shotgun/stunshell(src)
|
||||
new /obj/item/ammo_casing/shotgun/stunshell(src)
|
||||
new /obj/item/ammo_casing/shotgun/stunshell(src)
|
||||
new /obj/item/ammo_casing/shotgun/stunshell(src)
|
||||
new /obj/item/ammo_casing/shotgun/stunshell(src)
|
||||
new /obj/item/ammo_casing/shotgun/stunshell(src)
|
||||
/obj/item/weapon/storage/box/stunshells/New()
|
||||
..()
|
||||
for(var/i = 1 to 7)
|
||||
new /obj/item/ammo_casing/shotgun/stunshell(src)
|
||||
|
||||
/obj/item/weapon/storage/box/practiceshells
|
||||
@@ -255,28 +193,18 @@
|
||||
icon_state = "blankshot_box"
|
||||
item_state = "syringe_kit"
|
||||
|
||||
New()
|
||||
..()
|
||||
new /obj/item/ammo_casing/shotgun/practice(src)
|
||||
new /obj/item/ammo_casing/shotgun/practice(src)
|
||||
new /obj/item/ammo_casing/shotgun/practice(src)
|
||||
new /obj/item/ammo_casing/shotgun/practice(src)
|
||||
new /obj/item/ammo_casing/shotgun/practice(src)
|
||||
new /obj/item/ammo_casing/shotgun/practice(src)
|
||||
/obj/item/weapon/storage/box/practiceshells/New()
|
||||
..()
|
||||
for(var/i = 1 to 7)
|
||||
new /obj/item/ammo_casing/shotgun/practice(src)
|
||||
|
||||
/obj/item/weapon/storage/box/sniperammo
|
||||
name = "box of 14.5mm shells"
|
||||
desc = "It has a picture of a gun and several warning symbols on the front.<br>WARNING: Live ammunition. Misuse may result in serious injury or death."
|
||||
|
||||
New()
|
||||
..()
|
||||
new /obj/item/ammo_casing/a145(src)
|
||||
new /obj/item/ammo_casing/a145(src)
|
||||
new /obj/item/ammo_casing/a145(src)
|
||||
new /obj/item/ammo_casing/a145(src)
|
||||
new /obj/item/ammo_casing/a145(src)
|
||||
new /obj/item/ammo_casing/a145(src)
|
||||
/obj/item/weapon/storage/box/sniperammo/New()
|
||||
..()
|
||||
for(var/i = 1 to 7)
|
||||
new /obj/item/ammo_casing/a145(src)
|
||||
|
||||
/obj/item/weapon/storage/box/flashbangs
|
||||
@@ -284,14 +212,9 @@
|
||||
desc = "<B>WARNING: These devices are extremely dangerous and can cause blindness or deafness in repeated use.</B>"
|
||||
icon_state = "flashbang"
|
||||
|
||||
New()
|
||||
..()
|
||||
new /obj/item/weapon/grenade/flashbang(src)
|
||||
new /obj/item/weapon/grenade/flashbang(src)
|
||||
new /obj/item/weapon/grenade/flashbang(src)
|
||||
new /obj/item/weapon/grenade/flashbang(src)
|
||||
new /obj/item/weapon/grenade/flashbang(src)
|
||||
new /obj/item/weapon/grenade/flashbang(src)
|
||||
/obj/item/weapon/storage/box/flashbangs/New()
|
||||
..()
|
||||
for(var/i = 1 to 7)
|
||||
new /obj/item/weapon/grenade/flashbang(src)
|
||||
|
||||
/obj/item/weapon/storage/box/emps
|
||||
@@ -299,41 +222,29 @@
|
||||
desc = "A box containing 5 military grade EMP grenades.<br> WARNING: Do not use near unshielded electronics or biomechanical augmentations, death or permanent paralysis may occur."
|
||||
icon_state = "emp"
|
||||
|
||||
New()
|
||||
..()
|
||||
new /obj/item/weapon/grenade/empgrenade(src)
|
||||
new /obj/item/weapon/grenade/empgrenade(src)
|
||||
new /obj/item/weapon/grenade/empgrenade(src)
|
||||
new /obj/item/weapon/grenade/empgrenade(src)
|
||||
new /obj/item/weapon/grenade/empgrenade(src)
|
||||
/obj/item/weapon/storage/box/emps/New()
|
||||
..()
|
||||
for(var/i = 1 to 5)
|
||||
new /obj/item/weapon/grenade/empgrenade(src)
|
||||
|
||||
/obj/item/weapon/storage/box/empslite
|
||||
name = "box of low yield emp grenades"
|
||||
desc = "A box containing 5 low yield EMP grenades.<br> WARNING: Do not use near unshielded electronics or biomechanical augmentations, death or permanent paralysis may occur."
|
||||
icon_state = "emp"
|
||||
|
||||
New()
|
||||
..()
|
||||
new /obj/item/weapon/grenade/empgrenade/low_yield(src)
|
||||
new /obj/item/weapon/grenade/empgrenade/low_yield(src)
|
||||
new /obj/item/weapon/grenade/empgrenade/low_yield(src)
|
||||
new /obj/item/weapon/grenade/empgrenade/low_yield(src)
|
||||
/obj/item/weapon/storage/box/empslite/New()
|
||||
..()
|
||||
for(var/i = 1 to 5)
|
||||
new /obj/item/weapon/grenade/empgrenade/low_yield(src)
|
||||
|
||||
/obj/item/weapon/storage/box/smokes
|
||||
name = "box of smoke bombs"
|
||||
desc = "A box containing 5 smoke bombs."
|
||||
desc = "A box containing 7 smoke bombs."
|
||||
icon_state = "flashbang"
|
||||
|
||||
|
||||
/obj/item/weapon/storage/box/smokes/New()
|
||||
..()
|
||||
new /obj/item/weapon/grenade/smokebomb(src)
|
||||
new /obj/item/weapon/grenade/smokebomb(src)
|
||||
new /obj/item/weapon/grenade/smokebomb(src)
|
||||
new /obj/item/weapon/grenade/smokebomb(src)
|
||||
new /obj/item/weapon/grenade/smokebomb(src)
|
||||
new /obj/item/weapon/grenade/smokebomb(src)
|
||||
..()
|
||||
for(var/i = 1 to 7)
|
||||
new /obj/item/weapon/grenade/smokebomb(src)
|
||||
|
||||
/obj/item/weapon/storage/box/anti_photons
|
||||
@@ -342,11 +253,8 @@
|
||||
icon_state = "flashbang"
|
||||
|
||||
/obj/item/weapon/storage/box/anti_photons/New()
|
||||
..()
|
||||
new /obj/item/weapon/grenade/anti_photon(src)
|
||||
new /obj/item/weapon/grenade/anti_photon(src)
|
||||
new /obj/item/weapon/grenade/anti_photon(src)
|
||||
new /obj/item/weapon/grenade/anti_photon(src)
|
||||
..()
|
||||
for(var/i = 1 to 5)
|
||||
new /obj/item/weapon/grenade/anti_photon(src)
|
||||
|
||||
/obj/item/weapon/storage/box/frags
|
||||
@@ -354,73 +262,63 @@
|
||||
desc = "A box containing 5 military grade fragmentation grenades.<br> WARNING: These devices are extremely dangerous and can cause limb loss or death in repeated use."
