mirror of
https://github.com/VOREStation/VOREStation.git
synced 2026-07-12 23:54:24 +01:00
Add bapi-dmm to reduce startup time by... a lot (#16148)
* Add bapi-dmm, a rust maploader that goes BRRRRRRR * A few more maps switched away from file paths * Update to include 48f4879d8704cb057a (better path error handling)
This commit is contained in:
@@ -113,6 +113,7 @@ jobs:
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sudo apt update || true
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sudo apt install zlib1g-dev:i386 libssl-dev:i386
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ldd librust_g.so
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ldd libbapi_dmm_reader.so
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ldd libverdigris.so
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- name: Unit Tests
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run: |
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@@ -38,3 +38,5 @@ package-lock.json
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#These get built by some automatic process
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tgui/public/tgui.bundle.css
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tgui/public/tgui.bundle.js
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#ignore tracy dll
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prof.dll
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Binary file not shown.
@@ -0,0 +1,19 @@
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// NEVER leave this on in your PR or the server will probably explode
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// #define ENABLE_BYOND_TRACY
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/datum/super_early_init
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/datum/super_early_init/New()
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// This exists so that world.Profile() is THE FIRST PROC TO RUN in the init sequence.
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// This allows us to get the real details of everything lagging at server start.
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// world.Profile(PROFILE_START)
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#if defined(ENABLE_BYOND_TRACY)
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var/tracy_init = LIBCALL("prof.dll", "init")() // Setup Tracy integration
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if(tracy_init != "0")
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CRASH("Tracy init error: [tracy_init]")
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#endif
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// After that, the debugger is initialized.
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// Doing it this early makes it possible to set breakpoints in the New()
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// of things assigned to global variables or objects included in a compiled map file.
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// world.enable_auxtools_debugger()
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GLOBAL_REAL(super_early_init, /datum/super_early_init) = new
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@@ -266,7 +266,6 @@ var/list/gamemode_cache = list()
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var/static/radiation_material_resistance_divisor = 1
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var/static/radiation_lower_limit = 0.35 //If the radiation level for a turf would be below this, ignore it.
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var/static/random_submap_orientation = FALSE // If true, submaps loaded automatically can be rotated.
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var/static/autostart_solars = FALSE // If true, specifically mapped in solar control computers will set themselves up when the round starts.
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// New shiny SQLite stuff.
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@@ -943,9 +942,6 @@ var/list/gamemode_cache = list()
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if("ipr_minimum_age")
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config.ipr_minimum_age = text2num(value)
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if("random_submap_orientation")
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config.random_submap_orientation = 1
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if("autostart_solars")
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config.autostart_solars = TRUE
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@@ -5,7 +5,6 @@ SUBSYSTEM_DEF(mapping)
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flags = SS_NO_FIRE
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var/list/map_templates = list()
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var/dmm_suite/maploader = null
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var/obj/effect/landmark/engine_loader/engine_loader
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var/list/shelter_templates = list()
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@@ -17,7 +16,6 @@ SUBSYSTEM_DEF(mapping)
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if(subsystem_initialized)
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return
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world.max_z_changed() // This is to set up the player z-level list, maxz hasn't actually changed (probably)
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maploader = new()
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load_map_templates()
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if(CONFIG_GET(flag/generate_map))
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@@ -173,3 +171,10 @@ SUBSYSTEM_DEF(mapping)
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if (!Debug2)
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return // Only show up in stat panel if debugging is enabled.
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. = ..()
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// VOREStation Edit: BAPI-dmm
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/datum/controller/subsystem/mapping/Shutdown()
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// Force bapi to drop it's cached maps on server shutdown.
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_bapidmm_clear_map_data()
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fdel("data/baked_dmm_files/")
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// VOREStation Edit End
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@@ -1,5 +1,7 @@
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// Areas.dm
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GLOBAL_LIST_EMPTY(areas_by_type)
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/area
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var/fire = null
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var/atmos = 1
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@@ -55,6 +57,11 @@
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var/no_spoilers = FALSE // If true, makes it much more difficult to see what is inside an area with things like mesons.
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var/soundproofed = FALSE // If true, blocks sounds from other areas and prevents hearers on other areas from hearing the sounds within.
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/area/New()
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// Used by the maploader, this must be done in New, not init
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GLOB.areas_by_type[type] = src
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return ..()
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/area/Initialize()
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. = ..()
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luminosity = !(dynamic_lighting)
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+2
-2
@@ -62,8 +62,8 @@
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// During dynamic mapload (reader.dm) this assigns the var overrides from the .dmm file
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// Native BYOND maploading sets those vars before invoking New(), by doing this FIRST we come as close to that behavior as we can.
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if(GLOB.use_preloader && (src.type == GLOB._preloader.target_path))//in case the instanciated atom is creating other atoms in New()
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GLOB._preloader.load(src)
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if(GLOB.use_preloader && (src.type == GLOB._preloader_path))//in case the instanciated atom is creating other atoms in New()
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world.preloader_load(src)
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// Pass our arguments to InitAtom so they can be passed to initialize(), but replace 1st with if-we're-during-mapload.
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var/do_initialize = SSatoms.initialized
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@@ -1,19 +1,5 @@
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/proc/prof_init()
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var/lib
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switch(world.system_type)
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if(MS_WINDOWS) lib = "prof.dll"
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if(UNIX) lib = "libprof.so"
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else CRASH("unsupported platform")
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var/init = LIBCALL(lib, "init")()
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if("0" != init) CRASH("[lib] init error: [init]")
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#define RECOMMENDED_VERSION 513
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/world/New()
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#ifdef TRACY
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prof_init()
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#endif
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world_startup_time = world.timeofday
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rollover_safety_date = world.realtime - world.timeofday // 00:00 today (ish, since floating point error with world.realtime) of today
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to_world_log("Map Loading Complete")
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@@ -10,20 +10,13 @@
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return
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template = SSmapping.map_templates[map]
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var/orientation = text2dir(tgui_input_list(usr, "Choose an orientation for this Map Template.", "Orientation", list("North", "South", "East", "West")))
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if(!orientation)
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return
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// Convert dir to degrees rotation
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orientation = dir2angle(orientation)
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var/turf/T = get_turf(mob)
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if(!T)
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return
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var/list/preview = list()
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template.preload_size(template.mappath, orientation)
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for(var/S in template.get_affected_turfs(T,centered = TRUE, orientation=orientation))
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template.preload_size(template.mappath)
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for(var/S in template.get_affected_turfs(T,centered = TRUE))
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preview += image('icons/misc/debug_group.dmi',S ,"red")
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usr.client.images += preview
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if(tgui_alert(usr,"Confirm location.", "Template Confirm",list("No","Yes")) == "Yes")
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@@ -31,7 +24,7 @@
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usr.client.images -= preview
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return
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if(template.load(T, centered = TRUE, orientation=orientation))
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if(template.load(T, centered = TRUE))
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message_admins(span_adminnotice("[key_name_admin(usr)] has placed a map template ([template.name])."))
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else
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to_chat(usr, "Failed to place map")
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@@ -49,20 +42,13 @@
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return
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template = SSmapping.map_templates[map]
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var/orientation = text2dir(tgui_input_list(usr, "Choose an orientation for this Map Template.", "Orientation", list("North", "South", "East", "West")))
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if(!orientation)
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return
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// Convert dir to degrees rotation
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orientation = dir2angle(orientation)
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if((!(orientation%180) && template.width > world.maxx || template.height > world.maxy) || (orientation%180 && template.width > world.maxy || template.height > world.maxx))
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if(tgui_alert(usr,"This template is larger than the existing z-levels. It will EXPAND ALL Z-LEVELS to match the size of the template. This may cause chaos. Are you sure you want to do this?","DANGER!!!",list("Cancel","Yes")) != "Yes")
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if(template.width > world.maxx || template.height > world.maxx)
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if(tgui_alert(usr,"This template is larger than the existing z-levels. It will EXPAND ALL Z-LEVELS to match the size of the template. This may cause chaos. Are you sure you want to do this?","DANGER!!!",list("Cancel","Yes")) == "Cancel")
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to_chat(usr,"Template placement aborted.")
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return
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if(tgui_alert(usr,"Confirm map load.", "Template Confirm",list("No","Yes")) == "Yes")
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if(template.load_new_z(orientation=orientation))
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if(template.load_new_z())
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message_admins(span_adminnotice("[key_name_admin(usr)] has placed a map template ([template.name]) on Z level [world.maxz]."))
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else
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to_chat(usr, "Failed to place map")
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@@ -0,0 +1,36 @@
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//THIS FILE IS AUTOMATICALLY GENERATED BY BAPI_DMM_READER, PLEASE DO NOT TOUCH IT
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//PROC DEFINITIONS MAY MOVE AROUND, THIS IS NORMAL
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/* This comment bypasses grep checks */ /var/__bapi_dmm_reader
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/proc/__detect_bapi_dmm_reader()
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if (world.system_type == UNIX)
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if(fexists("./libbapi_dmm_reader.so"))
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// No need for LD_LIBRARY_PATH badness.
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return __bapi_dmm_reader = "./libbapi_dmm_reader.so"
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// It's not in the current directory, so try others
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return __bapi_dmm_reader = "libbapi_dmm_reader"
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else
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return __bapi_dmm_reader = "bapi_dmm_reader"
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#define BAPI_DMM_READER (__bapi_dmm_reader || __detect_bapi_dmm_reader())
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/proc/_bapidmm_test_connection()
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return call_ext(BAPI_DMM_READER, "byond:_bapidmm_test_connection_ffi")()
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/proc/_bapidmm_parse_map_blocking(dmm_file, map_datum)
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return call_ext(BAPI_DMM_READER, "byond:_bapidmm_parse_map_blocking_ffi")(dmm_file, map_datum)
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/proc/_bapidmm_load_map_buffered(parsed_map, x_offset, y_offset, z_offset, crop_map, no_changeturf, x_lower,
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x_upper, y_lower, y_upper, z_lower, z_upper, place_on_top, new_z)
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return call_ext(BAPI_DMM_READER, "byond:_bapidmm_load_map_buffered_ffi")(parsed_map, x_offset, y_offset, z_offset, crop_map, no_changeturf, x_lower,
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x_upper, y_lower, y_upper, z_lower, z_upper, place_on_top, new_z)
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/proc/_bapidmm_work_commandbuffer(parsed_map, resume_key)
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return call_ext(BAPI_DMM_READER, "byond:_bapidmm_work_commandbuffer_ffi")(parsed_map, resume_key)
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/proc/_bapidmm_clear_map_data()
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return call_ext(BAPI_DMM_READER, "byond:_bapidmm_clear_map_data_ffi")()
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/proc/bapidmm_generate_automata(limit_x, limit_y, iterations, initial_wall_cell)
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return call_ext(BAPI_DMM_READER, "byond:bapidmm_generate_automata_ffi")(limit_x, limit_y, iterations, initial_wall_cell)
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@@ -0,0 +1,274 @@
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// This file provides manually written utility types and such for the BAPI DMM Reader
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GLOBAL_LIST_EMPTY(cached_maps)
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GLOBAL_VAR_INIT(use_preloader, FALSE)
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GLOBAL_VAR_INIT(_preloader_path, null)
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GLOBAL_LIST_EMPTY(_preloader_attributes)
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/world/proc/preloader_setup(list/the_attributes, path)
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if(LAZYLEN(the_attributes))
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GLOB.use_preloader = TRUE
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GLOB._preloader_attributes = the_attributes
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GLOB._preloader_path = path
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/world/proc/preloader_load(atom/what)
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GLOB.use_preloader = FALSE
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var/list/attributes = GLOB._preloader_attributes
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for(var/attribute in attributes)
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var/value = attributes[attribute]
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if(islist(value))
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value = deepCopyList(value)
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#ifdef TESTING
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if(what.vars[attribute] == value)
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var/message = "<font color=green>[what.type]</font> at [AREACOORD(what)] - <b>VAR:</b> <font color=red>[attribute] = [isnull(value) ? "null" : (isnum(value) ? value : "\"[value]\"")]</font>"
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world.log << "DIRTY VAR: [message]"
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dirty_vars += message
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#endif
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what.vars[attribute] = value
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#define MAP_DMM "dmm"
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/**
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* TGM SPEC:
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* TGM is a derevation of DMM, with restrictions placed on it
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* to make it easier to parse and to reduce merge conflicts/ease their resolution
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*
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* Requirements:
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* Each "statement" in a key's details ends with a new line, and wrapped in (...)
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* All paths end with either a comma or occasionally a {, then a new line
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* Excepting the area, who is listed last and ends with a ) to mark the end of the key
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*
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* {} denotes a list of variable edits applied to the path that came before the first {
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* the final } is followed by a comma, and then a new line
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* Variable edits have the form \tname = value;\n
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* Except the last edit, which has no final ;, and just ends in a newline
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* No extra padding is permitted
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* Many values are supported. See parse_constant()
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* Strings must be wrapped in "...", files in '...', and lists in list(...)
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* Files are kinda susy, and may not actually work. buyer beware
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* Lists support assoc values as expected
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* These constants can be further embedded into lists
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*
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* There can be no padding in front of, or behind a path
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*
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* Therefore:
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* "key" = (
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* /path,
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* /other/path{
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* var = list("name" = 'filepath');
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* other_var = /path
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* },
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* /turf,
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* /area)
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*
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*/
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#define MAP_TGM "tgm"
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#define MAP_UNKNOWN "unknown"
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/// Returned from parse_map to give some metadata about the map
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/datum/bapi_parsed_map
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var/_internal_index = -1
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var/original_path = ""
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var/map_format = MAP_UNKNOWN
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var/key_len = 0
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var/line_len = 0
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var/expanded_y = FALSE
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var/expanded_x = FALSE
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/// Unoffset bounds. Null on parse failure.
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var/list/bounds = list()
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/// Offset bounds. Same as parsed_bounds until load().
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var/list/parsed_bounds = list()
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///any turf in this list is skipped inside of build_coordinate. Lazy assoc list
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var/list/turf_blacklist
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var/loading = FALSE
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var/loaded_warnings = list()
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/**
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* Helper and recommened way to load a map file
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* - dmm_file: The path to the map file
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* - x_offset: The x offset to load the map at
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* - y_offset: The y offset to load the map at
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* - z_offset: The z offset to load the map at
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* - crop_map: If true, the map will be cropped to the world bounds
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* - measure_only: If true, the map will not be loaded, but the bounds will be calculated
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* - no_changeturf: If true, the map will not call /turf/AfterChange
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* - x_lower: The minimum x coordinate to load
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* - x_upper: The maximum x coordinate to load
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* - y_lower: The minimum y coordinate to load
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* - y_upper: The maximum y coordinate to load
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* - z_lower: The minimum z coordinate to load
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* - z_upper: The maximum z coordinate to load
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* - place_on_top: Whether to use /turf/proc/PlaceOnTop rather than /turf/proc/ChangeTurf
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* - new_z: If true, a new z level will be created for the map
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*/
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/proc/load_map_bapi(
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dmm_file,
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x_offset = 1,
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y_offset = 1,
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z_offset,
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crop_map = FALSE,
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measure_only = FALSE,
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no_changeturf = FALSE,
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x_lower = -INFINITY,
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x_upper = INFINITY,
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y_lower = -INFINITY,
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y_upper = INFINITY,
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z_lower = -INFINITY,
|
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z_upper = INFINITY,
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place_on_top = FALSE,
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new_z = FALSE,
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)
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if(isfile(dmm_file))
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log_debug("bapi-dmm was passed a file instead of a path string: [dmm_file]")
|
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var/name = sanitize_filename("[dmm_file]")
|
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var/path = "data/baked_dmm_files/[name]"
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if(!fexists(path))
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var/text = file2text(dmm_file)
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rustg_file_write(text, path)
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dmm_file = path
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if(!fexists(dmm_file))
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stack_trace("Invalid map path: [dmm_file]")
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return
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if(!(dmm_file in GLOB.cached_maps))
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GLOB.cached_maps[dmm_file] = new /datum/bapi_parsed_map(dmm_file)
|
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// Bay assumption
|
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if(!z_offset)
|
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z_offset = world.maxz + 1
|
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var/datum/bapi_parsed_map/parsed_map = GLOB.cached_maps[dmm_file]
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parsed_map = parsed_map.copy()
|
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if(!measure_only && !isnull(parsed_map.bounds))
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parsed_map.load(x_offset, y_offset, z_offset, crop_map, no_changeturf, x_lower, x_upper, y_lower, y_upper, z_lower, z_upper, place_on_top, new_z)
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return parsed_map
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/datum/bapi_parsed_map/New(tfile)
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if(isnull(tfile))
|
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return // create a new datum without loading a map
|
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var/ret = _bapidmm_parse_map_blocking(tfile, src)
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if(!ret)
|
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CRASH("Failed to load map [tfile], check rust_log.txt")
|
||||
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||||
/datum/bapi_parsed_map/Destroy()
|
||||
..()
|
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SSatoms.map_loader_stop(REF(src)) // Just in case, I don't want to double up here
|
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if(turf_blacklist)
|
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turf_blacklist.Cut()
|
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parsed_bounds.Cut()
|
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bounds.Cut()
|
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return QDEL_HINT_HARDDEL_NOW
|
||||
|
||||
/datum/bapi_parsed_map/proc/copy()
|
||||
// Avoids duped work just in case
|
||||
var/datum/bapi_parsed_map/newfriend = new()
|
||||
// use the same under-the-hood data
|
||||
newfriend._internal_index = _internal_index
|
||||
newfriend.original_path = original_path
|
||||
newfriend.map_format = map_format
|
||||
newfriend.key_len = key_len
|
||||
newfriend.line_len = line_len
|
||||
newfriend.parsed_bounds = parsed_bounds.Copy()
|
||||
// Copy parsed bounds to reset to initial values
|
||||
newfriend.bounds = parsed_bounds.Copy()
|
||||
newfriend.turf_blacklist = turf_blacklist?.Copy()
|
||||
// Explicitly do NOT copy `loaded` and `loaded_warnings`
|
||||
return newfriend
|
||||
|
||||
/datum/bapi_parsed_map/proc/load(
|
||||
x_offset = 1,
|
||||
y_offset = 1,
|
||||
z_offset = 1,
|
||||
crop_map = FALSE,
|
||||
no_changeturf = FALSE,
|
||||
x_lower = -INFINITY,
|
||||
x_upper = INFINITY,
|
||||
y_lower = -INFINITY,
|
||||
y_upper = INFINITY,
|
||||
z_lower = -INFINITY,
|
||||
z_upper = INFINITY,
|
||||
place_on_top = FALSE,
|
||||
new_z = FALSE,
|
||||
)
|
||||
Master.StartLoadingMap()
|
||||
. = _load_impl(x_offset, y_offset, z_offset, crop_map, no_changeturf, x_lower, x_upper, y_lower, y_upper, z_lower, z_upper, place_on_top, new_z)
|
||||
Master.StopLoadingMap()
|
||||
|
||||
/datum/bapi_parsed_map/proc/_load_impl(
|
||||
x_offset = 1,
|
||||
y_offset = 1,
|
||||
z_offset = 1,
|
||||
crop_map = FALSE,
|
||||
no_changeturf = FALSE,
|
||||
x_lower = -INFINITY,
|
||||
x_upper = INFINITY,
|
||||
y_lower = -INFINITY,
|
||||
y_upper = INFINITY,
|
||||
z_lower = -INFINITY,
|
||||
z_upper = INFINITY,
|
||||
place_on_top = FALSE,
|
||||
new_z = FALSE,
|
||||
)
|
||||
PRIVATE_PROC(TRUE)
|
||||
SSatoms.map_loader_begin(REF(src))
|
||||
|
||||
// `loading` var handled by bapidmm
|
||||
var/resume_key = _bapidmm_load_map_buffered(
|
||||
src,
|
||||
x_offset,
|
||||
y_offset,
|
||||
z_offset,
|
||||
crop_map,
|
||||
no_changeturf,
|
||||
x_lower,
|
||||
x_upper,
|
||||
y_lower,
|
||||
y_upper,
|
||||
z_lower,
|
||||
z_upper,
|
||||
place_on_top,
|
||||
new_z
|
||||
)
|
||||
|
||||
if(!resume_key)
|
||||
SSatoms.map_loader_stop(REF(src))
|
||||
CRASH("Failed to generate command buffer, check rust_log.txt and other runtimes")
|
||||
|
||||
var/work_remaining = FALSE
|
||||
do
|
||||
work_remaining = _bapidmm_work_commandbuffer(src, resume_key)
|
||||
stoplag()
|
||||
while(work_remaining)
|
||||
|
||||
SSatoms.map_loader_stop(REF(src))
|
||||
|
||||
// if(new_z)
|
||||
// for(var/z_index in bounds[MAP_MINZ] to bounds[MAP_MAXZ])
|
||||
// SSmapping.build_area_turfs(z_index)
|
||||
|
||||
// if(!no_changeturf)
|
||||
// var/list/turfs = block(
|
||||
// locate(bounds[MAP_MINX], bounds[MAP_MINY], bounds[MAP_MINZ]),
|
||||
// locate(bounds[MAP_MAXX], bounds[MAP_MAXY], bounds[MAP_MAXZ]))
|
||||
// for(var/turf/T as anything in turfs)
|
||||
// //we do this after we load everything in. if we don't, we'll have weird atmos bugs regarding atmos adjacent turfs
|
||||
// T.AfterChange(CHANGETURF_IGNORE_AIR)
|
||||
|
||||
// if(expanded_x || expanded_y)
|
||||
// SEND_GLOBAL_SIGNAL(COMSIG_GLOB_EXPANDED_WORLD_BOUNDS, expanded_x, expanded_y)
|
||||
|
||||
return TRUE
|
||||
|
||||
/datum/bapi_parsed_map/proc/has_warnings()
|
||||
if(length(loaded_warnings))
|
||||
return TRUE
|
||||
return FALSE
|
||||
|
||||
// #undef MAP_DMM
|
||||
// #undef MAP_TGM
|
||||
// #undef MAP_UNKNOWN
|
||||
@@ -0,0 +1,110 @@
|
||||
// Internal bapi-dmm helpers
|
||||
/datum/bapi_parsed_map/proc/_bapi_add_warning(warning)
|
||||
loaded_warnings += list(warning)
|
||||
|
||||
/datum/bapi_parsed_map/proc/_bapi_expand_map(x, y, z, new_z, z_offset)
|
||||
if(x > world.maxx)
|
||||
expanded_x = TRUE
|
||||
world.maxx = x
|
||||
// if(new_z)
|
||||
// world.increase_max_x(x, map_load_z_cutoff = z_offset - 1)
|
||||
// else
|
||||
// world.increase_max_x(x)
|
||||
if(y > world.maxy)
|
||||
expanded_y = TRUE
|
||||
world.maxy = y
|
||||
// if(new_z)
|
||||
// world.increase_max_y(y, map_load_z_cutoff = z_offset - 1)
|
||||
// else
|
||||
// world.increase_max_y(y)
|
||||
if(z > world.maxz)
|
||||
while(world.maxz < z)
|
||||
world.increment_max_z()
|
||||
|
||||
/proc/_bapi_helper_get_world_bounds()
|
||||
. = list(world.maxx, world.maxy, world.maxz)
|
||||
|
||||
/proc/_bapi_helper_text2path(text)
|
||||
. = text2path(text)
|
||||
|
||||
/proc/_bapi_helper_text2file(text)
|
||||
. = file(text)
|
||||
|
||||
/proc/_bapi_create_atom(path, crds)
|
||||
set waitfor = FALSE
|
||||
. = new path (crds)
|
||||
|
||||
/proc/_bapi_setup_preloader(list/attributes, path)
|
||||
world.preloader_setup(attributes, path)
|
||||
|
||||
/proc/_bapi_apply_preloader(atom/A)
|
||||
if(GLOB.use_preloader)
|
||||
world.preloader_load(A)
|
||||
|
||||
/proc/_bapi_new_atom(text_path, turf/crds, list/attributes)
|
||||
var/path = text2path(text_path)
|
||||
if(!path)
|
||||
CRASH("Bad atom path [text_path]")
|
||||
|
||||
if(attributes != null)
|
||||
world.preloader_setup(attributes, path)
|
||||
|
||||
var/atom/instance = _bapi_create_atom(path, crds) // first preloader pass
|
||||
|
||||
if(GLOB.use_preloader && instance) // second preloader pass for atoms that don't ..() in New()
|
||||
world.preloader_load(instance)
|
||||
|
||||
/proc/_bapi_create_or_get_area(text_path)
|
||||
var/path = text2path(text_path)
|
||||
if(!path)
|
||||
CRASH("Bad area path [text_path]")
|
||||
|
||||
var/area/area_instance = GLOB.areas_by_type[path]
|
||||
if(!area_instance)
|
||||
area_instance = new path(null)
|
||||
if(!area_instance)
|
||||
CRASH("[path] failed to be new'd, what'd you do?")
|
||||
|
||||
return area_instance
|
||||
|
||||
/proc/_bapi_handle_area_contain(turf/T, area/A)
|
||||
// var/area/old_area = T.loc
|
||||
// if(old_area == A)
|
||||
// return // no changing areas that already contain this turf, it'll confuse them
|
||||
// LISTASSERTLEN(old_area.turfs_to_uncontain_by_zlevel, T.z, list())
|
||||
// LISTASSERTLEN(A.turfs_by_zlevel, T.z, list())
|
||||
// old_area.turfs_to_uncontain_by_zlevel[T.z] += T
|
||||
// A.turfs_by_zlevel[T.z] += T
|
||||
|
||||
/proc/_bapi_create_turf(turf/crds, text_path, list/attributes, place_on_top, no_changeturf)
|
||||
var/path = text2path(text_path)
|
||||
if(!path)
|
||||
CRASH("Bad turf path [text_path]")
|
||||
|
||||
if(attributes != null)
|
||||
world.preloader_setup(attributes, path)
|
||||
|
||||
var/atom/instance
|
||||
if(no_changeturf)
|
||||
instance = _bapi_create_atom(path, crds)
|
||||
else
|
||||
instance = crds.ChangeTurf(path, FALSE, TRUE)
|
||||
|
||||
if(GLOB.use_preloader && instance) // second preloader pass for atoms that don't ..() in New()
|
||||
world.preloader_load(instance)
|
||||
|
||||
/proc/_bapi_add_turf_to_area(area/A, turf/T)
|
||||
if(!A || !T)
|
||||
return
|
||||
A.contents.Add(T)
|
||||
|
||||
/proc/_bapi_helper_get_world_type_turf()
|
||||
return "[world.turf]"
|
||||
|
||||
/proc/_bapi_helper_get_world_type_area()
|
||||
return "[world.area]"
|
||||
|
||||
/// Implement this to have bapi-dmm sleep occasionally
|
||||
/// by returning true
|
||||
/proc/_bapi_helper_tick_check()
|
||||
return TICK_CHECK
|
||||
@@ -1,73 +0,0 @@
|
||||
var/global/dmm_suite/maploader = null
|
||||
|
||||
dmm_suite{
|
||||
/*
|
||||
|
||||
dmm_suite version 1.0
|
||||
Released January 30th, 2011.
|
||||
|
||||
defines the object /dmm_suite
|
||||
- Provides the proc load_map()
|
||||
- Loads the specified map file onto the specified z-level.
|
||||
- provides the proc write_map()
|
||||
- Returns a text string of the map in dmm format
|
||||
ready for output to a file.
|
||||
- provides the proc save_map()
|
||||
- Returns a .dmm file if map is saved
|
||||
- Returns FALSE if map fails to save
|
||||
|
||||
The dmm_suite provides saving and loading of map files in BYOND's native DMM map
|
||||
format. It approximates the map saving and loading processes of the Dream Maker
|
||||
and Dream Seeker programs so as to allow editing, saving, and loading of maps at
|
||||
runtime.
|
||||
|
||||
------------------------
|
||||
|
||||
To save a map at runtime, create an instance of /dmm_suite, and then call
|
||||
write_map(), which accepts three arguments:
|
||||
- A turf representing one corner of a three dimensional grid (Required).
|
||||
- Another turf representing the other corner of the same grid (Required).
|
||||
- Any, or a combination, of several bit flags (Optional, see documentation).
|
||||
|
||||
The order in which the turfs are supplied does not matter, the /dmm_writer will
|
||||
determine the grid containing both, in much the same way as DM's block() function.
|
||||
write_map() will then return a string representing the saved map in dmm format;
|
||||
this string can then be saved to a file, or used for any other purose.
|
||||
|
||||
------------------------
|
||||
|
||||
To load a map at runtime, create an instance of /dmm_suite, and then call load_map(),
|
||||
which accepts two arguments:
|
||||
- A .dmm file to load (Required).
|
||||
- A number representing the z-level on which to start loading the map (Optional).
|
||||
|
||||
The /dmm_suite will load the map file starting on the specified z-level. If no
|
||||
z-level was specified, world.maxz will be increased so as to fit the map. Note
|
||||
that if you wish to load a map onto a z-level that already has objects on it,
|
||||
you will have to handle the removal of those objects. Otherwise the new map will
|
||||
simply load the new objects on top of the old ones.
|
||||
|
||||
Also note that all type paths specified in the .dmm file must exist in the world's
|
||||
code, and that the /dmm_reader trusts that files to be loaded are in fact valid
|
||||
.dmm files. Errors in the .dmm format will cause runtime errors.
|
||||
|
||||
*/
|
||||
|
||||
verb/load_map(var/dmm_file as file, var/z_offset as num)
|
||||
// dmm_file: A .dmm file to load (Required).
|
||||
// z_offset: A number representing the z-level on which to start loading the map (Optional).
|
||||
|
||||
verb/write_map(var/turf/t1 as turf, var/turf/t2 as turf, var/flags as num){
|
||||
// t1: A turf representing one corner of a three dimensional grid (Required).
|
||||
// t2: Another turf representing the other corner of the same grid (Required).
|
||||
// flags: Any, or a combination, of several bit flags (Optional, see documentation).
|
||||
}
|
||||
|
||||
// save_map is included as a legacy proc. Use write_map instead.
|
||||
verb/save_map(var/turf/t1 as turf, var/turf/t2 as turf, var/map_name as text, var/flags as num){
|
||||
// t1: A turf representing one corner of a three dimensional grid (Required).
|
||||
// t2: Another turf representing the other corner of the same grid (Required).
|
||||
// map_name: A valid name for the map to be saved, such as "castle" (Required).
|
||||
// flags: Any, or a combination, of several bit flags (Optional, see documentation).
