Swarm Component + Pixel shift attack animation (#17179)

* Swarm!!

* carp dmi

* swarm

* Proper swarming

* Swarmers

* Update

---------

Co-authored-by: Selis <12716288+ItsSelis@users.noreply.github.com>
This commit is contained in:
Guti
2025-03-09 15:09:32 -04:00
committed by GitHub
co-authored by Selis
parent 33ca734e37
commit a5a3bd953c
13 changed files with 251 additions and 31 deletions
@@ -0,0 +1,66 @@
/// This component behaves similar to connect_loc, hooking into a signal on a tracked object's turf
/// It has the ability to react to that signal on behalf of a separate listener however
/// This has great use, primarily for components, but it carries with it some overhead
/// So we do it separately as it needs to hold state which is very likely to lead to bugs if it remains as an element.
/datum/component/connect_loc_behalf
dupe_mode = COMPONENT_DUPE_UNIQUE
/// An assoc list of signal -> procpath to register to the loc this object is on.
var/list/connections
var/atom/movable/tracked
var/atom/tracked_loc
/datum/component/connect_loc_behalf/Initialize(atom/movable/tracked, list/connections)
. = ..()
if(!istype(tracked))
return COMPONENT_INCOMPATIBLE
src.connections = connections
src.tracked = tracked
/datum/component/connect_loc_behalf/RegisterWithParent()
RegisterSignal(tracked, COMSIG_MOVABLE_MOVED, PROC_REF(on_moved))
RegisterSignal(tracked, COMSIG_PARENT_QDELETING, PROC_REF(handle_tracked_qdel))
update_signals()
/datum/component/connect_loc_behalf/UnregisterFromParent()
unregister_signals()
UnregisterSignal(tracked, list(
COMSIG_MOVABLE_MOVED,
COMSIG_PARENT_QDELETING,
))
tracked = null
/datum/component/connect_loc_behalf/proc/handle_tracked_qdel()
SIGNAL_HANDLER // COMSIG_PARENT_QDELETING
qdel(src)
/datum/component/connect_loc_behalf/proc/update_signals()
unregister_signals()
//You may ask yourself, isn't this just silencing an error?
//The answer is yes, but there's no good cheap way to fix it
//What happens is the tracked object or hell the listener gets say, deleted, which makes targets[old_loc] return a null
//The null results in a bad index, because of course it does
//It's not a solvable problem though, since both actions, the destroy and the move, are sourced from the same signal send
//And sending a signal should be agnostic of the order of listeners
//So we need to either pick the order agnositic, or destroy safe
//And I picked destroy safe. Let's hope this is the right path!
if(isnull(tracked.loc))
return
tracked_loc = tracked.loc
for(var/signal in connections)
parent.RegisterSignal(tracked_loc, signal, connections[signal])
/datum/component/connect_loc_behalf/proc/unregister_signals()
if(isnull(tracked_loc))
return
parent.UnregisterSignal(tracked_loc, connections)
tracked_loc = null
/datum/component/connect_loc_behalf/proc/on_moved(sigtype, atom/movable/tracked, atom/old_loc)
SIGNAL_HANDLER // COMSIG_MOVABLE_MOVED
update_signals()
+59
View File
@@ -0,0 +1,59 @@
/datum/component/swarming
var/offset_x = 0
var/offset_y = 0
var/is_swarming = FALSE
var/list/swarm_members = list()
var/static/list/swarming_loc_connections = list(
COMSIG_ATOM_EXITED = PROC_REF(leave_swarm),
COMSIG_ATOM_ENTERED = PROC_REF(join_swarm)
)
/datum/component/swarming/Initialize(max_x = 24, max_y = 24)
if(!ismovable(parent))
return COMPONENT_INCOMPATIBLE
offset_x = rand(-max_x, max_x)
offset_y = rand(-max_y, max_y)
AddComponent(/datum/component/connect_loc_behalf, parent, swarming_loc_connections)
/datum/component/swarming/Destroy()
for(var/other in swarm_members)
var/datum/component/swarming/other_swarm = other
other_swarm.swarm_members -= src
if(!length(other_swarm.swarm_members))
other_swarm.unswarm()
swarm_members = null
return ..()
/datum/component/swarming/proc/join_swarm(datum/source, atom/movable/arrived, atom/old_loc, list/atom/old_locs)
var/datum/component/swarming/other_swarm = arrived.GetComponent(/datum/component/swarming)
if(!other_swarm)
return
swarm()
swarm_members |= other_swarm
other_swarm.swarm()
other_swarm.swarm_members |= src
/datum/component/swarming/proc/leave_swarm(datum/source, atom/movable/gone, direction)
var/datum/component/swarming/other_swarm = gone.GetComponent(/datum/component/swarming)
if(!other_swarm || !(other_swarm in swarm_members))
return
swarm_members -= other_swarm
if(!length(swarm_members))
unswarm()
other_swarm.swarm_members -= src
if(!length(other_swarm.swarm_members))
other_swarm.unswarm()
/datum/component/swarming/proc/swarm()
var/atom/movable/owner = parent
if(!is_swarming)
is_swarming = TRUE
animate(owner, pixel_x = owner.pixel_x + offset_x, pixel_y = owner.pixel_y + offset_y, time = 2)
/datum/component/swarming/proc/unswarm()
var/atom/movable/owner = parent
if(is_swarming)
animate(owner, pixel_x = owner.pixel_x - offset_x, pixel_y = owner.pixel_y - offset_y, time = 2)
is_swarming = FALSE