|
||||
icon_state = "frag"
|
||||
|
||||
/obj/item/weapon/storage/box/frags/New()
|
||||
..()
|
||||
for(var/i = 1 to 5)
|
||||
new /obj/item/weapon/grenade/explosive(src)
|
||||
|
||||
New()
|
||||
..()
|
||||
new /obj/item/weapon/grenade/explosive(src)
|
||||
new /obj/item/weapon/grenade/explosive(src)
|
||||
new /obj/item/weapon/grenade/explosive(src)
|
||||
new /obj/item/weapon/grenade/explosive(src)
|
||||
new /obj/item/weapon/grenade/explosive(src)
|
||||
/obj/item/weapon/storage/box/metalfoam
|
||||
name = "box of metal foam grenades."
|
||||
desc = "A box containing 7 metal foam grenades."
|
||||
icon_state = "flashbang"
|
||||
|
||||
/obj/item/weapon/storage/box/metalfoam/New()
|
||||
..()
|
||||
for(var/i = 1 to 7)
|
||||
new /obj/item/weapon/grenade/chem_grenade/metalfoam
|
||||
|
||||
/obj/item/weapon/storage/box/trackimp
|
||||
name = "boxed tracking implant kit"
|
||||
desc = "Box full of scum-bag tracking utensils."
|
||||
icon_state = "implant"
|
||||
|
||||
New()
|
||||
..()
|
||||
/obj/item/weapon/storage/box/trackimp/New()
|
||||
..()
|
||||
for(var/i = 1 to 4)
|
||||
new /obj/item/weapon/implantcase/tracking(src)
|
||||
new /obj/item/weapon/implantcase/tracking(src)
|
||||
new /obj/item/weapon/implantcase/tracking(src)
|
||||
new /obj/item/weapon/implantcase/tracking(src)
|
||||
new /obj/item/weapon/implanter(src)
|
||||
new /obj/item/weapon/implantpad(src)
|
||||
new /obj/item/weapon/locator(src)
|
||||
new /obj/item/weapon/implanter(src)
|
||||
new /obj/item/weapon/implantpad(src)
|
||||
new /obj/item/weapon/locator(src)
|
||||
|
||||
/obj/item/weapon/storage/box/chemimp
|
||||
name = "boxed chemical implant kit"
|
||||
desc = "Box of stuff used to implant chemicals."
|
||||
icon_state = "implant"
|
||||
|
||||
New()
|
||||
..()
|
||||
/obj/item/weapon/storage/box/chemimp/New()
|
||||
..()
|
||||
for(var/i = 1 to 5)
|
||||
new /obj/item/weapon/implantcase/chem(src)
|
||||
new /obj/item/weapon/implantcase/chem(src)
|
||||
new /obj/item/weapon/implantcase/chem(src)
|
||||
new /obj/item/weapon/implantcase/chem(src)
|
||||
new /obj/item/weapon/implantcase/chem(src)
|
||||
new /obj/item/weapon/implanter(src)
|
||||
new /obj/item/weapon/implantpad(src)
|
||||
|
||||
|
||||
new /obj/item/weapon/implanter(src)
|
||||
new /obj/item/weapon/implantpad(src)
|
||||
|
||||
/obj/item/weapon/storage/box/rxglasses
|
||||
name = "box of prescription glasses"
|
||||
desc = "This box contains nerd glasses."
|
||||
icon_state = "glasses"
|
||||
|
||||
New()
|
||||
..()
|
||||
new /obj/item/clothing/glasses/regular(src)
|
||||
new /obj/item/clothing/glasses/regular(src)
|
||||
new /obj/item/clothing/glasses/regular(src)
|
||||
new /obj/item/clothing/glasses/regular(src)
|
||||
new /obj/item/clothing/glasses/regular(src)
|
||||
new /obj/item/clothing/glasses/regular(src)
|
||||
/obj/item/weapon/storage/box/rxglasses/New()
|
||||
..()
|
||||
for(var/i = 1 to 7)
|
||||
new /obj/item/clothing/glasses/regular(src)
|
||||
|
||||
/obj/item/weapon/storage/box/drinkingglasses
|
||||
name = "box of drinking glasses"
|
||||
desc = "It has a picture of drinking glasses on it."
|
||||
|
||||
New()
|
||||
..()
|
||||
new /obj/item/weapon/reagent_containers/food/drinks/drinkingglass(src)
|
||||
new /obj/item/weapon/reagent_containers/food/drinks/drinkingglass(src)
|
||||
new /obj/item/weapon/reagent_containers/food/drinks/drinkingglass(src)
|
||||
new /obj/item/weapon/reagent_containers/food/drinks/drinkingglass(src)
|
||||
new /obj/item/weapon/reagent_containers/food/drinks/drinkingglass(src)
|
||||
/obj/item/weapon/storage/box/drinkingglasses/New()
|
||||
..()
|
||||
for(var/i = 1 to 7)
|
||||
new /obj/item/weapon/reagent_containers/food/drinks/drinkingglass(src)
|
||||
|
||||
/obj/item/weapon/storage/box/cdeathalarm_kit
|
||||
@@ -429,57 +327,38 @@
|
||||
icon_state = "implant"
|
||||
item_state = "syringe_kit"
|
||||
|
||||
New()
|
||||
..()
|
||||
new /obj/item/weapon/implanter(src)
|
||||
new /obj/item/weapon/implantcase/death_alarm(src)
|
||||
new /obj/item/weapon/implantcase/death_alarm(src)
|
||||
new /obj/item/weapon/implantcase/death_alarm(src)
|
||||
new /obj/item/weapon/implantcase/death_alarm(src)
|
||||
new /obj/item/weapon/implantcase/death_alarm(src)
|
||||
/obj/item/weapon/storage/box/cdeathalarm_kit/New()
|
||||
..()
|
||||
for(var/i = 1 to 7)
|
||||
new /obj/item/weapon/implantcase/death_alarm(src)
|
||||
new /obj/item/weapon/implanter(src)
|
||||
|
||||
/obj/item/weapon/storage/box/condimentbottles
|
||||
name = "box of condiment bottles"
|
||||
desc = "It has a large ketchup smear on it."
|
||||
|
||||
New()
|
||||
..()
|
||||
/obj/item/weapon/storage/box/condimentbottles/New()
|
||||
..()
|
||||
for(var/i = 1 to 7)
|
||||
new /obj/item/weapon/reagent_containers/food/condiment(src)
|
||||
new /obj/item/weapon/reagent_containers/food/condiment(src)
|
||||
new /obj/item/weapon/reagent_containers/food/condiment(src)
|
||||
new /obj/item/weapon/reagent_containers/food/condiment(src)
|
||||
new /obj/item/weapon/reagent_containers/food/condiment(src)
|
||||
new /obj/item/weapon/reagent_containers/food/condiment(src)
|
||||
|
||||
|
||||
|
||||
/obj/item/weapon/storage/box/cups
|
||||
name = "box of paper cups"
|
||||
desc = "It has pictures of paper cups on the front."
