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https://github.com/VOREStation/VOREStation.git
synced 2026-07-20 11:35:19 +01:00
Fix a couple places that might cause belly emotes
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@@ -17,7 +17,7 @@
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if(losebreath>0) //Suffocating so do not take a breath
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AdjustLosebreath(-1)
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if (prob(10)) //Gasp per 10 ticks? Sounds about right.
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if (prob(10) && !isbelly(loc)) //Gasp per 10 ticks? Sounds about right. //VOREStation Add
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spawn emote("gasp")
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else
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//Okay, we can breathe, now check if we can get air
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@@ -68,11 +68,12 @@ emp_act
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msg_admin_attack("[key_name(src)] was disarmed by a stun effect")
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drop_from_inventory(c_hand)
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if (affected.robotic >= ORGAN_ROBOT)
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custom_emote(VISIBLE_MESSAGE, "drops what they were holding, their [affected.name] malfunctioning!")
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else
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var/emote_scream = pick("screams in pain and ", "lets out a sharp cry and ", "cries out and ")
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custom_emote(VISIBLE_MESSAGE, "[affected.organ_can_feel_pain() ? "" : emote_scream] drops what they were holding in their [affected.name]!")
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if(!isbelly(loc)) //VOREStation Add
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if (affected.robotic >= ORGAN_ROBOT)
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custom_emote(VISIBLE_MESSAGE, "drops what they were holding, their [affected.name] malfunctioning!")
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else
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var/emote_scream = pick("screams in pain and ", "lets out a sharp cry and ", "cries out and ")
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custom_emote(VISIBLE_MESSAGE, "[affected.organ_can_feel_pain() ? "" : emote_scream] drops what they were holding in their [affected.name]!")
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..(stun_amount, agony_amount, def_zone)
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@@ -163,8 +163,9 @@
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continue
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drop_from_inventory(r_hand)
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var/emote_scream = pick("screams in pain and ", "lets out a sharp cry and ", "cries out and ")
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custom_emote(VISIBLE_MESSAGE, "[(can_feel_pain()) ? "" : emote_scream ]drops what they were holding in their [E.name]!")
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if(!isbelly(loc)) //VOREStation Add
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var/emote_scream = pick("screams in pain and ", "lets out a sharp cry and ", "cries out and ")
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custom_emote(VISIBLE_MESSAGE, "[(can_feel_pain()) ? "" : emote_scream ]drops what they were holding in their [E.name]!")
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else if(E.is_malfunctioning())
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switch(E.body_part)
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@@ -177,14 +178,15 @@
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continue
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drop_from_inventory(r_hand)
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custom_emote(VISIBLE_MESSAGE, "drops what they were holding, their [E.name] malfunctioning!")
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if(!isbelly(loc)) //VOREStation Add
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custom_emote(VISIBLE_MESSAGE, "drops what they were holding, their [E.name] malfunctioning!")
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var/datum/effect/effect/system/spark_spread/spark_system = new /datum/effect/effect/system/spark_spread()
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spark_system.set_up(5, 0, src)
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spark_system.attach(src)
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spark_system.start()
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spawn(10)
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qdel(spark_system)
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var/datum/effect/effect/system/spark_spread/spark_system = new /datum/effect/effect/system/spark_spread()
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spark_system.set_up(5, 0, src)
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spark_system.attach(src)
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spark_system.start()
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spawn(10)
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qdel(spark_system)
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//Handles chem traces
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/mob/living/carbon/human/proc/handle_trace_chems()
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@@ -419,7 +419,7 @@
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if(affecting.take_damage(0, removed * power * 0.1))
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H.UpdateDamageIcon()
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if(prob(100 * removed / meltdose)) // Applies disfigurement
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if (affecting.organ_can_feel_pain())
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if (affecting.organ_can_feel_pain() && !isbelly(loc)) //VOREStation Add
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H.emote("scream")
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H.status_flags |= DISFIGURED
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else
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