|
||||
}
|
||||
}
|
||||
@@ -1,237 +0,0 @@
|
||||
/*
|
||||
DMP to swapmap converter
|
||||
version 1.0
|
||||
|
||||
by Lummox JR
|
||||
*/
|
||||
|
||||
/mob/verb/Convert(filename as file)
|
||||
dmp2swapmap(filename)
|
||||
|
||||
/proc/d2sm_prepmap(filename)
|
||||
var/txt = file2text(filename)
|
||||
if(!txt) return
|
||||
var/i,j
|
||||
i=findText(txt,ascii2text(13)) // eliminate carriage returns
|
||||
while(i)
|
||||
txt=copytext(txt,1,i)+copytext(txt,i+1)
|
||||
i=findText(txt,ascii2text(13),i)
|
||||
i=findText(txt,"\\\n")
|
||||
while(i)
|
||||
for(j=i+2,j<=length(txt),++j) if(text2ascii(txt,j)>32) break
|
||||
txt=copytext(txt,1,i)+copytext(txt,j)
|
||||
i=findText(txt,"\\\n",i)
|
||||
return txt
|
||||
|
||||
/proc/dmp2swapmap(filename)
|
||||
//var/txt = file2text(filename)
|
||||
//if(!txt) return
|
||||
var/txt = d2sm_prepmap(filename)
|
||||
var/mapname="[filename]"
|
||||
var/i,j,k
|
||||
i=findtext(mapname,".dmp")
|
||||
while(i && i+4<length(mapname)) i=findtext(mapname,".dmp",i+1)
|
||||
mapname=copytext(mapname,1,i)
|
||||
/* i=findText(txt,ascii2text(13))
|
||||
while(i)
|
||||
txt=copytext(txt,1,i)+copytext(txt,i+1)
|
||||
i=findText(txt,ascii2text(13),i)
|
||||
i=findText(txt,"\\\n")
|
||||
while(i)
|
||||
for(j=i+2,j<=length(txt),++j) if(text2ascii(txt,j)>32) break
|
||||
txt=copytext(txt,1,i)+copytext(txt,j)
|
||||
i=findText(txt,"\\\n",i) */
|
||||
var/list/codes=new
|
||||
var/codelen=1
|
||||
var/list/areas
|
||||
var/mode=34
|
||||
var/z=0
|
||||
var/X=0,Y=0,Z=0
|
||||
while(txt)
|
||||
if(text2ascii(txt)==34)
|
||||
if(mode!=34)
|
||||
to_world("Corrupt map file [filename]: Unexpected code found after z-level [z]")
|
||||
return
|
||||
// standard line:
|
||||
// "a" = (/obj, /obj, /turf, /area)
|
||||
i=findtext(txt,"\"",2)
|
||||
var/code=copytext(txt,2,i)
|
||||
codelen=length(code)
|
||||
i=findtext(txt,"(",i)
|
||||
if(!i)
|
||||
to_world("Corrupt map file [filename]: No type list follows \"[code]\"")
|
||||
return
|
||||
k=findtext(txt,"\n",++i)
|
||||
j=(k || length(txt+1))
|
||||
while(--j>=i && text2ascii(txt,j)!=41)
|
||||
if(j<i)
|
||||
to_world("Corrupt map file [filename]: Type list following \"[code]\" is incomplete")
|
||||
return
|
||||
var/list/L = d2sm_ParseCommaList(copytext(txt,i,j))
|
||||
if(istext(L))
|
||||
to_world("Corrupt map file [filename]: [L]")
|
||||
return
|
||||
if(L.len<2)
|
||||
to_world("Corrupt map file [filename]: Type list following \"[code]\" has only 1 item")
|
||||
return
|
||||
txt=k?copytext(txt,k+1):null
|
||||
if(L[L.len] == "[world.area]") L[L.len]=0
|
||||
else
|
||||
if(!areas) areas=list()
|
||||
i=areas.Find(L[L.len])
|
||||
if(i) L[L.len]=i
|
||||
else
|
||||
areas+=L[L.len]
|
||||
L[L.len]=areas.len
|
||||
var/codetrans=d2sm_ConvertType(L[L.len-1],"\t\t\t\t")
|
||||
if(L[L.len]) codetrans+="\t\t\t\tAREA = [L[L.len]]\n"
|
||||
if(L.len>2) codetrans+=d2sm_Contents(L,L.len-2,"\t\t\t\t")
|
||||
codes[code]=copytext(codetrans,1,length(codetrans))
|
||||
else if(text2ascii(txt)==40)
|
||||
mode=40
|
||||
// standard line (top-down, left-right symbol order):
|
||||
// (1,1,1) = {"
|
||||
// abcde
|
||||
// bcdef
|
||||
// "}
|
||||
i=d2sm_MatchBrace(txt,1,40)
|
||||
if(!i)
|
||||
to_world("Corrupt map file [filename]: No matching ) for coordinates: [copytext(txt,1,findtext(txt,"\n"))]")
|
||||
return
|
||||
var/list/coords=d2sm_ParseCommaList(copytext(txt,2,i))
|
||||
if(istext(coords) || coords.len!=3)
|
||||
to_world("Corrupt map file [filename]: [istext(coords)?(coords):"[copytext(txt,1,i+1)] is not a valid (x,y,z) coordinate"]")
|
||||
return
|
||||
j=findtext(txt,"{",i+1)
|
||||
if(!j)
|
||||
to_world("Corrupt map file [filename]: No braces {} following [copytext(txt,1,i+1)]")
|
||||
return
|
||||
k=d2sm_MatchBrace(txt,j,123)
|
||||
if(!k)
|
||||
to_world("Corrupt map file [filename]: No closing brace } following [copytext(txt,1,i+1)]")
|
||||
return
|
||||
var/mtxt=copytext(txt,j+1,k)
|
||||
if(findText(mtxt,"\"\n")!=1 || !findText(mtxt,"\n\"",length(mtxt)-1))
|
||||
to_world(findText(mtxt,"\"\n"))
|
||||
to_world(findText(mtxt,"\n\"",length(mtxt)-1))
|
||||
to_world("Corrupt map file [filename]: No quotes in braces following [copytext(txt,1,i+1)]")
|
||||
return
|
||||
mtxt=copytext(mtxt,2,length(mtxt))
|
||||
var/_x=0,_y=0
|
||||
for(i=1,,++_y)
|
||||
j=findText(mtxt,"\n",i+1)
|
||||
if(!j) break
|
||||
_x=max(_x,(j-i-1)/codelen)
|
||||
i=j
|
||||
X=max(X,_x)
|
||||
Y=max(Y,_y)
|
||||
z=text2num(coords[3])
|
||||
Z=max(Z,z)
|
||||
txt=copytext(txt,k+1)
|
||||
else
|
||||
i=findtext(txt,"\n")
|
||||
txt=i?copytext(txt,i+1):null
|
||||
to_world("Map size: [X],[Y],[Z]")
|
||||
//for(var/code in codes)
|
||||
// to_world("Code \"[code]\":\n[codes[code]]")
|
||||
fdel("map_[mapname].txt")
|
||||
var/F = file("map_[mapname].txt")
|
||||
to_chat(F, ". = object(\".0\")\n.0\n\ttype = /swapmap\n\tid = \"[mapname]\"\n\tz = [Z]\n\ty = [Y]\n\tx = [X]")
|
||||
if(areas)
|
||||
txt=""
|
||||
for(i=0,i<areas.len,++i)
|
||||
txt+="[i?", ":""]object(\".[i]\")"
|
||||
to_chat(F, "\tareas = list([txt])")
|
||||
for(i=0,i<areas.len,++i)
|
||||
to_chat(F, "\t\t.[i]")
|
||||
txt=d2sm_ConvertType(areas[i+1],"\t\t\t")
|
||||
to_chat(F,copytext(txt,1,length(txt)))
|
||||
|
||||
// 2nd pass
|
||||
txt=d2sm_prepmap(filename)
|
||||
while(txt)
|
||||
// skip all non-data sections
|
||||
if(text2ascii(txt)!=40)
|
||||
i=findText(txt,"\n")
|
||||
if(i) txt=copytext(txt,i+1)
|
||||
else txt=null
|
||||
continue
|
||||
i=d2sm_MatchBrace(txt,1,40)
|
||||
var/list/coords=d2sm_ParseCommaList(copytext(txt,2,i))
|
||||
j=findtext(txt,"{",i+1)
|
||||
k=d2sm_MatchBrace(txt,j,123)
|
||||
var/mtxt=copytext(txt,j+2,k-1)
|
||||
var/_x=0,_y=0
|
||||
for(i=1,,++_y)
|
||||
j=findText(mtxt,"\n",i+1)
|
||||
if(!j) break
|
||||
_x=max(_x,(j-i-1)/codelen)
|
||||
i=j
|
||||
// print out this z-level now
|
||||
to_chat(F, "\t[coords[3]]")
|
||||
i=1
|
||||
for(var/y=_y,y>0,--y) // map is top-down
|
||||
++i
|
||||
to_chat(F, "\t\t[y]")
|
||||
for(var/x in 1 to _x)
|
||||
to_chat(F, "\t\t\t[x]")
|
||||
j=i+codelen
|
||||
to_chat(F, codes[copytext(mtxt,i,j)])
|
||||
i=j
|
||||
txt=copytext(txt,k+1)
|
||||
/* for(z in 1 to Z)
|
||||
to_chat(F, "\t[z]")
|
||||
for(var/y in 1 to Y)
|
||||
to_chat(F, "\t\t[y]")
|
||||
for(var/x in 1 to X)
|
||||
to_chat(F, "\t\t\t[x]")
|
||||
to_chat(F, codes[pick(codes)]) */
|
||||
|
||||
/proc/d2sm_ParseCommaList(txt)
|
||||
var/list/L=new
|
||||
var/i,ch
|
||||
for(i=1,i<=length(txt),++i)
|
||||
if(text2ascii(txt,i)>32) break
|
||||
for(,i<=length(txt),++i)
|
||||
ch=text2ascii(txt,i)
|
||||
if(ch==44)
|
||||
L+=copytext(txt,1,i)
|
||||
for(++i,i<=length(txt),++i) if(text2ascii(txt,i)>32) break
|
||||
txt=copytext(txt,i)
|
||||
i=0;continue
|
||||
if(ch==40 || ch==91 || ch==123)
|
||||
i=d2sm_MatchBrace(txt,i,ch)
|
||||
if(!i) return "No matching brace found for [ascii2text(ch)]"
|
||||
if(i>1) L+=copytext(txt,1,i)
|
||||
return L
|
||||
|
||||
/proc/d2sm_MatchBrace(txt, i, which)
|
||||
if(which==40) ++which
|
||||
else which+=2
|
||||
var/j,ch
|
||||
for(j=i+1,j<=length(txt),++j)
|
||||
ch=text2ascii(txt,j)
|
||||
if(ch==which) return j
|
||||
if(ch==40 || ch==91 || ch==123)
|
||||
j=d2sm_MatchBrace(txt,j,ch)
|
||||
if(!j) return 0
|
||||
|
||||
/proc/d2sm_ConvertType(tt,tabs="")
|
||||
var/i=findText(tt,"{")
|
||||
if(!i) return "[tabs]type = [tt]\n"
|
||||
.="[tabs]type = [copytext(tt,1,i)]\n"
|
||||
var/list/L=d2sm_ParseCommaList(copytext(tt,i+1,d2sm_MatchBrace(tt,i,123)))
|
||||
if(istext(L)) return
|
||||
for(var/pair in L)
|
||||
.="[.][tabs][pair]\n"
|
||||
|
||||
/proc/d2sm_Contents(list/conts,n,tabs="")
|
||||
.="[tabs]contents = list("
|
||||
var/i
|
||||
for(i=0,i<n,++i)
|
||||
.+="[i?", ":""]object(\".[i]\")"
|
||||
.+=")\n"
|
||||
tabs+="\t"
|
||||
for(i=0,i<n,++i)
|
||||
.+="[tabs].[i]\n"
|
||||
.+=d2sm_ConvertType(conts[i+1],tabs+"\t")
|
||||
@@ -1,332 +0,0 @@
|
||||
///////////////////////////////////////////////////////////////
|
||||
//SS13 Optimized Map loader
|
||||
//////////////////////////////////////////////////////////////
|
||||
|
||||
//global datum that will preload variables on atoms instanciation
|
||||
var/global/dmm_suite/preloader/_preloader = null
|
||||
|
||||
|
||||
/**
|
||||
* Construct the model map and control the loading process
|
||||
*
|
||||
* WORKING :
|
||||
*
|
||||
* 1) Makes an associative mapping of model_keys with model
|
||||
* e.g aa = /turf/unsimulated/wall{icon_state = "rock"}
|
||||
* 2) Read the map line by line, parsing the result (using parse_grid)
|
||||
*
|
||||
*/
|
||||
/dmm_suite/load_map(var/dmm_file as file, var/z_offset as num)
|
||||
if(!z_offset)//what z_level we are creating the map on
|
||||
z_offset = world.maxz+1
|
||||
|
||||
var/quote = ascii2text(34)
|
||||
var/tfile = file2text(dmm_file)//the map file we're creating
|
||||
var/tfile_len = length(tfile)
|
||||
var/lpos = 1 // the models definition index
|
||||
|
||||
///////////////////////////////////////////////////////////////////////////////////////
|
||||
//first let's map model keys (e.g "aa") to their contents (e.g /turf/space{variables})
|
||||
///////////////////////////////////////////////////////////////////////////////////////
|
||||
var/list/grid_models = list()
|
||||
var/key_len = length(copytext(tfile,2,findtext(tfile,quote,2,0)))//the length of the model key (e.g "aa" or "aba")
|
||||
|
||||
//proceed line by line
|
||||
for(lpos=1; lpos<tfile_len; lpos=findtext(tfile,"\n",lpos,0)+1)
|
||||
var/tline = copytext(tfile,lpos,findtext(tfile,"\n",lpos,0))
|
||||
if(copytext(tline,1,2) != quote)//we reached the map "layout"
|
||||
break
|
||||
var/model_key = copytext(tline,2,2+key_len)
|
||||
var/model_contents = copytext(tline,findtext(tfile,"=")+3,length(tline))
|
||||
grid_models[model_key] = model_contents
|
||||
sleep(-1)
|
||||
|
||||
///////////////////////////////////////////////////////////////////////////////////////
|
||||
//now let's fill the map with turf and objects using the constructed model map
|
||||
///////////////////////////////////////////////////////////////////////////////////////
|
||||
|
||||
//position of the currently processed square
|
||||
var/zcrd=-1
|
||||
var/ycrd=0
|
||||
var/xcrd=0
|
||||
|
||||
for(var/zpos=findtext(tfile,"\n(1,1,",lpos,0);zpos!=0;zpos=findtext(tfile,"\n(1,1,",zpos+1,0)) //in case there's several maps to load
|
||||
|
||||
zcrd++
|
||||
world.maxz = max(world.maxz, zcrd+z_offset)//create a new z_level if needed
|
||||
|
||||
var/zgrid = copytext(tfile,findtext(tfile,quote+"\n",zpos,0)+2,findtext(tfile,"\n"+quote,zpos,0)+1) //copy the whole map grid
|
||||
var/z_depth = length(zgrid)
|
||||
|
||||
//if exceeding the world max x or y, increase it
|
||||
var/x_depth = length(copytext(zgrid,1,findtext(zgrid,"\n",2,0)))
|
||||
if(world.maxx<x_depth)
|
||||
world.maxx=x_depth
|
||||
|
||||
var/y_depth = z_depth / (x_depth+1)//x_depth + 1 because we're counting the '\n' characters in z_depth
|
||||
if(world.maxy<y_depth)
|
||||
world.maxy=y_depth
|
||||
|
||||
//then proceed it line by line, starting from top
|
||||
ycrd = y_depth
|
||||
|
||||
for(var/gpos=1;gpos!=0;gpos=findtext(zgrid,"\n",gpos,0)+1)
|
||||
var/grid_line = copytext(zgrid,gpos,findtext(zgrid,"\n",gpos,0))
|
||||
|
||||
//fill the current square using the model map
|
||||
xcrd=0
|
||||
for(var/mpos=1;mpos<=x_depth;mpos+=key_len)
|
||||
xcrd++
|
||||
var/model_key = copytext(grid_line,mpos,mpos+key_len)
|
||||
parse_grid(grid_models[model_key],xcrd,ycrd,zcrd+z_offset)
|
||||
|
||||
//reached end of current map
|
||||
if(gpos+x_depth+1>z_depth)
|
||||
break
|
||||
|
||||
ycrd--
|
||||
|
||||
sleep(-1)
|
||||
|
||||
//reached End Of File
|
||||
if(findtext(tfile,quote+"}",zpos,0)+2==tfile_len)
|
||||
break
|
||||
sleep(-1)
|
||||
|
||||
/**
|
||||
* Fill a given tile with its area/turf/objects/mobs
|
||||
* Variable model is one full map line (e.g /turf/unsimulated/wall{icon_state = "rock"},/area/mine/explored)
|
||||
*
|
||||
* WORKING :
|
||||
*
|
||||
* 1) Read the model string, member by member (delimiter is ',')
|
||||
*
|
||||
* 2) Get the path of the atom and store it into a list
|
||||
*
|
||||
* 3) a) Check if the member has variables (text within '{' and '}')
|
||||
*
|
||||
* 3) b) Construct an associative list with found variables, if any (the atom index in members is the same as its variables in members_attributes)
|
||||
*
|
||||
* 4) Instanciates the atom with its variables
|
||||
*
|
||||
*/
|
||||
/dmm_suite/proc/parse_grid(var/model as text,var/xcrd as num,var/ycrd as num,var/zcrd as num)
|
||||
/*Method parse_grid()
|
||||
- Accepts a text string containing a comma separated list of type paths of the
|
||||
same construction as those contained in a .dmm file, and instantiates them.
|
||||
*/
|
||||
|
||||
var/list/members = list()//will contain all members (paths) in model (in our example : /turf/unsimulated/wall and /area/mine/explored)
|
||||
var/list/members_attributes = list()//will contain lists filled with corresponding variables, if any (in our example : list(icon_state = "rock") and list())
|
||||
|
||||
|
||||
/////////////////////////////////////////////////////////
|
||||
//Constructing members and corresponding variables lists
|
||||
////////////////////////////////////////////////////////
|
||||
|
||||
var/index=1
|
||||
var/old_position = 1
|
||||
var/dpos
|
||||
|
||||
do
|
||||
//finding next member (e.g /turf/unsimulated/wall{icon_state = "rock"} or /area/mine/explored)
|
||||
dpos= find_next_delimiter_position(model,old_position,",","{","}")//find next delimiter (comma here) that's not within {...}
|
||||
|
||||
var/full_def = copytext(model,old_position,dpos)//full definition, e.g : /obj/foo/bar{variables=derp}
|
||||
var/atom_def = text2path(copytext(full_def,1,findtext(full_def,"{")))//path definition, e.g /obj/foo/bar
|
||||
members.Add(atom_def)
|
||||
old_position = dpos + 1
|
||||
|
||||
//transform the variables in text format into a list (e.g {var1="derp"; var2; var3=7} => list(var1="derp", var2, var3=7))
|
||||
var/list/fields = list()
|
||||
|
||||
var/variables_start = findtext(full_def,"{")
|
||||
if(variables_start)//if there's any variable
|
||||
full_def = copytext(full_def,variables_start+1,length(full_def))//removing the last '}'
|
||||
fields = text2list(full_def,";")
|
||||
|
||||
//then fill the members_attributes list with the corresponding variables
|
||||
members_attributes.len++
|
||||
members_attributes[index++] = fields
|
||||
|
||||
sleep(-1)
|
||||
while(dpos != 0)
|
||||
|
||||
|
||||
////////////////
|
||||
//Instanciation
|
||||
////////////////
|
||||
|
||||
//The next part of the code assumes there's ALWAYS an /area AND a /turf on a given tile
|
||||
|
||||
//in case of multiples turfs on one tile,
|
||||
//will contains the images of all underlying turfs, to simulate the DMM multiple tiles piling
|
||||
var/list/turfs_underlays = list()
|
||||
|
||||
//first instance the /area and remove it from the members list
|
||||
index = members.len
|
||||
var/atom/instance
|
||||
_preloader = new(members_attributes[index])//preloader for assigning set variables on atom creation
|
||||
|
||||
instance = locate(members[index])
|
||||
instance.contents.Add(locate(xcrd,ycrd,zcrd))
|
||||
|
||||
if(_preloader && instance)
|
||||
_preloader.load(instance)
|
||||
|
||||
members.Remove(members[index])
|
||||
|
||||
//then instance the /turf and, if multiple tiles are presents, simulates the DMM underlays piling effect
|
||||
|
||||
var/first_turf_index = 1
|
||||
while(!ispath(members[first_turf_index],/turf)) //find first /turf object in members
|
||||
first_turf_index++
|
||||
|
||||
//instanciate the first /turf
|
||||
var/turf/T = instance_atom(members[first_turf_index],members_attributes[first_turf_index],xcrd,ycrd,zcrd)
|
||||
|
||||
//if others /turf are presents, simulates the underlays piling effect
|
||||
index = first_turf_index + 1
|
||||
while(index <= members.len)
|
||||
turfs_underlays.Insert(1,image(T.icon,null,T.icon_state,T.layer,T.dir))//add the current turf image to the underlays list
|
||||
var/turf/UT = instance_atom(members[index],members_attributes[index],xcrd,ycrd,zcrd)//instance new turf
|
||||
add_underlying_turf(UT,T,turfs_underlays)//simulates the DMM piling effect
|
||||
T = UT
|
||||
index++
|
||||
|
||||
//finally instance all remainings objects/mobs
|
||||
for(index=1,index < first_turf_index,index++)
|
||||
instance_atom(members[index],members_attributes[index],xcrd,ycrd,zcrd)
|
||||
|
||||
////////////////
|
||||
//Helpers procs
|
||||
////////////////
|
||||
|
||||
//Instance an atom at (x,y,z) and gives it the variables in attributes
|
||||
/dmm_suite/proc/instance_atom(var/path,var/list/attributes, var/x, var/y, var/z)
|
||||
var/atom/instance
|
||||
_preloader = new(attributes, path)
|
||||
|
||||
instance = new path (locate(x,y,z))//first preloader pass
|
||||
|
||||
if(_preloader && instance)//second preloader pass, for those atoms that don't ..() in New()
|
||||
_preloader.load(instance)
|
||||
|
||||
return instance
|
||||
|
||||
//text trimming (both directions) helper proc
|
||||
//optionally removes quotes before and after the text (for variable name)
|
||||
/dmm_suite/proc/trim_text(var/what as text,var/trim_quotes=0)
|
||||
while(length(what) && (findtext(what," ",1,2)))
|
||||
what=copytext(what,2,0)
|
||||
while(length(what) && (findtext(what," ",length(what),0)))
|
||||
what=copytext(what,1,length(what))
|
||||
if(trim_quotes)
|
||||
while(length(what) && (findtext(what,quote,1,2)))
|
||||
what=copytext(what,2,0)
|
||||
while(length(what) && (findtext(what,quote,length(what),0)))
|
||||
what=copytext(what,1,length(what))
|
||||
return what
|
||||
|
||||
//find the position of the next delimiter,skipping whatever is comprised between opening_escape and closing_escape
|
||||
//returns 0 if reached the last delimiter
|
||||
/dmm_suite/proc/find_next_delimiter_position(var/text as text,var/initial_position as num, var/delimiter=",",var/opening_escape=quote,var/closing_escape=quote)
|
||||
var/position = initial_position
|
||||
var/next_delimiter = findtext(text,delimiter,position,0)
|
||||
var/next_opening = findtext(text,opening_escape,position,0)
|
||||
|
||||
while((next_opening != 0) && (next_opening < next_delimiter))
|
||||
position = findtext(text,closing_escape,next_opening + 1,0)+1
|
||||
next_delimiter = findtext(text,delimiter,position,0)
|
||||
next_opening = findtext(text,opening_escape,position,0)
|
||||
|
||||
return next_delimiter
|
||||
|
||||
|
||||
//build a list from variables in text form (e.g {var1="derp"; var2; var3=7} => list(var1="derp", var2, var3=7))
|
||||
//return the filled list
|
||||
/dmm_suite/proc/text2list(var/text as text,var/delimiter=",")
|
||||
|
||||
var/list/to_return = list()
|
||||
|
||||
var/position
|
||||
var/old_position = 1
|
||||
|
||||
do
|
||||
//find next delimiter that is not within "..."
|
||||
position = find_next_delimiter_position(text,old_position,delimiter)
|
||||
|
||||
//check if this is a simple variable (as in list(var1, var2)) or an associative one (as in list(var1="foo",var2=7))
|
||||
var/equal_position = findtext(text,"=",old_position, position)
|
||||
|
||||
var/trim_left = trim_text(copytext(text,old_position,(equal_position ? equal_position : position)),1)//the name of the variable, must trim quotes to build a BYOND compliant associatives list
|
||||
old_position = position + 1
|
||||
|
||||
if(equal_position)//associative var, so do the association
|
||||
var/trim_right = trim_text(copytext(text,equal_position+1,position))//the content of the variable
|
||||
|
||||
//Check for string
|
||||
if(findtext(trim_right,quote,1,2))
|
||||
trim_right = copytext(trim_right,2,findtext(trim_right,quote,3,0))
|
||||
|
||||
//Check for number
|
||||
else if(isnum(text2num(trim_right)))
|
||||
trim_right = text2num(trim_right)
|
||||
|
||||
//Check for null
|
||||
else if(trim_right == "null")
|
||||
trim_right = null
|
||||
|
||||
//Check for list
|
||||
else if(copytext(trim_right,1,5) == "list")
|
||||
trim_right = text2list(copytext(trim_right,6,length(trim_right)))
|
||||
|
||||
//Check for file
|
||||
else if(copytext(trim_right,1,2) == "'")
|
||||
trim_right = file(copytext(trim_right,2,length(trim_right)))
|
||||
|
||||
to_return[trim_left] = trim_right
|
||||
|
||||
else//simple var
|
||||
to_return[trim_left] = null
|
||||
|
||||
while(position != 0)
|
||||
|
||||
return to_return
|
||||
|
||||
//simulates the DM multiple turfs on one tile underlaying
|
||||
/dmm_suite/proc/add_underlying_turf(var/turf/placed,var/turf/underturf, var/list/turfs_underlays)
|
||||
if(underturf.density)
|
||||
placed.density = TRUE
|
||||
if(underturf.opacity)
|
||||
placed.opacity = 1
|
||||
placed.underlays += turfs_underlays
|
||||
|
||||
//atom creation method that preloads variables at creation
|
||||
/atom/New()
|
||||
if(_preloader && (src.type == _preloader.target_path))//in case the instanciated atom is creating other atoms in New()
|
||||
_preloader.load(src)
|
||||
|
||||
. = ..()
|
||||
|
||||
//////////////////
|
||||
//Preloader datum
|
||||
//////////////////
|
||||
|
||||
/dmm_suite/preloader
|
||||
parent_type = /datum
|
||||
var/list/attributes
|
||||
var/target_path
|
||||
|
||||
/dmm_suite/preloader/New(var/list/the_attributes, var/path)
|
||||
.=..()
|
||||
if(!the_attributes.len)
|
||||
Del()
|
||||
return
|
||||
attributes = the_attributes
|
||||
target_path = path
|
||||
|
||||
/dmm_suite/preloader/proc/load(atom/what)
|
||||
for(var/attribute in attributes)
|
||||
what.vars[attribute] = attributes[attribute]
|
||||
Del()
|
||||
@@ -1,678 +0,0 @@
|
||||
//This file was auto-corrected by findeclaration.exe on 25.5.2012 20:42:32
|
||||
|
||||
/*
|
||||
SwapMaps library by Lummox JR
|
||||
developed for digitalBYOND
|
||||
http://www.digitalbyond.org
|
||||
|
||||
Version 2.1
|
||||
|
||||
The purpose of this library is to make it easy for authors to swap maps
|
||||
in and out of their game using savefiles. Swapped-out maps can be
|
||||
transferred between worlds for an MMORPG, sent to the client, etc.
|
||||
This is facilitated by the use of a special datum and a global list.
|
||||
|
||||
Uses of swapmaps:
|
||||
|
||||
- Temporary battle arenas
|
||||
- House interiors
|
||||
- Individual custom player houses
|
||||
- Virtually unlimited terrain
|
||||
- Sharing maps between servers running different instances of the same
|
||||
game
|
||||
- Loading and saving pieces of maps for reusable room templates
|
||||
*/
|
||||
|
||||
/*
|
||||
User Interface:
|
||||
|
||||
VARS:
|
||||
|
||||
swapmaps_iconcache
|
||||
An associative list of icon files with names, like
|
||||
'player.dmi' = "player"
|
||||
swapmaps_mode
|
||||
This must be set at runtime, like in world/New().
|
||||
|
||||
SWAPMAPS_SAV 0 (default)
|
||||
Uses .sav files for raw /savefile output.
|
||||
SWAPMAPS_TEXT 1
|
||||
Uses .txt files via ExportText() and ImportText(). These maps
|
||||
are easily editable and appear to take up less space in the
|
||||
current version of BYOND.
|
||||
|
||||
PROCS:
|
||||
|
||||
SwapMaps_Find(id)
|
||||
Find a map by its id
|
||||
SwapMaps_Load(id)
|
||||
Load a map by its id
|
||||
SwapMaps_Save(id)
|
||||
Save a map by its id (calls swapmap.Save())
|
||||
SwapMaps_Unload(id)
|
||||
Save and unload a map by its id (calls swapmap.Unload())
|
||||
SwapMaps_Save_All()
|
||||
Save all maps
|
||||
SwapMaps_DeleteFile(id)
|
||||
Delete a map file
|
||||
SwapMaps_CreateFromTemplate(id)
|
||||
Create a new map by loading another map to use as a template.
|
||||
This map has id==src and will not be saved. To make it savable,
|
||||
change id with swapmap.SetID(newid).
|
||||
SwapMaps_LoadChunk(id,turf/locorner)
|
||||
Load a swapmap as a "chunk", at a specific place. A new datum is
|
||||
created but it's not added to the list of maps to save or unload.
|
||||
The new datum can be safely deleted without affecting the turfs
|
||||
it loaded. The purpose of this is to load a map file onto part of
|
||||
another swapmap or an existing part of the world.
|
||||
locorner is the corner turf with the lowest x,y,z values.
|
||||
SwapMaps_SaveChunk(id,turf/corner1,turf/corner2)
|
||||
Save a piece of the world as a "chunk". A new datum is created
|
||||
for the chunk, but it can be deleted without destroying any turfs.
|
||||
The chunk file can be reloaded as a swapmap all its own, or loaded
|
||||
via SwapMaps_LoadChunk() to become part of another map.
|
||||
SwapMaps_GetSize(id)
|
||||
Return a list corresponding to the x,y,z sizes of a map file,
|
||||
without loading the map.
|
||||
Returns null if the map is not found.
|
||||
SwapMaps_AddIconToCache(name,icon)
|
||||
Cache an icon file by name for space-saving storage
|
||||
|
||||
swapmap.New(id,x,y,z)
|
||||
Create a new map; specify id, width (x), height (y), and
|
||||
depth (z)
|
||||
Default size is world.maxx,world.maxy,1
|
||||
swapmap.New(id,turf1,turf2)
|
||||
Create a new map; specify id and 2 corners
|
||||
This becomes a /swapmap for one of the compiled-in maps, for
|
||||
easy saving.
|
||||
swapmap.New()
|
||||
Create a new map datum, but does not allocate space or assign an
|
||||
ID (used for loading).
|
||||
swapmap.Del()
|
||||
Deletes a map but does not save
|
||||
swapmap.Save()
|
||||
Saves to map_[id].sav
|
||||
Maps with id==src are not saved.
|
||||
swapmap.Unload()
|
||||
Saves the map and then deletes it
|
||||
Maps with id==src are not saved.
|
||||
swapmap.SetID(id)
|
||||
Change the map's id and make changes to the lookup list
|
||||
swapmap.AllTurfs(z)
|
||||
Returns a block of turfs encompassing the entire map, or on just
|
||||
one z-level
|
||||
z is in world coordinates; it is optional
|
||||
swapmap.Contains(turf/T)
|
||||
Returns nonzero if T is inside the map's boundaries.
|
||||
Also works for objs and mobs, but the proc is not area-safe.
|
||||
swapmap.InUse()
|
||||
Returns nonzero if a mob with a key is within the map's
|
||||
boundaries.
|
||||
swapmap.LoCorner(z=z1)
|
||||
Returns locate(x1,y1,z), where z=z1 if none is specified.
|
||||
swapmap.HiCorner(z=z2)
|
||||
Returns locate(x2,y2,z), where z=z2 if none is specified.
|
||||
swapmap.BuildFilledRectangle(turf/corner1,turf/corner2,item)
|
||||
Builds a filled rectangle of item from one corner turf to the
|
||||
other, on multiple z-levels if necessary. The corners may be
|
||||
specified in any order.
|
||||
item is a type path like /turf/wall or /obj/barrel{full=1}.
|
||||
swapmap.BuildRectangle(turf/corner1,turf/corner2,item)
|
||||
Builds an unfilled rectangle of item from one corner turf to
|
||||
the other, on multiple z-levels if necessary.
|
||||
swapmap.BuildInTurfs(list/turfs,item)
|
||||
Builds item on all of the turfs listed. The list need not
|
||||
contain only turfs, or even only atoms.
|
||||
*/
|
||||
|
||||
swapmap
|
||||
var/id // a string identifying this map uniquely
|
||||
var/x1 // minimum x,y,z coords
|
||||
var/y1
|
||||
var/z1
|
||||
var/x2 // maximum x,y,z coords (also used as width,height,depth until positioned)
|
||||
var/y2
|
||||
var/z2
|
||||
var/tmp/locked // don't move anyone to this map; it's saving or loading
|
||||
var/tmp/mode // save as text-mode
|
||||
var/ischunk // tells the load routine to load to the specified location
|
||||
|
||||
New(_id,x,y,z)
|
||||
if(isnull(_id)) return
|
||||
id=_id
|
||||
mode=swapmaps_mode
|
||||
if(isturf(x) && isturf(y))
|
||||
/*
|
||||
Special format: Defines a map as an existing set of turfs;
|
||||
this is useful for saving a compiled map in swapmap format.
|
||||
Because this is a compiled-in map, its turfs are not deleted
|
||||
when the datum is deleted.
|
||||
*/
|
||||
x1=min(x:x,y:x);x2=max(x:x,y:x)
|
||||
y1=min(x:y,y:y);y2=max(x:y,y:y)
|
||||
z1=min(x:z,y:z);z2=max(x:z,y:z)
|
||||
InitializeSwapMaps()
|
||||
if(z2>swapmaps_compiled_maxz ||\
|
||||
y2>swapmaps_compiled_maxy ||\
|
||||
x2>swapmaps_compiled_maxx)
|
||||
qdel(src)
|
||||
return
|
||||
x2=x?(x):world.maxx
|
||||
y2=y?(y):world.maxy
|
||||
z2=z?(z):1
|
||||
AllocateSwapMap()
|
||||
|
||||
Del()
|
||||
// a temporary datum for a chunk can be deleted outright
|
||||
// for others, some cleanup is necessary
|
||||
if(!ischunk)
|
||||
swapmaps_loaded-=src
|
||||
swapmaps_byname-=id
|
||||
if(z2>swapmaps_compiled_maxz ||\
|
||||
y2>swapmaps_compiled_maxy ||\
|
||||
x2>swapmaps_compiled_maxx)
|
||||
var/list/areas=new
|
||||
for(var/atom/A in block(locate(x1,y1,z1),locate(x2,y2,z2)))
|
||||
for(var/obj/O in A) qdel(O)
|
||||
for(var/mob/M in A)
|
||||
if(!M.key) qdel(M)
|
||||
else M.loc=null
|
||||
areas[A.loc]=null
|
||||
qdel(A)
|
||||
// delete areas that belong only to this map
|
||||
for(var/area/a in areas)
|
||||
if(a && !a.contents.len) qdel(a)
|
||||
if(x2>=world.maxx || y2>=world.maxy || z2>=world.maxz) CutXYZ()
|
||||
qdel(areas)
|
||||
..()
|
||||
|
||||
/*
|
||||
Savefile format:
|
||||
map
|
||||
id
|
||||
x // size, not coords
|
||||
y
|
||||
z
|
||||
areas // list of areas, not including default
|
||||
[each z; 1 to depth]
|
||||
[each y; 1 to height]
|
||||
[each x; 1 to width]
|
||||
type // of turf
|
||||
AREA // if non-default; saved as a number (index into areas list)
|
||||
vars // all other changed vars
|
||||
*/
|
||||
Write(savefile/S)
|
||||
var/x
|
||||
var/y
|
||||
var/z
|
||||
var/n
|
||||
var/list/areas
|
||||
var/area/defarea=locate(world.area)
|
||||
if(!defarea) defarea=new world.area
|
||||
areas=list()
|
||||
for(var/turf/T in block(locate(x1,y1,z1),locate(x2,y2,z2)))
|
||||
areas[T.loc]=null
|
||||
for(n in areas) // quickly eliminate associations for smaller storage
|
||||
areas-=n
|
||||
areas+=n
|
||||
areas-=defarea
|
||||
InitializeSwapMaps()
|
||||
locked=1
|
||||
S["id"] << id
|
||||
S["z"] << z2-z1+1
|
||||
S["y"] << y2-y1+1
|
||||
S["x"] << x2-x1+1
|
||||
S["areas"] << areas
|
||||
for(n in 1 to areas.len) areas[areas[n]]=n
|
||||
var/oldcd=S.cd
|
||||
for(z=z1,z<=z2,++z)
|
||||
S.cd="[z-z1+1]"
|
||||
for(y=y1,y<=y2,++y)
|
||||
S.cd="[y-y1+1]"
|
||||
for(x=x1,x<=x2,++x)
|
||||
S.cd="[x-x1+1]"
|
||||
var/turf/T=locate(x,y,z)
|
||||
S["type"] << T.type
|
||||
if(T.loc!=defarea) S["AREA"] << areas[T.loc]
|
||||
T.Write(S)
|
||||
S.cd=".."
|
||||
S.cd=".."
|
||||
sleep()
|
||||
S.cd=oldcd
|
||||
locked=0
|
||||
qdel(areas)
|
||||
|
||||
Read(savefile/S,_id,turf/locorner)
|
||||
var/x
|
||||
var/y
|
||||
var/z
|
||||
var/n
|
||||
var/list/areas
|
||||
var/area/defarea=locate(world.area)
|
||||
id=_id
|
||||
if(locorner)
|
||||
ischunk=1
|
||||
x1=locorner.x
|
||||
y1=locorner.y
|
||||
z1=locorner.z
|
||||
if(!defarea) defarea=new world.area
|
||||
if(!_id)
|
||||
S["id"] >> id
|
||||
else
|
||||
var/dummy
|
||||
S["id"] >> dummy
|
||||
S["z"] >> z2 // these are depth,
|
||||
S["y"] >> y2 // height,
|
||||
S["x"] >> x2 // width
|
||||
S["areas"] >> areas
|
||||
locked=1
|
||||
AllocateSwapMap() // adjust x1,y1,z1 - x2,y2,z2 coords
|
||||
var/oldcd=S.cd
|
||||
for(z=z1,z<=z2,++z)
|
||||
S.cd="[z-z1+1]"
|
||||
for(y=y1,y<=y2,++y)
|
||||
S.cd="[y-y1+1]"
|
||||
for(x=x1,x<=x2,++x)
|
||||
S.cd="[x-x1+1]"
|
||||
var/tp
|
||||
S["type"]>>tp
|
||||
var/turf/T=locate(x,y,z)
|
||||
T.loc.contents-=T
|
||||
T=new tp(locate(x,y,z))
|
||||
if("AREA" in S.dir)
|
||||
S["AREA"]>>n
|
||||
var/area/A=areas[n]
|
||||
A.contents+=T
|
||||
else defarea.contents+=T
|
||||
// clear the turf
|
||||
for(var/obj/O in T) qdel(O)
|
||||
for(var/mob/M in T)
|
||||
if(!M.key) qdel(M)
|
||||
else M.loc=null
|
||||
// finish the read
|
||||
T.Read(S)
|
||||
S.cd=".."
|
||||
S.cd=".."
|
||||
sleep()
|
||||
S.cd=oldcd
|
||||
locked=0
|
||||
qdel(areas)
|
||||
|
||||
/*
|
||||
Find an empty block on the world map in which to load this map.
|
||||
If no space is found, increase world.maxz as necessary. (If the
|
||||
map is greater in x,y size than the current world, expand
|
||||
world.maxx and world.maxy too.)
|
||||
|
||||
Ignore certain operations if loading a map as a chunk. Use the
|
||||
x1,y1,z1 position for it, and *don't* count it as a loaded map.