|
||||
New()
|
||||
..()
|
||||
new /obj/item/weapon/reagent_containers/food/drinks/sillycup( src )
|
||||
new /obj/item/weapon/reagent_containers/food/drinks/sillycup( src )
|
||||
new /obj/item/weapon/reagent_containers/food/drinks/sillycup( src )
|
||||
new /obj/item/weapon/reagent_containers/food/drinks/sillycup( src )
|
||||
new /obj/item/weapon/reagent_containers/food/drinks/sillycup( src )
|
||||
new /obj/item/weapon/reagent_containers/food/drinks/sillycup( src )
|
||||
new /obj/item/weapon/reagent_containers/food/drinks/sillycup( src )
|
||||
|
||||
/obj/item/weapon/storage/box/cups/New()
|
||||
..()
|
||||
for(var/i = 1 to 7)
|
||||
new /obj/item/weapon/reagent_containers/food/drinks/sillycup(src)
|
||||
|
||||
/obj/item/weapon/storage/box/donkpockets
|
||||
name = "box of donk-pockets"
|
||||
desc = "<B>Instructions:</B> <I>Heat in microwave. Product will cool if not eaten within seven minutes.</I>"
|
||||
icon_state = "donk_kit"
|
||||
|
||||
New()
|
||||
..()
|
||||
new /obj/item/weapon/reagent_containers/food/snacks/donkpocket(src)
|
||||
new /obj/item/weapon/reagent_containers/food/snacks/donkpocket(src)
|
||||
new /obj/item/weapon/reagent_containers/food/snacks/donkpocket(src)
|
||||
new /obj/item/weapon/reagent_containers/food/snacks/donkpocket(src)
|
||||
new /obj/item/weapon/reagent_containers/food/snacks/donkpocket(src)
|
||||
/obj/item/weapon/storage/box/donkpockets/New()
|
||||
..()
|
||||
for(var/i = 1 to 7)
|
||||
new /obj/item/weapon/reagent_containers/food/snacks/donkpocket(src)
|
||||
|
||||
/obj/item/weapon/storage/box/sinpockets
|
||||
@@ -487,13 +366,9 @@
|
||||
desc = "<B>Instructions:</B> <I>Crush bottom of package to initiate chemical heating. Wait for 20 seconds before consumption. Product will cool if not eaten within seven minutes.</I>"
|
||||
icon_state = "donk_kit"
|
||||
|
||||
New()
|
||||
..()
|
||||
new /obj/item/weapon/reagent_containers/food/snacks/donkpocket/sinpocket(src)
|
||||
new /obj/item/weapon/reagent_containers/food/snacks/donkpocket/sinpocket(src)
|
||||
new /obj/item/weapon/reagent_containers/food/snacks/donkpocket/sinpocket(src)
|
||||
new /obj/item/weapon/reagent_containers/food/snacks/donkpocket/sinpocket(src)
|
||||
new /obj/item/weapon/reagent_containers/food/snacks/donkpocket/sinpocket(src)
|
||||
/obj/item/weapon/storage/box/sinpockets/New()
|
||||
..()
|
||||
for(var/i = 1 to 7)
|
||||
new /obj/item/weapon/reagent_containers/food/snacks/donkpocket/sinpocket(src)
|
||||
|
||||
/obj/item/weapon/storage/box/monkeycubes
|
||||
@@ -502,112 +377,88 @@
|
||||
icon = 'icons/obj/food.dmi'
|
||||
icon_state = "monkeycubebox"
|
||||
can_hold = list(/obj/item/weapon/reagent_containers/food/snacks/monkeycube)
|
||||
New()
|
||||
..()
|
||||
if(src.type == /obj/item/weapon/storage/box/monkeycubes)
|
||||
for(var/i = 1 to 5)
|
||||
new /obj/item/weapon/reagent_containers/food/snacks/monkeycube/wrapped(src)
|
||||
|
||||
/obj/item/weapon/storage/box/monkeycubes/New()
|
||||
..()
|
||||
if(src.type == /obj/item/weapon/storage/box/monkeycubes)
|
||||
for(var/i = 1 to 4)
|
||||
new /obj/item/weapon/reagent_containers/food/snacks/monkeycube/wrapped(src)
|
||||
|
||||
/obj/item/weapon/storage/box/monkeycubes/farwacubes
|
||||
name = "farwa cube box"
|
||||
desc = "Drymate brand farwa cubes, shipped from Ahdomai. Just add water!"
|
||||
New()
|
||||
..()
|
||||
for(var/i = 1 to 5)
|
||||
new /obj/item/weapon/reagent_containers/food/snacks/monkeycube/wrapped/farwacube(src)
|
||||
|
||||
/obj/item/weapon/storage/box/monkeycubes/farwacubes/New()
|
||||
..()
|
||||
for(var/i = 1 to 4)
|
||||
new /obj/item/weapon/reagent_containers/food/snacks/monkeycube/wrapped/farwacube(src)
|
||||
|
||||
/obj/item/weapon/storage/box/monkeycubes/stokcubes
|
||||
name = "stok cube box"
|
||||
desc = "Drymate brand stok cubes, shipped from Moghes. Just add water!"
|
||||
New()
|
||||
..()
|
||||
for(var/i = 1 to 5)
|
||||
new /obj/item/weapon/reagent_containers/food/snacks/monkeycube/wrapped/stokcube(src)
|
||||
|
||||
/obj/item/weapon/storage/box/monkeycubes/stokcubes/New()
|
||||
..()
|
||||
for(var/i = 1 to 4)
|
||||
new /obj/item/weapon/reagent_containers/food/snacks/monkeycube/wrapped/stokcube(src)
|
||||
|
||||
/obj/item/weapon/storage/box/monkeycubes/neaeracubes
|
||||
name = "neaera cube box"
|
||||
desc = "Drymate brand neaera cubes, shipped from Jargon 4. Just add water!"
|
||||
New()
|
||||
..()
|
||||
for(var/i = 1 to 5)
|
||||
new /obj/item/weapon/reagent_containers/food/snacks/monkeycube/wrapped/neaeracube(src)
|
||||
|
||||
/obj/item/weapon/storage/box/monkeycubes/neaeracubes/New()
|
||||
..()
|
||||
for(var/i = 1 to 4)
|
||||
new /obj/item/weapon/reagent_containers/food/snacks/monkeycube/wrapped/neaeracube(src)
|
||||
|
||||
/obj/item/weapon/storage/box/ids
|
||||
name = "box of spare IDs"
|
||||
desc = "Has so many empty IDs."
|
||||
icon_state = "id"
|
||||
|
||||
New()
|
||||
..()
|
||||
/obj/item/weapon/storage/box/ids/New()
|
||||
..()
|
||||
for(var/i = 1 to 7)
|
||||
new /obj/item/weapon/card/id(src)
|
||||
new /obj/item/weapon/card/id(src)
|
||||
new /obj/item/weapon/card/id(src)
|
||||
new /obj/item/weapon/card/id(src)
|
||||
new /obj/item/weapon/card/id(src)
|
||||
new /obj/item/weapon/card/id(src)
|
||||
new /obj/item/weapon/card/id(src)
|
||||
|
||||
|
||||
/obj/item/weapon/storage/box/seccarts
|
||||
name = "box of spare R.O.B.U.S.T. Cartridges"
|
||||
desc = "A box full of R.O.B.U.S.T. Cartridges, used by Security."