|
||||
*/
|
||||
proc/AllocateSwapMap()
|
||||
InitializeSwapMaps()
|
||||
world.maxx=max(x2,world.maxx) // stretch x/y if necessary
|
||||
world.maxy=max(y2,world.maxy)
|
||||
if(!ischunk)
|
||||
if(world.maxz<=swapmaps_compiled_maxz)
|
||||
z1=swapmaps_compiled_maxz+1
|
||||
x1=1;y1=1
|
||||
else
|
||||
var/list/l=ConsiderRegion(1,1,world.maxx,world.maxy,swapmaps_compiled_maxz+1)
|
||||
x1=l[1]
|
||||
y1=l[2]
|
||||
z1=l[3]
|
||||
qdel(l)
|
||||
x2+=x1-1
|
||||
y2+=y1-1
|
||||
z2+=z1-1
|
||||
world.maxz=max(z2,world.maxz) // stretch z if necessary
|
||||
if(!ischunk)
|
||||
swapmaps_loaded[src]=null
|
||||
swapmaps_byname[id]=src
|
||||
|
||||
proc/ConsiderRegion(X1,Y1,X2,Y2,Z1,Z2)
|
||||
while(1)
|
||||
var/nextz=0
|
||||
var/swapmap/M
|
||||
for(M in swapmaps_loaded)
|
||||
if(M.z2<Z1 || (Z2 && M.z1>Z2) || M.z1>=Z1+z2 ||\
|
||||
M.x1>X2 || M.x2<X1 || M.x1>=X1+x2 ||\
|
||||
M.y1>Y2 || M.y2<Y1 || M.y1>=Y1+y2) continue
|
||||
// look for sub-regions with a defined ceiling
|
||||
var/nz2=Z2?(Z2):Z1+z2-1+M.z2-M.z1
|
||||
if(M.x1>=X1+x2)
|
||||
.=ConsiderRegion(X1,Y1,M.x1-1,Y2,Z1,nz2)
|
||||
if(.) return
|
||||
else if(M.x2<=X2-x2)
|
||||
.=ConsiderRegion(M.x2+1,Y1,X2,Y2,Z1,nz2)
|
||||
if(.) return
|
||||
if(M.y1>=Y1+y2)
|
||||
.=ConsiderRegion(X1,Y1,X2,M.y1-1,Z1,nz2)
|
||||
if(.) return
|
||||
else if(M.y2<=Y2-y2)
|
||||
.=ConsiderRegion(X1,M.y2+1,X2,Y2,Z1,nz2)
|
||||
if(.) return
|
||||
nextz=nextz?min(nextz,M.z2+1):(M.z2+1)
|
||||
if(!M)
|
||||
/* If nextz is not 0, then at some point there was an overlap that
|
||||
could not be resolved by using an area to the side */
|
||||
if(nextz) Z1=nextz
|
||||
if(!nextz || (Z2 && Z2-Z1+1<z2))
|
||||
return (!Z2 || Z2-Z1+1>=z2)?list(X1,Y1,Z1):null
|
||||
X1=1;X2=world.maxx
|
||||
Y1=1;Y2=world.maxy
|
||||
|
||||
proc/CutXYZ()
|
||||
var/mx=swapmaps_compiled_maxx
|
||||
var/my=swapmaps_compiled_maxy
|
||||
var/mz=swapmaps_compiled_maxz
|
||||
for(var/swapmap/M in swapmaps_loaded) // may not include src
|
||||
mx=max(mx,M.x2)
|
||||
my=max(my,M.y2)
|
||||
mz=max(mz,M.z2)
|
||||
world.maxx=mx
|
||||
world.maxy=my
|
||||
world.maxz=mz
|
||||
|
||||
// save and delete
|
||||
proc/Unload()
|
||||
Save()
|
||||
qdel(src)
|
||||
|
||||
proc/Save()
|
||||
if(id==src) return 0
|
||||
var/savefile/S=mode?(new):new("map_[id].sav")
|
||||
S << src
|
||||
while(locked) sleep(1)
|
||||
if(mode)
|
||||
fdel("map_[id].txt")
|
||||
S.ExportText("/","map_[id].txt")
|
||||
return 1
|
||||
|
||||
// this will not delete existing savefiles for this map
|
||||
proc/SetID(newid)
|
||||
swapmaps_byname-=id
|
||||
id=newid
|
||||
swapmaps_byname[id]=src
|
||||
|
||||
proc/AllTurfs(z)
|
||||
if(isnum(z) && (z<z1 || z>z2)) return null
|
||||
return block(LoCorner(z),HiCorner(z))
|
||||
|
||||
// this could be safely called for an obj or mob as well, but
|
||||
// probably not an area
|
||||
proc/Contains(turf/T)
|
||||
return (T && T.x>=x1 && T.x<=x2\
|
||||
&& T.y>=y1 && T.y<=y2\
|
||||
&& T.z>=z1 && T.z<=z2)
|
||||
|
||||
proc/InUse()
|
||||
for(var/turf/T in AllTurfs())
|
||||
for(var/mob/M in T) if(M.key) return 1
|
||||
|
||||
proc/LoCorner(z=z1)
|
||||
return locate(x1,y1,z)
|
||||
proc/HiCorner(z=z2)
|
||||
return locate(x2,y2,z)
|
||||
|
||||
/*
|
||||
Build procs: Take 2 turfs as corners, plus an item type.
|
||||
An item may be like:
|
||||
|
||||
turf/wall
|
||||
obj/fence{icon_state="iron"}
|
||||
*/
|
||||
proc/BuildFilledRectangle(turf/T1,turf/T2,item)
|
||||
if(!Contains(T1) || !Contains(T2)) return
|
||||
var/turf/T=T1
|
||||
// pick new corners in a block()-friendly form
|
||||
T1=locate(min(T1.x,T2.x),min(T1.y,T2.y),min(T1.z,T2.z))
|
||||
T2=locate(max(T.x,T2.x),max(T.y,T2.y),max(T.z,T2.z))
|
||||
for(T in block(T1,T2)) new item(T)
|
||||
|
||||
proc/BuildRectangle(turf/T1,turf/T2,item)
|
||||
if(!Contains(T1) || !Contains(T2)) return
|
||||
var/turf/T=T1
|
||||
// pick new corners in a block()-friendly form
|
||||
T1=locate(min(T1.x,T2.x),min(T1.y,T2.y),min(T1.z,T2.z))
|
||||
T2=locate(max(T.x,T2.x),max(T.y,T2.y),max(T.z,T2.z))
|
||||
if(T2.x-T1.x<2 || T2.y-T1.y<2) BuildFilledRectangle(T1,T2,item)
|
||||
else
|
||||
//for(T in block(T1,T2)-block(locate(T1.x+1,T1.y+1,T1.z),locate(T2.x-1,T2.y-1,T2.z)))
|
||||
for(T in block(T1,locate(T2.x,T1.y,T2.z))) new item(T)
|
||||
for(T in block(locate(T1.x,T2.y,T1.z),T2)) new item(T)
|
||||
for(T in block(locate(T1.x,T1.y+1,T1.z),locate(T1.x,T2.y-1,T2.z))) new item(T)
|
||||
for(T in block(locate(T2.x,T1.y+1,T1.z),locate(T2.x,T2.y-1,T2.z))) new item(T)
|
||||
|
||||
/*
|
||||
Supplementary build proc: Takes a list of turfs, plus an item
|
||||
type. Actually the list doesn't have to be just turfs.
|
||||
*/
|
||||
proc/BuildInTurfs(list/turfs,item)
|
||||
for(var/T in turfs) new item(T)
|
||||
|
||||
atom
|
||||
Write(savefile/S)
|
||||
for(var/V in vars-"x"-"y"-"z"-"contents"-"icon"-"overlays"-"underlays")
|
||||
if(issaved(vars[V]))
|
||||
if(vars[V]!=initial(vars[V])) S[V]<<vars[V]
|
||||
else S.dir.Remove(V)
|
||||
if(icon!=initial(icon))
|
||||
if(swapmaps_iconcache && swapmaps_iconcache[icon])
|
||||
S["icon"]<<swapmaps_iconcache[icon]
|
||||
else S["icon"]<<icon
|
||||
// do not save mobs with keys; do save other mobs
|
||||
var/mob/M
|
||||
for(M in src) if(M.key) break
|
||||
if(overlays.len) S["overlays"]<<overlays
|
||||
if(underlays.len) S["underlays"]<<underlays
|
||||
if(contents.len && !isarea(src))
|
||||
var/list/l=contents
|
||||
if(M)
|
||||
l=l.Copy()
|
||||
for(M in src) if(M.key) l-=M
|
||||
if(l.len) S["contents"]<<l
|
||||
if(l!=contents) qdel(l)
|
||||
Read(savefile/S)
|
||||
var/list/l
|
||||
if(contents.len) l=contents
|
||||
..()
|
||||
// if the icon was a text string, it would not have loaded properly
|
||||
// replace it from the cache list
|
||||
if(!icon && ("icon" in S.dir))
|
||||
var/ic
|
||||
S["icon"]>>ic
|
||||
if(istext(ic)) icon=swapmaps_iconcache[ic]
|
||||
if(l && contents!=l)
|
||||
contents+=l
|
||||
qdel(l)
|
||||
|
||||
|
||||
// set this up (at runtime) as follows:
|
||||
// list(\
|
||||
// 'player.dmi'="player",\
|
||||
// 'monster.dmi'="monster",\
|
||||
// ...
|
||||
// 'item.dmi'="item")
|
||||
var/list/swapmaps_iconcache
|
||||
|
||||
// preferred mode; sav or text
|
||||
var/const/SWAPMAPS_SAV=0
|
||||
var/const/SWAPMAPS_TEXT=1
|
||||
var/swapmaps_mode=SWAPMAPS_SAV
|
||||
|
||||
var/swapmaps_compiled_maxx
|
||||
var/swapmaps_compiled_maxy
|
||||
var/swapmaps_compiled_maxz
|
||||
var/swapmaps_initialized
|
||||
var/swapmaps_loaded
|
||||
var/swapmaps_byname
|
||||
|
||||
/proc/InitializeSwapMaps()
|
||||
if(swapmaps_initialized) return
|
||||
swapmaps_initialized=1
|
||||
swapmaps_compiled_maxx=world.maxx
|
||||
swapmaps_compiled_maxy=world.maxy
|
||||
swapmaps_compiled_maxz=world.maxz
|
||||
swapmaps_loaded=list()
|
||||
swapmaps_byname=list()
|
||||
if(swapmaps_iconcache)
|
||||
for(var/V in swapmaps_iconcache)
|
||||
// reverse-associate everything
|
||||
// so you can look up an icon file by name or vice-versa
|
||||
swapmaps_iconcache[swapmaps_iconcache[V]]=V
|
||||
|
||||
/proc/SwapMaps_AddIconToCache(name,icon)
|
||||
if(!swapmaps_iconcache) swapmaps_iconcache=list()
|
||||
swapmaps_iconcache[name]=icon
|
||||
swapmaps_iconcache[icon]=name
|
||||
|
||||
/proc/SwapMaps_Find(id)
|
||||
InitializeSwapMaps()
|
||||
return swapmaps_byname[id]
|
||||
|
||||
/proc/SwapMaps_Load(id)
|
||||
InitializeSwapMaps()
|
||||
var/swapmap/M=swapmaps_byname[id]
|
||||
if(!M)
|
||||
var/savefile/S
|
||||
var/text=0
|
||||
if(swapmaps_mode==SWAPMAPS_TEXT && fexists("map_[id].txt"))
|
||||
text=1
|
||||
else if(fexists("map_[id].sav"))
|
||||
S=new("map_[id].sav")
|
||||
else if(swapmaps_mode!=SWAPMAPS_TEXT && fexists("map_[id].txt"))
|
||||
text=1
|
||||
else return // no file found
|
||||
if(text)
|
||||
S=new
|
||||
S.ImportText("/",file("map_[id].txt"))
|
||||
S >> M
|
||||
while(M.locked) sleep(1)
|
||||
M.mode=text
|
||||
return M
|
||||
|
||||
/proc/SwapMaps_Save(id)
|
||||
InitializeSwapMaps()
|
||||
var/swapmap/M=swapmaps_byname[id]
|
||||
if(M) M.Save()
|
||||
return M
|
||||
|
||||
/proc/SwapMaps_Save_All()
|
||||
InitializeSwapMaps()
|
||||
for(var/swapmap/M in swapmaps_loaded)
|
||||
if(M) M.Save()
|
||||
|
||||
/proc/SwapMaps_Unload(id)
|
||||
InitializeSwapMaps()
|
||||
var/swapmap/M=swapmaps_byname[id]
|
||||
if(!M) return // return silently from an error
|
||||
M.Unload()
|
||||
return 1
|
||||
|
||||
/proc/SwapMaps_DeleteFile(id)
|
||||
fdel("map_[id].sav")
|
||||
fdel("map_[id].txt")
|
||||
|
||||
/proc/SwapMaps_CreateFromTemplate(template_id)
|
||||
var/swapmap/M=new
|
||||
var/savefile/S
|
||||
var/text=0
|
||||
if(swapmaps_mode==SWAPMAPS_TEXT && fexists("map_[template_id].txt"))
|
||||
text=1
|
||||
else if(fexists("map_[template_id].sav"))
|
||||
S=new("map_[template_id].sav")
|
||||
else if(swapmaps_mode!=SWAPMAPS_TEXT && fexists("map_[template_id].txt"))
|
||||
text=1
|
||||
else
|
||||
to_world_log("SwapMaps error in SwapMaps_CreateFromTemplate(): map_[template_id] file not found.")
|
||||
return
|
||||
if(text)
|
||||
S=new
|
||||
S.ImportText("/",file("map_[template_id].txt"))
|
||||
/*
|
||||
This hacky workaround is needed because S >> M will create a brand new
|
||||
M to fill with data. There's no way to control the Read() process
|
||||
properly otherwise. The //.0 path should always match the map, however.
|
||||
*/
|
||||
S.cd="//.0"
|
||||
M.Read(S,M)
|
||||
M.mode=text
|
||||
while(M.locked) sleep(1)
|
||||
return M
|
||||
|
||||
/proc/SwapMaps_LoadChunk(chunk_id,turf/locorner)
|
||||
var/swapmap/M=new
|
||||
var/savefile/S
|
||||
var/text=0
|
||||
if(swapmaps_mode==SWAPMAPS_TEXT && fexists("map_[chunk_id].txt"))
|
||||
text=1
|
||||
else if(fexists("map_[chunk_id].sav"))
|
||||
S=new("map_[chunk_id].sav")
|
||||
else if(swapmaps_mode!=SWAPMAPS_TEXT && fexists("map_[chunk_id].txt"))
|
||||
text=1
|
||||
else
|
||||
to_world_log("SwapMaps error in SwapMaps_LoadChunk(): map_[chunk_id] file not found.")
|
||||
return
|
||||
if(text)
|
||||
S=new
|
||||
S.ImportText("/",file("map_[chunk_id].txt"))
|
||||
/*
|
||||
This hacky workaround is needed because S >> M will create a brand new
|
||||
M to fill with data. There's no way to control the Read() process
|
||||
properly otherwise. The //.0 path should always match the map, however.
|
||||
*/
|
||||
S.cd="//.0"
|
||||
M.Read(S,M,locorner)
|
||||
while(M.locked) sleep(1)
|
||||
qdel(M)
|
||||
return 1
|
||||
|
||||
/proc/SwapMaps_SaveChunk(chunk_id,turf/corner1,turf/corner2)
|
||||
if(!corner1 || !corner2)
|
||||
to_world_log("SwapMaps error in SwapMaps_SaveChunk():")
|
||||
if(!corner1) to_world_log(" corner1 turf is null")
|
||||
if(!corner2) to_world_log(" corner2 turf is null")
|
||||
return
|
||||
var/swapmap/M=new
|
||||
M.id=chunk_id
|
||||
M.ischunk=1 // this is a chunk
|
||||
M.x1=min(corner1.x,corner2.x)
|
||||
M.y1=min(corner1.y,corner2.y)
|
||||
M.z1=min(corner1.z,corner2.z)
|
||||
M.x2=max(corner1.x,corner2.x)
|
||||
M.y2=max(corner1.y,corner2.y)
|
||||
M.z2=max(corner1.z,corner2.z)
|
||||
M.mode=swapmaps_mode
|
||||
M.Save()
|
||||
while(M.locked) sleep(1)
|
||||
qdel(M)
|
||||
return 1
|
||||
|
||||
/proc/SwapMaps_GetSize(id)
|
||||
var/savefile/S
|
||||
var/text=0
|
||||
if(swapmaps_mode==SWAPMAPS_TEXT && fexists("map_[id].txt"))
|
||||
text=1
|
||||
else if(fexists("map_[id].sav"))
|
||||
S=new("map_[id].sav")
|
||||
else if(swapmaps_mode!=SWAPMAPS_TEXT && fexists("map_[id].txt"))
|
||||
text=1
|
||||
else
|
||||
to_world_log("SwapMaps error in SwapMaps_GetSize(): map_[id] file not found.")
|
||||
return
|
||||
if(text)
|
||||
S=new
|
||||
S.ImportText("/",file("map_[id].txt"))
|
||||
/*
|
||||
The //.0 path should always be the map. There's no other way to
|
||||
read this data.
|
||||
*/
|
||||
S.cd="//.0"
|
||||
var/x
|
||||
var/y
|
||||
var/z
|
||||
S["x"] >> x
|
||||
S["y"] >> y
|
||||
S["z"] >> z
|
||||
return list(x,y,z)
|
||||
@@ -1,63 +0,0 @@
|
||||
/dmm_suite{
|
||||
/*
|
||||
|
||||
dmm_suite version 1.0
|
||||
Released January 30th, 2011.
|
||||
|
||||
NOTE: Map saving functionality removed
|
||||
|
||||
defines the object /dmm_suite
|
||||
- Provides the proc load_map()
|
||||
- Loads the specified map file onto the specified z-level.
|
||||
- provides the proc write_map()
|
||||
- Returns a text string of the map in dmm format
|
||||
ready for output to a file.
|
||||
- provides the proc save_map()
|
||||
- Returns a .dmm file if map is saved
|
||||
- Returns FALSE if map fails to save
|
||||
|
||||
The dmm_suite provides saving and loading of map files in BYOND's native DMM map
|
||||
format. It approximates the map saving and loading processes of the Dream Maker
|
||||
and Dream Seeker programs so as to allow editing, saving, and loading of maps at
|
||||
runtime.
|
||||
|
||||
------------------------
|
||||
|
||||
To save a map at runtime, create an instance of /dmm_suite, and then call
|
||||
write_map(), which accepts three arguments:
|
||||
- A turf representing one corner of a three dimensional grid (Required).
|
||||
- Another turf representing the other corner of the same grid (Required).
|
||||
- Any, or a combination, of several bit flags (Optional, see documentation).
|
||||
|
||||
The order in which the turfs are supplied does not matter, the /dmm_writer will
|
||||
determine the grid containing both, in much the same way as DM's block() function.
|
||||
write_map() will then return a string representing the saved map in dmm format;
|
||||
this string can then be saved to a file, or used for any other purose.
|
||||
|
||||
------------------------
|
||||
|
||||
To load a map at runtime, create an instance of /dmm_suite, and then call load_map(),
|
||||
which accepts two arguments:
|
||||
- A .dmm file to load (Required).
|
||||
- A number representing the z-level on which to start loading the map (Optional).
|
||||
|
||||
The /dmm_suite will load the map file starting on the specified z-level. If no
|
||||
z-level was specified, world.maxz will be increased so as to fit the map. Note
|
||||
that if you wish to load a map onto a z-level that already has objects on it,
|
||||
you will have to handle the removal of those objects. Otherwise the new map will
|
||||
simply load the new objects on top of the old ones.
|
||||
|
||||
Also note that all type paths specified in the .dmm file must exist in the world's
|
||||
code, and that the /dmm_reader trusts that files to be loaded are in fact valid
|
||||
.dmm files. Errors in the .dmm format will cause runtime errors.
|
||||
|
||||
*/
|
||||
}
|
||||
|
||||
/dmm_suite/verb/load_map(var/dmm_file as file, var/x_offset as num, var/y_offset as num, var/z_offset as num, var/cropMap as num, var/measureOnly as num, no_changeturf as num){
|
||||
// dmm_file: A .dmm file to load (Required).
|
||||
// z_offset: A number representing the z-level on which to start loading the map (Optional).
|
||||
// cropMap: When true, the map will be cropped to fit the existing world dimensions (Optional).
|
||||
// measureOnly: When true, no changes will be made to the world (Optional).
|
||||
// no_changeturf: When true, turf/AfterChange won't be called on loaded turfs
|
||||
}
|
||||
@@ -7,7 +7,6 @@
|
||||
var/mappath = null
|
||||
var/loaded = 0 // Times loaded this round
|
||||
var/annihilate = FALSE // If true, all (movable) atoms at the location where the map is loaded will be deleted before the map is loaded in.
|
||||
var/fixed_orientation = FALSE // If true, the submap will not be rotated randomly when loaded.
|
||||
|
||||
var/cost = null /* The map generator has a set 'budget' it spends to place down different submaps. It will pick available submaps randomly until
|
||||
it runs out. The cost of a submap should roughly corrispond with several factors such as size, loot, difficulty, desired scarcity, etc.
|
||||
@@ -24,15 +23,12 @@
|
||||
if(rename)
|
||||
name = rename
|
||||
|
||||
/datum/map_template/proc/preload_size(path, orientation = 0)
|
||||
var/bounds = SSmapping.maploader.load_map(file(path), 1, 1, 1, cropMap=FALSE, measureOnly=TRUE, orientation=orientation)
|
||||
/datum/map_template/proc/preload_size(path)
|
||||
var/datum/bapi_parsed_map/map = load_map_bapi(path, 1, 1, 1, crop_map=FALSE, measure_only=TRUE)
|
||||
var/list/bounds = map.parsed_bounds
|
||||
if(bounds)
|
||||
if(orientation & (90 | 270))
|
||||
width = bounds[MAP_MAXY]
|
||||
height = bounds[MAP_MAXX]
|
||||
else
|
||||
width = bounds[MAP_MAXX] // Assumes all templates are rectangular, have a single Z level, and begin at 1,1,1
|
||||
height = bounds[MAP_MAXY]
|
||||
width = bounds[MAP_MAXX] // Assumes all templates are rectangular, have a single Z level, and begin at 1,1,1
|
||||
height = bounds[MAP_MAXY]
|
||||
return bounds
|
||||
|
||||
/datum/map_template/proc/initTemplateBounds(var/list/bounds)
|
||||
@@ -80,7 +76,7 @@
|
||||
|
||||
admin_notice(span_danger("Submap initializations finished."), R_DEBUG)
|
||||
|
||||
/datum/map_template/proc/load_new_z(var/centered = FALSE, var/orientation = 0)
|
||||
/datum/map_template/proc/load_new_z(var/centered = FALSE)
|
||||
var/x = 1
|
||||
var/y = 1
|
||||
|
||||
@@ -88,7 +84,8 @@
|
||||
x = round((world.maxx - width)/2)
|
||||
y = round((world.maxy - height)/2)
|
||||
|
||||
var/list/bounds = SSmapping.maploader.load_map(file(mappath), x, y, no_changeturf = TRUE, orientation=orientation)
|
||||
var/datum/bapi_parsed_map/map = load_map_bapi(mappath, x, y, no_changeturf = TRUE)
|
||||
var/list/bounds = map.bounds
|
||||
if(!bounds)
|
||||
return FALSE
|
||||
|
||||
@@ -100,10 +97,10 @@
|
||||
on_map_loaded(world.maxz) //VOREStation Edit
|
||||
return TRUE
|
||||
|
||||
/datum/map_template/proc/load(turf/T, centered = FALSE, orientation = 0)
|
||||
/datum/map_template/proc/load(turf/T, centered = FALSE)
|
||||
var/old_T = T
|
||||
if(centered)
|
||||
T = locate(T.x - round(((orientation%180) ? height : width)/2) , T.y - round(((orientation%180) ? width : height)/2) , T.z) // %180 catches East/West (90,270) rotations on true, North/South (0,180) rotations on false
|
||||
T = locate(T.x - round((width)/2) , T.y - round((height)/2) , T.z) // %180 catches East/West (90,270) rotations on true, North/South (0,180) rotations on false
|
||||
if(!T)
|
||||
return
|
||||
if(T.x+width > world.maxx)
|
||||
@@ -112,9 +109,10 @@
|
||||
return
|
||||
|
||||
if(annihilate)
|
||||
annihilate_bounds(old_T, centered, orientation)
|
||||
annihilate_bounds(old_T, centered)
|
||||
|
||||
var/list/bounds = SSmapping.maploader.load_map(file(mappath), T.x, T.y, T.z, cropMap=TRUE, orientation = orientation)
|
||||
var/datum/bapi_parsed_map/map = load_map_bapi(mappath, T.x, T.y, T.z, crop_map = TRUE)
|
||||
var/list/bounds = map.bounds
|
||||
if(!bounds)
|
||||
return
|
||||
|
||||
@@ -128,18 +126,18 @@
|
||||
loaded++
|
||||
return TRUE
|
||||
|
||||
/datum/map_template/proc/get_affected_turfs(turf/T, centered = FALSE, orientation = 0)
|
||||
/datum/map_template/proc/get_affected_turfs(turf/T, centered = FALSE)
|
||||
var/turf/placement = T
|
||||
if(centered)
|
||||
var/turf/corner = locate(placement.x - round(((orientation%180) ? height : width)/2), placement.y - round(((orientation%180) ? width : height)/2), placement.z) // %180 catches East/West (90,270) rotations on true, North/South (0,180) rotations on false
|
||||
var/turf/corner = locate(placement.x - round((width)/2), placement.y - round((height)/2), placement.z) // %180 catches East/West (90,270) rotations on true, North/South (0,180) rotations on false
|
||||
if(corner)
|
||||
placement = corner
|
||||
return block(placement, locate(placement.x+((orientation%180) ? height : width)-1, placement.y+((orientation%180) ? width : height)-1, placement.z))
|
||||
return block(placement, locate(placement.x+(width)-1, placement.y+(height)-1, placement.z))
|
||||
|
||||
/datum/map_template/proc/annihilate_bounds(turf/origin, centered = FALSE, orientation = 0)
|
||||
/datum/map_template/proc/annihilate_bounds(turf/origin, centered = FALSE)
|
||||
var/deleted_atoms = 0
|
||||
admin_notice(span_danger("Annihilating objects in submap loading locatation."), R_DEBUG)
|
||||
var/list/turfs_to_clean = get_affected_turfs(origin, centered, orientation)
|
||||
var/list/turfs_to_clean = get_affected_turfs(origin, centered)
|
||||
if(turfs_to_clean.len)
|
||||
for(var/turf/T in turfs_to_clean)
|
||||
for(var/atom/movable/AM in T)
|
||||
@@ -150,9 +148,9 @@
|
||||
|
||||
//for your ever biggening badminnery kevinz000
|
||||
//❤ - Cyberboss
|
||||
/proc/load_new_z_level(var/file, var/name, var/orientation = 0)
|
||||
/proc/load_new_z_level(var/file, var/name)
|
||||
var/datum/map_template/template = new(file, name)
|
||||
template.load_new_z(orientation)
|
||||
template.load_new_z()
|
||||
|
||||
// Very similar to the /tg/ version.
|
||||
/proc/seed_submaps(var/list/z_levels, var/budget = 0, var/whitelist = /area/space, var/desired_map_template_type = null)
|
||||
@@ -231,20 +229,14 @@
|
||||
while(specific_sanity > 0)
|
||||
specific_sanity--
|
||||
|
||||
var/orientation
|
||||
if(chosen_template.fixed_orientation || !CONFIG_GET(flag/random_submap_orientation))
|
||||
orientation = 0
|
||||
else
|
||||
orientation = pick(list(0, 90, 180, 270))
|
||||
|
||||
chosen_template.preload_size(chosen_template.mappath, orientation)
|
||||
var/width_border = SUBMAP_MAP_EDGE_PAD + round(((orientation%180) ? chosen_template.height : chosen_template.width) / 2) // %180 catches East/West (90,270) rotations on true, North/South (0,180) rotations on false //VOREStation Edit
|
||||
var/height_border = SUBMAP_MAP_EDGE_PAD + round(((orientation%180) ? chosen_template.width : chosen_template.height) / 2) //VOREStation Edit
|
||||
chosen_template.preload_size(chosen_template.mappath)
|
||||
var/width_border = SUBMAP_MAP_EDGE_PAD + round((chosen_template.width) / 2)
|
||||
var/height_border = SUBMAP_MAP_EDGE_PAD + round((chosen_template.height) / 2) //VOREStation Edit
|
||||
var/z_level = pick(z_levels)
|
||||
var/turf/T = locate(rand(width_border, world.maxx - width_border), rand(height_border, world.maxy - height_border), z_level)
|
||||
var/valid = TRUE
|
||||
|
||||
for(var/turf/check in chosen_template.get_affected_turfs(T,TRUE,orientation))
|
||||
for(var/turf/check in chosen_template.get_affected_turfs(T,TRUE))
|
||||
var/area/new_area = get_area(check)
|
||||
if(!(istype(new_area, whitelist)))
|
||||
valid = FALSE // Probably overlapping something important.
|
||||
@@ -267,7 +259,7 @@
|
||||
specific_sanity = -1 // force end the placement loop
|
||||
|
||||
// Do loading here.
|
||||
chosen_template.load(T, centered = TRUE, orientation=orientation) // This is run before the main map's initialization routine, so that can initilize our submaps for us instead.
|
||||
chosen_template.load(T, centered = TRUE) // This is run before the main map's initialization routine, so that can initilize our submaps for us instead.
|
||||
|
||||
CHECK_TICK
|
||||
|
||||
@@ -306,3 +298,10 @@
|
||||
else
|
||||
admin_notice("Submaps loaded.", R_DEBUG)
|
||||
admin_notice("Loaded: [english_list(pretty_submap_list)]", R_DEBUG)
|
||||
|
||||
/area/template_noop
|
||||
name = "Area Passthrough"
|
||||
|
||||
/turf/template_noop
|
||||
name = "Turf Passthrough"
|
||||
icon_state = "template_void"
|
||||
|
||||
@@ -1,549 +0,0 @@
|
||||
///////////////////////////////////////////////////////////////
|
||||
//SS13 Optimized Map loader
|
||||
//////////////////////////////////////////////////////////////
|
||||
|
||||
//global datum that will preload variables on atoms instanciation
|
||||
GLOBAL_VAR_INIT(use_preloader, FALSE)
|
||||
GLOBAL_DATUM_INIT(_preloader, /dmm_suite/preloader, new)
|
||||
|
||||
/dmm_suite
|
||||
// /"([a-zA-Z]+)" = \(((?:.|\n)*?)\)\n(?!\t)|\((\d+),(\d+),(\d+)\) = \{"([a-zA-Z\n]*)"\}/g
|
||||
var/static/regex/dmmRegex = new/regex({""(\[a-zA-Z]+)" = \\(((?:.|\n)*?)\\)\n(?!\t)|\\((\\d+),(\\d+),(\\d+)\\) = \\{"(\[a-zA-Z\n]*)"\\}"}, "g")
|
||||
// /^[\s\n]+"?|"?[\s\n]+$|^"|"$/g
|
||||
var/static/regex/trimQuotesRegex = new/regex({"^\[\\s\n]+"?|"?\[\\s\n]+$|^"|"$"}, "g")
|
||||
// /^[\s\n]+|[\s\n]+$/
|
||||
var/static/regex/trimRegex = new/regex("^\[\\s\n]+|\[\\s\n]+$", "g")
|
||||
var/static/list/modelCache = list()
|
||||
var/static/space_key
|
||||
#ifdef TESTING
|
||||
var/static/turfsSkipped
|
||||
#endif
|
||||
|
||||
/**
|
||||
* Construct the model map and control the loading process
|
||||
*
|
||||
* WORKING :
|
||||
*
|
||||
* 1) Makes an associative mapping of model_keys with model
|
||||
* e.g aa = /turf/unsimulated/wall{icon_state = "rock"}
|
||||
* 2) Read the map line by line, parsing the result (using parse_grid)
|
||||
*
|
||||
*/
|
||||
/dmm_suite/load_map(dmm_file as file, x_offset as num, y_offset as num, z_offset as num, cropMap as num, measureOnly as num, no_changeturf as num, orientation as num)
|
||||
|
||||
dmmRegex = new/regex({""(\[a-zA-Z]+)" = \\(((?:.|\n)*?)\\)\n(?!\t)|\\((\\d+),(\\d+),(\\d+)\\) = \\{"(\[a-zA-Z\n]*)"\\}"}, "g")
|
||||
trimQuotesRegex = new/regex({"^\[\\s\n]+"?|"?\[\\s\n]+$|^"|"$"}, "g")
|
||||
trimRegex = new/regex("^\[\\s\n]+|\[\\s\n]+$", "g")
|
||||
modelCache = list()
|
||||
|
||||
//How I wish for RAII
|
||||
if(!measureOnly)
|
||||
Master.StartLoadingMap()
|
||||
space_key = null
|
||||
#ifdef TESTING
|
||||
turfsSkipped = 0
|
||||
#endif
|
||||
. = load_map_impl(dmm_file, x_offset, y_offset, z_offset, cropMap, measureOnly, no_changeturf, orientation)
|
||||
#ifdef TESTING
|
||||
if(turfsSkipped)
|
||||
testing("Skipped loading [turfsSkipped] default turfs")
|
||||
#endif
|
||||
if(!measureOnly)
|
||||
Master.StopLoadingMap()
|
||||
|
||||
/dmm_suite/proc/load_map_impl(dmm_file, x_offset, y_offset, z_offset, cropMap, measureOnly, no_changeturf, orientation)
|
||||
var/tfile = dmm_file//the map file we're creating
|
||||
if(isfile(tfile))
|
||||
tfile = file2text(tfile)
|
||||
|
||||
if(!x_offset)
|
||||
x_offset = 1
|
||||
if(!y_offset)
|
||||
y_offset = 1
|
||||
if(!z_offset)
|
||||
z_offset = world.maxz + 1
|
||||
|
||||
// If it's not a single dir, default to 0 degrees rotation (Default orientation)
|
||||
if(!(orientation in list(0, 90, 180, 270)))
|
||||
orientation = 0
|
||||
|
||||
var/list/bounds = list(1.#INF, 1.#INF, 1.#INF, -1.#INF, -1.#INF, -1.#INF)
|
||||
var/list/grid_models = list()
|
||||
var/key_len = 0
|
||||
|
||||
var/stored_index = 1
|
||||
while(dmmRegex.Find(tfile, stored_index))
|
||||
stored_index = dmmRegex.next
|
||||
|
||||
// "aa" = (/type{vars=blah})
|
||||
if(dmmRegex.group[1]) // Model
|
||||
var/key = dmmRegex.group[1]
|
||||
if(grid_models[key]) // Duplicate model keys are ignored in DMMs
|
||||
continue
|
||||
if(key_len != length(key))
|
||||
if(!key_len)
|
||||
key_len = length(key)
|
||||
else
|
||||
throw EXCEPTION("Inconsistant key length in DMM")
|
||||
if(!measureOnly)
|
||||
grid_models[key] = dmmRegex.group[2]
|
||||
|
||||
// (1,1,1) = {"aaaaaaaaaaaaaaaaaaaaaaaaaaaaaa"}
|
||||
else if(dmmRegex.group[3]) // Coords
|
||||
if(!key_len)
|
||||
throw EXCEPTION("Coords before model definition in DMM")
|
||||
|
||||
var/xcrdStart = text2num(dmmRegex.group[3]) + x_offset - 1
|
||||
//position of the currently processed square
|
||||
var/xcrd
|
||||
var/ycrd = text2num(dmmRegex.group[4]) + y_offset - 1
|
||||
var/zcrd = text2num(dmmRegex.group[5]) + z_offset - 1
|
||||
|
||||
if(orientation & (EAST | WEST)) //VOREStation edit we just have to pray the upstream spacebrains take into consideration before their refator is done.
|
||||
xcrd = ycrd // temp variable
|
||||
ycrd = xcrdStart
|
||||
xcrdStart = xcrd
|
||||
|
||||
var/zexpansion = zcrd > world.maxz
|
||||
if(zexpansion && !measureOnly)
|
||||
if(cropMap)
|
||||
continue
|
||||
else
|
||||
while(world.maxz < zcrd)
|
||||
world.increment_max_z() // create a new z_level if needed.
|
||||
if(!no_changeturf)
|
||||
WARNING("Z-level expansion occurred without no_changeturf set, this may cause problems")
|
||||
|
||||
bounds[MAP_MINX] = min(bounds[MAP_MINX], xcrdStart)
|
||||
bounds[MAP_MINZ] = min(bounds[MAP_MINZ], zcrd)
|
||||
bounds[MAP_MAXZ] = max(bounds[MAP_MAXZ], zcrd)
|
||||
|
||||
var/list/gridLines = splittext(dmmRegex.group[6], "\n")
|
||||
|
||||
var/leadingBlanks = 0
|
||||
while(leadingBlanks < gridLines.len && gridLines[++leadingBlanks] == "")
|
||||
if(leadingBlanks > 1)
|
||||
gridLines.Cut(1, leadingBlanks) // Remove all leading blank lines.
|
||||
|
||||
if(!gridLines.len) // Skip it if only blank lines exist.
|
||||
continue
|
||||
|
||||
if(gridLines.len && gridLines[gridLines.len] == "")
|
||||
gridLines.Cut(gridLines.len) // Remove only one blank line at the end.