|
||||
icon_state = "pda"
|
||||
|
||||
New()
|
||||
..()
|
||||
/obj/item/weapon/storage/box/seccarts/New()
|
||||
..()
|
||||
for(var/i = 1 to 7)
|
||||
new /obj/item/weapon/cartridge/security(src)
|
||||
new /obj/item/weapon/cartridge/security(src)
|
||||
new /obj/item/weapon/cartridge/security(src)
|
||||
new /obj/item/weapon/cartridge/security(src)
|
||||
new /obj/item/weapon/cartridge/security(src)
|
||||
new /obj/item/weapon/cartridge/security(src)
|
||||
new /obj/item/weapon/cartridge/security(src)
|
||||
|
||||
|
||||
/obj/item/weapon/storage/box/handcuffs
|
||||
name = "box of spare handcuffs"
|
||||
desc = "A box full of handcuffs."
|
||||
icon_state = "handcuff"
|
||||
|
||||
New()
|
||||
..()
|
||||
/obj/item/weapon/storage/box/handcuffs/New()
|
||||
..()
|
||||
for(var/i = 1 to 7)
|
||||
new /obj/item/weapon/handcuffs(src)
|
||||
new /obj/item/weapon/handcuffs(src)
|
||||
new /obj/item/weapon/handcuffs(src)
|
||||
new /obj/item/weapon/handcuffs(src)
|
||||
new /obj/item/weapon/handcuffs(src)
|
||||
new /obj/item/weapon/handcuffs(src)
|
||||
new /obj/item/weapon/handcuffs(src)
|
||||
|
||||
|
||||
/obj/item/weapon/storage/box/mousetraps
|
||||
name = "box of Pest-B-Gon mousetraps"
|
||||
desc = "<B><FONT color='red'>WARNING:</FONT></B> <I>Keep out of reach of children</I>."
|
||||
icon_state = "mousetraps"
|
||||
|
||||
New()
|
||||
..()
|
||||
new /obj/item/device/assembly/mousetrap( src )
|
||||
new /obj/item/device/assembly/mousetrap( src )
|
||||
new /obj/item/device/assembly/mousetrap( src )
|
||||
new /obj/item/device/assembly/mousetrap( src )
|
||||
new /obj/item/device/assembly/mousetrap( src )
|
||||
new /obj/item/device/assembly/mousetrap( src )
|
||||
/obj/item/weapon/storage/box/mousetraps/New()
|
||||
..()
|
||||
for(var/i = 1 to 7)
|
||||
new /obj/item/device/assembly/mousetrap(src)
|
||||
|
||||
/obj/item/weapon/storage/box/pillbottles
|
||||
name = "box of pill bottles"
|
||||
desc = "It has pictures of pill bottles on its front."
|
||||
|
||||
New()
|
||||
..()
|
||||
new /obj/item/weapon/storage/pill_bottle( src )
|
||||
new /obj/item/weapon/storage/pill_bottle( src )
|
||||
new /obj/item/weapon/storage/pill_bottle( src )
|
||||
new /obj/item/weapon/storage/pill_bottle( src )
|
||||
new /obj/item/weapon/storage/pill_bottle( src )
|
||||
new /obj/item/weapon/storage/pill_bottle( src )
|
||||
new /obj/item/weapon/storage/pill_bottle( src )
|
||||
|
||||
/obj/item/weapon/storage/box/pillbottles/New()
|
||||
..()
|
||||
for(var/i = 1 to 7)
|
||||
new /obj/item/weapon/storage/pill_bottle(src)
|
||||
|
||||
/obj/item/weapon/storage/box/snappops
|
||||
name = "snap pop box"
|
||||
@@ -615,10 +466,11 @@
|
||||
icon = 'icons/obj/toy.dmi'
|
||||
icon_state = "spbox"
|
||||
can_hold = list(/obj/item/toy/snappop)
|
||||
New()
|
||||
..()
|
||||
for(var/i = 1 to 8)
|
||||
new /obj/item/toy/snappop(src)
|
||||
|
||||
/obj/item/weapon/storage/box/snappops/New()
|
||||
..()
|
||||
for(var/i = 1 to 8)
|
||||
new /obj/item/toy/snappop(src)
|
||||
|
||||
/obj/item/weapon/storage/box/matches
|
||||
name = "matchbox"
|
||||
@@ -630,28 +482,29 @@
|
||||
slot_flags = SLOT_BELT
|
||||
can_hold = list(/obj/item/weapon/flame/match)
|
||||
|
||||
New()
|
||||
..()
|
||||
for(var/i=1 to 10)
|
||||
new /obj/item/weapon/flame/match(src)
|
||||
/obj/item/weapon/storage/box/matches/New()
|
||||
..()
|
||||
for(var/i=1 to 10)
|
||||
new /obj/item/weapon/flame/match(src)
|
||||
|
||||
attackby(obj/item/weapon/flame/match/W as obj, mob/user as mob)
|
||||
if(istype(W) && !W.lit && !W.burnt)
|
||||
W.lit = 1
|
||||
W.damtype = "burn"
|
||||
W.icon_state = "match_lit"
|
||||
processing_objects.Add(W)
|
||||
W.update_icon()
|
||||
return
|
||||
/obj/item/weapon/storage/box/matches/attackby(obj/item/weapon/flame/match/W as obj, mob/user as mob)
|
||||
if(istype(W) && !W.lit && !W.burnt)
|
||||
W.lit = 1
|
||||
W.damtype = "burn"
|
||||
W.icon_state = "match_lit"
|
||||
processing_objects.Add(W)
|
||||
W.update_icon()
|
||||
return
|
||||
|
||||
/obj/item/weapon/storage/box/autoinjectors
|
||||
name = "box of injectors"
|
||||
desc = "Contains autoinjectors."
|
||||
icon_state = "syringe"
|
||||
New()
|
||||
..()
|
||||
for (var/i = 1 to 7)
|
||||
new /obj/item/weapon/reagent_containers/hypospray/autoinjector(src)
|
||||
|
||||
/obj/item/weapon/storage/box/autoinjectors/New()
|
||||
..()
|
||||
for (var/i = 1 to 7)
|
||||
new /obj/item/weapon/reagent_containers/hypospray/autoinjector(src)
|
||||
|
||||
/obj/item/weapon/storage/box/lights
|
||||
name = "box of replacement bulbs"
|
||||
@@ -666,7 +519,7 @@
|
||||
|
||||
/obj/item/weapon/storage/box/lights/bulbs/New()
|
||||
..()
|
||||
for(var/i = 0; i < 21; i++)
|
||||
for(var/i = 1 to 24)
|
||||
new /obj/item/weapon/light/bulb(src)
|
||||
|
||||
/obj/item/weapon/storage/box/lights/tubes
|
||||
@@ -675,7 +528,7 @@
|
||||
|
||||
/obj/item/weapon/storage/box/lights/tubes/New()
|
||||
..()
|
||||
for(var/i = 0; i < 21; i++)
|
||||
for(var/i = 1 to 24)
|
||||
new /obj/item/weapon/light/tube(src)
|
||||
|
||||
/obj/item/weapon/storage/box/lights/mixed
|
||||
@@ -684,9 +537,9 @@
|
||||
|
||||
/obj/item/weapon/storage/box/lights/mixed/New()
|
||||
..()
|
||||
for(var/i = 0; i < 14; i++)
|
||||
for(var/i = 1 to 16)
|
||||
new /obj/item/weapon/light/tube(src)
|
||||
for(var/i = 0; i < 7; i++)
|
||||
for(var/i = 1 to 8)
|
||||
new /obj/item/weapon/light/bulb(src)
|
||||
|
||||
/obj/item/weapon/storage/box/freezer
|
||||
@@ -701,3 +554,20 @@
|
||||
max_storage_space = 21
|
||||
use_to_pickup = 1 // for picking up broken bulbs, not that most people will try
|
||||
|
||||
/obj/item/weapon/storage/box/ambrosia
|
||||
name = "ambrosia seeds box"
|
||||
desc = "Contains the seeds you need to get a little high."
|
||||
|
||||
/obj/item/weapon/storage/box/ambrosia/New()
|
||||
..()
|
||||
for(var/i = 1 to 7)
|
||||
new /obj/item/seeds/ambrosiavulgarisseed(src)
|
||||
|
||||
/obj/item/weapon/storage/box/ambrosiadeus
|
||||
name = "ambrosia deus seeds box"
|
||||
desc = "Contains the seeds you need to get a proper healthy high."
|
||||
|
||||
/obj/item/weapon/storage/box/ambrosiadeus/New()
|
||||
..()
|
||||
for(var/i = 1 to 7)
|
||||
new /obj/item/seeds/ambrosiadeusseed(src)
|
||||
@@ -45,7 +45,6 @@
|
||||
..()
|
||||
|
||||
/obj/item/weapon/storage/MouseDrop(obj/over_object as obj)
|
||||
|
||||
if(!canremove)
|
||||
return
|
||||
|
||||
@@ -69,7 +68,7 @@
|
||||
if (( usr.restrained() ) || ( usr.stat ))
|
||||
return
|
||||
|
||||
if ((src.loc == usr) && !usr.unEquip(src))
|
||||
if ((src.loc == usr) && !(istype(over_object, /obj/screen)) && !usr.unEquip(src))
|
||||
return
|
||||
|
||||
switch(over_object.name)
|
||||
|
||||
@@ -282,8 +282,7 @@
|
||||
else
|
||||
path = text2path("/obj/machinery/door/airlock[airlock_type]")
|
||||
|
||||
var/obj/machinery/door/new_airlock = new path(src.loc, src)
|
||||
new_airlock.dir = src.dir
|
||||
new path(src.loc, src)
|
||||
qdel(src)
|
||||
else
|
||||
..()
|
||||
|
||||
@@ -105,19 +105,21 @@ var/list/gear_datums = list()
|
||||
firstcat = 0
|
||||
else
|
||||
. += " |"
|
||||
|
||||
var/datum/loadout_category/LC = loadout_categories[category]
|
||||
var/category_cost = 0
|
||||
for(var/gear in LC.gear)
|
||||
if(gear in pref.gear)
|
||||
var/datum/gear/G = LC.gear[gear]
|
||||
category_cost += G.cost
|
||||
|
||||
if(category == current_tab)
|
||||
. += " <span class='linkOn'>[category]</span> "
|
||||
. += " <span class='linkOn'>[category] - [category_cost]</span> "
|
||||
else
|
||||
var/datum/loadout_category/LC = loadout_categories[category]
|
||||
var/make_orange = FALSE
|
||||
for(var/thing in LC.gear)
|
||||
if(thing in pref.gear)
|
||||
make_orange = TRUE
|
||||
break
|
||||
if(make_orange)
|
||||
. += " <a href='?src=\ref[src];select_category=[category]'><font color = '#E67300'>[category]</font></a> "
|
||||
if(category_cost)
|
||||
. += " <a href='?src=\ref[src];select_category=[category]'><font color = '#E67300'>[category] - [category_cost]</font></a> "
|
||||
else
|
||||
. += " <a href='?src=\ref[src];select_category=[category]'>[category]</a> "
|
||||
. += " <a href='?src=\ref[src];select_category=[category]'>[category] - 0</a> "
|
||||
. += "</b></center></td></tr>"
|
||||
|
||||
var/datum/loadout_category/LC = loadout_categories[current_tab]
|
||||
|
||||
@@ -244,3 +244,15 @@
|
||||
display_name = "winter coat, mining"
|
||||
path = /obj/item/clothing/suit/storage/hooded/wintercoat/miner
|
||||
allowed_roles = list("Shaft Miner")
|
||||
|
||||
/datum/gear/suit/varsity
|
||||
display_name = "varsity jacket selection"
|
||||
path = /obj/item/clothing/suit/varsity
|
||||
|
||||
/datum/gear/suit/varsity/New()
|
||||
..()
|
||||
var/list/varsities = list()
|
||||
for(var/varsity_style in typesof(/obj/item/clothing/suit/varsity))
|
||||
var/obj/item/clothing/suit/varsity/varsity = varsity_style
|
||||
varsities[initial(varsity.name)] = varsity
|
||||
gear_tweaks += new/datum/gear_tweak/path(sortAssoc(varsities))
|
||||
@@ -656,3 +656,29 @@
|
||||
name = "mining winter coat"
|
||||
icon_state = "coatminer"
|
||||
armor = list(melee = 10, bullet = 0, laser = 0, energy = 0, bomb = 0, bio = 0, rad = 0)
|
||||
|
||||
/obj/item/clothing/suit/varsity
|
||||
name = "black varsity jacket"
|
||||
desc = "A favorite of jocks everywhere from Sol to Nyx."
|
||||
icon_state = "varsity"
|
||||
item_state = "leather_jacket"
|
||||
|
||||
/obj/item/clothing/suit/varsity/red
|
||||
name = "red varsity jacket"
|
||||
icon_state = "varsity_red"
|
||||
|
||||
/obj/item/clothing/suit/varsity/purple
|
||||
name = "purple varsity jacket"
|
||||
icon_state = "varsity_purple"
|
||||
|
||||
/obj/item/clothing/suit/varsity/green
|
||||
name = "green varsity jacket"
|
||||
icon_state = "varsity_green"
|
||||
|
||||
/obj/item/clothing/suit/varsity/blue
|
||||
name = "blue varsity jacket"
|
||||
icon_state = "varsity_blue"
|
||||
|
||||
/obj/item/clothing/suit/varsity/brown
|
||||
name = "brown varsity jacket"
|
||||
icon_state = "varsity_brown"
|
||||
@@ -81,7 +81,7 @@
|
||||
var/time = say_timestamp()
|
||||
src << "[time] [message]"
|
||||
|
||||
/mob/proc/hear_radio(var/message, var/verb="says", var/datum/language/language=null, var/part_a, var/part_b, var/mob/speaker = null, var/hard_to_hear = 0, var/vname ="")
|
||||
/mob/proc/hear_radio(var/message, var/verb="says", var/datum/language/language=null, var/part_a, var/part_b, var/part_c, var/mob/speaker = null, var/hard_to_hear = 0, var/vname ="")
|
||||
|
||||
if(!client)
|
||||
return
|
||||
@@ -184,9 +184,9 @@
|
||||
|
||||
var/formatted
|
||||
if(language)
|
||||
formatted = language.format_message_radio(message, verb)
|
||||
formatted = "[language.format_message_radio(message, verb)][part_c]"
|
||||
else
|
||||
formatted = "[verb], <span class=\"body\">\"[message]\"</span>"
|
||||
formatted = "[verb], <span class=\"body\">\"[message]\"</span>[part_c]"
|
||||
if((sdisabilities & DEAF) || ear_deaf)
|
||||
if(prob(20))
|
||||
src << "<span class='warning'>You feel your headset vibrate but can hear nothing from it!</span>"
|
||||
|
||||
@@ -38,7 +38,7 @@
|
||||
..(speaker,message,speaker_mask)
|
||||
|
||||
/datum/language/cultcommon
|
||||
name = "Cult"
|
||||
name = LANGUAGE_CULT
|
||||
desc = "The chants of the occult, the incomprehensible."