|
||||
|
||||
bounds[MAP_MINY] = min(bounds[MAP_MINY], ycrd)
|
||||
ycrd += gridLines.len - 1 // Start at the top and work down
|
||||
|
||||
if(!cropMap && ycrd > world.maxy)
|
||||
if(!measureOnly)
|
||||
world.maxy = ycrd // Expand Y here. X is expanded in the loop below
|
||||
bounds[MAP_MAXY] = max(bounds[MAP_MAXY], ycrd)
|
||||
else
|
||||
bounds[MAP_MAXY] = max(bounds[MAP_MAXY], min(ycrd, world.maxy))
|
||||
|
||||
var/maxx = xcrdStart
|
||||
|
||||
// Assemble the grid of keys
|
||||
var/list/list/key_list = list()
|
||||
for(var/line in gridLines)
|
||||
var/list/line_keys = list()
|
||||
xcrd = 1
|
||||
for(var/tpos = 1 to length(line) - key_len + 1 step key_len)
|
||||
if(xcrd > world.maxx)
|
||||
if(cropMap)
|
||||
break
|
||||
else if(!measureOnly)
|
||||
world.maxx = xcrd
|
||||
|
||||
if(xcrd >= 1)
|
||||
var/model_key = copytext(line, tpos, tpos + key_len)
|
||||
line_keys[++line_keys.len] = model_key
|
||||
#ifdef TESTING
|
||||
++turfsSkipped
|
||||
#endif
|
||||
CHECK_TICK
|
||||
maxx = max(maxx, xcrd++)
|
||||
key_list[++key_list.len] = line_keys
|
||||
|
||||
// Rotate the list according to orientation
|
||||
if(orientation != 0)
|
||||
var/num_cols = key_list[1].len
|
||||
var/num_rows = key_list.len
|
||||
var/list/list/new_key_list = list()
|
||||
// If it's rotated 180 degrees, the dimensions are the same
|
||||
if(orientation == 180)
|
||||
new_key_list.len = num_rows
|
||||
for(var/i = 1 to new_key_list.len)
|
||||
new_key_list[i] = list()
|
||||
new_key_list[i].len = num_cols
|
||||
// Else, the dimensions are swapped
|
||||
else
|
||||
new_key_list.len = num_cols
|
||||
for(var/i = 1 to new_key_list.len)
|
||||
new_key_list[i] = list()
|
||||
new_key_list[i].len = num_rows
|
||||
|
||||
num_rows++ // Buffering against the base index of 1
|
||||
num_cols++
|
||||
// Populate the new list
|
||||
for(var/i = 1 to new_key_list.len)
|
||||
for(var/j = 1 to new_key_list[i].len)
|
||||
switch(orientation)
|
||||
if(180)
|
||||
new_key_list[i][j] = key_list[num_rows - i][num_cols - j]
|
||||
if(270)
|
||||
new_key_list[i][j] = key_list[num_rows - j][i]
|
||||
if(90)
|
||||
new_key_list[i][j] = key_list[j][num_cols - i]
|
||||
|
||||
key_list = new_key_list
|
||||
|
||||
if(measureOnly)
|
||||
for(var/list/line in key_list)
|
||||
maxx = max(maxx, line.len)
|
||||
else
|
||||
for(var/i = 1 to key_list.len)
|
||||
if(ycrd <= world.maxy && ycrd >= 1)
|
||||
xcrd = xcrdStart
|
||||
for(var/j = 1 to key_list[1].len)
|
||||
if(xcrd > world.maxx)
|
||||
if(cropMap)
|
||||
break
|
||||
else
|
||||
world.maxx = xcrd
|
||||
|
||||
if(xcrd >= 1)
|
||||
var/no_afterchange = no_changeturf || zexpansion
|
||||
if(!no_afterchange || (key_list[i][j] != space_key))
|
||||
if(!grid_models[key_list[i][j]])
|
||||
throw EXCEPTION("Undefined model key in DMM: [dmm_file], [key_list[i][j]]")
|
||||
parse_grid(grid_models[key_list[i][j]], key_list[i][j], xcrd, ycrd, zcrd, no_afterchange, orientation)
|
||||
#ifdef TESTING
|
||||
else
|
||||
++turfsSkipped
|
||||
#endif
|
||||
CHECK_TICK
|
||||
maxx = max(maxx, xcrd)
|
||||
++xcrd
|
||||
--ycrd
|
||||
|
||||
bounds[MAP_MAXX] = max(bounds[MAP_MAXX], cropMap ? min(maxx, world.maxx) : maxx)
|
||||
|
||||
CHECK_TICK
|
||||
|
||||
if(bounds[1] == 1.#INF) // Shouldn't need to check every item
|
||||
return null
|
||||
else
|
||||
// if(!measureOnly)
|
||||
// if(!no_changeturf)
|
||||
// for(var/t in block(locate(bounds[MAP_MINX], bounds[MAP_MINY], bounds[MAP_MINZ]), locate(bounds[MAP_MAXX], bounds[MAP_MAXY], bounds[MAP_MAXZ])))
|
||||
// var/turf/T = t
|
||||
// //we do this after we load everything in. if we don't; we'll have weird atmos bugs regarding atmos adjacent turfs
|
||||
// T.post_change()
|
||||
return bounds
|
||||
|
||||
/**
|
||||
* Fill a given tile with its area/turf/objects/mobs
|
||||
* Variable model is one full map line (e.g /turf/unsimulated/wall{icon_state = "rock"}, /area/mine/explored)
|
||||
*
|
||||
* WORKING :
|
||||
*
|
||||
* 1) Read the model string, member by member (delimiter is ',')
|
||||
*
|
||||
* 2) Get the path of the atom and store it into a list
|
||||
*
|
||||
* 3) a) Check if the member has variables (text within '{' and '}')
|
||||
*
|
||||
* 3) b) Construct an associative list with found variables, if any (the atom index in members is the same as its variables in members_attributes)
|
||||
*
|
||||
* 4) Instanciates the atom with its variables
|
||||
*
|
||||
*/
|
||||
/dmm_suite/proc/parse_grid(model as text, model_key as text, xcrd as num,ycrd as num,zcrd as num, no_changeturf as num, orientation as num)
|
||||
/*Method parse_grid()
|
||||
- Accepts a text string containing a comma separated list of type paths of the
|
||||
same construction as those contained in a .dmm file, and instantiates them.
|
||||
*/
|
||||
|
||||
var/list/members //will contain all members (paths) in model (in our example : /turf/unsimulated/wall and /area/mine/explored)
|
||||
var/list/members_attributes //will contain lists filled with corresponding variables, if any (in our example : list(icon_state = "rock") and list())
|
||||
var/list/cached = modelCache[model]
|
||||
var/index
|
||||
|
||||
if(cached)
|
||||
members = cached[1]
|
||||
members_attributes = cached[2]
|
||||
else
|
||||
|
||||
/////////////////////////////////////////////////////////
|
||||
//Constructing members and corresponding variables lists
|
||||
////////////////////////////////////////////////////////
|
||||
|
||||
members = list()
|
||||
members_attributes = list()
|
||||
index = 1
|
||||
|
||||
var/old_position = 1
|
||||
var/dpos
|
||||
|
||||
do
|
||||
//finding next member (e.g /turf/unsimulated/wall{icon_state = "rock"} or /area/mine/explored)
|
||||
dpos = find_next_delimiter_position(model, old_position, ",", "{", "}") //find next delimiter (comma here) that's not within {...}
|
||||
|
||||
var/full_def = trim_text(copytext(model, old_position, dpos)) //full definition, e.g : /obj/foo/bar{variables=derp}
|
||||
var/variables_start = findtext(full_def, "{")
|
||||
var/atom_def = text2path(trim_text(copytext(full_def, 1, variables_start))) //path definition, e.g /obj/foo/bar
|
||||
old_position = dpos + 1
|
||||
|
||||
if(!atom_def) // Skip the item if the path does not exist. Fix your crap, mappers!
|
||||
error("Maploader skipping undefined type: '[trim_text(copytext(full_def, 1, variables_start))]' (key=[model_key])")
|
||||
continue
|
||||
members.Add(atom_def)
|
||||
|
||||
//transform the variables in text format into a list (e.g {var1="derp"; var2; var3=7} => list(var1="derp", var2, var3=7))
|
||||
var/list/fields = list()
|
||||
|
||||
if(variables_start)//if there's any variable
|
||||
full_def = copytext(full_def,variables_start+1,length(full_def))//removing the last '}'
|
||||
fields = readlist(full_def, ";", TRUE)
|
||||
if(fields.len)
|
||||
if(!trim(fields[fields.len]))
|
||||
--fields.len
|
||||
for(var/I in fields)
|
||||
var/value = fields[I]
|
||||
if(istext(value))
|
||||
fields[I] = apply_text_macros(value)
|
||||
|
||||
//then fill the members_attributes list with the corresponding variables
|
||||
members_attributes.len++
|
||||
members_attributes[index++] = fields
|
||||
|
||||
CHECK_TICK
|
||||
while(dpos != 0)
|
||||
|
||||
//check and see if we can just skip this turf
|
||||
//So you don't have to understand this horrid statement, we can do this if
|
||||
// 1. no_changeturf is set
|
||||
// 2. the space_key isn't set yet
|
||||
// 3. there are exactly 2 members
|
||||
// 4. with no attributes
|
||||
// 5. and the members are world.turf and world.area
|
||||
// Basically, if we find an entry like this: "XXX" = (/turf/default, /area/default)
|
||||
// We can skip calling this proc every time we see XXX
|
||||
if(no_changeturf && !space_key && members.len == 2 && members_attributes.len == 2 && length(members_attributes[1]) == 0 && length(members_attributes[2]) == 0 && (world.area in members) && (world.turf in members))
|
||||
space_key = model_key
|
||||
return
|
||||
|
||||
|
||||
modelCache[model] = list(members, members_attributes)
|
||||
|
||||
|
||||
////////////////
|
||||
//Instanciation
|
||||
////////////////
|
||||
|
||||
//The next part of the code assumes there's ALWAYS an /area AND a /turf on a given tile
|
||||
var/turf/crds = locate(xcrd,ycrd,zcrd)
|
||||
|
||||
//first instance the /area and remove it from the members list
|
||||
index = members.len
|
||||
if(members[index] != /area/template_noop)
|
||||
var/atom/instance
|
||||
GLOB._preloader.setup(members_attributes[index])//preloader for assigning set variables on atom creation
|
||||
var/atype = members[index]
|
||||
for(var/area/A in world)
|
||||
if(A.type == atype)
|
||||
instance = A
|
||||
break
|
||||
if(!instance)
|
||||
instance = new atype(null)
|
||||
if(crds)
|
||||
instance.contents.Add(crds)
|
||||
|
||||
if(GLOB.use_preloader && instance)
|
||||
GLOB._preloader.load(instance)
|
||||
|
||||
//then instance the /turf and, if multiple tiles are presents, simulates the DMM underlays piling effect
|
||||
|
||||
var/first_turf_index = 1
|
||||
while(!ispath(members[first_turf_index], /turf)) //find first /turf object in members
|
||||
first_turf_index++
|
||||
|
||||
//turn off base new Initialization until the whole thing is loaded
|
||||
SSatoms.map_loader_begin()
|
||||
//instanciate the first /turf
|
||||
var/turf/T
|
||||
if(members[first_turf_index] != /turf/template_noop)
|
||||
T = instance_atom(members[first_turf_index],members_attributes[first_turf_index],crds,no_changeturf,orientation)
|
||||
|
||||
if(T)
|
||||
//if others /turf are presents, simulates the underlays piling effect
|
||||
index = first_turf_index + 1
|
||||
while(index <= members.len - 1) // Last item is an /area
|
||||
var/underlay = T.appearance
|
||||
T = instance_atom(members[index],members_attributes[index],crds,no_changeturf,orientation)//instance new turf
|
||||
T.underlays += underlay
|
||||
index++
|
||||
|
||||
//finally instance all remainings objects/mobs
|
||||
for(index in 1 to first_turf_index-1)
|
||||
instance_atom(members[index],members_attributes[index],crds,no_changeturf,orientation)
|
||||
//Restore initialization to the previous value
|
||||
SSatoms.map_loader_stop()
|
||||
|
||||
////////////////
|
||||
//Helpers procs
|
||||
////////////////
|
||||
|
||||
//Instance an atom at (x,y,z) and gives it the variables in attributes
|
||||
/dmm_suite/proc/instance_atom(path,list/attributes, turf/crds, no_changeturf, orientation=0)
|
||||
GLOB._preloader.setup(attributes, path)
|
||||
|
||||
if(crds)
|
||||
if(!no_changeturf && ispath(path, /turf))
|
||||
. = crds.ChangeTurf(path, FALSE, TRUE)
|
||||
else
|
||||
. = create_atom(path, crds)//first preloader pass
|
||||
|
||||
if(GLOB.use_preloader && .)//second preloader pass, for those atoms that don't ..() in New()
|
||||
GLOB._preloader.load(.)
|
||||
|
||||
//custom CHECK_TICK here because we don't want things created while we're sleeping to not initialize
|
||||
if(TICK_CHECK)
|
||||
SSatoms.map_loader_stop()
|
||||
stoplag()
|
||||
SSatoms.map_loader_begin()
|
||||
|
||||
// Rotate the atom now that it exists, rather than changing its orientation beforehand through the fields["dir"]
|
||||
if(orientation != 0) // 0 means no rotation
|
||||
var/atom/A = .
|
||||
A.set_dir(turn(A.dir, orientation))
|
||||
|
||||
/dmm_suite/proc/create_atom(path, crds)
|
||||
set waitfor = FALSE
|
||||
. = new path (crds)
|
||||
|
||||
//text trimming (both directions) helper proc
|
||||
//optionally removes quotes before and after the text (for variable name)
|
||||
/dmm_suite/proc/trim_text(what as text,trim_quotes=0)
|
||||
if(trim_quotes)
|
||||
return trimQuotesRegex.Replace(what, "")
|
||||
else
|
||||
return trimRegex.Replace(what, "")
|
||||
|
||||
|
||||
//find the position of the next delimiter,skipping whatever is comprised between opening_escape and closing_escape
|
||||
//returns 0 if reached the last delimiter
|
||||
/dmm_suite/proc/find_next_delimiter_position(text as text,initial_position as num, delimiter=",",opening_escape="\"",closing_escape="\"")
|
||||
var/position = initial_position
|
||||
var/next_delimiter = findtext(text,delimiter,position,0)
|
||||
var/next_opening = findtext(text,opening_escape,position,0)
|
||||
|
||||
while((next_opening != 0) && (next_opening < next_delimiter))
|
||||
position = findtext(text,closing_escape,next_opening + 1,0)+1
|
||||
next_delimiter = findtext(text,delimiter,position,0)
|
||||
next_opening = findtext(text,opening_escape,position,0)
|
||||
|
||||
return next_delimiter
|
||||
|
||||
|
||||
//build a list from variables in text form (e.g {var1="derp"; var2; var3=7} => list(var1="derp", var2, var3=7))
|
||||
// text - variables in text form. Not including surrounding {} or list()
|
||||
// delimiter - Delimiter between list entries
|
||||
// keys_only_string - If true, text that looks like an associative list has its keys treated as var names,
|
||||
// otherwise they are parsed as valid associative list keys.
|
||||
//return the filled list
|
||||
/dmm_suite/proc/readlist(text as text, delimiter=",", keys_only_string = FALSE)
|
||||
|
||||
var/list/to_return = list()
|
||||
if(text == "")
|
||||
return to_return // Fast bail-out
|
||||
|
||||
var/position
|
||||
var/old_position = 1
|
||||
|
||||
do
|
||||
//find next delimiter that is not within "..."
|
||||
position = find_next_delimiter_position(text,old_position,delimiter)
|
||||
|
||||
//check if this is a simple variable (as in list(var1, var2)) or an associative one (as in list(var1="foo",var2=7))
|
||||
var/equal_position = findtext(text,"=",old_position, position)
|
||||
|
||||
// part to the left of = (the key/var name), or the entire value. If treating it as a var name, strip quotes at the same time.
|
||||
var/trim_left = trim_text(copytext(text,old_position,(equal_position ? equal_position : position)), keys_only_string)
|
||||
old_position = position + 1
|
||||
|
||||
var/trim_right = trim_left
|
||||
if(equal_position)//associative var, so do the association
|
||||
trim_right = trim_text(copytext(text,equal_position+1,position))//the content of the variable
|
||||
if(!keys_only_string) // We also need to evaluate the key for the types it is permitted to be
|
||||
if(findtext(trim_left,"\"",1,2)) //Check for string
|
||||
trim_left = copytext(trim_left,2,findtext(trim_left,"\"",3,0))
|
||||
else if(isnum(text2num(trim_left))) //Check for number
|
||||
trim_left = text2num(trim_left)
|
||||
else if(ispath(text2path(trim_left))) //Check for path
|
||||
trim_left = text2path(trim_left)
|
||||
|
||||
// Parse the value in trim_right
|
||||
//Check for string
|
||||
if(findtext(trim_right,"\"",1,2))
|
||||
trim_right = copytext(trim_right,2,findtext(trim_right,"\"",3,0))
|
||||
//Check for number
|
||||
else if(isnum(text2num(trim_right)))
|
||||
trim_right = text2num(trim_right)
|
||||
//Check for null
|
||||
else if(trim_right == "null")
|
||||
trim_right = null
|
||||
//Check for list
|
||||
else if(copytext(trim_right,1,5) == "list")
|
||||
trim_right = readlist(copytext(trim_right,6,length(trim_right)))
|
||||
//Check for file
|
||||
else if(copytext(trim_right,1,2) == "'")
|
||||
trim_right = file(copytext(trim_right,2,length(trim_right)))
|
||||
//Check for path
|
||||
else if(ispath(text2path(trim_right)))
|
||||
trim_right = text2path(trim_right)
|
||||
|
||||
// Now put the trim_right into the result. Method by which we do so varies on if its assoc or not
|
||||
if(equal_position)
|
||||
to_return[trim_left] = trim_right
|
||||
else
|
||||
to_return += trim_right
|
||||
|
||||
while(position != 0)
|
||||
|
||||
return to_return
|
||||
|
||||
/dmm_suite/Destroy()
|
||||
..()
|
||||
return QDEL_HINT_HARDDEL_NOW
|
||||
|
||||
//////////////////
|
||||
//Preloader datum
|
||||
//////////////////
|
||||
|
||||
/dmm_suite/preloader
|
||||
parent_type = /datum
|
||||
var/list/attributes
|
||||
var/target_path
|
||||
|
||||
/dmm_suite/preloader/proc/setup(list/the_attributes, path)
|
||||
if(the_attributes.len)
|
||||
GLOB.use_preloader = TRUE
|
||||
attributes = the_attributes
|
||||
target_path = path
|
||||
|
||||
/dmm_suite/preloader/proc/load(atom/what)
|
||||
for(var/attribute in attributes)
|
||||
var/value = attributes[attribute]
|
||||
if(islist(value))
|
||||
value = deepCopyList(value)
|
||||
what.vars[attribute] = value
|
||||
GLOB.use_preloader = FALSE
|
||||
|
||||
/area/template_noop
|
||||
name = "Area Passthrough"
|
||||
|
||||
/turf/template_noop
|
||||
name = "Turf Passthrough"
|
||||
icon_state = "template_void"
|
||||
@@ -1,181 +0,0 @@
|
||||
#define DMM_IGNORE_AREAS 1
|
||||
#define DMM_IGNORE_TURFS 2
|
||||
#define DMM_IGNORE_OBJS 4
|
||||
#define DMM_IGNORE_NPCS 8
|
||||
#define DMM_IGNORE_PLAYERS 16
|
||||
#define DMM_IGNORE_MOBS 24
|
||||
dmm_suite{
|
||||
var{
|
||||
quote = "\""
|
||||
list/letter_digits = list(
|
||||
"a","b","c","d","e",
|
||||
"f","g","h","i","j",
|
||||
"k","l","m","n","o",
|
||||
"p","q","r","s","t",
|
||||
"u","v","w","x","y",
|
||||
"z",
|
||||
"A","B","C","D","E",
|
||||
"F","G","H","I","J",
|
||||
"K","L","M","N","O",
|
||||
"P","Q","R","S","T",
|
||||
"U","V","W","X","Y",
|
||||
"Z"
|
||||
)
|
||||
}
|
||||
save_map(var/turf/t1 as turf, var/turf/t2 as turf, var/map_name as text, var/flags as num){
|
||||
//Check for illegal characters in file name... in a cheap way.
|
||||
if(!((ckeyEx(map_name)==map_name) && ckeyEx(map_name))){
|
||||
CRASH("Invalid text supplied to proc save_map, invalid characters or empty string.")
|
||||
}
|
||||
//Check for valid turfs.
|
||||
if(!isturf(t1) || !isturf(t2)){
|
||||
CRASH("Invalid arguments supplied to proc save_map, arguments were not turfs.")
|
||||
}
|
||||
var/file_text = write_map(t1,t2,flags)
|
||||
if(fexists("[map_name].dmm")){
|
||||
fdel("[map_name].dmm")
|
||||
}
|
||||
var/saved_map = file("[map_name].dmm")
|
||||
saved_map << file_text
|
||||
return saved_map
|
||||
}
|
||||
write_map(var/turf/t1 as turf, var/turf/t2 as turf, var/flags as num){
|
||||
//Check for valid turfs.
|
||||
if(!isturf(t1) || !isturf(t2)){
|
||||
CRASH("Invalid arguments supplied to proc write_map, arguments were not turfs.")
|
||||
}
|
||||
var/turf/nw = locate(min(t1.x,t2.x),max(t1.y,t2.y),min(t1.z,t2.z))
|
||||
var/turf/se = locate(max(t1.x,t2.x),min(t1.y,t2.y),max(t1.z,t2.z))
|
||||
var/list/templates[0]
|
||||
var/template_buffer = {""}
|
||||
var/dmm_text = {""}
|
||||
for(var/pos_z=nw.z;pos_z<=se.z;pos_z++){
|
||||
for(var/pos_y=nw.y;pos_y>=se.y;pos_y--){
|
||||
for(var/pos_x=nw.x;pos_x<=se.x;pos_x++){
|
||||
var/turf/test_turf = locate(pos_x,pos_y,pos_z)
|
||||
var/test_template = make_template(test_turf, flags)
|
||||
var/template_number = templates.Find(test_template)
|
||||
if(!template_number){
|
||||
templates.Add(test_template)
|
||||
template_number = templates.len
|
||||
}
|
||||
template_buffer += "[template_number],"
|
||||
}
|
||||
template_buffer += ";"
|
||||
}
|
||||
template_buffer += "."
|
||||
}
|
||||
var/key_length = round/*floor*/(log(letter_digits.len,templates.len-1)+1)
|
||||
var/list/keys[templates.len]
|
||||
for(var/key_pos=1;key_pos<=templates.len;key_pos++){
|
||||
keys[key_pos] = get_model_key(key_pos,key_length)
|
||||
dmm_text += {""[keys[key_pos]]" = ([templates[key_pos]])\n"}
|
||||
}
|
||||
var/z_level = 0
|
||||
for(var/z_pos=1;TRUE;z_pos=findtext(template_buffer,".",z_pos)+1){
|
||||
if(z_pos>=length(template_buffer)){break}
|
||||
if(z_level){dmm_text+={"\n"}}
|
||||
dmm_text += {"\n(1,1,[++z_level]) = {"\n"}
|
||||
var/z_block = copytext(template_buffer,z_pos,findtext(template_buffer,".",z_pos))
|
||||
for(var/y_pos=1;TRUE;y_pos=findtext(z_block,";",y_pos)+1){
|
||||
if(y_pos>=length(z_block)){break}
|
||||
var/y_block = copytext(z_block,y_pos,findtext(z_block,";",y_pos))
|
||||
for(var/x_pos=1;TRUE;x_pos=findtext(y_block,",",x_pos)+1){
|
||||
if(x_pos>=length(y_block)){break}
|
||||
var/x_block = copytext(y_block,x_pos,findtext(y_block,",",x_pos))
|
||||
var/key_number = text2num(x_block)
|
||||
var/temp_key = keys[key_number]
|
||||
dmm_text += temp_key
|
||||
sleep(-1)
|
||||
}
|
||||
dmm_text += {"\n"}
|
||||
sleep(-1)
|
||||
}
|
||||
dmm_text += {"\"}"}
|
||||
sleep(-1)
|
||||
}
|
||||
return dmm_text
|
||||
}
|
||||
proc{
|
||||
make_template(var/turf/model as turf, var/flags as num){
|
||||
var/template = ""
|
||||
var/obj_template = ""
|
||||
var/mob_template = ""
|
||||
var/turf_template = ""
|
||||
if(!(flags & DMM_IGNORE_TURFS)){
|
||||
turf_template = "[model.type][check_attributes(model)],"
|
||||
} else{ turf_template = "[world.turf],"}
|
||||
var/area_template = ""
|
||||
if(!(flags & DMM_IGNORE_OBJS)){
|
||||
for(var/obj/O in model.contents){
|
||||
obj_template += "[O.type][check_attributes(O)],"
|
||||
}
|
||||
}
|
||||
for(var/mob/M in model.contents){
|
||||
if(M.client){
|
||||
if(!(flags & DMM_IGNORE_PLAYERS)){
|
||||
mob_template += "[M.type][check_attributes(M)],"
|
||||
}
|
||||
}
|
||||
else{
|
||||
if(!(flags & DMM_IGNORE_NPCS)){
|
||||
mob_template += "[M.type][check_attributes(M)],"
|
||||
}
|
||||
}
|
||||
}
|
||||
if(!(flags & DMM_IGNORE_AREAS)){
|
||||
var/area/m_area = model.loc
|
||||
area_template = "[m_area.type][check_attributes(m_area)]"
|
||||
} else{ area_template = "[world.area]"}
|
||||
template = "[obj_template][mob_template][turf_template][area_template]"
|
||||
return template
|
||||
}
|
||||
check_attributes(var/atom/A){
|
||||
var/attributes_text = {"{"}
|
||||
for(var/V in A.vars){
|
||||
sleep(-1)
|
||||
if((!issaved(A.vars[V])) || (A.vars[V]==initial(A.vars[V]))){continue}
|
||||
if(istext(A.vars[V])){
|
||||
attributes_text += {"[V] = "[A.vars[V]]""}
|
||||
}
|
||||
else if(isnum(A.vars[V])||ispath(A.vars[V])){
|
||||
attributes_text += {"[V] = [A.vars[V]]"}
|
||||
}
|
||||
else if(isicon(A.vars[V])||isfile(A.vars[V])){
|
||||
attributes_text += {"[V] = '[A.vars[V]]'"}
|
||||
}
|
||||
else{
|
||||
continue
|
||||
}
|
||||
if(attributes_text != {"{"}){
|
||||
attributes_text+={"; "}
|
||||
}
|
||||
}
|
||||
if(attributes_text=={"{"}){
|
||||
return
|
||||
}
|
||||
if(copytext(attributes_text, length(attributes_text)-1, 0) == {"; "}){
|
||||
attributes_text = copytext(attributes_text, 1, length(attributes_text)-1)
|
||||
}
|
||||
attributes_text += {"}"}
|
||||
return attributes_text
|
||||
}
|
||||
get_model_key(var/which as num, var/key_length as num){
|
||||
var/key = ""
|
||||
var/working_digit = which-1
|
||||
for(var/digit_pos=key_length;digit_pos>=1;digit_pos--){
|
||||
var/place_value = round/*floor*/(working_digit/(letter_digits.len**(digit_pos-1)))
|
||||
working_digit-=place_value*(letter_digits.len**(digit_pos-1))
|
||||
key = "[key][letter_digits[place_value+1]]"
|
||||
}
|
||||
return key
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
#undef DMM_IGNORE_AREAS
|
||||
#undef DMM_IGNORE_TURFS
|
||||
#undef DMM_IGNORE_OBJS
|
||||
#undef DMM_IGNORE_NPCS
|
||||
#undef DMM_IGNORE_PLAYERS
|
||||
#undef DMM_IGNORE_MOBS
|
||||
@@ -102,16 +102,6 @@
|
||||
description = "A small cabin; turned into a shelter capsule. Includes dorm amenities, and a nice dinner."
|
||||
mappath = "maps/submaps/shelters/shelter_cab.dmm"
|
||||
|
||||
/datum/map_template/shelter/zeta
|
||||
name = "Shelter Zeta"
|
||||
shelter_id = "shelter_zeta"
|
||||
description = "An small dropship with a massive number of equipment, \
|
||||
weapons, and supplies. Contains exterior weapons, point defense, \
|
||||
a shield generator, and extremely advanced technology. It is \
|
||||
unknown who manufactued a vessel like this, as it is beyond the \
|
||||
technology level of most contemporary powers."
|
||||
mappath = "maps/offmap_vr/om_ships/shelter_6.dmm"
|
||||
|
||||
/datum/map_template/shelter/phi
|
||||
name = "Shelter Phi"
|
||||
shelter_id = "shelter_phi"
|
||||
|
||||
@@ -15,6 +15,7 @@
|
||||
|
||||
/datum/random_map/automata/generate_map()
|
||||
map = verdigris_generate_automata(limit_x, limit_y, iterations, initial_wall_cell)
|
||||
return
|
||||
|
||||
/datum/random_map/automata/get_additional_spawns(value, turf/T)
|
||||
return
|
||||
|
||||
@@ -446,11 +446,6 @@ PTO_CAP 50
|
||||
# Forbids players from joining if they have no set General flavor text
|
||||
REQUIRE_FLAVOR
|
||||
|
||||
## Uncomment to enable submaps to have their orientation rotated randomly during map generation.
|
||||
## Submap rotation is an experimental feature and can cause bugs and weirdness if certain objects inside the submap are coded poorly.
|
||||
## Submaps can still be rotated when loading manually with the admin verbs, if desired.
|
||||
# RANDOM_SUBMAP_ORIENTATION
|
||||
|
||||
## Uncomment to allow the AI job to use 'AI Shells', a new type of borg that lets the AI hop into and out of them at will.
|
||||
## This has some balance implications, and so it might not be desirable for all servers.
|
||||
ALLOW_AI_SHELLS
|
||||
|
||||
@@ -39,7 +39,7 @@ virgo_minitest: VORE, Testing map used for CI, do not touch
|
||||
## What _submaps.dm (map-folder-specific, Tether uses _tether_submaps.dm) should look like:
|
||||
|
||||
# Map-specific areas should be loaded without a #include, and the mappath should just be:
|
||||
mappath = 'tether_plains.dmm'
|
||||
mappath = "maps/your_map/tether_plains.dmm"
|
||||
|
||||
# Non-map specific expedition areas should be loaded as follows:
|
||||
|
||||
@@ -59,7 +59,7 @@ mappath = 'tether_plains.dmm'
|
||||
/datum/map_template/tether_lateload/away_beach
|
||||
name = "Desert Planet - Z1 Beach"
|
||||
desc = "The beach away mission."
|
||||
mappath = 'maps/expedition_vr/beach/beach.dmm'
|
||||
mappath = "maps/expedition_vr/beach/beach.dmm"
|
||||
associated_map_datum = /datum/map_z_level/tether_lateload/away_beach
|
||||
|
||||
/datum/map_z_level/tether_lateload/away_beach
|
||||
|
||||
Binary file not shown.
@@ -450,7 +450,7 @@ ESCAPE_POD(1)
|
||||
/datum/map_template/om_ships/hybrid
|
||||
name = "OM Ship - Generic Shuttle"
|
||||
desc = "A small privately-owned vessel."
|
||||
mappath = 'generic_shuttle.dmm'
|
||||
mappath = "maps/cynosure/generic_shuttle.dmm"
|
||||
annihilate = TRUE
|
||||
|
||||
// The shuttle's area(s)
|
||||
|
||||
@@ -68,82 +68,82 @@
|
||||
/datum/map_template/surface/mountains/normal/deadBeacon
|
||||
name = "Abandoned Relay"
|
||||
desc = "An unregistered comms relay, abandoned to the elements."
|
||||
mappath = 'maps/expedition_vr/beach/submaps/deadBeacon.dmm'
|
||||
mappath = "maps/expedition_vr/beach/submaps/deadBeacon.dmm"
|
||||
cost = 10
|
||||
|
||||
/datum/map_template/surface/mountains/normal/prepper1
|
||||
name = "Prepper Bunker"
|
||||
desc = "A little hideaway for someone with more time and money than sense."
|
||||
mappath = 'maps/expedition_vr/beach/submaps/prepper1.dmm'
|
||||
mappath = "maps/expedition_vr/beach/submaps/prepper1.dmm"
|
||||
cost = 10
|
||||
|
||||
/datum/map_template/surface/mountains/normal/qshuttle
|
||||
name = "Quarantined Shuttle"
|
||||
desc = "An emergency landing turned viral outbreak turned tragedy."
|
||||
mappath = 'maps/expedition_vr/beach/submaps/quarantineshuttle.dmm'
|
||||
mappath = "maps/expedition_vr/beach/submaps/quarantineshuttle.dmm"
|
||||
cost = 20
|
||||
|
||||
/datum/map_template/surface/mountains/normal/Mineshaft1
|
||||
name = "Abandoned Mineshaft 1"
|
||||
desc = "An abandoned minning tunnel from a lost money making effort."
|
||||
mappath = 'maps/expedition_vr/beach/submaps/Mineshaft1.dmm'
|
||||
mappath = "maps/expedition_vr/beach/submaps/Mineshaft1.dmm"
|
||||
cost = 5
|
||||
|
||||
/datum/map_template/surface/mountains/normal/crystal1
|
||||
name = "Crystal Cave 1"
|
||||
desc = "A small cave with glowing gems and diamonds."
|
||||
mappath = 'maps/expedition_vr/beach/submaps/crystal1.dmm'
|
||||
mappath = "maps/expedition_vr/beach/submaps/crystal1.dmm"
|
||||
cost = 5
|
||||
allow_duplicates = TRUE
|
||||
|
||||
/datum/map_template/surface/mountains/normal/crystal2
|
||||
name = "Crystal Cave 2"
|
||||
desc = "A moderate sized cave with glowing gems and diamonds."
|
||||
mappath = 'maps/expedition_vr/beach/submaps/crystal2.dmm'
|
||||
mappath = "maps/expedition_vr/beach/submaps/crystal2.dmm"
|
||||
cost = 10
|
||||
allow_duplicates = TRUE
|
||||
|
||||
/datum/map_template/surface/mountains/normal/crystal2
|
||||
name = "Crystal Cave 3"
|
||||
desc = "A large spiral of crystals with diamonds in the center."
|
||||
mappath = 'maps/expedition_vr/beach/submaps/crystal3.dmm'
|
||||
mappath = "maps/expedition_vr/beach/submaps/crystal3.dmm"
|
||||
cost = 15
|
||||
|
||||
/datum/map_template/surface/mountains/normal/lost_explorer
|
||||
name = "Lost Explorer"
|
||||
desc = "The remains of an explorer who rotted away ages ago, and their equipment."
|
||||
mappath = 'maps/expedition_vr/beach/submaps/lost_explorer.dmm'
|
||||
mappath = "maps/expedition_vr/beach/submaps/lost_explorer.dmm"
|
||||
cost = 5
|
||||
allow_duplicates = TRUE
|
||||
|
||||
/datum/map_template/surface/mountains/normal/Rockb1
|
||||
name = "Rocky Base 1"
|
||||
desc = "Someones underground hidey hole"
|
||||
mappath = 'maps/expedition_vr/beach/submaps/Rockb1.dmm'
|
||||
mappath = "maps/expedition_vr/beach/submaps/Rockb1.dmm"
|
||||
cost = 15
|
||||
|
||||
/datum/map_template/surface/mountains/normal/corgiritual
|
||||
name = "Dark Ritual"
|
||||
desc = "Who put all these plushies here? What are they doing?"
|
||||
mappath = 'maps/expedition_vr/beach/submaps/ritual.dmm'
|
||||
mappath = "maps/expedition_vr/beach/submaps/ritual.dmm"
|
||||
cost = 15
|
||||
|
||||
/datum/map_template/surface/mountains/normal/abandonedtemple
|
||||
name = "Abandoned Temple"
|
||||
desc = "An ancient temple, long since abandoned. Perhaps alien in origin?"
|
||||
mappath = 'maps/expedition_vr/beach/submaps/temple.dmm'
|
||||
mappath = "maps/expedition_vr/beach/submaps/temple.dmm"
|
||||
cost = 20
|
||||
|
||||
/datum/map_template/surface/mountains/normal/digsite
|
||||
name = "Dig Site"
|
||||
desc = "A small abandoned dig site."