|
||||
speech_verb = "intones"
|
||||
ask_verb = "intones"
|
||||
@@ -52,8 +52,8 @@
|
||||
"mah'weyh", "pleggh", "at", "e'ntrath", "tok-lyr", "rqa'nap", "g'lt-ulotf", "ta'gh", "fara'qha", "fel", "d'amar det", \
|
||||
"yu'gular", "faras", "desdae", "havas", "mithum", "javara", "umathar", "uf'kal", "thenar", "rash'tla", \
|
||||
"sektath", "mal'zua", "zasan", "therium", "viortia", "kla'atu", "barada", "nikt'o", "fwe'sh", "mah", "erl", "nyag", "r'ya", \
|
||||
"gal'h'rfikk", "harfrandid", "mud'gib", "fuu", "ma'jin", "dedo", "ol'btoh", "n'ath", "reth", "sh'yro", "eth", \
|
||||
"d'rekkathnor", "khari'd", "gual'te", "nikka", "nikt'o", "barada", "kla'atu", "barhah", "hra" ,"zar'garis")
|
||||
"gal'h'rfikk", "harfrandid", "mud'gib", "il", "fuu", "ma'jin", "dedo", "ol'btoh", "n'ath", "reth", "sh'yro", "eth", \
|
||||
"d'rekkathnor", "khari'd", "gual'te", "nikka", "nikt'o", "barada", "kla'atu", "barhah", "hra" ,"zar'garis", "spiri", "malum")
|
||||
|
||||
/datum/language/cult
|
||||
name = "Occult"
|
||||
|
||||
@@ -23,7 +23,16 @@
|
||||
colour = "soghun"
|
||||
key = "o"
|
||||
flags = WHITELISTED
|
||||
syllables = list("ss","ss","ss","ss","skak","seeki","resh","las","esi","kor","sh")
|
||||
space_chance = 40
|
||||
syllables = list(
|
||||
"za", "az", "ze", "ez", "zi", "iz", "zo", "oz", "zu", "uz", "zs", "sz",
|
||||
"ha", "ah", "he", "eh", "hi", "ih", "ho", "oh", "hu", "uh", "hs", "sh",
|
||||
"la", "al", "le", "el", "li", "il", "lo", "ol", "lu", "ul", "ls", "sl",
|
||||
"ka", "ak", "ke", "ek", "ki", "ik", "ko", "ok", "ku", "uk", "ks", "sk",
|
||||
"sa", "as", "se", "es", "si", "is", "so", "os", "su", "us", "ss", "ss",
|
||||
"ra", "ar", "re", "er", "ri", "ir", "ro", "or", "ru", "ur", "rs", "sr",
|
||||
"a", "a", "e", "e", "i", "i", "o", "o", "u", "u", "s", "s"
|
||||
)
|
||||
|
||||
/datum/language/unathi/get_random_name()
|
||||
|
||||
|
||||
@@ -31,7 +31,7 @@
|
||||
speech_buffer.Add(lowertext(html_decode(message)))
|
||||
..()
|
||||
|
||||
/mob/living/carbon/slime/hear_radio(var/message, var/verb="says", var/datum/language/language=null, var/part_a, var/part_b, var/mob/speaker = null, var/hard_to_hear = 0, var/vname ="")
|
||||
/mob/living/carbon/slime/hear_radio(var/message, var/verb="says", var/datum/language/language=null, var/part_a, var/part_b, var/part_c, var/mob/speaker = null, var/hard_to_hear = 0, var/vname ="")
|
||||
if (speaker in Friends)
|
||||
speech_buffer = list()
|
||||
speech_buffer.Add(speaker)
|
||||
|
||||
@@ -727,7 +727,7 @@
|
||||
|
||||
|
||||
|
||||
/mob/living/simple_animal/parrot/hear_radio(var/message, var/verb="says", var/datum/language/language=null, var/part_a, var/part_b, var/mob/speaker = null, var/hard_to_hear = 0)
|
||||
/mob/living/simple_animal/parrot/hear_radio(var/message, var/verb="says", var/datum/language/language=null, var/part_a, var/part_b, var/part_c, var/mob/speaker = null, var/hard_to_hear = 0)
|
||||
if(prob(50))
|
||||
parrot_hear("[pick(available_channels)] [message]")
|
||||
..(message,verb,language,part_a,part_b,speaker,hard_to_hear)
|
||||
|
||||
@@ -507,7 +507,7 @@
|
||||
/mob/new_player/hear_say(var/message, var/verb = "says", var/datum/language/language = null, var/alt_name = "",var/italics = 0, var/mob/speaker = null)
|
||||
return
|
||||
|
||||
/mob/new_player/hear_radio(var/message, var/verb="says", var/datum/language/language=null, var/part_a, var/part_b, var/mob/speaker = null, var/hard_to_hear = 0)
|
||||
/mob/new_player/hear_radio()
|
||||
return
|
||||
|
||||
/mob/new_player/MayRespawn()
|
||||
|
||||
@@ -53,6 +53,31 @@
|
||||
|
||||
-->
|
||||
<div class="commit sansserif">
|
||||
<h2 class="date">16 May 2016</h2>
|
||||
<h3 class="author">Yoshax updated:</h3>
|
||||
<ul class="changes bgimages16">
|
||||
<li class="rscadd">Uplinks now have a discounted item every 15 minutes. This is per uplink, and random, the discount is also random, but weighted as such that a low discount such as 10% off, or 20% off has a higher chance of happening than a high discount such as 90% of. An item will never cost less than 1.</li>
|
||||
<li class="tweak">Mercenaries now spawn with their own, personal uplinks.</li>
|
||||
<li class="bugfix">Faked announcements are now once again purchasable from the uplink, and actually work.</li>
|
||||
<li class="rscadd">Adds several new items to the uplink including tactical knives, metal foam grenades, ambrosia seeds and much more.</li>
|
||||
</ul>
|
||||
|
||||
<h2 class="date">13 May 2016</h2>
|
||||
<h3 class="author">HarpyEagle updated:</h3>
|
||||
<ul class="changes bgimages16">
|
||||
<li class="tweak">Shotgun flare illumination now lasts longer, around 3-4 minutes.</li>
|
||||
<li class="bugfix">Fixed attack animation playing when using flashes even if the flash was not actually used due to being broken or recharging.</li>
|
||||
<li class="bugfix">Fixed lightswitches layering over darkness. Now only the light layers above shadow. Lightswitch illumination is now much more subtle.</li>
|
||||
</ul>
|
||||
<h3 class="author">Yoshax updated:</h3>
|
||||
<ul class="changes bgimages16">
|
||||
<li class="bugfix">Processing strata floor can now be pried up with a crowbar.</li>
|
||||
<li class="bugfix">Blue carpet can now also be removed with a crowbar, and has had it's ability to burn and have corners restored.</li>
|
||||
<li class="rscadd">Changelings will now store and apply the flavor text of their victims when they absorb and transform into them.</li>
|
||||
<li class="rscadd">Gives Diona a starting funds wage the same as Tajaran and Unathi.</li>
|
||||
<li class="bugfix">Brain damage no longer prevent implant removal surgery.</li>
|
||||
</ul>
|
||||
|
||||
<h2 class="date">12 May 2016</h2>
|
||||
<h3 class="author">Yoshax updated:</h3>
|
||||
<ul class="changes bgimages16">
|
||||
|
||||
@@ -2271,3 +2271,29 @@ DO NOT EDIT THIS FILE BY HAND! AUTOMATICALLY GENERATED BY ss13_genchangelog.py.
|
||||
some more smoke to make a heavier cloud.
|
||||
- bugfix: Smoke from smoke bombs now properly does a small amount of oxygen loss
|
||||
damage. This damage is per cloud of smoke.
|
||||
2016-05-13:
|
||||
HarpyEagle:
|
||||
- tweak: Shotgun flare illumination now lasts longer, around 3-4 minutes.
|
||||
- bugfix: Fixed attack animation playing when using flashes even if the flash was
|
||||
not actually used due to being broken or recharging.
|
||||
- bugfix: Fixed lightswitches layering over darkness. Now only the light layers
|
||||
above shadow. Lightswitch illumination is now much more subtle.
|
||||
Yoshax:
|
||||
- bugfix: Processing strata floor can now be pried up with a crowbar.
|
||||
- bugfix: Blue carpet can now also be removed with a crowbar, and has had it's ability
|
||||
to burn and have corners restored.
|
||||
- rscadd: Changelings will now store and apply the flavor text of their victims
|
||||
when they absorb and transform into them.
|
||||
- rscadd: Gives Diona a starting funds wage the same as Tajaran and Unathi.
|
||||
- bugfix: Brain damage no longer prevent implant removal surgery.
|
||||
2016-05-16:
|
||||
Yoshax:
|
||||
- rscadd: Uplinks now have a discounted item every 15 minutes. This is per uplink,
|
||||
and random, the discount is also random, but weighted as such that a low discount
|
||||
such as 10% off, or 20% off has a higher chance of happening than a high discount
|
||||
such as 90% of. An item will never cost less than 1.
|
||||
- tweak: Mercenaries now spawn with their own, personal uplinks.
|
||||
- bugfix: Faked announcements are now once again purchasable from the uplink, and
|
||||
actually work.
|
||||
- rscadd: Adds several new items to the uplink including tactical knives, metal
|
||||
foam grenades, ambrosia seeds and much more.
|
||||
|
||||
@@ -1,38 +0,0 @@
|
||||
################################
|
||||
# Example Changelog File
|
||||
#
|
||||
# Note: This file, and files beginning with ".", and files that don't end in ".yml" will not be read. If you change this file, you will look really dumb.
|
||||
#
|
||||
# Your changelog will be merged with a master changelog. (New stuff added only, and only on the date entry for the day it was merged.)
|
||||
# When it is, any changes listed below will disappear.
|
||||
#
|
||||
# Valid Prefixes:
|
||||
# bugfix
|
||||
# wip (For works in progress)
|
||||
# tweak
|
||||
# soundadd
|
||||
# sounddel
|
||||
# rscadd (general adding of nice things)
|
||||
# rscdel (general deleting of nice things)
|
||||
# imageadd
|
||||
# imagedel
|
||||
# maptweak
|
||||
# spellcheck (typo fixes)
|
||||
# experiment
|
||||
#################################
|
||||
|
||||
# Your name.
|
||||
author: HarpyEagle
|
||||
|
||||
# Optional: Remove this file after generating master changelog. Useful for PR changelogs that won't get used again.
|
||||
delete-after: True
|
||||
|
||||
# Any changes you've made. See valid prefix list above.
|
||||
# INDENT WITH TWO SPACES. NOT TABS. SPACES.
|
||||
# SCREW THIS UP AND IT WON'T WORK.
|
||||
# Also, all entries are changed into a single [] after a master changelog generation. Just remove the brackets when you add new entries.
|
||||
# Please surround your changes in double quotes ("), as certain characters otherwise screws up compiling. The quotes will not show up in the changelog.
|
||||
changes:
|
||||
- tweak: "Shotgun flare illumination now lasts longer, around 3-4 minutes."
|
||||
- bugfix: "Fixed attack animation playing when using flashes even if the flash was not actually used due to being broken or recharging."
|
||||
- bugfix: "Fixed lightswitches layering over darkness. Now only the light layers above shadow. Lightswitch illumination is now much more subtle."
|
||||
+2
-2
@@ -22,7 +22,7 @@
|
||||
#################################
|
||||
|
||||
# Your name.
|
||||
author: Yoshax
|
||||
author: SilveryFerret
|
||||
|
||||
# Optional: Remove this file after generating master changelog. Useful for PR changelogs that won't get used again.
|
||||
delete-after: True
|
||||
@@ -33,4 +33,4 @@ delete-after: True
|
||||
# Also, all entries are changed into a single [] after a master changelog generation. Just remove the brackets when you add new entries.
|
||||
# Please surround your changes in double quotes ("), as certain characters otherwise screws up compiling. The quotes will not show up in the changelog.
|
||||
changes:
|
||||
- rscadd: "Gives Diona a starting funds wage the same as Tajaran and Unathi."
|
||||
- rscadd: "Changes the Death Alarms from announcing over Common channel, to announcing only over Medical and Security channels."
|
||||
@@ -1,37 +0,0 @@
|
||||
################################
|
||||
# Example Changelog File
|
||||
#
|
||||
# Note: This file, and files beginning with ".", and files that don't end in ".yml" will not be read. If you change this file, you will look really dumb.
|
||||
#
|
||||
# Your changelog will be merged with a master changelog. (New stuff added only, and only on the date entry for the day it was merged.)
|
||||
# When it is, any changes listed below will disappear.
|
||||
#
|
||||
# Valid Prefixes:
|
||||
# bugfix
|
||||
# wip (For works in progress)
|
||||
# tweak
|
||||
# soundadd
|
||||
# sounddel
|
||||
# rscadd (general adding of nice things)
|
||||
# rscdel (general deleting of nice things)
|
||||
# imageadd
|
||||
# imagedel
|
||||
# maptweak
|
||||
# spellcheck (typo fixes)
|
||||
# experiment
|
||||
#################################
|
||||
|
||||
# Your name.
|
||||
author: Yoshax
|
||||
|
||||
# Optional: Remove this file after generating master changelog. Useful for PR changelogs that won't get used again.
|
||||
delete-after: True
|
||||
|
||||
# Any changes you've made. See valid prefix list above.
|
||||
# INDENT WITH TWO SPACES. NOT TABS. SPACES.
|
||||
# SCREW THIS UP AND IT WON'T WORK.
|
||||
# Also, all entries are changed into a single [] after a master changelog generation. Just remove the brackets when you add new entries.
|
||||
# Please surround your changes in double quotes ("), as certain characters otherwise screws up compiling. The quotes will not show up in the changelog.
|
||||
changes:
|
||||
- bugfix: "Processing strata floor can now be pried up with a crowbar."
|
||||
- bugfix: "Blue carpet can now also be removed with a crowbar, and has had it's ability to burn and have corners restored."