|
||||
mappath = 'maps/expedition_vr/beach/submaps/digsite.dmm'
|
||||
mappath = "maps/expedition_vr/beach/submaps/digsite.dmm"
|
||||
cost = 10
|
||||
|
||||
/datum/map_template/surface/mountains/normal/vault1
|
||||
name = "Mine Vault 1"
|
||||
desc = "A small vault with potential loot."
|
||||
mappath = 'maps/expedition_vr/beach/submaps/vault1.dmm'
|
||||
mappath = "maps/expedition_vr/beach/submaps/vault1.dmm"
|
||||
cost = 5
|
||||
allow_duplicates = TRUE
|
||||
template_group = "Buried Vaults"
|
||||
@@ -151,7 +151,7 @@
|
||||
/datum/map_template/surface/mountains/normal/vault2
|
||||
name = "Mine Vault 2"
|
||||
desc = "A small vault with potential loot."
|
||||
mappath = 'maps/expedition_vr/beach/submaps/vault2.dmm'
|
||||
mappath = "maps/expedition_vr/beach/submaps/vault2.dmm"
|
||||
cost = 5
|
||||
allow_duplicates = TRUE
|
||||
template_group = "Buried Vaults"
|
||||
@@ -159,56 +159,56 @@
|
||||
/datum/map_template/surface/mountains/normal/vault3
|
||||
name = "Mine Vault 3"
|
||||
desc = "A small vault with potential loot. Also a horrible suprise."
|
||||
mappath = 'maps/expedition_vr/beach/submaps/vault3.dmm'
|
||||
mappath = "maps/expedition_vr/beach/submaps/vault3.dmm"
|
||||
cost = 15
|
||||
template_group = "Buried Vaults"
|
||||
|
||||
/datum/map_template/surface/mountains/normal/IceCave1A
|
||||
name = "Ice Cave 1A"
|
||||
desc = "This cave's slippery ice makes it hard to navigate, but determined explorers will be rewarded."
|
||||
mappath = 'maps/expedition_vr/beach/submaps/IceCave1A.dmm'
|
||||
mappath = "maps/expedition_vr/beach/submaps/IceCave1A.dmm"
|
||||
cost = 10
|
||||
|
||||
/datum/map_template/surface/mountains/normal/IceCave1B
|
||||
name = "Ice Cave 1B"
|
||||
desc = "This cave's slippery ice makes it hard to navigate, but determined explorers will be rewarded."
|
||||
mappath = 'maps/expedition_vr/beach/submaps/IceCave1B.dmm'
|
||||
mappath = "maps/expedition_vr/beach/submaps/IceCave1B.dmm"
|
||||
cost = 10
|
||||
|
||||
/datum/map_template/surface/mountains/normal/IceCave1C
|
||||
name = "Ice Cave 1C"
|
||||
desc = "This cave's slippery ice makes it hard to navigate, but determined explorers will be rewarded."
|
||||
mappath = 'maps/expedition_vr/beach/submaps/IceCave1C.dmm'
|
||||
mappath = "maps/expedition_vr/beach/submaps/IceCave1C.dmm"
|
||||
cost = 10
|
||||
|
||||
/datum/map_template/surface/mountains/normal/SwordCave
|
||||
name = "Cursed Sword Cave"
|
||||
desc = "An underground lake. The sword on the lake's island holds a terrible secret."
|
||||
mappath = 'maps/expedition_vr/beach/submaps/SwordCave.dmm'
|
||||
mappath = "maps/expedition_vr/beach/submaps/SwordCave.dmm"
|
||||
|
||||
/datum/map_template/surface/mountains/normal/supplydrop1
|
||||
name = "Supply Drop 1"
|
||||
desc = "A drop pod that landed deep within the mountains."
|
||||
mappath = 'maps/expedition_vr/beach/submaps/SupplyDrop1.dmm'
|
||||
mappath = "maps/expedition_vr/beach/submaps/SupplyDrop1.dmm"
|
||||
cost = 10
|
||||
allow_duplicates = TRUE
|
||||
|
||||
/datum/map_template/surface/mountains/normal/crashedcontainmentshuttle
|
||||
name = "Crashed Cargo Shuttle"
|
||||
desc = "A severely damaged military shuttle, its cargo seems to remain intact."
|
||||
mappath = 'maps/expedition_vr/beach/submaps/crashedcontainmentshuttle.dmm'
|
||||
mappath = "maps/expedition_vr/beach/submaps/crashedcontainmentshuttle.dmm"
|
||||
cost = 30
|
||||
|
||||
/datum/map_template/surface/mountains/normal/deadspy
|
||||
name = "Spy Remains"
|
||||
desc = "W+M1 = Salt."
|
||||
mappath = 'maps/expedition_vr/beach/submaps/deadspy.dmm'
|
||||
mappath = "maps/expedition_vr/beach/submaps/deadspy.dmm"
|
||||
cost = 15
|
||||
|
||||
/datum/map_template/surface/mountains/normal/geyser1
|
||||
name = "Ore-Rich Geyser"
|
||||
desc = "A subterranean geyser that produces steam. This one has a particularly abundant amount of materials surrounding it."
|
||||
mappath = 'maps/expedition_vr/beach/submaps/Geyser1.dmm'
|
||||
mappath = "maps/expedition_vr/beach/submaps/Geyser1.dmm"
|
||||
cost = 5
|
||||
allow_duplicates = TRUE
|
||||
template_group = "Underground Geysers"
|
||||
@@ -216,7 +216,7 @@
|
||||
/datum/map_template/surface/mountains/normal/geyser2
|
||||
name = "Fenced Geyser"
|
||||
desc = "A subterranean geyser that produces steam. This one has a damaged fence surrounding it."
|
||||
mappath = 'maps/expedition_vr/beach/submaps/Geyser2.dmm'
|
||||
mappath = "maps/expedition_vr/beach/submaps/Geyser2.dmm"
|
||||
cost = 5
|
||||
allow_duplicates = TRUE
|
||||
template_group = "Underground Geysers"
|
||||
@@ -224,7 +224,7 @@
|
||||
/datum/map_template/surface/mountains/normal/geyser3
|
||||
name = "Magmatic Geyser"
|
||||
desc = "A subterranean geyser that produces incendiary gas. It is recessed into the ground, and filled with magma. It's a relatively dormant volcano."
|
||||
mappath = 'maps/expedition_vr/beach/submaps/Geyser2.dmm'
|
||||
mappath = "maps/expedition_vr/beach/submaps/Geyser2.dmm"
|
||||
cost = 10
|
||||
allow_duplicates = TRUE
|
||||
template_group = "Underground Geysers"
|
||||
@@ -232,7 +232,7 @@
|
||||
/datum/map_template/surface/mountains/normal/cliff1
|
||||
name = "Ore-Topped Cliff"
|
||||
desc = "A raised area of rock created by volcanic forces."
|
||||
mappath = 'maps/expedition_vr/beach/submaps/Cliff1.dmm'
|
||||
mappath = "maps/expedition_vr/beach/submaps/Cliff1.dmm"
|
||||
cost = 5
|
||||
allow_duplicates = TRUE
|
||||
template_group = "Underground Cliffs"
|
||||
@@ -240,7 +240,7 @@
|
||||
/datum/map_template/surface/mountains/normal/deadly_rabbit // VOREStation Edit
|
||||
name = "The Killer Rabbit"
|
||||
desc = "A cave where the Knights of the Round have fallen to a murderous Rabbit."
|
||||
mappath = 'maps/expedition_vr/beach/submaps/deadly_rabbit_vr.dmm'
|
||||
mappath = "maps/expedition_vr/beach/submaps/deadly_rabbit_vr.dmm"
|
||||
cost = 5
|
||||
allow_duplicates = FALSE
|
||||
|
||||
@@ -252,46 +252,46 @@
|
||||
/datum/map_template/surface/mountains/deep/lost_explorer
|
||||
name = "Lost Explorer, Deep"
|
||||
desc = "The remains of an explorer who rotted away ages ago, and their equipment. Again."
|
||||
mappath = 'maps/expedition_vr/beach/submaps/lost_explorer.dmm'
|
||||
mappath = "maps/expedition_vr/beach/submaps/lost_explorer.dmm"
|
||||
cost = 5
|
||||
allow_duplicates = TRUE */
|
||||
|
||||
/datum/map_template/surface/mountains/normal/crashed_ufo //VOREStation Edit
|
||||
name = "Crashed UFO"
|
||||
desc = "A (formerly) flying saucer that is now embedded into the mountain, yet it still seems to be running..."
|
||||
mappath = 'maps/expedition_vr/beach/submaps/crashed_ufo.dmm'
|
||||
mappath = "maps/expedition_vr/beach/submaps/crashed_ufo.dmm"
|
||||
cost = 40
|
||||
discard_prob = 50
|
||||
|
||||
/datum/map_template/surface/mountains/normal/crashed_ufo_frigate //VOREStation Edit
|
||||
name = "Crashed UFO Frigate"
|
||||
desc = "A (formerly) flying saucer that is now embedded into the mountain, yet the combat protocols still seem to be running..."
|
||||
mappath = 'maps/expedition_vr/beach/submaps/crashed_ufo_frigate.dmm'
|
||||
mappath = "maps/expedition_vr/beach/submaps/crashed_ufo_frigate.dmm"
|
||||
cost = 60
|
||||
discard_prob = 50
|
||||
|
||||
/datum/map_template/surface/mountains/normal/Scave1 //VOREStation Edit
|
||||
name = "Spider Cave 1"
|
||||
desc = "A minning tunnel home to an aggressive collection of spiders."
|
||||
mappath = 'maps/expedition_vr/beach/submaps/Scave1.dmm'
|
||||
mappath = "maps/expedition_vr/beach/submaps/Scave1.dmm"
|
||||
cost = 20
|
||||
|
||||
/datum/map_template/surface/mountains/normal/CaveTrench //VOREStation Edit
|
||||
name = "Cave River"
|
||||
desc = "A strange underground river."
|
||||
mappath = 'maps/expedition_vr/beach/submaps/CaveTrench.dmm'
|
||||
mappath = "maps/expedition_vr/beach/submaps/CaveTrench.dmm"
|
||||
cost = 20
|
||||
|
||||
/datum/map_template/surface/mountains/normal/Cavelake //VOREStation Edit
|
||||
name = "Cave Lake"
|
||||
desc = "A large underground lake."
|
||||
mappath = 'maps/expedition_vr/beach/submaps/Cavelake.dmm'
|
||||
mappath = "maps/expedition_vr/beach/submaps/Cavelake.dmm"
|
||||
cost = 20
|
||||
|
||||
/datum/map_template/surface/mountains/normal/vault1 //VOREStation Edit
|
||||
name = "Mine Vault 1"
|
||||
desc = "A small vault with potential loot."
|
||||
mappath = 'maps/expedition_vr/beach/submaps/vault1.dmm'
|
||||
mappath = "maps/expedition_vr/beach/submaps/vault1.dmm"
|
||||
cost = 5
|
||||
allow_duplicates = TRUE
|
||||
template_group = "Buried Vaults"
|
||||
@@ -299,7 +299,7 @@
|
||||
/datum/map_template/surface/mountains/normal/vault2 //VOREStation Edit
|
||||
name = "Mine Vault 2"
|
||||
desc = "A small vault with potential loot."
|
||||
mappath = 'maps/expedition_vr/beach/submaps/vault2.dmm'
|
||||
mappath = "maps/expedition_vr/beach/submaps/vault2.dmm"
|
||||
cost = 5
|
||||
allow_duplicates = TRUE
|
||||
template_group = "Buried Vaults"
|
||||
@@ -307,67 +307,64 @@
|
||||
/datum/map_template/surface/mountains/normal/vault3 //VOREStation Edit
|
||||
name = "Mine Vault 3"
|
||||
desc = "A small vault with potential loot. Also a horrible suprise."
|
||||
mappath = 'maps/expedition_vr/beach/submaps/vault3.dmm'
|
||||
mappath = "maps/expedition_vr/beach/submaps/vault3.dmm"
|
||||
cost = 15
|
||||
template_group = "Buried Vaults"
|
||||
|
||||
/datum/map_template/surface/mountains/normal/vault4 //VOREStation Edit
|
||||
name = "Mine Vault 4"
|
||||
desc = "A small xeno vault with potential loot. Also horrible suprises."
|
||||
mappath = 'maps/expedition_vr/beach/submaps/vault4.dmm'
|
||||
mappath = "maps/expedition_vr/beach/submaps/vault4.dmm"
|
||||
cost = 20
|
||||
template_group = "Buried Vaults"
|
||||
|
||||
/datum/map_template/surface/mountains/normal/vault5 //VOREStation Edit
|
||||
name = "Mine Vault 5"
|
||||
desc = "A small xeno vault with potential loot. Also major horrible suprises."
|
||||
mappath = 'maps/expedition_vr/beach/submaps/vault5.dmm'
|
||||
mappath = "maps/expedition_vr/beach/submaps/vault5.dmm"
|
||||
cost = 25
|
||||
template_group = "Buried Vaults"
|
||||
|
||||
/datum/map_template/surface/mountains/normal/vault6 //VOREStation Edit
|
||||
name = "Mine Vault 6"
|
||||
desc = "A small mercenary tower with potential loot."
|
||||
mappath = 'maps/expedition_vr/beach/submaps/vault6.dmm'
|
||||
mappath = "maps/expedition_vr/beach/submaps/vault6.dmm"
|
||||
cost = 25
|
||||
template_group = "Buried Vaults"
|
||||
|
||||
/datum/map_template/surface/mountains/normal/BlastMine1 //VOREStation Edit
|
||||
name = "Blast Mine 1"
|
||||
desc = "An abandoned blast mining site, seems that local wildlife has moved in."
|
||||
mappath = 'maps/expedition_vr/beach/submaps/BlastMine1.dmm'
|
||||
mappath = "maps/expedition_vr/beach/submaps/BlastMine1.dmm"
|
||||
cost = 20
|
||||
|
||||
/datum/map_template/surface/mountains/normal/lava_trench //VOREStation Edit
|
||||
name = "lava trench"
|
||||
desc = "A long stretch of lava underground, almost river-like, with a small crystal research outpost on the side."
|
||||
mappath = 'maps/expedition_vr/beach/submaps/lava_trench.dmm'
|
||||
mappath = "maps/expedition_vr/beach/submaps/lava_trench.dmm"
|
||||
cost = 20
|
||||
fixed_orientation = TRUE
|
||||
|
||||
/datum/map_template/surface/mountains/normal/crashedmedshuttle //VOREStation Edit
|
||||
name = "Crashed Med Shuttle"
|
||||
desc = "A medical response shuttle that went missing some time ago. So this is where they went."
|
||||
mappath = 'maps/expedition_vr/beach/submaps/CrashedMedShuttle1.dmm'
|
||||
mappath = "maps/expedition_vr/beach/submaps/CrashedMedShuttle1.dmm"
|
||||
cost = 20
|
||||
fixed_orientation = TRUE
|
||||
|
||||
/datum/map_template/surface/mountains/normal/excavation1 //VOREStation Edit
|
||||
name = "Excavation Site"
|
||||
desc = "An abandoned mining site."
|
||||
mappath = 'maps/expedition_vr/beach/submaps/excavation1.dmm'
|
||||
mappath = "maps/expedition_vr/beach/submaps/excavation1.dmm"
|
||||
cost = 20
|
||||
|
||||
/datum/map_template/surface/mountains/deep/spatial_anomaly
|
||||
name = "spatial anomaly"
|
||||
desc = "A strange section of the caves that seems twist and turn in ways that shouldn't be physically possible."
|
||||
mappath = 'maps/expedition_vr/beach/submaps/spatial_anomaly.dmm'
|
||||
mappath = "maps/expedition_vr/beach/submaps/spatial_anomaly.dmm"
|
||||
cost = 20
|
||||
fixed_orientation = TRUE
|
||||
|
||||
/datum/map_template/surface/mountains/normal/Speakeasy //VOREStation add
|
||||
name = "Speakeasy"
|
||||
desc = "A hidden underground bar to serve drinks in secret and in style."
|
||||
mappath = 'maps/expedition_vr/beach/submaps/speakeasy_vr.dmm'
|
||||
mappath = "maps/expedition_vr/beach/submaps/speakeasy_vr.dmm"
|
||||
cost = 10
|
||||
allow_duplicates = FALSE
|
||||
|
||||
@@ -404,7 +404,7 @@
|
||||
/datum/map_template/gb_lateload/gb_centcom
|
||||
name = "Groundbase - Central Command"
|
||||
desc = "Central Command lives here!"
|
||||
mappath = 'gb-centcomm.dmm'
|
||||
mappath = "maps/groundbase/gb-centcomm.dmm"
|
||||
|
||||
associated_map_datum = /datum/map_z_level/gb_lateload/gb_centcom
|
||||
|
||||
@@ -420,7 +420,7 @@
|
||||
/datum/map_template/gb_lateload/gb_misc
|
||||
name = "Groundbase - Misc"
|
||||
desc = "Misc areas, like some transit areas, holodecks, merc area."
|
||||
mappath = 'gb-misc.dmm'
|
||||
mappath = "maps/groundbase/gb-misc.dmm"
|
||||
|
||||
associated_map_datum = /datum/map_z_level/gb_lateload/misc
|
||||
|
||||
@@ -433,7 +433,7 @@
|
||||
/datum/map_template/gb_lateload/mining
|
||||
name = "V3c Underground"
|
||||
desc = "The caves underneath the survace of Virgo 3C"
|
||||
mappath = 'maps/groundbase/gb-mining.dmm'
|
||||
mappath = "maps/groundbase/gb-mining.dmm"
|
||||
|
||||
associated_map_datum = /datum/map_z_level/gb_lateload/mining
|
||||
|
||||
@@ -453,7 +453,7 @@
|
||||
/datum/map_template/common_lateload/away_aerostat
|
||||
name = "Remmi Aerostat - Z1 Aerostat"
|
||||
desc = "The Virgo 2 Aerostat away mission."
|
||||
mappath = 'maps/expedition_vr/aerostat/aerostat.dmm'
|
||||
mappath = "maps/expedition_vr/aerostat/aerostat.dmm"
|
||||
associated_map_datum = /datum/map_z_level/common_lateload/away_aerostat
|
||||
|
||||
////////////////////////////////////////////////////////////////////////
|
||||
@@ -508,28 +508,28 @@
|
||||
/datum/map_template/gb_lateload/wilds/north/type1
|
||||
name = "Northern Wilds 1"
|
||||
desc = "Wilderness"
|
||||
mappath = 'maps/groundbase/northwilds/northwilds1.dmm'
|
||||
mappath = "maps/groundbase/northwilds/northwilds1.dmm"
|
||||
associated_map_datum = /datum/map_z_level/gb_lateload/gb_north_wilds
|
||||
/datum/map_template/gb_lateload/wilds/north/type2
|
||||
name = "Northern Wilds 2"
|
||||
desc = "Wilderness"
|
||||
mappath = 'maps/groundbase/northwilds/northwilds2.dmm'
|
||||
mappath = "maps/groundbase/northwilds/northwilds2.dmm"
|
||||
associated_map_datum = /datum/map_z_level/gb_lateload/gb_north_wilds
|
||||
|
||||
/datum/map_template/gb_lateload/wilds/south/type1
|
||||
name = "Southern Wilds 1"
|
||||
desc = "Wilderness"
|
||||
mappath = 'maps/groundbase/southwilds/southwilds1.dmm'
|
||||
mappath = "maps/groundbase/southwilds/southwilds1.dmm"
|
||||
associated_map_datum = /datum/map_z_level/gb_lateload/gb_south_wilds
|
||||
/datum/map_template/gb_lateload/wilds/south/type2
|
||||
name = "Southern Wilds 2"
|
||||
desc = "Wilderness"
|
||||
mappath = 'maps/groundbase/southwilds/southwilds2.dmm'
|
||||
mappath = "maps/groundbase/southwilds/southwilds2.dmm"
|
||||
associated_map_datum = /datum/map_z_level/gb_lateload/gb_south_wilds
|
||||
/datum/map_template/gb_lateload/wilds/south/type3
|
||||
name = "Southern Wilds 3"
|
||||
desc = "Wilderness"
|
||||
mappath = 'maps/groundbase/southwilds/southwilds3.dmm'
|
||||
mappath = "maps/groundbase/southwilds/southwilds3.dmm"
|
||||
associated_map_datum = /datum/map_z_level/gb_lateload/gb_south_wilds
|
||||
/datum/map_template/gb_lateload/wilds/south/type3/on_map_loaded(z)
|
||||
. = ..()
|
||||
@@ -541,23 +541,23 @@
|
||||
/datum/map_template/gb_lateload/wilds/east/type1
|
||||
name = "Eastern Wilds 1"
|
||||
desc = "Wilderness"
|
||||
mappath = 'maps/groundbase/eastwilds/eastwilds1.dmm'
|
||||
mappath = "maps/groundbase/eastwilds/eastwilds1.dmm"
|
||||
associated_map_datum = /datum/map_z_level/gb_lateload/gb_east_wilds
|
||||
/datum/map_template/gb_lateload/wilds/east/type2
|
||||
name = "Eastern Wilds 2"
|
||||
desc = "Wilderness"
|
||||
mappath = 'maps/groundbase/eastwilds/eastwilds2.dmm'
|
||||
mappath = "maps/groundbase/eastwilds/eastwilds2.dmm"
|
||||
associated_map_datum = /datum/map_z_level/gb_lateload/gb_east_wilds
|
||||
|
||||
/datum/map_template/gb_lateload/wilds/west/type1
|
||||
name = "Western Wilds 1"
|
||||
desc = "Wilderness"
|
||||
mappath = 'maps/groundbase/westwilds/westwilds1.dmm'
|
||||
mappath = "maps/groundbase/westwilds/westwilds1.dmm"
|
||||
associated_map_datum = /datum/map_z_level/gb_lateload/gb_west_wilds
|
||||
/datum/map_template/gb_lateload/wilds/west/type2
|
||||
name = "Western Wilds 2"
|
||||
desc = "Wilderness"
|
||||
mappath = 'maps/groundbase/westwilds/westwilds2.dmm'
|
||||
mappath = "maps/groundbase/westwilds/westwilds2.dmm"
|
||||
associated_map_datum = /datum/map_z_level/gb_lateload/gb_west_wilds
|
||||
|
||||
/*
|
||||
|
||||
File diff suppressed because it is too large
Load Diff
@@ -13,7 +13,7 @@
|
||||
/datum/map_template/common_lateload/away_beach
|
||||
name = "Desert Planet - Z1 Beach"
|
||||
desc = "The beach away mission."
|
||||
mappath = 'maps/expedition_vr/beach/beach.dmm'
|
||||
mappath = "maps/expedition_vr/beach/beach.dmm"
|
||||
associated_map_datum = /datum/map_z_level/common_lateload/away_beach
|
||||
|
||||
/datum/map_z_level/common_lateload/away_beach
|
||||
@@ -24,7 +24,7 @@
|
||||
/datum/map_template/common_lateload/away_beach_cave
|
||||
name = "Desert Planet - Z2 Cave"
|
||||
desc = "The beach away mission's cave."
|
||||
mappath = 'maps/expedition_vr/beach/cave.dmm'
|
||||
mappath = "maps/expedition_vr/beach/cave.dmm"
|
||||
associated_map_datum = /datum/map_z_level/common_lateload/away_beach_cave
|
||||
|
||||
/datum/map_template/common_lateload/away_beach_cave/on_map_loaded(z)
|
||||
@@ -49,7 +49,7 @@
|
||||
/datum/map_template/common_lateload/away_alienship
|
||||
name = "Alien Ship - Z1 Ship"
|
||||
desc = "The alien ship away mission."
|
||||
mappath = 'maps/expedition_vr/alienship/alienship.dmm'
|
||||
mappath = "maps/expedition_vr/alienship/alienship.dmm"
|
||||
associated_map_datum = /datum/map_z_level/common_lateload/away_alienship
|
||||
|
||||
/datum/map_z_level/common_lateload/away_alienship
|
||||
@@ -63,7 +63,7 @@
|
||||
/datum/map_template/common_lateload/away_aerostat_surface
|
||||
name = "Remmi Aerostat - Z2 Surface"
|
||||
desc = "The surface from the Virgo 2 Aerostat."
|
||||
mappath = 'maps/expedition_vr/aerostat/surface.dmm'
|
||||
mappath = "maps/expedition_vr/aerostat/surface.dmm"
|
||||
associated_map_datum = /datum/map_z_level/common_lateload/away_aerostat_surface
|
||||
|
||||
/datum/map_template/common_lateload/away_aerostat_surface/on_map_loaded(z)
|
||||
@@ -85,7 +85,7 @@
|
||||
/datum/map_template/common_lateload/away_debrisfield
|
||||
name = "Debris Field - Z1 Space"
|
||||
desc = "The Virgo 3 Debris Field away mission."
|
||||
mappath = 'maps/expedition_vr/space/debrisfield.dmm'
|
||||
mappath = "maps/expedition_vr/space/debrisfield.dmm"
|
||||
associated_map_datum = /datum/map_z_level/common_lateload/away_debrisfield
|
||||
|
||||
/datum/map_template/common_lateload/away_debrisfield/on_map_loaded(z)
|
||||
@@ -100,7 +100,7 @@
|
||||
/datum/map_template/common_lateload/away_fueldepot
|
||||
name = "Fuel Depot - Z1 Space"
|
||||
desc = "An unmanned fuel depot floating in space."
|
||||
mappath = 'maps/expedition_vr/space/fueldepot.dmm'
|
||||
mappath = "maps/expedition_vr/space/fueldepot.dmm"
|
||||
associated_map_datum = /datum/map_z_level/common_lateload/away_fueldepot
|
||||
|
||||
/datum/map_z_level/common_lateload/away_fueldepot
|
||||
@@ -130,71 +130,71 @@
|
||||
/datum/map_template/common_lateload/gateway/snow_outpost
|
||||
name = "Snow Outpost"
|
||||
desc = "Big snowy area with various outposts."
|
||||
mappath = 'maps/gateway_vr/snow_outpost.dmm'
|
||||
mappath = "maps/gateway_vr/snow_outpost.dmm"
|
||||
associated_map_datum = /datum/map_z_level/common_lateload/gateway_destination
|
||||
*/
|
||||
#include "../gateway_vr/zoo.dm"
|
||||
/datum/map_template/common_lateload/gateway/zoo
|
||||
name = "Gateway - Zoo"
|
||||
desc = "Gigantic space zoo"
|
||||
mappath = 'maps/gateway_vr/zoo_b.dmm'
|
||||
mappath = "maps/gateway_vr/zoo_b.dmm"
|
||||
|
||||
#include "../gateway_vr/carpfarm.dm"
|
||||
/datum/map_template/common_lateload/gateway/carpfarm
|
||||
name = "Gateway - Carp Farm"
|
||||
desc = "Asteroid base surrounded by carp"
|
||||
mappath = 'maps/gateway_vr/carpfarm.dmm'
|
||||
mappath = "maps/gateway_vr/carpfarm.dmm"
|
||||
|
||||
#include "../gateway_vr/snowfield.dm"
|
||||
/datum/map_template/common_lateload/gateway/snowfield
|
||||
name = "Gateway - Snow Field"
|
||||
desc = "An old base in middle of snowy wasteland"
|
||||
mappath = 'maps/gateway_vr/snowfield.dmm'
|
||||
mappath = "maps/gateway_vr/snowfield.dmm"
|
||||
|
||||
#include "../gateway_vr/listeningpost.dm"
|
||||
/datum/map_template/common_lateload/gateway/listeningpost
|
||||
name = "Gateway - Listening Post"
|
||||
desc = "Asteroid-bound mercenary listening post"
|
||||
mappath = 'maps/gateway_vr/listeningpost.dmm'
|
||||
mappath = "maps/gateway_vr/listeningpost.dmm"
|
||||
|
||||
#include "../gateway_vr/variable/honlethhighlands.dm"
|
||||
/datum/map_template/common_lateload/gateway/honlethhighlands_a
|
||||
name = "Gateway - Honleth Highlands A"
|
||||
desc = "The cold surface of some planet."
|
||||
mappath = 'maps/gateway_vr/variable/honlethhighlands_a.dmm'
|
||||
mappath = "maps/gateway_vr/variable/honlethhighlands_a.dmm"
|
||||
|
||||
/datum/map_template/common_lateload/gateway/honlethhighlands_b
|
||||
name = "Gateway - Honleth Highlands B"
|
||||
desc = "The cold surface of some planet."
|
||||
mappath = 'maps/gateway_vr/variable/honlethhighlands_b.dmm'
|
||||
mappath = "maps/gateway_vr/variable/honlethhighlands_b.dmm"
|
||||
|
||||
|
||||
#include "../gateway_vr/variable/arynthilake.dm"
|
||||
/datum/map_template/common_lateload/gateway/arynthilake
|
||||
name = "Gateway - Arynthi Lake A"
|
||||
desc = "A grassy surface with some abandoned structures."
|
||||
mappath = 'maps/gateway_vr/variable/arynthilake_a.dmm'
|
||||
mappath = "maps/gateway_vr/variable/arynthilake_a.dmm"
|
||||
|
||||
/datum/map_template/common_lateload/gateway/arynthilakeunderground
|
||||
name = "Gateway - Arynthi Lake Underground A"
|
||||
desc = "A grassy surface with some abandoned structures."
|
||||
mappath = 'maps/gateway_vr/variable/arynthilakeunderground_a.dmm'
|
||||
mappath = "maps/gateway_vr/variable/arynthilakeunderground_a.dmm"
|
||||
|
||||
/datum/map_template/common_lateload/gateway/arynthilake_b
|
||||
name = "Gateway - Arynthi Lake B"
|
||||
desc = "A grassy surface with some abandoned structures."
|
||||
mappath = 'maps/gateway_vr/variable/arynthilake_b.dmm'
|
||||
mappath = "maps/gateway_vr/variable/arynthilake_b.dmm"
|
||||
|
||||
/datum/map_template/common_lateload/gateway/arynthilakeunderground_b
|
||||
name = "Gateway - Arynthi Lake Underground B"
|
||||
desc = "A grassy surface with some abandoned structures."
|
||||
mappath = 'maps/gateway_vr/variable/arynthilakeunderground_b.dmm'
|
||||
mappath = "maps/gateway_vr/variable/arynthilakeunderground_b.dmm"
|
||||
|
||||
#include "../gateway_vr/wildwest.dm"
|
||||
/datum/map_template/common_lateload/gateway/wildwest
|
||||
name = "Gateway - Wild West"
|
||||
desc = "A classic."
|
||||
mappath = 'maps/gateway_vr/wildwest.dmm'
|
||||
mappath = "maps/gateway_vr/wildwest.dmm"
|
||||
|
||||
#include "../gateway_vr/lucky_7.dm"
|
||||
|
||||
@@ -214,7 +214,7 @@
|
||||
/datum/map_template/common_lateload/om_adventure/grasscave
|
||||
name = "Grass Cave"
|
||||
desc = "Looks like a cave with some grass in it."
|
||||
mappath = 'maps/om_adventure/grasscave.dmm'
|
||||
mappath = "maps/om_adventure/grasscave.dmm"
|
||||
associated_map_datum = /datum/map_z_level/common_lateload/om_adventure_destination
|
||||
|
||||
/datum/map_template/common_lateload/om_adventure/grasscave/on_map_loaded(z)
|
||||
@@ -246,58 +246,58 @@
|
||||
/datum/map_template/common_lateload/redgate/teppi_ranch
|
||||
name = "Redgate - Teppi Ranch"
|
||||
desc = "An abandoned teppi ranch!"
|
||||
mappath = 'maps/redgate/teppiranch.dmm'
|
||||
mappath = "maps/redgate/teppiranch.dmm"
|
||||
|
||||
/datum/map_template/common_lateload/redgate/innland
|
||||
name = "Redgate - Innland"
|
||||
desc = "Caves and grass and a tavern, woah!"
|
||||
mappath = 'maps/redgate/innland.dmm'
|
||||
mappath = "maps/redgate/innland.dmm"
|
||||
|
||||
/datum/map_template/common_lateload/redgate/abandonedisland
|
||||
name = "Redgate - Abandoned Island"
|
||||
desc = "It seems like it used to be people here!"
|
||||
mappath = 'maps/redgate/abandonedisland.dmm'
|
||||
mappath = "maps/redgate/abandonedisland.dmm"
|
||||
|
||||
/datum/map_template/common_lateload/redgate/darkadventure
|
||||
name = "Redgate - Dark Adventure"
|
||||
desc = "This place seems broken!"
|
||||
mappath = 'maps/redgate/darkadventure.dmm'
|
||||
mappath = "maps/redgate/darkadventure.dmm"
|
||||
|
||||
/datum/map_template/common_lateload/redgate/stardog
|
||||
name = "Redgate - Star Dog"
|
||||
desc = "That's a big dog!"
|
||||
mappath = 'maps/redgate/stardog.dmm'
|
||||
mappath = "maps/redgate/stardog.dmm"
|
||||
|
||||
#include "../redgate/eggnogtown.dm"
|
||||
/datum/map_template/common_lateload/redgate/eggnogtown
|
||||
name = "Redgate - Eggnog Town"
|
||||
desc = "A comfortable snowy town."
|
||||
mappath = 'maps/redgate/eggnogtown.dmm'
|
||||
mappath = "maps/redgate/eggnogtown.dmm"
|
||||
|
||||
/datum/map_template/common_lateload/redgate/eggnogtownunderground
|
||||
name = "Redgate - Eggnog Town Underground"
|
||||
desc = "A comfortable snowy town."
|
||||
mappath = 'maps/redgate/eggnogtownunderground.dmm'
|
||||
mappath = "maps/redgate/eggnogtownunderground.dmm"
|
||||
|
||||
/datum/map_template/common_lateload/redgate/hotsprings
|
||||
name = "Redgate - Hotsprings"
|
||||
desc = "This place is rather cosy for somewhere so abandoned!"
|
||||
mappath = 'maps/redgate/hotsprings.dmm'
|
||||
mappath = "maps/redgate/hotsprings.dmm"
|
||||
|
||||
/datum/map_template/common_lateload/redgate/cybercity
|
||||
name = "Redgate - Rain City"
|
||||
desc = "A strange city on lockdown."
|
||||
mappath = 'maps/redgate/cybercity.dmm'
|
||||
mappath = "maps/redgate/cybercity.dmm"
|
||||
|
||||
/datum/map_template/common_lateload/redgate/islands
|
||||
name = "Redgate - Islands"
|
||||
desc = "A series of islands out in the ocean."
|
||||
mappath = 'maps/redgate/islands.dmm'
|
||||
mappath = "maps/redgate/islands.dmm"
|
||||
|
||||
/datum/map_template/common_lateload/redgate/islands_underwater
|
||||
name = "Redgate - Islands Underwater"
|
||||
desc = "A series of islands out in the ocean."
|
||||
mappath = 'maps/redgate/islands_underwater.dmm'
|
||||
mappath = "maps/redgate/islands_underwater.dmm"
|
||||
|
||||
/obj/effect/landmark/map_data/islands
|
||||
height = 2
|
||||
@@ -305,12 +305,12 @@
|
||||
/datum/map_template/common_lateload/redgate/train
|
||||
name = "Redgate - Moving Train"
|
||||
desc = "A long train travelling to who-knows-where."
|
||||
mappath = 'maps/redgate/train.dmm'
|
||||
mappath = "maps/redgate/train.dmm"
|
||||
|
||||
/datum/map_template/common_lateload/redgate/train_upper
|
||||
name = "Redgate - Moving Train Upper Level"
|
||||
desc = "A long train travelling to who-knows-where."
|
||||
mappath = 'maps/redgate/train_upper.dmm'
|
||||
mappath = "maps/redgate/train_upper.dmm"
|
||||
|
||||
/obj/effect/landmark/map_data/train
|
||||
height = 2
|
||||
@@ -318,12 +318,12 @@
|
||||
/datum/map_template/common_lateload/redgate/fantasy
|
||||
name = "Redgate - Fantasy Town"
|
||||
desc = "A fantasy town full of low tech stuff."
|
||||
mappath = 'maps/redgate/fantasy.dmm'
|
||||
mappath = "maps/redgate/fantasy.dmm"
|
||||
|
||||
/datum/map_template/common_lateload/redgate/fantasy_dungeon
|
||||
name = "Redgate - Fantasy Dungeon"
|
||||
desc = "A fantasy dungeon with lots of monsters and loot."