|
||||
@@ -1,36 +0,0 @@
|
||||
################################
|
||||
# Example Changelog File
|
||||
#
|
||||
# Note: This file, and files beginning with ".", and files that don't end in ".yml" will not be read. If you change this file, you will look really dumb.
|
||||
#
|
||||
# Your changelog will be merged with a master changelog. (New stuff added only, and only on the date entry for the day it was merged.)
|
||||
# When it is, any changes listed below will disappear.
|
||||
#
|
||||
# Valid Prefixes:
|
||||
# bugfix
|
||||
# wip (For works in progress)
|
||||
# tweak
|
||||
# soundadd
|
||||
# sounddel
|
||||
# rscadd (general adding of nice things)
|
||||
# rscdel (general deleting of nice things)
|
||||
# imageadd
|
||||
# imagedel
|
||||
# maptweak
|
||||
# spellcheck (typo fixes)
|
||||
# experiment
|
||||
#################################
|
||||
|
||||
# Your name.
|
||||
author: Yoshax
|
||||
|
||||
# Optional: Remove this file after generating master changelog. Useful for PR changelogs that won't get used again.
|
||||
delete-after: True
|
||||
|
||||
# Any changes you've made. See valid prefix list above.
|
||||
# INDENT WITH TWO SPACES. NOT TABS. SPACES.
|
||||
# SCREW THIS UP AND IT WON'T WORK.
|
||||
# Also, all entries are changed into a single [] after a master changelog generation. Just remove the brackets when you add new entries.
|
||||
# Please surround your changes in double quotes ("), as certain characters otherwise screws up compiling. The quotes will not show up in the changelog.
|
||||
changes:
|
||||
- rscadd: "Changelings will now store and apply the flavor text of their victims when they absorb and transform into them."
|
||||
@@ -1,36 +0,0 @@
|
||||
################################
|
||||
# Example Changelog File
|
||||
#
|
||||
# Note: This file, and files beginning with ".", and files that don't end in ".yml" will not be read. If you change this file, you will look really dumb.
|
||||
#
|
||||
# Your changelog will be merged with a master changelog. (New stuff added only, and only on the date entry for the day it was merged.)
|
||||
# When it is, any changes listed below will disappear.
|
||||
#
|
||||
# Valid Prefixes:
|
||||
# bugfix
|
||||
# wip (For works in progress)
|
||||
# tweak
|
||||
# soundadd
|
||||
# sounddel
|
||||
# rscadd (general adding of nice things)
|
||||
# rscdel (general deleting of nice things)
|
||||
# imageadd
|
||||
# imagedel
|
||||
# maptweak
|
||||
# spellcheck (typo fixes)
|
||||
# experiment
|
||||
#################################
|
||||
|
||||
# Your name.
|
||||
author: Yoshax
|
||||
|
||||
# Optional: Remove this file after generating master changelog. Useful for PR changelogs that won't get used again.
|
||||
delete-after: True
|
||||
|
||||
# Any changes you've made. See valid prefix list above.
|
||||
# INDENT WITH TWO SPACES. NOT TABS. SPACES.
|
||||
# SCREW THIS UP AND IT WON'T WORK.
|
||||
# Also, all entries are changed into a single [] after a master changelog generation. Just remove the brackets when you add new entries.
|
||||
# Please surround your changes in double quotes ("), as certain characters otherwise screws up compiling. The quotes will not show up in the changelog.
|
||||
changes:
|
||||
- bugfix: "Brain damage no longer prevent implant removal surgery."
|
||||
Binary file not shown.
|
Before Width: | Height: | Size: 386 KiB After Width: | Height: | Size: 389 KiB |
Binary file not shown.
|
Before Width: | Height: | Size: 135 KiB After Width: | Height: | Size: 136 KiB |
Binary file not shown.
|
Before Width: | Height: | Size: 67 KiB After Width: | Height: | Size: 67 KiB |
@@ -29,6 +29,17 @@ Used In File(s): \code\game\objects\items\devices\uplinks.dm
|
||||
</div>
|
||||
|
||||
{{if data.menu == 0}}
|
||||
{{if data.discount_amount < 100}}
|
||||
<div class="item">
|
||||
<div class="itemLabel">
|
||||
<b>Currently discounted</b>:
|
||||
</div>
|
||||
<div class="itemContent">
|
||||
{{:data.discount_name}} - {{:data.discount_amount}}% off. Offer will expire at: {{:data.offer_expiry}}
|
||||
</div>
|
||||
</div>
|
||||
{{/if}}
|
||||
|
||||
<H2>Categories:</H2>
|
||||
{{for data.categories}}
|
||||
<div class="item">
|
||||
@@ -43,12 +54,9 @@ Used In File(s): \code\game\objects\items\devices\uplinks.dm
|
||||
<div class="item">
|
||||
{{:helper.link(value.name, 'gear', {'buy_item' : value.ref}, value.can_buy ? null : 'disabled')}} - <span class="white">{{:value.cost}}</span>
|
||||
</div>
|
||||
|
||||
{{if value.can_buy}}
|
||||
<div class="item">
|
||||
{{:value.description}}
|
||||
</div>
|
||||
{{/if}}
|
||||
<div class="item">
|
||||
{{:value.description}}
|
||||
</div>
|
||||
{{/for}}
|
||||
{{else data.menu == 2}}
|
||||
<H2><span class="white">Information Record List:</span></H2>
|
||||
|
||||
+14
-2
@@ -193,6 +193,20 @@
|
||||
#include "code\datums\repositories\cameras.dm"
|
||||
#include "code\datums\repositories\crew.dm"
|
||||
#include "code\datums\repositories\repository.dm"
|
||||
#include "code\datums\uplink\ammunition.dm"
|
||||
#include "code\datums\uplink\announcements.dm"
|
||||
#include "code\datums\uplink\armor.dm"
|
||||
#include "code\datums\uplink\badassery.dm"
|
||||
#include "code\datums\uplink\grenades.dm"
|
||||
#include "code\datums\uplink\hardsuit_modules.dm"
|
||||
#include "code\datums\uplink\implants.dm"
|
||||
#include "code\datums\uplink\medical.dm"
|
||||
#include "code\datums\uplink\stealth_items.dm"
|
||||
#include "code\datums\uplink\stealthy_weapons.dm"
|
||||
#include "code\datums\uplink\tools.dm"
|
||||
#include "code\datums\uplink\uplink_categories.dm"
|
||||
#include "code\datums\uplink\uplink_items.dm"
|
||||
#include "code\datums\uplink\visible_weapons.dm"
|
||||
#include "code\datums\wires\airlock.dm"
|
||||
#include "code\datums\wires\alarm.dm"
|
||||
#include "code\datums\wires\apc.dm"
|
||||
@@ -646,8 +660,6 @@
|
||||
#include "code\game\objects\items\devices\traitordevices.dm"
|
||||
#include "code\game\objects\items\devices\transfer_valve.dm"
|
||||
#include "code\game\objects\items\devices\uplink.dm"
|
||||
#include "code\game\objects\items\devices\uplink_categories.dm"
|
||||
#include "code\game\objects\items\devices\uplink_items.dm"
|
||||
#include "code\game\objects\items\devices\uplink_random_lists.dm"
|
||||
#include "code\game\objects\items\devices\violin.dm"
|
||||
#include "code\game\objects\items\devices\whistle.dm"
|
||||
|
||||
Reference in New Issue
Block a user