|
||||
mappath = 'maps/redgate/fantasy_dungeon.dmm'
|
||||
mappath = "maps/redgate/fantasy_dungeon.dmm"
|
||||
|
||||
/obj/effect/landmark/map_data/fantasy
|
||||
height = 2
|
||||
@@ -331,22 +331,22 @@
|
||||
/datum/map_template/common_lateload/redgate/laserdome
|
||||
name = "Redgate - Laserdome"
|
||||
desc = "A large orbital station with recreational facilities, namely a pair of laser tag arenas."
|
||||
mappath = 'maps/redgate/laserdome.dmm'
|
||||
mappath = "maps/redgate/laserdome.dmm"
|
||||
|
||||
/datum/map_template/common_lateload/redgate/falls
|
||||
name = "Redgate - Cascading Falls"
|
||||
desc = "A world made up almost entirely of water, sprinkled with obscure marble structures."
|
||||
mappath = 'maps/redgate/falls/falls.dmm'
|
||||
mappath = "maps/redgate/falls/falls.dmm"
|
||||
|
||||
/datum/map_template/common_lateload/redgate/jungle
|
||||
name = "Redgate - Jungle"
|
||||
desc = "A fantasy town full of low tech stuff."
|
||||
mappath = 'maps/redgate/jungle.dmm'
|
||||
mappath = "maps/redgate/jungle.dmm"
|
||||
|
||||
/datum/map_template/common_lateload/redgate/jungle_underground
|
||||
name = "Redgate - Jungle Underground"
|
||||
desc = "A fantasy dungeon with lots of monsters and loot."
|
||||
mappath = 'maps/redgate/jungle_underground.dmm'
|
||||
mappath = "maps/redgate/jungle_underground.dmm"
|
||||
|
||||
/obj/effect/landmark/map_data/jungle
|
||||
height = 2
|
||||
@@ -354,7 +354,7 @@
|
||||
/datum/map_template/common_lateload/redgate/facility
|
||||
name = "Redgate - Facility"
|
||||
desc = "A facility full of unusual experiments."
|
||||
mappath = 'maps/redgate/facility.dmm'
|
||||
mappath = "maps/redgate/facility.dmm"
|
||||
|
||||
//////////////////////////////////////////////////////////////////////////////////////
|
||||
// Admin-use z-levels for loading whenever an admin feels like
|
||||
@@ -365,7 +365,7 @@
|
||||
/datum/map_template/common_lateload/fun/spa
|
||||
name = "Space Spa"
|
||||
desc = "A pleasant spa located in a spaceship."
|
||||
mappath = 'maps/submaps/admin_use_vr/spa.dmm'
|
||||
mappath = "maps/submaps/admin_use_vr/spa.dmm"
|
||||
|
||||
associated_map_datum = /datum/map_z_level/common_lateload/fun/spa
|
||||
|
||||
@@ -548,42 +548,42 @@
|
||||
/datum/map_template/admin_use/ert
|
||||
name = "Special Area - ERT"
|
||||
desc = "It's the ERT ship! Lorge."
|
||||
mappath = 'maps/submaps/admin_use_vr/ert.dmm'
|
||||
mappath = "maps/submaps/admin_use_vr/ert.dmm"
|
||||
|
||||
/datum/map_template/admin_use/trader
|
||||
name = "Special Area - Trader"
|
||||
desc = "Big trader ship."
|
||||
mappath = 'maps/submaps/admin_use_vr/tradeship.dmm'
|
||||
mappath = "maps/submaps/admin_use_vr/tradeship.dmm"
|
||||
|
||||
/datum/map_template/admin_use/salamander_trader
|
||||
name = "Special Area - Salamander Trader"
|
||||
desc = "Modest trader ship."
|
||||
mappath = 'maps/submaps/admin_use_vr/salamander_trader.dmm'
|
||||
mappath = "maps/submaps/admin_use_vr/salamander_trader.dmm"
|
||||
|
||||
/datum/map_template/admin_use/mercenary
|
||||
name = "Special Area - Merc Ship"
|
||||
desc = "Prepare tae be boarded, arr!"
|
||||
mappath = 'maps/submaps/admin_use_vr/kk_mercship.dmm'
|
||||
mappath = "maps/submaps/admin_use_vr/kk_mercship.dmm"
|
||||
|
||||
/datum/map_template/admin_use/skipjack
|
||||
name = "Special Area - Skipjack Base"
|
||||
desc = "Stinky!"
|
||||
mappath = 'maps/submaps/admin_use_vr/skipjack.dmm'
|
||||
mappath = "maps/submaps/admin_use_vr/skipjack.dmm"
|
||||
|
||||
/datum/map_template/admin_use/thunderdome
|
||||
name = "Special Area - Thunderdome"
|
||||
desc = "Thunderrrrdomeee"
|
||||
mappath = 'maps/submaps/admin_use_vr/thunderdome.dmm'
|
||||
mappath = "maps/submaps/admin_use_vr/thunderdome.dmm"
|
||||
|
||||
/datum/map_template/admin_use/wizardbase
|
||||
name = "Special Area - Wizard Base"
|
||||
desc = "Wingardium Levosia"
|
||||
mappath = 'maps/submaps/admin_use_vr/wizard.dmm'
|
||||
mappath = "maps/submaps/admin_use_vr/wizard.dmm"
|
||||
|
||||
/datum/map_template/admin_use/dojo
|
||||
name = "Special Area - Ninja Dojo"
|
||||
desc = "Sneaky"
|
||||
mappath = 'maps/submaps/admin_use_vr/dojo.dmm'
|
||||
mappath = "maps/submaps/admin_use_vr/dojo.dmm"
|
||||
|
||||
//////////////////////////////////////////////////////////////////////////////
|
||||
//Overmap ship spawns
|
||||
@@ -623,7 +623,7 @@
|
||||
/datum/map_template/common_lateload/offmap/talon_v2
|
||||
name = "Offmap Ship - Talon V2"
|
||||
desc = "Offmap spawn ship, the Talon."
|
||||
mappath = 'maps/offmap_vr/talon/talon_v2.dmm'
|
||||
mappath = "maps/offmap_vr/talon/talon_v2.dmm"
|
||||
associated_map_datum = /datum/map_z_level/common_lateload/talon_v2
|
||||
|
||||
/datum/map_z_level/common_lateload/talon_v2
|
||||
|
||||
@@ -7,7 +7,7 @@
|
||||
/datum/map_template/om_ships/abductor
|
||||
name = "OM Ship - Abductor Ship (New Z)"
|
||||
desc = "A ship for spooky aliens to kidnap farmers and unfortunate spacemen."
|
||||
mappath = 'abductor.dmm'
|
||||
mappath = "maps/offmap_vr/om_ships/abductor.dmm"
|
||||
|
||||
/area/abductor
|
||||
requires_power = 0
|
||||
|
||||
@@ -7,7 +7,7 @@
|
||||
/datum/map_template/om_ships/aro
|
||||
name = "OM Ship - Aronai (New Z)"
|
||||
desc = "It's Aronai! As a spaceship."
|
||||
mappath = 'aro.dmm'
|
||||
mappath = "maps/offmap_vr/om_ships/aro.dmm"
|
||||
|
||||
// The shuttle's area(s)
|
||||
/area/ship/aro
|
||||
|
||||
@@ -7,7 +7,7 @@
|
||||
/datum/map_template/om_ships/aro2
|
||||
name = "OM Ship - Aronai 2.0 (New Z)"
|
||||
desc = "It's Aronai! As a spaceship."
|
||||
mappath = 'aro2.dmm'
|
||||
mappath = "maps/offmap_vr/om_ships/aro2.dmm"
|
||||
|
||||
/area/aro2
|
||||
requires_power = 1
|
||||
|
||||
@@ -7,7 +7,7 @@
|
||||
/datum/map_template/om_ships/aro3
|
||||
name = "OM Ship - Aronai 3.0 (New Z)"
|
||||
desc = "It's Aronai! As a spaceship."
|
||||
mappath = 'aro3.dmm'
|
||||
mappath = "maps/offmap_vr/om_ships/aro3.dmm"
|
||||
|
||||
/area/aro3
|
||||
requires_power = 1
|
||||
|
||||
@@ -7,7 +7,7 @@
|
||||
/datum/map_template/om_ships/bearcat
|
||||
name = "OM Ship - Bearcat (New Z)"
|
||||
desc = "An old salvage ship, abandoned but seemingly intact."
|
||||
mappath = 'bearcat.dmm'
|
||||
mappath = "maps/offmap_vr/om_ships/bearcat.dmm"
|
||||
|
||||
// The 'shuttle'
|
||||
/datum/shuttle/autodock/overmap/bearcat
|
||||
|
||||
@@ -7,7 +7,7 @@
|
||||
/datum/map_template/om_ships/curabiturmedical
|
||||
name = "OM Ship - Curabitur Rescue Shuttle (new Z)"
|
||||
desc = "A small corporate rescue shuttle."
|
||||
mappath = 'curashuttle.dmm'
|
||||
mappath = "maps/offmap_vr/om_ships/curashuttle.dmm"
|
||||
annihilate = TRUE
|
||||
|
||||
// The shuttle's area(s)
|
||||
|
||||
@@ -8,19 +8,19 @@
|
||||
/datum/map_template/om_ships/gecko_stationhopper
|
||||
name = "OM Ship - Gecko Stationhopper (new Z)"
|
||||
desc = "A medium personnel transport shuttle."
|
||||
mappath = 'gecko_sh.dmm'
|
||||
mappath = "maps/offmap_vr/om_ships/gecko_sh.dmm"
|
||||
annihilate = TRUE
|
||||
|
||||
/datum/map_template/om_ships/gecko_cargohauler
|
||||
name = "OM Ship - Gecko Cargo Hauler (new Z)"
|
||||
desc = "A medium supply transport shuttle."
|
||||
mappath = 'gecko_cr.dmm'
|
||||
mappath = "maps/offmap_vr/om_ships/gecko_cr.dmm"
|
||||
annihilate = TRUE
|
||||
|
||||
/datum/map_template/om_ships/gecko_cargohauler_wreck
|
||||
name = "OM Ship - Wrecked Gecko Cargo Hauler (new Z)"
|
||||
desc = "A wrecked medium supply transport shuttle."
|
||||
mappath = 'gecko_cr_wreck.dmm'
|
||||
mappath = "maps/offmap_vr/om_ships/gecko_cr_wreck.dmm"
|
||||
annihilate = TRUE
|
||||
|
||||
// The shuttle's area(s)
|
||||
|
||||
@@ -7,7 +7,7 @@
|
||||
/datum/map_template/om_ships/hybrid
|
||||
name = "OM Ship - Generic Shuttle"
|
||||
desc = "A small privately-owned vessel."
|
||||
mappath = 'generic_shuttle.dmm'
|
||||
mappath = "maps/offmap_vr/om_ships/generic_shuttle.dmm"
|
||||
annihilate = TRUE
|
||||
|
||||
// The shuttle's area(s)
|
||||
|
||||
@@ -7,7 +7,7 @@
|
||||
/datum/map_template/om_ships/hybrid
|
||||
name = "OM Ship - Hybrid Shuttle"
|
||||
desc = "A prototype human/alien tech hybrid shuttle."
|
||||
mappath = 'hybridshuttle.dmm'
|
||||
mappath = "maps/offmap_vr/om_ships/hybridshuttle.dmm"
|
||||
annihilate = TRUE
|
||||
|
||||
// The shuttle's area(s)
|
||||
|
||||
@@ -7,7 +7,7 @@
|
||||
/datum/map_template/om_ships/itglight
|
||||
name = "OM Ship - ITG Dauntless (New Z)"
|
||||
desc = "A small, well armed interstellar cargo ship!!"
|
||||
mappath = 'itglight.dmm'
|
||||
mappath = "maps/offmap_vr/om_ships/itglight.dmm"
|
||||
|
||||
/area/itglight
|
||||
requires_power = 1
|
||||
|
||||
@@ -7,7 +7,7 @@
|
||||
/datum/map_template/om_ships/lunaship
|
||||
name = "OM Ship - LUNA"
|
||||
desc = "It's LUNA! As a spaceship."
|
||||
mappath = 'lunaship.dmm'
|
||||
mappath = "maps/offmap_vr/om_ships/lunaship.dmm"
|
||||
|
||||
/area/lunaship
|
||||
requires_power = 1
|
||||
|
||||
@@ -11,31 +11,31 @@
|
||||
/datum/map_template/om_ships/mackerel_stationhopper
|
||||
name = "OM Ship - Mackerel Stationhopper (new Z)"
|
||||
desc = "A small personnel transport shuttle."
|
||||
mappath = 'mackerel_sh.dmm'
|
||||
mappath = "maps/offmap_vr/om_ships/mackerel_sh.dmm"
|
||||
annihilate = TRUE
|
||||
|
||||
/datum/map_template/om_ships/mackerel_lightcargo
|
||||
name = "OM Ship - Mackerel Light Cargo (new Z)"
|
||||
desc = "A small light cargo transport shuttle."
|
||||
mappath = 'mackerel_lc.dmm'
|
||||
mappath = "maps/offmap_vr/om_ships/mackerel_lc.dmm"
|
||||
annihilate = TRUE
|
||||
|
||||
/datum/map_template/om_ships/mackerel_heavycargo
|
||||
name = "OM Ship - Mackerel Heavy Cargo (new Z)"
|
||||
desc = "A small secure cargo transport shuttle."
|
||||
mappath = 'mackerel_hc.dmm'
|
||||
mappath = "maps/offmap_vr/om_ships/mackerel_hc.dmm"
|
||||
annihilate = TRUE
|
||||
|
||||
/datum/map_template/om_ships/mackerel_heavycargo_skel
|
||||
name = "OM Ship - Mackerel Heavy Cargo Spartanized (new Z)"
|
||||
desc = "A small heavy cargo transport shuttle."
|
||||
mappath = 'mackerel_hc_skel.dmm'
|
||||
mappath = "maps/offmap_vr/om_ships/mackerel_hc_skel.dmm"
|
||||
annihilate = TRUE
|
||||
|
||||
/datum/map_template/om_ships/mackerel_lightcargo_wreck
|
||||
name = "OM Ship - Mackerel Light Cargo Wreck (new Z)"
|
||||
desc = "A small light cargo transport shuttle, struck by... something. Ouch."
|
||||
mappath = 'mackerel_lc_wreck.dmm'
|
||||
mappath = "maps/offmap_vr/om_ships/mackerel_lc_wreck.dmm"
|
||||
annihilate = TRUE
|
||||
|
||||
// The shuttle's area(s)
|
||||
|
||||
@@ -8,7 +8,7 @@
|
||||
/datum/map_template/om_ships/syndicatecarrier
|
||||
name = "OM Ship - Generic Cruiser (New Z)"
|
||||
desc = "Mercenary Ship."
|
||||
mappath = 'mercship.dmm'
|
||||
mappath = "maps/offmap_vr/om_ships/mercship.dmm"
|
||||
|
||||
// The ship's area(s)
|
||||
/area/ship/mercenary
|
||||
|
||||
@@ -7,14 +7,14 @@
|
||||
/datum/map_template/om_ships/salamander
|
||||
name = "OM Ship - Salamander Corvette"
|
||||
desc = "A medium multirole spacecraft."
|
||||
mappath = 'salamander.dmm'
|
||||
mappath = "maps/offmap_vr/om_ships/salamander.dmm"
|
||||
annihilate = TRUE
|
||||
|
||||
// Map template for spawning the shuttle
|
||||
/datum/map_template/om_ships/salamander_wreck
|
||||
name = "OM Ship - Salamander Corvette Wreckage"
|
||||
desc = "A medium multirole spacecraft, or at least what's left of it."
|
||||
mappath = 'salamander_wreck.dmm'
|
||||
mappath = "maps/offmap_vr/om_ships/salamander_wreck.dmm"
|
||||
annihilate = TRUE
|
||||
|
||||
// The shuttle's area(s)
|
||||
|
||||
@@ -7,7 +7,7 @@
|
||||
/datum/map_template/om_ships/screebarge
|
||||
name = "OM Ship - Battle Barge"
|
||||
desc = "The BATTLE BARGE."
|
||||
mappath = 'screebarge.dmm'
|
||||
mappath = "maps/offmap_vr/om_ships/screebarge.dmm"
|
||||
annihilate = TRUE
|
||||
|
||||
// The shuttle's area(s)
|
||||
|
||||
@@ -9,19 +9,19 @@
|
||||
/datum/map_template/om_ships/sdf_corvette
|
||||
name = "OM Ship - SDF Corvette (new Z)"
|
||||
desc = "A small SDF patrol corvette."
|
||||
mappath = 'sdf_corvette.dmm'
|
||||
mappath = "maps/offmap_vr/om_ships/sdf_corvette.dmm"
|
||||
annihilate = TRUE
|
||||
|
||||
/datum/map_template/om_ships/sdf_corvette_wreck
|
||||
name = "OM Ship - SDF Corvette Wreck (new Z)"
|
||||
desc = "A small SD patrol corvette. It seems to have had a bad day."
|
||||
mappath = 'sdf_corvette_wreck.dmm'
|
||||
mappath = "maps/offmap_vr/om_ships/sdf_corvette_wreck.dmm"
|
||||
annihilate = TRUE
|
||||
|
||||
/datum/map_template/om_ships/sdf_corvette
|
||||
name = "OM Ship - SDF Cutter (new Z)"
|
||||
desc = "A small SDF cutter, outfitted with an ORB/OFD."
|
||||
mappath = 'sdf_cutter.dmm'
|
||||
mappath = "maps/offmap_vr/om_ships/sdf_cutter.dmm"
|
||||
annihilate = TRUE
|
||||
|
||||
// The shuttle's area(s)
|
||||
|
||||
@@ -7,7 +7,7 @@
|
||||
/datum/map_template/om_ships/escapepod
|
||||
name = "OM Ship - Escape Pod"
|
||||
desc = "An escape pod."
|
||||
mappath = 'shelter_5.dmm'
|
||||
mappath = "maps/offmap_vr/om_ships/shelter_5.dmm"
|
||||
annihilate = TRUE
|
||||
|
||||
// The shuttle's area(s)
|
||||
|
||||
@@ -7,7 +7,7 @@
|
||||
/datum/map_template/om_ships/vespa
|
||||
name = "OM Ship - Vespa (New Z)"
|
||||
desc = "The Vespa, a Hephaestus Industries vessel."
|
||||
mappath = 'vespa.dmm'
|
||||
mappath = "maps/offmap_vr/om_ships/vespa.dmm"
|
||||
|
||||
// The shuttle's area(s)
|
||||
/area/ship/expe
|
||||
|
||||
@@ -111,7 +111,7 @@
|
||||
/datum/map_template/om_adventure/outdoor/darkstar
|
||||
name = "Darkstar"
|
||||
desc = "A mysterious shape!"
|
||||
mappath = 'pois/darkstar.dmm'
|
||||
mappath = "maps/om_adventure/pois/darkstar.dmm"
|
||||
cost = 5
|
||||
|
||||
/area/om_adventure/poi/darktear1
|
||||
@@ -120,7 +120,7 @@
|
||||
/datum/map_template/om_adventure/cave/darktear1
|
||||
name = "darktear1"
|
||||
desc = "A mysterious shape!"
|
||||
mappath = 'pois/darktear1.dmm'
|
||||
mappath = "maps/om_adventure/pois/darktear1.dmm"
|
||||
cost = 5
|
||||
|
||||
/area/om_adventure/poi/darktear2
|
||||
@@ -129,7 +129,7 @@
|
||||
/datum/map_template/om_adventure/cave/darktear2
|
||||
name = "darktear2"
|
||||
desc = "A mysterious shape!"
|
||||
mappath = 'pois/darktear2.dmm'
|
||||
mappath = "maps/om_adventure/pois/darktear2.dmm"
|
||||
cost = 5
|
||||
|
||||
/area/om_adventure/poi/darktear3
|
||||
@@ -138,7 +138,7 @@
|
||||
/datum/map_template/om_adventure/cave/darktear3
|
||||
name = "darktear3"
|
||||
desc = "A mysterious shape!"
|
||||
mappath = 'pois/darktear3.dmm'
|
||||
mappath = "maps/om_adventure/pois/darktear3.dmm"
|
||||
cost = 5
|
||||
|
||||
/area/om_adventure/poi/darktear4
|
||||
@@ -147,7 +147,7 @@
|
||||
/datum/map_template/om_adventure/cave/darktear4
|
||||
name = "darktear4"
|
||||
desc = "A mysterious shape!"
|
||||
mappath = 'pois/darktear4.dmm'
|
||||
mappath = "maps/om_adventure/pois/darktear4.dmm"
|
||||
cost = 5
|
||||
|
||||
/area/om_adventure/poi/darktear_sample
|
||||
@@ -156,7 +156,7 @@
|
||||
/datum/map_template/om_adventure/cave/darktear_sample
|
||||
name = "darktear (Samples)" //1 uncommon-or-rare sample
|
||||
desc = "Ooh, spooky"
|
||||
mappath = 'pois/darktear_sample.dmm'
|
||||
mappath = "maps/om_adventure/pois/darktear_sample.dmm"
|
||||
cost = 5
|
||||
|
||||
/area/om_adventure/poi/fleshtear1
|
||||
@@ -165,7 +165,7 @@
|
||||
/datum/map_template/om_adventure/cave/fleshtear1
|
||||
name = "fleshtear1"
|
||||
desc = "Wow gross!"
|
||||
mappath = 'pois/fleshtear1.dmm'
|
||||
mappath = "maps/om_adventure/pois/fleshtear1.dmm"
|
||||
cost = 5
|
||||
|
||||
/area/om_adventure/poi/fleshtear2
|
||||
@@ -174,7 +174,7 @@
|
||||
/datum/map_template/om_adventure/cave/fleshtear2
|
||||
name = "fleshtear2"
|
||||
desc = "Wow gross!"
|
||||
mappath = 'pois/fleshtear2.dmm'
|
||||
mappath = "maps/om_adventure/pois/fleshtear2.dmm"
|
||||
cost = 5
|
||||
|
||||
/area/om_adventure/poi/fleshtear3
|
||||
@@ -183,7 +183,7 @@
|
||||
/datum/map_template/om_adventure/cave/fleshtear3
|
||||
name = "fleshtear3"
|
||||
desc = "Wow gross!"
|
||||
mappath = 'pois/fleshtear3.dmm'
|
||||
mappath = "maps/om_adventure/pois/fleshtear3.dmm"
|
||||
cost = 5
|
||||
|
||||
/area/om_adventure/poi/fleshtear4
|
||||
@@ -192,7 +192,7 @@
|
||||
/datum/map_template/om_adventure/cave/fleshtear4
|
||||
name = "fleshtear4"
|
||||
desc = "Wow gross!"
|
||||
mappath = 'pois/fleshtear4.dmm'
|
||||
mappath = "maps/om_adventure/pois/fleshtear4.dmm"
|
||||
cost = 5
|
||||
|
||||
/area/om_adventure/poi/fleshtear_samples
|
||||
@@ -201,7 +201,7 @@
|
||||
/datum/map_template/om_adventure/cave/fleshtear_samples
|
||||
name = "fleshtear (Samples)" //3 common/uncommon samples
|
||||
desc = "Ooh, meaty"
|
||||
mappath = 'pois/fleshtear_samples.dmm'
|
||||
mappath = "maps/om_adventure/pois/fleshtear_samples.dmm"
|
||||
cost = 5
|
||||
|
||||
/area/om_adventure/poi/cabin1
|
||||
@@ -210,7 +210,7 @@
|
||||
/datum/map_template/om_adventure/outdoor/cabin1
|
||||
name = "cabin1"
|
||||
desc = "A comfy home!"
|
||||
mappath = 'pois/cabin1.dmm'
|
||||
mappath = "maps/om_adventure/pois/cabin1.dmm"
|
||||
cost = 20
|
||||
|
||||
/area/om_adventure/poi/cabin2
|
||||
@@ -219,7 +219,7 @@
|
||||
/datum/map_template/om_adventure/outdoor/cabin2
|
||||
name = "cabin2"
|
||||
desc = "A comfy home!"
|
||||
mappath = 'pois/cabin2.dmm'
|
||||
mappath = "maps/om_adventure/pois/cabin2.dmm"
|
||||
cost = 20
|
||||
|
||||
/area/om_adventure/poi/cabin3
|
||||
@@ -228,7 +228,7 @@
|
||||
/datum/map_template/om_adventure/outdoor/cabin3
|
||||
name = "cabin3"
|
||||
desc = "A comfy... home?"
|
||||
mappath = 'pois/cabin3.dmm'
|
||||
mappath = "maps/om_adventure/pois/cabin3.dmm"
|
||||
cost = 10
|
||||
|
||||
/area/om_adventure/poi/camp
|
||||
@@ -237,7 +237,7 @@
|
||||
/datum/map_template/om_adventure/outdoor/camp
|
||||
name = "Camp"
|
||||
desc = "A camp!"
|
||||
mappath = 'pois/camp.dmm'
|
||||
mappath = "maps/om_adventure/pois/camp.dmm"
|
||||
cost = 20
|
||||
|
||||
/area/om_adventure/poi/shuttlewreck1
|
||||
@@ -246,7 +246,7 @@
|
||||
/datum/map_template/om_adventure/outdoor/shuttlewreck1
|
||||
name = "Shuttle wreck"
|
||||
desc = "Long abandoned!"
|
||||
mappath = 'pois/shuttlewreck1.dmm'
|
||||
mappath = "maps/om_adventure/pois/shuttlewreck1.dmm"
|
||||
cost = 5
|
||||
|
||||
/area/om_adventure/poi/shuttlewreck2
|
||||
@@ -255,7 +255,7 @@
|
||||
/datum/map_template/om_adventure/outdoor/shuttlewreck2
|
||||
name = "Shuttle wreck"
|
||||
desc = "Long abandoned!"
|
||||
mappath = 'pois/shuttlewreck2.dmm'
|
||||
mappath = "maps/om_adventure/pois/shuttlewreck2.dmm"
|
||||
cost = 10
|
||||
|
||||
/area/om_adventure/poi/shuttlewreck3
|
||||
@@ -264,7 +264,7 @@
|
||||
/datum/map_template/om_adventure/outdoor/shuttlewreck3
|
||||
name = "Shuttle wreck"
|
||||
desc = "Long abandoned!"
|
||||
mappath = 'pois/shuttlewreck3.dmm'
|
||||
mappath = "maps/om_adventure/pois/shuttlewreck3.dmm"
|
||||
cost = 5
|
||||
|
||||
/area/om_adventure/poi/shuttlewreck4
|
||||
@@ -273,7 +273,7 @@
|
||||
/datum/map_template/om_adventure/outdoor/shuttlewreck4
|
||||
name = "Shuttle wreck"
|
||||
desc = "Long abandoned!"
|
||||
mappath = 'pois/shuttlewreck4.dmm'
|
||||
mappath = "maps/om_adventure/pois/shuttlewreck4.dmm"
|
||||
cost = 10
|
||||
|
||||
/area/om_adventure/poi/medicalcenter
|
||||
@@ -282,7 +282,7 @@
|
||||
/datum/map_template/om_adventure/outdoor/medicalcenter
|
||||
name = "Medical Center"
|
||||
desc = "Maybe they used to heal people here."
|
||||
mappath = 'pois/medicalcenter.dmm'
|
||||
mappath = "maps/om_adventure/pois/medicalcenter.dmm"
|
||||
cost = 10
|
||||
|
||||
/area/om_adventure/poi/shippart1
|
||||
@@ -291,7 +291,7 @@
|
||||
/datum/map_template/om_adventure/outdoor/shippart1
|
||||
name = "Ship Part"
|
||||
desc = "Something bad happened here."
|
||||
mappath = 'pois/shippart1.dmm'
|
||||
mappath = "maps/om_adventure/pois/shippart1.dmm"
|
||||
cost = 10
|
||||
|
||||
/area/om_adventure/poi/woodentemple
|
||||
@@ -300,7 +300,7 @@
|
||||
/datum/map_template/om_adventure/cave/woodentemple
|
||||
name = "Wooden Temple"
|
||||
desc = "A comfy wooden temple."
|
||||
mappath = 'pois/woodentemple.dmm'
|
||||
mappath = "maps/om_adventure/pois/woodentemple.dmm"
|
||||
cost = 10
|
||||
|
||||
/area/om_adventure/poi/alienchamber1
|
||||
@@ -309,7 +309,7 @@
|
||||
/datum/map_template/om_adventure/cave/alienchamber1
|
||||
name = "Alien Chamber"
|
||||
desc = "A mysterious alien chamber!"
|
||||
mappath = 'pois/alienchamber1.dmm'
|
||||
mappath = "maps/om_adventure/pois/alienchamber1.dmm"
|
||||
cost = 10
|
||||
|
||||
/area/om_adventure/poi/alienchamber2
|
||||
@@ -318,7 +318,7 @@
|
||||
/datum/map_template/om_adventure/cave/alienchamber2
|
||||
name = "Alien Chamber"
|
||||
desc = "A mysterious alien chamber!"
|
||||
mappath = 'pois/alienchamber2.dmm'
|
||||
mappath = "maps/om_adventure/pois/alienchamber2.dmm"
|
||||
cost = 10
|
||||
|
||||
/area/om_adventure/poi/alienchamber3
|
||||
@@ -327,7 +327,7 @@
|
||||
/datum/map_template/om_adventure/cave/alienchamber3
|
||||
name = "Alien Chamber"
|
||||
desc = "A mysterious alien chamber!"
|
||||
mappath = 'pois/alienchamber3.dmm'
|
||||
mappath = "maps/om_adventure/pois/alienchamber3.dmm"
|
||||
cost = 10
|
||||
|
||||
/area/om_adventure/poi/alienchamber4
|
||||
@@ -336,7 +336,7 @@
|
||||
/datum/map_template/om_adventure/cave/alienchamber4
|
||||
name = "Alien Chamber"
|
||||
desc = "A mysterious alien chamber!"
|
||||
mappath = 'pois/alienchamber4.dmm'
|
||||
mappath = "maps/om_adventure/pois/alienchamber4.dmm"
|
||||
cost = 10
|
||||
|
||||
/obj/tether_away_spawner/spookyland
|
||||
|
||||
@@ -321,7 +321,7 @@
|
||||
/datum/map_template/ship_lateload/ship_centcom
|
||||
name = "Ship - Central Command"
|
||||
desc = "Central Command lives here!"
|
||||
mappath = 'ship_centcom.dmm'
|
||||
mappath = "maps/stellar_delight/ship_centcom.dmm"
|
||||
|
||||
associated_map_datum = /datum/map_z_level/ship_lateload/ship_centcom
|
||||
|
||||
@@ -337,7 +337,7 @@
|
||||
/datum/map_template/ship_lateload/ship_misc
|
||||
name = "Ship - Misc"
|
||||
desc = "Misc areas, like some transit areas, holodecks, merc area."
|
||||
mappath = 'ship_misc.dmm'
|
||||
mappath = "maps/stellar_delight/ship_misc.dmm"
|
||||
|
||||
associated_map_datum = /datum/map_z_level/ship_lateload/misc
|
||||
|
||||
@@ -350,7 +350,7 @@
|
||||
/datum/map_template/ship_lateload/space_rocks
|
||||
name = "V3b Asteroid Field"
|
||||
desc = "Space debris is common in V3b's orbit due to the proximity of Virgo 3"
|
||||
mappath = 'maps/submaps/space_rocks/space_rocks.dmm'
|
||||
mappath = "maps/submaps/space_rocks/space_rocks.dmm"
|
||||
|
||||
associated_map_datum = /datum/map_z_level/ship_lateload/space_rocks
|
||||
|
||||
@@ -369,7 +369,7 @@
|
||||
/datum/map_template/ship_lateload/overmap
|
||||
name = "Overmap"
|
||||
desc = "Overmap lives here :3"
|
||||
mappath = 'overmap.dmm'
|
||||
mappath = "maps/stellar_delight/overmap.dmm"
|
||||
|
||||
associated_map_datum = /datum/map_z_level/ship_lateload/overmap
|
||||
|
||||
@@ -382,5 +382,5 @@
|
||||
/datum/map_template/common_lateload/away_aerostat
|
||||
name = "Remmi Aerostat - Z1 Aerostat"
|
||||
desc = "The Virgo 2 Aerostat away mission."
|
||||
mappath = 'maps/expedition_vr/aerostat/aerostat_science_outpost.dmm'
|
||||
mappath = "maps/expedition_vr/aerostat/aerostat_science_outpost.dmm"
|
||||
associated_map_datum = /datum/map_z_level/common_lateload/away_aerostat
|
||||
|
||||
@@ -8,7 +8,7 @@
|
||||
/datum/map_template/om_ships/ert_ship
|
||||
name = "OM Ship - ERT Ship (New Z)"
|
||||
desc = "NT Emergency Response Ship."
|
||||
mappath = 'ert.dmm'
|
||||
mappath = "maps/submaps/admin_use_vr/ert.dmm"
|
||||
|
||||
// The ship's area(s)
|
||||
/area/ship/ert
|
||||
|
||||
@@ -6,7 +6,7 @@
|
||||
/datum/map_template/om_ships/event_autonomous_drone
|
||||
name = "OM Ship - Cargo Drone"
|
||||
desc = "A small cargo hauler"
|
||||
mappath = 'event_autonomous_drone.dmm'
|
||||
mappath = "maps/submaps/admin_use_vr/event_autonomous_drone.dmm"
|
||||
annihilate = TRUE
|
||||
|
||||
/datum/shuttle/autodock/overmap/event_autonomous_drone
|
||||
|
||||
@@ -11,7 +11,7 @@
|
||||
/datum/map_template/admin_use/casino
|
||||
name = "Lucky 7 Casino"
|
||||
desc = "A casino to gamble your life away."
|
||||
mappath = 'maps/submaps/admin_use_vr/lucky_7.dmm'
|
||||
mappath = "maps/submaps/admin_use_vr/lucky_7.dmm"
|
||||
|
||||
// NEVER EVER use these on an actual included map.
|
||||
// These are for admins to use when they make quick maps and upload the .dmm files for loading
|
||||
|
||||
@@ -8,7 +8,7 @@
|
||||
/datum/map_template/om_ships/manta_ship
|
||||
name = "OM Ship - Mercenary Cruiser (New Z)"
|
||||
desc = "Mercenary Manta Cruiser."
|
||||
mappath = 'kk_mercship.dmm'
|
||||
mappath = "maps/submaps/admin_use_vr/kk_mercship.dmm"
|
||||
|
||||
// The ship's area(s)
|
||||
/area/ship/manta
|
||||
|
||||
@@ -1,25 +1,25 @@
|
||||
/datum/map_template/admin_use/old_mercenary
|
||||
name = "Special Area - Old Merc Base"
|
||||
desc = "So much red!"
|
||||
mappath = 'maps/submaps/admin_use_vr/mercbase.dmm'
|
||||
mappath = "maps/submaps/admin_use_vr/mercbase.dmm"
|
||||
|
||||
/datum/map_template/admin_use/ert
|
||||
name = "Special Area - ERT"
|
||||
desc = "ERT Base."
|
||||
mappath = 'maps/submaps/admin_use_vr/ert_base.dmm'
|
||||
mappath = "maps/submaps/admin_use_vr/ert_base.dmm"
|
||||
|
||||
// Old two-Z Talon - left commented out because multi-z maploading is fussy or something IIRC
|
||||
/*
|
||||
/datum/map_template/tether_lateload/offmap/talon1
|
||||
name = "Offmap Ship - Talon Z1"
|
||||
desc = "Offmap spawn ship, the Talon."
|
||||
mappath = 'maps/submaps/depreciated_vr/talon/talon1.dmm'
|
||||
mappath = "maps/submaps/depreciated_vr/talon/talon1.dmm"
|
||||
associated_map_datum = /datum/map_z_level/tether_lateload/talon1
|
||||
|
||||
/datum/map_template/tether_lateload/offmap/talon2
|
||||
name = "Offmap Ship - Talon Z2"
|
||||
desc = "Offmap spawn ship, the Talon."
|
||||
mappath = 'maps/submaps/depreciated_vr/talon/talon2.dmm'
|
||||
mappath = "maps/submaps/depreciated_vr/talon/talon2.dmm"
|
||||
associated_map_datum = /datum/map_z_level/tether_lateload/talon2
|
||||
|
||||
/datum/map_z_level/tether_lateload/talon1
|
||||
@@ -33,4 +33,4 @@
|
||||
flags = MAP_LEVEL_PLAYER
|
||||
base_turf = /turf/simulated/open
|
||||
z = Z_LEVEL_OFFMAP2
|
||||
*/
|
||||
*/
|
||||
|
||||
@@ -18,19 +18,19 @@
|
||||
/datum/map_template/engine/rust
|
||||
name = "R-UST Engine"
|
||||
desc = "R-UST Fusion Tokamak Engine"
|
||||
mappath = 'maps/submaps/engine_submaps/southern_cross/engine_rust.dmm'
|
||||
mappath = "maps/submaps/engine_submaps/southern_cross/engine_rust.dmm"
|
||||
|
||||
/datum/map_template/engine/singulo
|
||||
name = "Singularity Engine"
|
||||
desc = "Lord Singuloth"
|
||||
mappath = 'maps/submaps/engine_submaps/southern_cross/engine_singulo.dmm'
|
||||
mappath = "maps/submaps/engine_submaps/southern_cross/engine_singulo.dmm"
|
||||
|
||||
/datum/map_template/engine/supermatter
|
||||
name = "Supermatter Engine"
|
||||
desc = "Old Faithful Supermatter"
|
||||
mappath = 'maps/submaps/engine_submaps/southern_cross/engine_sme.dmm'
|
||||
mappath = "maps/submaps/engine_submaps/southern_cross/engine_sme.dmm"
|
||||
|
||||
/datum/map_template/engine/tesla
|
||||
name = "Edison's Bane"
|
||||
desc = "The Telsa Engine"
|
||||
mappath = 'maps/submaps/engine_submaps/southern_cross/engine_tesla.dmm'
|
||||
mappath = "maps/submaps/engine_submaps/southern_cross/engine_tesla.dmm"
|
||||
|
||||
@@ -1,4 +1,4 @@
|
||||
// This causes engine maps to get 'checked' and compiled, when undergoing a unit test.
|
||||
// This causes engine maps to get 'checked' and compiled, when undergoing a unit test.
|
||||
// This is so CI can validate PoIs, and ensure future changes don't break PoIs, as PoIs are loaded at runtime and the compiler can't catch errors.
|
||||
// When adding a new engine, please add it to this list.
|
||||
#ifdef MAP_TEST
|
||||
@@ -17,19 +17,19 @@
|
||||
/datum/map_template/engine/rust
|
||||
name = "R-UST Engine"
|
||||
desc = "R-UST Fusion Tokamak Engine"
|
||||
mappath = 'maps/submaps/engine_submaps_vr/tether/engine_rust.dmm'
|
||||
mappath = "maps/submaps/engine_submaps_vr/tether/engine_rust.dmm"
|
||||
|
||||
/datum/map_template/engine/singulo
|
||||
name = "Singularity Engine"
|
||||
desc = "Lord Singuloth"
|
||||
mappath = 'maps/submaps/engine_submaps_vr/tether/engine_singulo.dmm'
|
||||
mappath = "maps/submaps/engine_submaps_vr/tether/engine_singulo.dmm"
|
||||
|
||||
/datum/map_template/engine/supermatter
|
||||
name = "Supermatter Engine"
|
||||
desc = "Old Faithful Supermatter"
|
||||
mappath = 'maps/submaps/engine_submaps_vr/tether/engine_sme.dmm'
|
||||
mappath = "maps/submaps/engine_submaps_vr/tether/engine_sme.dmm"
|
||||
|
||||
/datum/map_template/engine/tesla
|
||||
name = "Edison's Bane"
|
||||
desc = "The Telsa Engine"
|
||||
mappath = 'maps/submaps/engine_submaps_vr/tether/engine_tesla.dmm'
|
||||
mappath = "maps/submaps/engine_submaps_vr/tether/engine_tesla.dmm"
|
||||
|
||||
@@ -38,170 +38,170 @@
|
||||
/datum/map_template/virgo2/Flake
|
||||
name = "Forest Lake"
|
||||
desc = "A serene lake sitting amidst the surface."
|
||||
mappath = 'Flake.dmm'
|
||||
mappath = "maps/submaps/pois_vr/aerostat/Flake.dmm"
|
||||
cost = 10
|
||||
|
||||
/datum/map_template/virgo2/Mcamp1
|
||||
name = "Military Camp 1"
|
||||
desc = "A derelict military camp host to some unsavory dangers"
|
||||
mappath = 'MCamp1.dmm'
|
||||
mappath = "maps/submaps/pois_vr/aerostat/MCamp1.dmm"
|
||||
cost = 5
|
||||
|
||||
/datum/map_template/virgo2/Mudpit
|
||||
name = "Mudpit"
|
||||
desc = "What happens when someone is a bit too careless with gas.."
|
||||
mappath = 'Mudpit.dmm'
|
||||
mappath = "maps/submaps/pois_vr/aerostat/Mudpit.dmm"
|
||||
cost = 5
|
||||
|
||||
/datum/map_template/virgo2/Rocky1
|
||||
name = "Rocky1"
|
||||
desc = "DununanununanununuNAnana"
|
||||
mappath = 'Rocky1.dmm'
|
||||
mappath = "maps/submaps/pois_vr/aerostat/Rocky1.dmm"
|
||||
allow_duplicates = TRUE
|
||||
cost = 5
|
||||
|
||||
/datum/map_template/virgo2/RareSample
|
||||
name = "Rocky1"
|
||||
desc = "Ooh, shiny!" //a single rare sample, sitting in the open
|
||||
mappath = 'RareSample.dmm'
|
||||
mappath = "maps/submaps/pois_vr/aerostat/RareSample.dmm"
|
||||
allow_duplicates = TRUE
|
||||
cost = 5
|
||||
|
||||
/datum/map_template/virgo2/SamplePocket
|
||||
name = "Sampleroid"
|
||||
desc = "What's in the (rock)box?" //one common/uncommon, one uncommon/rare, and one any grade
|
||||
mappath = 'SamplePocket.dmm'
|
||||
mappath = "maps/submaps/pois_vr/aerostat/SamplePocket.dmm"
|
||||
allow_duplicates = TRUE
|
||||
cost = 5
|
||||
|
||||
/datum/map_template/virgo2/Shack1
|
||||
name = "Shack1"
|
||||
desc = "A small shack in the middle of nowhere, Your halloween murder happens here"
|
||||
mappath = 'Shack1.dmm'
|
||||
mappath = "maps/submaps/pois_vr/aerostat/Shack1.dmm"
|
||||
cost = 5
|
||||
|
||||
/datum/map_template/virgo2/Smol1
|
||||
name = "Smol1"
|
||||
desc = "A tiny grove of trees, The Nemesis of thicc"
|
||||
mappath = 'Smol1.dmm'
|
||||
mappath = "maps/submaps/pois_vr/aerostat/Smol1.dmm"
|
||||
cost = 5
|
||||
|
||||
/datum/map_template/virgo2/Snowrock1
|
||||
name = "Snowrock1"
|
||||
desc = "A rocky snow covered area"
|
||||
mappath = 'Snowrock1.dmm'
|
||||
mappath = "maps/submaps/pois_vr/aerostat/Snowrock1.dmm"
|
||||
cost = 5
|
||||
|
||||
/datum/map_template/virgo2/Lab1
|
||||
name = "Lab1"
|
||||
desc = "An isolated small robotics lab."
|
||||
mappath = 'Lab1.dmm'
|
||||
mappath = "maps/submaps/pois_vr/aerostat/Lab1.dmm"
|
||||
cost = 5
|
||||
|
||||
/datum/map_template/virgo2/Rocky4
|
||||
name = "Rocky4"
|
||||
desc = "An interesting geographic formation."
|
||||
mappath = 'Rocky4.dmm'
|
||||
mappath = "maps/submaps/pois_vr/aerostat/Rocky4.dmm"
|
||||
cost = 5
|
||||
|
||||
/datum/map_template/virgo2/DJOutpost1
|
||||
name = "DJOutpost1"
|
||||
desc = "Home of Sif Free Radio, the best - and only - radio station for miles around."
|
||||
mappath = 'DJOutpost1.dmm'
|
||||
mappath = "maps/submaps/pois_vr/aerostat/DJOutpost1.dmm"
|
||||
template_group = "Sif Free Radio"
|
||||
cost = 5
|
||||
|
||||
/datum/map_template/virgo2/DJOutpost2
|
||||
name = "DJOutpost2"
|
||||
desc = "The cratered remains of Sif Free Radio, the best - and only - radio station for miles around."
|
||||
mappath = 'DJOutpost2.dmm'
|
||||
mappath = "maps/submaps/pois_vr/aerostat/DJOutpost2.dmm"
|
||||
template_group = "Sif Free Radio"
|
||||
cost = 5
|
||||
|
||||
/datum/map_template/virgo2/Boombase
|
||||
name = "Boombase"
|
||||
desc = "What happens when you don't follow SOP."
|
||||
mappath = 'Boombase.dmm'
|
||||
mappath = "maps/submaps/pois_vr/aerostat/Boombase.dmm"
|
||||
cost = 5
|
||||
|
||||
/*
|
||||
/datum/map_template/virgo2/BSD
|
||||
name = "Black Shuttle Down"
|
||||
desc = "You REALLY shouldn't be near this."
|
||||
mappath = 'Blackshuttledown.dmm'
|
||||
mappath = "maps/submaps/pois_vr/aerostat/Blackshuttledown.dmm"
|
||||
cost = 30
|
||||
*/
|
||||
|
||||
/datum/map_template/virgo2/Rockybase
|
||||
name = "Rocky Base"
|
||||
desc = "A guide to upsetting Icarus and the EIO"
|
||||
mappath = 'Rockybase.dmm'
|
||||
mappath = "maps/submaps/pois_vr/aerostat/Rockybase.dmm"
|
||||
cost = 35
|
||||
|
||||
/datum/map_template/virgo2/MHR
|
||||
name = "Manhack Rock"
|
||||
desc = "A rock filled with nasty Synthetics."
|
||||
mappath = 'MHR.dmm'
|
||||
mappath = "maps/submaps/pois_vr/aerostat/MHR.dmm"
|
||||
cost = 15
|
||||
|
||||
/datum/map_template/virgo2/GovPatrol
|
||||
name = "Government Patrol"
|
||||
desc = "A long lost SifGuard ground survey patrol. Now they have you guys!"
|
||||
mappath = 'GovPatrol.dmm'
|
||||
mappath = "maps/submaps/pois_vr/aerostat/GovPatrol.dmm"
|
||||
cost = 5
|
||||
|
||||
/datum/map_template/virgo2/DecoupledEngine
|
||||
name = "Decoupled Engine"
|
||||
desc = "A damaged fission engine jettisoned from a starship long ago."
|
||||
mappath = 'DecoupledEngine.dmm'
|
||||
mappath = "maps/submaps/pois_vr/aerostat/DecoupledEngine.dmm"
|
||||
cost = 15
|
||||
|
||||
/*
|
||||
/datum/map_template/virgo2/DoomP
|
||||
name = "DoomP"
|
||||
desc = "Witty description here."
|
||||
mappath = 'DoomP.dmm'
|
||||
mappath = "maps/submaps/pois_vr/aerostat/DoomP.dmm"
|
||||
cost = 30
|
||||
*/
|
||||
|
||||
/datum/map_template/virgo2/Cave
|
||||
name = "CaveS"
|
||||
desc = "Chitter chitter!"
|
||||
mappath = 'CaveS.dmm'
|
||||
mappath = "maps/submaps/pois_vr/aerostat/CaveS.dmm"
|
||||
cost = 20
|
||||
|
||||
/datum/map_template/virgo2/Drugden
|
||||
name = "Drugden"
|
||||
desc = "The remains of ill thought out whims."
|
||||
mappath = 'Drugden.dmm'
|
||||
mappath = "maps/submaps/pois_vr/aerostat/Drugden.dmm"
|
||||
cost = 20
|
||||
|
||||
/datum/map_template/virgo2/Musk
|
||||
name = "Musk"
|
||||
desc = "0 to 60 in 1.9 seconds."
|
||||
mappath = 'Musk.dmm'
|
||||
mappath = "maps/submaps/pois_vr/aerostat/Musk.dmm"
|
||||
cost = 10
|
||||
|
||||
/datum/map_template/virgo2/Manor1
|
||||
name = "Manor1"
|
||||
desc = "Whodunit"
|
||||
mappath = 'Manor1.dmm'
|
||||
mappath = "maps/submaps/pois_vr/aerostat/Manor1.dmm"
|
||||
cost = 20
|
||||
|
||||
/datum/map_template/virgo2/Epod3
|
||||
name = "Emergency Pod 3"
|
||||
desc = "A webbed Emergency pod in the middle of nowhere."
|
||||
mappath = 'Epod3.dmm'
|
||||
mappath = "maps/submaps/pois_vr/aerostat/Epod3.dmm"
|
||||
cost = 5
|
||||
|
||||
/datum/map_template/virgo2/Epod4
|
||||
name = "Emergency Pod 4"
|
||||
desc = "A flooded Emergency pod in the middle of nowhere."
|
||||
mappath = 'Epod4.dmm'
|
||||
mappath = "maps/submaps/pois_vr/aerostat/Epod4.dmm"
|
||||
cost = 5
|
||||
|
||||
/datum/map_template/virgo2/ButcherShack
|
||||
name = "Butcher Shack"
|
||||
desc = "An old, bloody butcher's shack. Get your meat here!"
|
||||
mappath = 'butchershack.dmm'
|
||||
mappath = "maps/submaps/pois_vr/aerostat/butchershack.dmm"
|
||||
cost = 5
|
||||
|
||||
@@ -5,317 +5,317 @@
|
||||
|
||||
/datum/map_template/debrisfield/asteroids1
|
||||
name = "Asteroids 1"
|
||||
mappath = 'asteroids1.dmm'
|
||||
mappath = "maps/submaps/pois_vr/debris_field/asteroids1.dmm"
|
||||
cost = 2
|
||||
|
||||
/datum/map_template/debrisfield/asteroids2
|
||||
name = "Asteroids 2"
|
||||
mappath = 'asteroids2.dmm'
|
||||
mappath = "maps/submaps/pois_vr/debris_field/asteroids2.dmm"
|
||||
cost = 2
|
||||
|
||||
/datum/map_template/debrisfield/asteroids3
|
||||
name = "Asteroids 3"
|
||||
mappath = 'asteroids3.dmm'
|
||||
mappath = "maps/submaps/pois_vr/debris_field/asteroids3.dmm"
|
||||
cost = 2
|
||||
|
||||
/datum/map_template/debrisfield/asteroids4
|
||||
name = "Asteroids 4"
|
||||
mappath = 'asteroids4.dmm'
|
||||
mappath = "maps/submaps/pois_vr/debris_field/asteroids4.dmm"
|
||||
cost = 2
|
||||
|
||||
/datum/map_template/debrisfield/asteroids5
|
||||
name = "Asteroids 5"
|
||||
mappath = 'asteroids5.dmm'
|
||||
mappath = "maps/submaps/pois_vr/debris_field/asteroids5.dmm"
|
||||
cost = 2
|
||||
|
||||
/datum/map_template/debrisfield/asteroids6
|
||||
name = "Asteroids 6"
|
||||
mappath = 'asteroids6.dmm'
|
||||
mappath = "maps/submaps/pois_vr/debris_field/asteroids6.dmm"
|
||||
cost = 2
|
||||
|
||||
/datum/map_template/debrisfield/asteroids7
|
||||
name = "Asteroids 7"
|
||||
mappath = 'asteroids7.dmm'
|
||||
mappath = "maps/submaps/pois_vr/debris_field/asteroids7.dmm"
|
||||
cost = 2
|
||||
|
||||
/datum/map_template/debrisfield/asteroids8
|
||||
name = "Asteroids 8"
|
||||
mappath = 'asteroids8.dmm'
|
||||
mappath = "maps/submaps/pois_vr/debris_field/asteroids8.dmm"
|
||||
cost = 2
|
||||
|
||||
/datum/map_template/debrisfield/asteroids9
|
||||
name = "Asteroids 9"
|
||||
mappath = 'asteroids9.dmm'
|
||||
mappath = "maps/submaps/pois_vr/debris_field/asteroids9.dmm"
|
||||
cost = 2
|
||||
|
||||
/datum/map_template/debrisfield/asteroids10
|
||||
name = "Asteroids 10"
|
||||
mappath = 'asteroids10.dmm'
|
||||
mappath = "maps/submaps/pois_vr/debris_field/asteroids10.dmm"
|
||||
cost = 2
|
||||
|
||||
/datum/map_template/debrisfield/sampleroid1 //2 common/uncommon samples
|
||||
name = "Samples Rock 1"
|
||||
mappath = 'sample_asteroid1.dmm'
|
||||
mappath = "maps/submaps/pois_vr/debris_field/sample_asteroid1.dmm"
|
||||
cost = 5
|
||||
|
||||
/datum/map_template/debrisfield/sampleroid2 //cluster of 3 commons
|
||||
name = "Samples Rock 2"
|
||||
mappath = 'sample_asteroid2.dmm'
|
||||
mappath = "maps/submaps/pois_vr/debris_field/sample_asteroid2.dmm"
|
||||
cost = 5
|
||||
|
||||
/datum/map_template/debrisfield/sampleroid3 //single rare surrounded by rock
|
||||
name = "Samples Rock 3"
|
||||
mappath = 'sample_asteroid3.dmm'
|
||||
mappath = "maps/submaps/pois_vr/debris_field/sample_asteroid3.dmm"
|
||||
cost = 5
|
||||
|
||||
/datum/map_template/debrisfield/carp_asteroids1
|
||||
name = "Carp Asteroids 1"
|
||||
mappath = 'carp_asteroids1.dmm'
|
||||
mappath = "maps/submaps/pois_vr/debris_field/carp_asteroids1.dmm"
|
||||
cost = 5
|
||||
|
||||
/datum/map_template/debrisfield/carp_asteroids2
|
||||
name = "Carp Asteroids 2"
|
||||
mappath = 'carp_asteroids2.dmm'
|
||||
mappath = "maps/submaps/pois_vr/debris_field/carp_asteroids2.dmm"
|
||||
cost = 5
|
||||
|
||||
/datum/map_template/debrisfield/carp_asteroids3
|
||||
name = "Carp Asteroids 3"
|
||||
mappath = 'carp_asteroids3.dmm'
|
||||
mappath = "maps/submaps/pois_vr/debris_field/carp_asteroids3.dmm"
|
||||
cost = 5
|
||||
|
||||
/datum/map_template/debrisfield/carp_asteroids4
|
||||
name = "Carp Asteroids 4"
|
||||
mappath = 'carp_asteroids4.dmm'
|
||||
mappath = "maps/submaps/pois_vr/debris_field/carp_asteroids4.dmm"
|
||||
cost = 5
|
||||
|
||||
/datum/map_template/debrisfield/carp_asteroids5
|
||||
name = "Carp Asteroids 5"
|
||||
mappath = 'carp_asteroids5.dmm'
|
||||
mappath = "maps/submaps/pois_vr/debris_field/carp_asteroids5.dmm"
|
||||
cost = 5
|
||||
|
||||
/datum/map_template/debrisfield/carp_asteroids6
|
||||
name = "Carp Asteroids 6"
|
||||
mappath = 'carp_asteroids6.dmm'
|
||||
mappath = "maps/submaps/pois_vr/debris_field/carp_asteroids6.dmm"
|
||||
cost = 5
|
||||
|
||||
/datum/map_template/debrisfield/carp_asteroids7
|
||||
name = "Carp Asteroids 7"
|
||||
mappath = 'carp_asteroids7.dmm'
|
||||
mappath = "maps/submaps/pois_vr/debris_field/carp_asteroids7.dmm"
|
||||
cost = 5
|
||||
|
||||
/datum/map_template/debrisfield/foodstand
|
||||
name = "Food Stand"
|
||||
mappath = 'foodstand.dmm'
|
||||
mappath = "maps/submaps/pois_vr/debris_field/foodstand.dmm"
|
||||
cost = 20
|
||||
allow_duplicates = FALSE
|
||||
|
||||
/datum/map_template/debrisfield/debris1
|
||||
name = "Debris 1"
|
||||
mappath = 'debris1.dmm'
|
||||
mappath = "maps/submaps/pois_vr/debris_field/debris1.dmm"
|
||||
cost = 2
|
||||
|
||||
/datum/map_template/debrisfield/debris2
|
||||
name = "Debris 2"
|
||||
mappath = 'debris2.dmm'
|
||||
mappath = "maps/submaps/pois_vr/debris_field/debris2.dmm"
|
||||
cost = 2
|
||||
|
||||
/datum/map_template/debrisfield/debris3
|
||||
name = "Debris 3"
|
||||
mappath = 'debris3.dmm'
|
||||
mappath = "maps/submaps/pois_vr/debris_field/debris3.dmm"
|
||||
cost = 2
|
||||
|
||||
/datum/map_template/debrisfield/debris4
|
||||
name = "Debris 4"
|
||||
mappath = 'debris4.dmm'
|
||||
mappath = "maps/submaps/pois_vr/debris_field/debris4.dmm"
|
||||
cost = 2
|
||||
|
||||
/datum/map_template/debrisfield/debris5
|
||||
name = "Debris 5"
|
||||
mappath = 'debris5.dmm'
|
||||
mappath = "maps/submaps/pois_vr/debris_field/debris5.dmm"
|
||||
cost = 2
|
||||
|
||||
/datum/map_template/debrisfield/debris6
|
||||
name = "Debris 6"
|
||||
mappath = 'debris6.dmm'
|
||||
mappath = "maps/submaps/pois_vr/debris_field/debris6.dmm"
|
||||
cost = 2
|
||||
|
||||
/datum/map_template/debrisfield/debris7
|
||||
name = "Debris 7"
|
||||
mappath = 'debris7.dmm'
|
||||
mappath = "maps/submaps/pois_vr/debris_field/debris7.dmm"
|
||||
cost = 2
|
||||
|
||||
/datum/map_template/debrisfield/debris8
|
||||
name = "Debris 8"
|
||||
mappath = 'debris8.dmm'
|
||||
mappath = "maps/submaps/pois_vr/debris_field/debris8.dmm"
|
||||
cost = 2
|
||||
|
||||
/datum/map_template/debrisfield/debris9
|
||||
name = "Debris 9"
|
||||
mappath = 'debris9.dmm'
|
||||
mappath = "maps/submaps/pois_vr/debris_field/debris9.dmm"
|
||||
cost = 2
|
||||
|
||||
/datum/map_template/debrisfield/debris10
|
||||
name = "Debris 10"
|
||||
mappath = 'debris10.dmm'
|
||||
mappath = "maps/submaps/pois_vr/debris_field/debris10.dmm"
|
||||
cost = 2
|
||||
|
||||
/datum/map_template/debrisfield/debris11
|
||||
name = "Debris 11"
|
||||
mappath = 'debris11.dmm'
|
||||
mappath = "maps/submaps/pois_vr/debris_field/debris11.dmm"
|
||||
cost = 2
|
||||
|
||||
/datum/map_template/debrisfield/debris12
|
||||
name = "Debris 12"
|
||||
mappath = 'debris12.dmm'
|
||||
mappath = "maps/submaps/pois_vr/debris_field/debris12.dmm"
|
||||
cost = 2
|
||||
|
||||
/datum/map_template/debrisfield/debris13
|
||||
name = "Debris 13"
|
||||
mappath = 'debris13.dmm'
|
||||
mappath = "maps/submaps/pois_vr/debris_field/debris13.dmm"
|
||||
cost = 2
|
||||
|
||||
/datum/map_template/debrisfield/debris14
|
||||
name = "Debris 14"
|
||||
mappath = 'debris14.dmm'
|
||||
mappath = "maps/submaps/pois_vr/debris_field/debris14.dmm"
|
||||
cost = 2
|
||||
|
||||
/datum/map_template/debrisfield/escape_pod
|
||||
name = "Ancient Escape Pod"
|
||||
mappath = 'escape_pod.dmm'
|
||||
mappath = "maps/submaps/pois_vr/debris_field/escape_pod.dmm"
|
||||
cost = 5
|
||||
allow_duplicates = FALSE
|
||||
|
||||
/datum/map_template/debrisfield/old_satellite
|
||||
name = "Old Satellite"
|
||||
mappath = 'old_satellite.dmm'
|
||||
mappath = "maps/submaps/pois_vr/debris_field/old_satellite.dmm"
|
||||
cost = 10
|
||||
allow_duplicates = FALSE
|
||||
|
||||
/datum/map_template/debrisfield/old_teleporter
|
||||
name = "Old Teleporter"
|
||||
mappath = 'old_teleporter.dmm'
|
||||
mappath = "maps/submaps/pois_vr/debris_field/old_teleporter.dmm"
|
||||
cost = 10
|
||||
allow_duplicates = FALSE
|
||||
|
||||
/datum/map_template/debrisfield/old_mining_outpost
|
||||
name = "Old Drone Mining Outpost"
|
||||
mappath = 'mining_drones.dmm'
|
||||
mappath = "maps/submaps/pois_vr/debris_field/mining_drones.dmm"
|
||||
cost = 20
|
||||
allow_duplicates = FALSE
|
||||
|
||||
/datum/map_template/debrisfield/ship_mining_drone
|
||||
name = "Disabled Mining Drone Ship"
|
||||
mappath = 'ship_mining_drone.dmm'
|
||||
mappath = "maps/submaps/pois_vr/debris_field/ship_mining_drone.dmm"
|
||||
cost = 35
|
||||
allow_duplicates = FALSE
|
||||
|
||||
/datum/map_template/debrisfield/ship_sup_exploded
|
||||
name = "Exploded Cargo Ship"
|
||||
mappath = 'ship_sup_exploded.dmm'
|
||||
mappath = "maps/submaps/pois_vr/debris_field/ship_sup_exploded.dmm"
|
||||
cost = 35
|
||||
allow_duplicates = FALSE
|
||||
|
||||
/datum/map_template/debrisfield/ship_med_crashed
|
||||
name = "Crashed Medical Ship"
|
||||
mappath = 'ship_med_crashed.dmm'
|
||||
mappath = "maps/submaps/pois_vr/debris_field/ship_med_crashed.dmm"
|
||||
cost = 35
|
||||
allow_duplicates = FALSE
|
||||
|
||||
/datum/map_template/debrisfield/ship_sci_overrun
|
||||
name = "Overrun Research Ship"
|
||||
mappath = 'ship_sci_overrun.dmm'
|
||||
mappath = "maps/submaps/pois_vr/debris_field/ship_sci_overrun.dmm"
|
||||
cost = 35
|
||||
allow_duplicates = FALSE
|
||||
/datum/map_template/debrisfield/phoron_tanker
|
||||
name = "Betrayed Phoron Tanker"
|
||||
mappath = 'ship_tanker_betrayed.dmm'
|
||||
mappath = "maps/submaps/pois_vr/debris_field/ship_tanker_betrayed.dmm"
|
||||
cost = 35
|
||||
allow_duplicates = FALSE
|
||||
|
||||
/datum/map_template/debrisfield/ship_tourist_overrun
|
||||
name = "Overrun private yacht"
|
||||
mappath = 'ship_tourist_overrun.dmm'
|
||||
mappath = "maps/submaps/pois_vr/debris_field/ship_tourist_overrun.dmm"
|
||||
cost = 35
|
||||
allow_duplicates = FALSE
|
||||
|
||||
/datum/map_template/debrisfield/oldshuttle
|
||||
name = "Old Expedition Shuttle"
|
||||
mappath = 'oldshuttle.dmm'
|
||||
mappath = "maps/submaps/pois_vr/debris_field/oldshuttle.dmm"
|
||||
cost = 30
|
||||
allow_duplicates = FALSE
|
||||
|
||||
/datum/map_template/debrisfield/tinycarrier
|
||||
name = "Disabled Tiny Carrier"
|
||||
mappath = 'tinycarrier.dmm'
|
||||
mappath = "maps/submaps/pois_vr/debris_field/tinycarrier.dmm"
|
||||
cost = 30
|
||||
allow_duplicates = FALSE
|
||||
|
||||
/datum/map_template/debrisfield/alien_massive_derelict
|
||||
name = "Alien Derelict"
|
||||
mappath = 'derelict.dmm'
|
||||
mappath = "maps/submaps/pois_vr/debris_field/derelict.dmm"
|
||||
cost = 35
|
||||
allow_duplicates = FALSE
|
||||
discard_prob = 50
|
||||
|
||||
/datum/map_template/debrisfield/new_escape_pod
|
||||
name = "Escape Pod"
|
||||
mappath = 'new_escapepod.dmm'
|
||||
mappath = "maps/submaps/pois_vr/debris_field/new_escapepod.dmm"
|
||||
cost = 10
|
||||
allow_duplicates = FALSE
|
||||
discard_prob = 10
|
||||
|
||||
/datum/map_template/debrisfield/new_escape_pod_infested_xeno
|
||||
name = "Xeno-Infested Escape Pod"
|
||||
mappath = 'new_escapepod_xeno.dmm'
|
||||
mappath = "maps/submaps/pois_vr/debris_field/new_escapepod_xeno.dmm"
|
||||
cost = 20
|
||||
allow_duplicates = FALSE
|
||||
discard_prob = 25
|
||||
|
||||
/datum/map_template/debrisfield/new_escape_pod_infested_carp
|
||||
name = "Carp-Infested Escape Pod"
|
||||
mappath = 'new_escapepod_carp.dmm'
|
||||
mappath = "maps/submaps/pois_vr/debris_field/new_escapepod_carp.dmm"
|
||||
cost = 20
|
||||
allow_duplicates = FALSE
|
||||
discard_prob = 25
|
||||
|
||||
/datum/map_template/debrisfield/new_escape_pod_infested_robo
|
||||
name = "Robo-Infested Escape Pod"
|
||||
mappath = 'new_escapepod_robo.dmm'
|
||||
mappath = "maps/submaps/pois_vr/debris_field/new_escapepod_robo.dmm"
|
||||
cost = 20
|
||||
allow_duplicates = FALSE
|
||||
discard_prob = 25
|
||||
|
||||
/datum/map_template/debrisfield/gutted_mackerel
|
||||
name = "Gutted Mackerel LC"
|
||||
mappath = 'maps/offmap_vr/om_ships/mackerel_lc_wreck.dmm'
|
||||
mappath = "maps/offmap_vr/om_ships/mackerel_lc_wreck.dmm"
|
||||
cost = 35
|
||||
allow_duplicates = FALSE
|
||||
discard_prob = 25
|
||||
|
||||
/datum/map_template/debrisfield/wrecked_salamander
|
||||
name = "Wrecked Salamander"
|
||||
mappath = 'maps/offmap_vr/om_ships/salamander_wreck.dmm'
|
||||
mappath = "maps/offmap_vr/om_ships/salamander_wreck.dmm"
|
||||
cost = 35
|
||||
allow_duplicates = FALSE
|
||||
discard_prob = 34
|
||||
|
||||
/datum/map_template/debrisfield/ruined_gecko
|
||||
name = "Ruined Gecko CR"
|
||||
mappath = 'maps/offmap_vr/om_ships/gecko_cr_wreck.dmm'
|
||||
mappath = "maps/offmap_vr/om_ships/gecko_cr_wreck.dmm"
|
||||
cost = 45
|
||||
allow_duplicates = FALSE
|
||||
discard_prob = 50
|
||||
|
||||
/datum/map_template/debrisfield/blasted_sdf
|
||||
name = "Blasted SDF Corvette"
|
||||
mappath = 'maps/offmap_vr/om_ships/sdf_corvette_wreck.dmm'
|
||||
mappath = "maps/offmap_vr/om_ships/sdf_corvette_wreck.dmm"
|
||||
cost = 35
|
||||
allow_duplicates = FALSE
|
||||
discard_prob = 25
|
||||
|
||||
/datum/map_template/debrisfield/phoron_tanker
|
||||
name = "Betrayed Phoron Tanker"
|
||||
mappath = 'ship_tanker_betrayed.dmm'
|
||||
mappath = "maps/submaps/pois_vr/debris_field/ship_tanker_betrayed.dmm"
|
||||
cost = 35
|
||||
allow_duplicates = FALSE
|
||||
discard_prob = 25
|
||||
|
||||
@@ -20,7 +20,7 @@
|
||||
/datum/map_template/space_rocks/bittynest1
|
||||
name = "Bittynest1"
|
||||
desc = "A smol nest for smol badguys"
|
||||
mappath = 'bittynest1.dmm'
|
||||
mappath = "maps/submaps/space_rocks/bittynest1.dmm"
|
||||
cost = 5
|
||||
|
||||
/area/submap/space_rocks/bittynest2
|
||||
@@ -29,7 +29,7 @@
|
||||
/datum/map_template/space_rocks/bittynest2
|
||||
name = "Bittynest2"
|
||||
desc = "A smol nest for smol badguys"
|
||||
mappath = 'bittynest2.dmm'
|
||||
mappath = "maps/submaps/space_rocks/bittynest2.dmm"
|
||||
cost = 5
|
||||
|
||||
/area/submap/space_rocks/bittynest3
|
||||
@@ -38,7 +38,7 @@
|
||||
/datum/map_template/space_rocks/bittynest3
|
||||
name = "Bittynest3"
|
||||
desc = "A smol nest for smol badguys"
|
||||
mappath = 'bittynest3.dmm'
|
||||
mappath = "maps/submaps/space_rocks/bittynest3.dmm"
|
||||
cost = 5
|
||||
|
||||
/area/submap/space_rocks/bittynest4
|
||||
@@ -47,7 +47,7 @@
|
||||
/datum/map_template/space_rocks/bittynest4
|
||||
name = "Bittynest4"
|
||||
desc = "A smol nest for smol badguys"
|
||||
mappath = 'bittynest4.dmm'
|
||||
mappath = "maps/submaps/space_rocks/bittynest4.dmm"
|
||||
cost = 5
|
||||
|
||||
/area/submap/space_rocks/tunnel1
|
||||
@@ -56,7 +56,7 @@
|
||||
/datum/map_template/space_rocks/tunnel1
|
||||
name = "Tunnel1"
|
||||
desc = "A tunnel left behind!"
|
||||
mappath = 'tunnel1.dmm'
|
||||
mappath = "maps/submaps/space_rocks/tunnel1.dmm"
|
||||
cost = 10
|
||||
|
||||
/area/submap/space_rocks/tunnel2
|
||||
@@ -65,7 +65,7 @@
|
||||
/datum/map_template/space_rocks/tunnel2
|
||||
name = "Tunnel2"
|
||||
desc = "A tunnel left behind!"
|
||||
mappath = 'tunnel2.dmm'
|
||||
mappath = "maps/submaps/space_rocks/tunnel2.dmm"
|
||||
cost = 10
|
||||
|
||||
/area/submap/space_rocks/spacecrystals
|
||||
@@ -74,7 +74,7 @@
|
||||
/datum/map_template/space_rocks/tunnel2
|
||||
name = "Space Crystals"
|
||||
desc = "Some crystals living in space!"
|
||||
mappath = 'spacecrystals.dmm'
|
||||
mappath = "maps/submaps/space_rocks/spacecrystals.dmm"
|
||||
cost = 10
|
||||
|
||||
/area/submap/space_rocks/clearing
|
||||
@@ -83,7 +83,7 @@
|
||||
/datum/map_template/space_rocks/clearing
|
||||
name = "Clearing"
|
||||
desc = "A clear spot for mischief to happen."
|
||||
mappath = 'clearing.dmm'
|
||||
mappath = "maps/submaps/space_rocks/clearing.dmm"
|
||||
cost = 10
|
||||
|
||||
/area/submap/space_rocks/seventemple
|
||||
@@ -92,5 +92,5 @@
|
||||
/datum/map_template/space_rocks/seventemple
|
||||
name = "Temple of the Seven"
|
||||
desc = "A mysterious space!"
|
||||
mappath = 'seventemple.dmm'
|
||||
mappath = "maps/submaps/space_rocks/seventemple.dmm"
|
||||
cost = 25
|
||||
|
||||
@@ -68,82 +68,82 @@
|
||||
/datum/map_template/surface/mountains/normal/deadBeacon
|
||||
name = "Abandoned Relay"
|
||||
desc = "An unregistered comms relay, abandoned to the elements."
|
||||
mappath = 'maps/submaps/surface_submaps/mountains/deadBeacon.dmm'
|
||||
mappath = "maps/submaps/surface_submaps/mountains/deadBeacon.dmm"
|
||||
cost = 10
|
||||
|
||||
/datum/map_template/surface/mountains/normal/prepper1
|
||||
name = "Prepper Bunker"
|
||||
desc = "A little hideaway for someone with more time and money than sense."
|
||||
mappath = 'maps/submaps/surface_submaps/mountains/prepper1.dmm'
|
||||
mappath = "maps/submaps/surface_submaps/mountains/prepper1.dmm"
|
||||
cost = 10
|
||||
|
||||
/datum/map_template/surface/mountains/normal/qshuttle
|
||||
name = "Quarantined Shuttle"
|
||||
desc = "An emergency landing turned viral outbreak turned tragedy."
|
||||
mappath = 'maps/submaps/surface_submaps/mountains/quarantineshuttle.dmm'
|
||||
mappath = "maps/submaps/surface_submaps/mountains/quarantineshuttle.dmm"
|
||||
cost = 20
|
||||
|
||||
/datum/map_template/surface/mountains/normal/Mineshaft1
|
||||
name = "Abandoned Mineshaft 1"
|
||||
desc = "An abandoned minning tunnel from a lost money making effort."
|
||||
mappath = 'maps/submaps/surface_submaps/mountains/Mineshaft1.dmm'
|
||||
mappath = "maps/submaps/surface_submaps/mountains/Mineshaft1.dmm"
|
||||
cost = 5
|
||||
|
||||
/datum/map_template/surface/mountains/normal/crystal1
|
||||
name = "Crystal Cave 1"
|
||||
desc = "A small cave with glowing gems and diamonds."
|
||||
mappath = 'maps/submaps/surface_submaps/mountains/crystal1.dmm'
|
||||
mappath = "maps/submaps/surface_submaps/mountains/crystal1.dmm"
|
||||
cost = 5
|
||||
allow_duplicates = TRUE
|
||||
|
||||
/datum/map_template/surface/mountains/normal/crystal2
|
||||
name = "Crystal Cave 2"
|
||||
desc = "A moderate sized cave with glowing gems and diamonds."
|
||||
mappath = 'maps/submaps/surface_submaps/mountains/crystal2.dmm'
|
||||
mappath = "maps/submaps/surface_submaps/mountains/crystal2.dmm"
|
||||
cost = 10
|
||||
allow_duplicates = TRUE
|
||||
|
||||
/datum/map_template/surface/mountains/normal/crystal2
|
||||
name = "Crystal Cave 3"
|
||||
desc = "A large spiral of crystals with diamonds in the center."
|
||||
mappath = 'maps/submaps/surface_submaps/mountains/crystal3.dmm'
|
||||
mappath = "maps/submaps/surface_submaps/mountains/crystal3.dmm"
|
||||
cost = 15
|
||||
|
||||
/datum/map_template/surface/mountains/normal/lost_explorer
|
||||
name = "Lost Explorer"
|
||||
desc = "The remains of an explorer who rotted away ages ago, and their equipment."
|
||||
mappath = 'maps/submaps/surface_submaps/mountains/lost_explorer.dmm'
|
||||
mappath = "maps/submaps/surface_submaps/mountains/lost_explorer.dmm"
|
||||
cost = 5
|
||||
allow_duplicates = TRUE
|
||||
|
||||
/datum/map_template/surface/mountains/normal/Rockb1
|
||||
name = "Rocky Base 1"
|
||||
desc = "Someones underground hidey hole"
|
||||
mappath = 'maps/submaps/surface_submaps/mountains/Rockb1.dmm'
|
||||
mappath = "maps/submaps/surface_submaps/mountains/Rockb1.dmm"
|
||||
cost = 15
|
||||
|
||||
/datum/map_template/surface/mountains/normal/corgiritual
|
||||
name = "Dark Ritual"
|
||||
desc = "Who put all these plushies here? What are they doing?"
|
||||
mappath = 'maps/submaps/surface_submaps/mountains/ritual.dmm'
|
||||
mappath = "maps/submaps/surface_submaps/mountains/ritual.dmm"
|
||||
cost = 15
|
||||
|
||||
/datum/map_template/surface/mountains/normal/abandonedtemple
|
||||
name = "Abandoned Temple"
|
||||
desc = "An ancient temple, long since abandoned. Perhaps alien in origin?"
|
||||
mappath = 'maps/submaps/surface_submaps/mountains/temple.dmm'
|
||||
mappath = "maps/submaps/surface_submaps/mountains/temple.dmm"
|
||||
cost = 20
|
||||
|
||||
/datum/map_template/surface/mountains/normal/digsite
|
||||
name = "Dig Site"
|
||||
desc = "A small abandoned dig site."
|
||||
mappath = 'maps/submaps/surface_submaps/mountains/digsite.dmm'
|
||||
mappath = "maps/submaps/surface_submaps/mountains/digsite.dmm"
|
||||
cost = 10
|
||||
|
||||
/datum/map_template/surface/mountains/normal/vault1
|
||||
name = "Mine Vault 1"
|
||||
desc = "A small vault with potential loot."
|
||||
mappath = 'maps/submaps/surface_submaps/mountains/vault1.dmm'
|
||||
mappath = "maps/submaps/surface_submaps/mountains/vault1.dmm"
|
||||
cost = 5
|
||||
allow_duplicates = TRUE
|
||||
template_group = "Buried Vaults"
|
||||
@@ -151,7 +151,7 @@
|
||||
/datum/map_template/surface/mountains/normal/vault2
|
||||
name = "Mine Vault 2"
|
||||
desc = "A small vault with potential loot."
|
||||
mappath = 'maps/submaps/surface_submaps/mountains/vault2.dmm'
|
||||
mappath = "maps/submaps/surface_submaps/mountains/vault2.dmm"
|
||||
cost = 5
|
||||
allow_duplicates = TRUE
|
||||
template_group = "Buried Vaults"
|
||||
@@ -159,56 +159,56 @@
|
||||
/datum/map_template/surface/mountains/normal/vault3
|
||||
name = "Mine Vault 3"
|
||||
desc = "A small vault with potential loot. Also a horrible suprise."
|
||||
mappath = 'maps/submaps/surface_submaps/mountains/vault3.dmm'
|
||||
mappath = "maps/submaps/surface_submaps/mountains/vault3.dmm"
|
||||
cost = 15
|
||||
template_group = "Buried Vaults"
|
||||
|
||||
/datum/map_template/surface/mountains/normal/IceCave1A
|
||||
name = "Ice Cave 1A"
|
||||
desc = "This cave's slippery ice makes it hard to navigate, but determined explorers will be rewarded."
|
||||
mappath = 'maps/submaps/surface_submaps/mountains/IceCave1A.dmm'
|
||||
mappath = "maps/submaps/surface_submaps/mountains/IceCave1A.dmm"
|
||||
cost = 10
|
||||
|
||||
/datum/map_template/surface/mountains/normal/IceCave1B
|
||||
name = "Ice Cave 1B"
|
||||
desc = "This cave's slippery ice makes it hard to navigate, but determined explorers will be rewarded."
|
||||
mappath = 'maps/submaps/surface_submaps/mountains/IceCave1B.dmm'
|
||||
mappath = "maps/submaps/surface_submaps/mountains/IceCave1B.dmm"
|
||||
cost = 10
|
||||
|
||||
/datum/map_template/surface/mountains/normal/IceCave1C
|
||||
name = "Ice Cave 1C"
|
||||
desc = "This cave's slippery ice makes it hard to navigate, but determined explorers will be rewarded."
|
||||
mappath = 'maps/submaps/surface_submaps/mountains/IceCave1C.dmm'
|
||||
mappath = "maps/submaps/surface_submaps/mountains/IceCave1C.dmm"
|
||||
cost = 10
|
||||
|
||||
/datum/map_template/surface/mountains/normal/SwordCave
|
||||
name = "Cursed Sword Cave"
|
||||
desc = "An underground lake. The sword on the lake's island holds a terrible secret."
|
||||
mappath = 'maps/submaps/surface_submaps/mountains/SwordCave.dmm'
|
||||
mappath = "maps/submaps/surface_submaps/mountains/SwordCave.dmm"
|
||||
|
||||
/datum/map_template/surface/mountains/normal/supplydrop1
|
||||
name = "Supply Drop 1"
|
||||
desc = "A drop pod that landed deep within the mountains."
|
||||
mappath = 'maps/submaps/surface_submaps/mountains/SupplyDrop1.dmm'
|
||||
mappath = "maps/submaps/surface_submaps/mountains/SupplyDrop1.dmm"
|
||||
cost = 10
|
||||
allow_duplicates = TRUE
|
||||
|
||||
/datum/map_template/surface/mountains/normal/crashedcontainmentshuttle
|
||||
name = "Crashed Cargo Shuttle"
|
||||
desc = "A severely damaged military shuttle, its cargo seems to remain intact."
|
||||
mappath = 'maps/submaps/surface_submaps/mountains/crashedcontainmentshuttle_vr.dmm' //VOREStation Edit
|
||||
mappath = "maps/submaps/surface_submaps/mountains/crashedcontainmentshuttle_vr.dmm" //VOREStation Edit
|
||||
cost = 30
|
||||
|
||||
/datum/map_template/surface/mountains/normal/deadspy
|
||||
name = "Spy Remains"
|
||||
desc = "W+M1 = Salt."
|
||||
mappath = 'maps/submaps/surface_submaps/mountains/deadspy.dmm'
|
||||
mappath = "maps/submaps/surface_submaps/mountains/deadspy.dmm"
|
||||
cost = 15
|
||||
|
||||
/datum/map_template/surface/mountains/normal/geyser1
|
||||
name = "Ore-Rich Geyser"
|
||||
desc = "A subterranean geyser that produces steam. This one has a particularly abundant amount of materials surrounding it."
|
||||
mappath = 'maps/submaps/surface_submaps/mountains/Geyser1.dmm'
|
||||
mappath = "maps/submaps/surface_submaps/mountains/Geyser1.dmm"
|
||||
cost = 5
|
||||
allow_duplicates = TRUE
|
||||
template_group = "Underground Geysers"
|
||||
@@ -216,7 +216,7 @@
|
||||
/datum/map_template/surface/mountains/normal/geyser2
|
||||
name = "Fenced Geyser"
|
||||
desc = "A subterranean geyser that produces steam. This one has a damaged fence surrounding it."
|
||||
mappath = 'maps/submaps/surface_submaps/mountains/Geyser2.dmm'
|
||||
mappath = "maps/submaps/surface_submaps/mountains/Geyser2.dmm"
|
||||
cost = 5
|
||||
allow_duplicates = TRUE
|
||||
template_group = "Underground Geysers"
|
||||
@@ -224,7 +224,7 @@
|
||||
/datum/map_template/surface/mountains/normal/geyser3
|
||||
name = "Magmatic Geyser"
|
||||
desc = "A subterranean geyser that produces incendiary gas. It is recessed into the ground, and filled with magma. It's a relatively dormant volcano."
|
||||
mappath = 'maps/submaps/surface_submaps/mountains/Geyser2.dmm'
|
||||
mappath = "maps/submaps/surface_submaps/mountains/Geyser2.dmm"
|
||||
cost = 10
|
||||
allow_duplicates = TRUE
|
||||
template_group = "Underground Geysers"
|
||||
@@ -232,7 +232,7 @@
|
||||
/datum/map_template/surface/mountains/normal/cliff1
|
||||
name = "Ore-Topped Cliff"
|
||||
desc = "A raised area of rock created by volcanic forces."
|
||||
mappath = 'maps/submaps/surface_submaps/mountains/Cliff1.dmm'
|
||||
mappath = "maps/submaps/surface_submaps/mountains/Cliff1.dmm"
|
||||
cost = 5
|
||||
allow_duplicates = TRUE
|
||||
template_group = "Underground Cliffs"
|
||||
@@ -240,7 +240,7 @@
|
||||
/datum/map_template/surface/mountains/normal/deadly_rabbit // VOREStation Edit
|
||||
name = "The Killer Rabbit"
|
||||
desc = "A cave where the Knights of the Round have fallen to a murderous Rabbit."
|
||||
mappath = 'maps/submaps/surface_submaps/mountains/deadly_rabbit_vr.dmm'
|
||||
mappath = "maps/submaps/surface_submaps/mountains/deadly_rabbit_vr.dmm"
|
||||
cost = 5
|
||||
allow_duplicates = FALSE
|
||||
|
||||
@@ -252,46 +252,46 @@
|
||||
/datum/map_template/surface/mountains/deep/lost_explorer
|
||||
name = "Lost Explorer, Deep"
|
||||
desc = "The remains of an explorer who rotted away ages ago, and their equipment. Again."
|
||||
mappath = 'maps/submaps/surface_submaps/mountains/lost_explorer.dmm'
|
||||
mappath = "maps/submaps/surface_submaps/mountains/lost_explorer.dmm"
|
||||
cost = 5
|
||||
allow_duplicates = TRUE */
|
||||
|
||||
/datum/map_template/surface/mountains/normal/crashed_ufo //VOREStation Edit
|
||||
name = "Crashed UFO"
|
||||
desc = "A (formerly) flying saucer that is now embedded into the mountain, yet it still seems to be running..."
|
||||
mappath = 'maps/submaps/surface_submaps/mountains/crashed_ufo.dmm'
|
||||
mappath = "maps/submaps/surface_submaps/mountains/crashed_ufo.dmm"
|
||||
cost = 40
|
||||
discard_prob = 50
|
||||
|
||||
/datum/map_template/surface/mountains/normal/crashed_ufo_frigate //VOREStation Edit
|
||||
name = "Crashed UFO Frigate"
|
||||
desc = "A (formerly) flying saucer that is now embedded into the mountain, yet the combat protocols still seem to be running..."
|
||||
mappath = 'maps/submaps/surface_submaps/mountains/crashed_ufo_frigate.dmm'
|
||||
mappath = "maps/submaps/surface_submaps/mountains/crashed_ufo_frigate.dmm"
|
||||
cost = 60
|
||||
discard_prob = 50
|
||||
|
||||
/datum/map_template/surface/mountains/normal/Scave1 //VOREStation Edit
|
||||
name = "Spider Cave 1"
|
||||
desc = "A minning tunnel home to an aggressive collection of spiders."
|
||||
mappath = 'maps/submaps/surface_submaps/mountains/Scave1.dmm'
|
||||
mappath = "maps/submaps/surface_submaps/mountains/Scave1.dmm"
|
||||
cost = 20
|
||||
|
||||
/datum/map_template/surface/mountains/normal/CaveTrench //VOREStation Edit
|
||||
name = "Cave River"
|
||||
desc = "A strange underground river."
|
||||
mappath = 'maps/submaps/surface_submaps/mountains/CaveTrench.dmm'
|
||||
mappath = "maps/submaps/surface_submaps/mountains/CaveTrench.dmm"
|
||||
cost = 20
|
||||
|
||||
/datum/map_template/surface/mountains/normal/Cavelake //VOREStation Edit
|
||||
name = "Cave Lake"
|
||||
desc = "A large underground lake."
|
||||
mappath = 'maps/submaps/surface_submaps/mountains/Cavelake.dmm'
|
||||
mappath = "maps/submaps/surface_submaps/mountains/Cavelake.dmm"
|
||||
cost = 20
|
||||
|
||||
/datum/map_template/surface/mountains/normal/vault1 //VOREStation Edit
|
||||
name = "Mine Vault 1"
|
||||
desc = "A small vault with potential loot."
|
||||
mappath = 'maps/submaps/surface_submaps/mountains/vault1.dmm'
|
||||
mappath = "maps/submaps/surface_submaps/mountains/vault1.dmm"
|
||||
cost = 5
|
||||
allow_duplicates = TRUE
|
||||
template_group = "Buried Vaults"
|
||||
@@ -299,7 +299,7 @@
|
||||
/datum/map_template/surface/mountains/normal/vault2 //VOREStation Edit
|
||||
name = "Mine Vault 2"
|
||||
desc = "A small vault with potential loot."
|
||||
mappath = 'maps/submaps/surface_submaps/mountains/vault2.dmm'
|
||||
mappath = "maps/submaps/surface_submaps/mountains/vault2.dmm"
|
||||
cost = 5
|
||||
allow_duplicates = TRUE
|
||||
template_group = "Buried Vaults"
|
||||
@@ -307,67 +307,64 @@
|
||||
/datum/map_template/surface/mountains/normal/vault3 //VOREStation Edit
|
||||
name = "Mine Vault 3"
|
||||
desc = "A small vault with potential loot. Also a horrible suprise."
|
||||
mappath = 'maps/submaps/surface_submaps/mountains/vault3.dmm'
|
||||
mappath = "maps/submaps/surface_submaps/mountains/vault3.dmm"
|
||||
cost = 15
|
||||
template_group = "Buried Vaults"
|
||||
|
||||
/datum/map_template/surface/mountains/normal/vault4 //VOREStation Edit
|
||||
name = "Mine Vault 4"
|
||||
desc = "A small xeno vault with potential loot. Also horrible suprises."
|
||||
mappath = 'maps/submaps/surface_submaps/mountains/vault4.dmm'
|
||||
mappath = "maps/submaps/surface_submaps/mountains/vault4.dmm"
|
||||
cost = 20
|
||||
template_group = "Buried Vaults"
|
||||
|
||||
/datum/map_template/surface/mountains/normal/vault5 //VOREStation Edit
|
||||
name = "Mine Vault 5"
|
||||
desc = "A small xeno vault with potential loot. Also major horrible suprises."
|
||||
mappath = 'maps/submaps/surface_submaps/mountains/vault5.dmm'
|
||||
mappath = "maps/submaps/surface_submaps/mountains/vault5.dmm"
|
||||
cost = 25
|
||||
template_group = "Buried Vaults"
|
||||
|
||||
/datum/map_template/surface/mountains/normal/vault6 //VOREStation Edit
|
||||
name = "Mine Vault 6"
|
||||
desc = "A small mercenary tower with potential loot."
|
||||
mappath = 'maps/submaps/surface_submaps/mountains/vault6.dmm'
|
||||
mappath = "maps/submaps/surface_submaps/mountains/vault6.dmm"
|
||||
cost = 25
|
||||
template_group = "Buried Vaults"
|
||||
|
||||
/datum/map_template/surface/mountains/normal/BlastMine1 //VOREStation Edit
|
||||
name = "Blast Mine 1"
|
||||
desc = "An abandoned blast mining site, seems that local wildlife has moved in."
|
||||
mappath = 'maps/submaps/surface_submaps/mountains/BlastMine1.dmm'
|
||||
mappath = "maps/submaps/surface_submaps/mountains/BlastMine1.dmm"
|
||||
cost = 20
|
||||
|
||||
/datum/map_template/surface/mountains/normal/lava_trench //VOREStation Edit
|
||||
name = "lava trench"
|
||||
desc = "A long stretch of lava underground, almost river-like, with a small crystal research outpost on the side."
|
||||
mappath = 'maps/submaps/surface_submaps/mountains/lava_trench.dmm'
|
||||
mappath = "maps/submaps/surface_submaps/mountains/lava_trench.dmm"
|
||||
cost = 20
|
||||
fixed_orientation = TRUE
|
||||
|
||||
/datum/map_template/surface/mountains/normal/crashedmedshuttle //VOREStation Edit
|
||||
name = "Crashed Med Shuttle"
|
||||
desc = "A medical response shuttle that went missing some time ago. So this is where they went."
|
||||
mappath = 'maps/submaps/surface_submaps/mountains/CrashedMedShuttle1_vr.dmm' //VOREStation Edit
|
||||
mappath = "maps/submaps/surface_submaps/mountains/CrashedMedShuttle1_vr.dmm" //VOREStation Edit
|
||||
cost = 20
|
||||
fixed_orientation = TRUE
|
||||
|
||||
/datum/map_template/surface/mountains/normal/excavation1 //VOREStation Edit
|
||||
name = "Excavation Site"
|
||||
desc = "An abandoned mining site."
|
||||
mappath = 'maps/submaps/surface_submaps/mountains/excavation1.dmm'
|
||||
mappath = "maps/submaps/surface_submaps/mountains/excavation1.dmm"
|
||||
cost = 20
|
||||
|
||||
/datum/map_template/surface/mountains/deep/spatial_anomaly
|
||||
name = "spatial anomaly"
|
||||
desc = "A strange section of the caves that seems twist and turn in ways that shouldn't be physically possible."
|
||||
mappath = 'maps/submaps/surface_submaps/mountains/spatial_anomaly.dmm'
|
||||
mappath = "maps/submaps/surface_submaps/mountains/spatial_anomaly.dmm"
|
||||
cost = INFINITY /// Prevent spawning.
|
||||
fixed_orientation = TRUE
|
||||
|
||||
/datum/map_template/surface/mountains/normal/Speakeasy //VOREStation add
|
||||
name = "Speakeasy"
|
||||
desc = "A hidden underground bar to serve drinks in secret and in style."
|
||||
mappath = 'maps/submaps/surface_submaps/mountains/speakeasy_vr.dmm'
|
||||
mappath = "maps/submaps/surface_submaps/mountains/speakeasy_vr.dmm"
|
||||
cost = 10
|
||||
allow_duplicates = FALSE
|
||||
|
||||
@@ -61,289 +61,288 @@
|
||||
/datum/map_template/surface/plains/farm1
|
||||
name = "Farm 1"
|
||||
desc = "A small farm tended by a farmbot."
|
||||
mappath = 'maps/submaps/surface_submaps/plains/farm1_vr.dmm' //VOREStation Edit
|
||||
mappath = "maps/submaps/surface_submaps/plains/farm1_vr.dmm" //VOREStation Edit
|
||||
cost = 10
|
||||
|
||||
/datum/map_template/surface/plains/construction1
|
||||
name = "Construction Site 1"
|
||||
desc = "A structure being built. It seems laziness is not limited to engineers."
|
||||
mappath = 'maps/submaps/surface_submaps/plains/construction1.dmm'
|
||||
mappath = "maps/submaps/surface_submaps/plains/construction1.dmm"
|
||||
cost = 10
|
||||
|
||||
/datum/map_template/surface/plains/camp1
|
||||
name = "Camp Site 1"
|
||||
desc = "A small campsite, complete with housing and bonfire."
|
||||
mappath = 'maps/submaps/surface_submaps/plains/camp1_vr.dmm' //VOREStation Edit
|
||||
mappath = "maps/submaps/surface_submaps/plains/camp1_vr.dmm" //VOREStation Edit
|
||||
cost = 10
|
||||
|
||||
/datum/map_template/surface/plains/house1
|
||||
name = "House 1"
|
||||
desc = "A fair sized house out in the frontier, that belonged to a well-traveled explorer."
|
||||
mappath = 'maps/submaps/surface_submaps/plains/house1_vr.dmm' //VOREStation Edit
|
||||
mappath = "maps/submaps/surface_submaps/plains/house1_vr.dmm" //VOREStation Edit
|
||||
cost = 10
|
||||
|
||||
/datum/map_template/surface/plains/beacons
|
||||
name = "Collection of Marker Beacons"
|
||||
desc = "A bunch of marker beacons, scattered in a strange pattern."
|
||||
mappath = 'maps/submaps/surface_submaps/plains/beacons.dmm'
|
||||
mappath = "maps/submaps/surface_submaps/plains/beacons.dmm"
|
||||
cost = 5
|
||||
fixed_orientation = TRUE
|
||||
|
||||
/datum/map_template/surface/plains/Epod
|
||||
name = "Emergency Pod"
|
||||
desc = "A vacant Emergency pod in the middle of nowhere."
|
||||
mappath = 'maps/submaps/surface_submaps/plains/Epod.dmm'
|
||||
mappath = "maps/submaps/surface_submaps/plains/Epod.dmm"
|
||||
cost = 5
|
||||
|
||||
/datum/map_template/surface/plains/Epod2
|
||||
name = "Emergency Pod 2"
|
||||
desc = "A locked Emergency pod in the middle of nowhere."
|
||||
mappath = 'maps/submaps/surface_submaps/plains/Epod2.dmm'
|
||||
mappath = "maps/submaps/surface_submaps/plains/Epod2.dmm"
|
||||
cost = 5
|
||||
|
||||
/datum/map_template/surface/plains/normal/Rocky2
|
||||
name = "Rocky 2"
|
||||
desc = "More rocks."
|
||||
mappath = 'maps/submaps/surface_submaps/plains/Rocky2.dmm'
|
||||
mappath = "maps/submaps/surface_submaps/plains/Rocky2.dmm"
|
||||
allow_duplicates = TRUE
|
||||
cost = 5
|
||||
|
||||
/datum/map_template/surface/plains/PascalB
|
||||
name = "Irradiated Manhole Cover"
|
||||
desc = "How did this old thing get all the way out here?"
|
||||
mappath = 'maps/submaps/surface_submaps/plains/PascalB.dmm'
|
||||
mappath = "maps/submaps/surface_submaps/plains/PascalB.dmm"
|
||||
cost = 5
|
||||
|
||||
/datum/map_template/surface/plains/bonfire
|
||||
name = "Abandoned Bonfire"
|
||||
desc = "Someone seems to enjoy orange juice a bit too much."
|
||||
mappath = 'maps/submaps/surface_submaps/plains/bonfire.dmm'
|
||||
mappath = "maps/submaps/surface_submaps/plains/bonfire.dmm"
|
||||
cost = 5
|
||||
|
||||
/datum/map_template/surface/plains/Rocky5
|
||||
name = "Rocky 5"
|
||||
desc = "More rocks, Less Stalone"
|
||||
mappath = 'maps/submaps/surface_submaps/plains/Rocky5.dmm'
|
||||
mappath = "maps/submaps/surface_submaps/plains/Rocky5.dmm"
|
||||
cost = 5
|
||||
|
||||
/datum/map_template/surface/plains/Shakden
|
||||
name = "Shantak Den"
|
||||
desc = "Not to be confused with Shaq Den"
|
||||
mappath = 'maps/submaps/surface_submaps/plains/Shakden_vr.dmm' //VOREStation Edit
|
||||
mappath = "maps/submaps/surface_submaps/plains/Shakden_vr.dmm" //VOREStation Edit
|
||||
cost = 10
|
||||
|
||||
/datum/map_template/surface/plains/Field1
|
||||
name = "Field 1"
|
||||
desc = "A regular field with a tug on it"
|
||||
mappath = 'maps/submaps/surface_submaps/plains/Field1.dmm'
|
||||
mappath = "maps/submaps/surface_submaps/plains/Field1.dmm"
|
||||
cost = 20
|
||||
|
||||
/datum/map_template/surface/plains/Thiefc
|
||||
name = "Thieves Cave"
|
||||
desc = "A thieves stash"
|
||||
mappath = 'maps/submaps/surface_submaps/plains/Thiefc_vr.dmm' //VOREStation Edit
|
||||
mappath = "maps/submaps/surface_submaps/plains/Thiefc_vr.dmm" //VOREStation Edit
|
||||
cost = 20
|
||||
|
||||
/datum/map_template/surface/plains/smol2
|
||||
name = "Small 2"
|
||||
desc = "A small formation of mishaped surgery"
|
||||
mappath = 'maps/submaps/surface_submaps/plains/smol2.dmm'
|
||||
mappath = "maps/submaps/surface_submaps/plains/smol2.dmm"
|
||||
cost = 10
|
||||
|
||||
/datum/map_template/surface/plains/Mechpt
|
||||
name = "Mechpit"
|
||||
desc = "A illmade Mech brawling ring"
|
||||
mappath = 'maps/submaps/surface_submaps/plains/Mechpt.dmm'
|
||||
mappath = "maps/submaps/surface_submaps/plains/Mechpt.dmm"
|
||||
cost = 15
|
||||
|
||||
/datum/map_template/surface/plains/Boathouse
|
||||
name = "Boathouse"
|
||||
desc = "A fance house on a lake."
|
||||
mappath = 'maps/submaps/surface_submaps/plains/Boathouse_vr.dmm' //VOREStation Edit
|
||||
mappath = "maps/submaps/surface_submaps/plains/Boathouse_vr.dmm" //VOREStation Edit
|
||||
cost = 30
|
||||
|
||||
/datum/map_template/surface/plains/PooledR
|
||||
name = "Pooled Rocks"
|
||||
desc = "An intresting rocky location"
|
||||
mappath = 'maps/submaps/surface_submaps/plains/PooledR_vr.dmm' //VOREStation Edit
|
||||
mappath = "maps/submaps/surface_submaps/plains/PooledR_vr.dmm" //VOREStation Edit
|
||||
cost = 15
|
||||
|
||||
/datum/map_template/surface/plains/Smol3
|
||||
name = "Small 3"
|
||||
desc = "A small stand"
|
||||
mappath = 'maps/submaps/surface_submaps/plains/Smol3.dmm'
|
||||
mappath = "maps/submaps/surface_submaps/plains/Smol3.dmm"
|
||||
cost = 10
|
||||
|
||||
/datum/map_template/surface/plains/Diner
|
||||
name = "Diner"
|
||||
desc = "Old Timey Tasty"
|
||||
mappath = 'maps/submaps/surface_submaps/plains/Diner_vr.dmm' //VOREStation Edit
|
||||
mappath = "maps/submaps/surface_submaps/plains/Diner_vr.dmm" //VOREStation Edit
|
||||
cost = 25
|
||||
|
||||
/datum/map_template/surface/plains/snow1
|
||||
name = "Snow 1"
|
||||
desc = "Snow"
|
||||
mappath = 'maps/submaps/surface_submaps/plains/snow1.dmm'
|
||||
mappath = "maps/submaps/surface_submaps/plains/snow1.dmm"
|
||||
cost = 5
|
||||
|
||||
/datum/map_template/surface/plains/snow2
|
||||
name = "Snow 2"
|
||||
desc = "More snow"
|
||||
mappath = 'maps/submaps/surface_submaps/plains/snow2.dmm'
|
||||
mappath = "maps/submaps/surface_submaps/plains/snow2.dmm"
|
||||
cost = 5
|
||||
|
||||
/datum/map_template/surface/plains/snow3
|
||||
name = "Snow 3"
|
||||
desc = "Snow Snow Snow"
|
||||
mappath = 'maps/submaps/surface_submaps/plains/snow3.dmm'
|
||||
mappath = "maps/submaps/surface_submaps/plains/snow3.dmm"
|
||||
cost = 5
|
||||
|
||||
/datum/map_template/surface/plains/snow4
|
||||
name = "Snow 4"
|
||||
desc = "Too much snow"
|
||||
mappath = 'maps/submaps/surface_submaps/plains/snow4.dmm'
|
||||
mappath = "maps/submaps/surface_submaps/plains/snow4.dmm"
|
||||
cost = 5
|
||||
|
||||
/datum/map_template/surface/plains/snow5
|
||||
name = "Snow 5"
|
||||
desc = "Please stop the snow"
|
||||
mappath = 'maps/submaps/surface_submaps/plains/snow5.dmm'
|
||||
mappath = "maps/submaps/surface_submaps/plains/snow5.dmm"
|
||||
cost = 5
|
||||
|
||||
/datum/map_template/surface/plains/RationCache
|
||||
name = "Ration Cache"
|
||||
desc = "A forgotten cache of emergency rations."
|
||||
mappath = 'maps/submaps/surface_submaps/plains/RationCache_vr.dmm' //VOREStation Edit
|
||||
mappath = "maps/submaps/surface_submaps/plains/RationCache_vr.dmm" //VOREStation Edit
|
||||
cost = 5
|
||||
|
||||
/datum/map_template/surface/plains/SupplyDrop2
|
||||
name = "Old Supply Drop"
|
||||
desc = "A drop pod that's clearly been here a while, most of the things inside are rusted and worthless."
|
||||
mappath = 'maps/submaps/surface_submaps/plains/SupplyDrop2.dmm'
|
||||
mappath = "maps/submaps/surface_submaps/plains/SupplyDrop2.dmm"
|
||||
cost = 8
|
||||
|
||||
/datum/map_template/surface/plains/Oldhouse
|
||||
name = "Old House"
|
||||
desc = "Someones old library it seems.."
|
||||
mappath = 'maps/submaps/surface_submaps/plains/Oldhouse_vr.dmm' //VOREStation Edit
|
||||
mappath = "maps/submaps/surface_submaps/plains/Oldhouse_vr.dmm" //VOREStation Edit
|
||||
cost = 15
|
||||
|
||||
/datum/map_template/surface/plains/ChemSpill1
|
||||
name = "Ruptured Canister"
|
||||
desc = "A dumped chemical canister. Looks dangerous."
|
||||
mappath = 'maps/submaps/surface_submaps/plains/chemspill1_vr.dmm' //VOREStation Edit
|
||||
mappath = "maps/submaps/surface_submaps/plains/chemspill1_vr.dmm" //VOREStation Edit
|
||||
cost = 10
|
||||
|
||||
/datum/map_template/surface/plains/PlainsKururak
|
||||
name = "Lone Kururak"
|
||||
desc = "A lone Kururak's den."
|
||||
mappath = 'maps/submaps/surface_submaps/plains/PlainsKururak.dmm'
|
||||
mappath = "maps/submaps/surface_submaps/plains/PlainsKururak.dmm"
|
||||
cost = 10
|
||||
|
||||
/datum/map_template/surface/plains/BuriedTreasure1
|
||||
name = "Buried Treasure 1"
|
||||
desc = "A hole in the ground, who knows what might be inside!"
|
||||
mappath = 'maps/submaps/surface_submaps/plains/BuriedTreasure.dmm'
|
||||
mappath = "maps/submaps/surface_submaps/plains/BuriedTreasure.dmm"
|
||||
cost = 10
|
||||
template_group = "Shallow Grave"
|
||||
|
||||
/datum/map_template/surface/plains/BuriedTreasure2
|
||||
name = "Buried Treasure 2"
|
||||
desc = "A hole in the ground, who knows what might be inside!"
|
||||
mappath = 'maps/submaps/surface_submaps/plains/BuriedTreasure2.dmm'
|
||||
mappath = "maps/submaps/surface_submaps/plains/BuriedTreasure2.dmm"
|
||||
cost = 10
|
||||
template_group = "Shallow Grave"
|
||||
|
||||
/datum/map_template/surface/plains/BuriedTreasure3
|
||||
name = "Buried Treasure 3"
|
||||
desc = "A hole in the ground, who knows what might be inside!"
|
||||
mappath = 'maps/submaps/surface_submaps/plains/BuriedTreasure3.dmm'
|
||||
mappath = "maps/submaps/surface_submaps/plains/BuriedTreasure3.dmm"
|
||||
cost = 10
|
||||
template_group = "Shallow Grave"
|
||||
|
||||
/datum/map_template/surface/plains/oldhotel
|
||||
name = "Old Hotel"
|
||||
desc = "A abandoned hotel of sort, wonder why it was left behind."
|
||||
mappath = 'maps/submaps/surface_submaps/plains/oldhotel.dmm'
|
||||
mappath = "maps/submaps/surface_submaps/plains/oldhotel.dmm"
|
||||
cost = 15
|
||||
|
||||
/datum/map_template/surface/plains/priderock
|
||||
name = "Pride Rock"
|
||||
desc = "A quite steep petruding rock from the earth, looks like a good hike."
|
||||
mappath = 'maps/submaps/surface_submaps/plains/priderock.dmm'
|
||||
mappath = "maps/submaps/surface_submaps/plains/priderock.dmm"
|
||||
cost = 10
|
||||
|
||||
/datum/map_template/surface/plains/lonehome
|
||||
name = "Lone Home"
|
||||
desc = "A quite inoffensive looking home, damaged but still holding up."
|
||||
mappath = 'maps/submaps/surface_submaps/plains/lonehome_vr.dmm' //VOREStation Edit
|
||||
mappath = "maps/submaps/surface_submaps/plains/lonehome_vr.dmm" //VOREStation Edit
|
||||
cost = 15
|
||||
|
||||
/datum/map_template/surface/plains/hotspring
|
||||
name = "Hot Spring"
|
||||
desc = "Wait what, a hotspring in a frost planet?"
|
||||
mappath = 'maps/submaps/surface_submaps/plains/hotspring.dmm'
|
||||
mappath = "maps/submaps/surface_submaps/plains/hotspring.dmm"
|
||||
cost = 5
|
||||
|
||||
/datum/map_template/surface/plains/methlab
|
||||
name = "Meth Lab"
|
||||
desc = "A broken down greenhouse lab?, this does not look safe."
|
||||
mappath = 'maps/submaps/surface_submaps/plains/methlab.dmm'
|
||||
mappath = "maps/submaps/surface_submaps/plains/methlab.dmm"
|
||||
cost = 15
|
||||
|
||||
/datum/map_template/surface/plains/VRDen
|
||||
name = "VR Den"
|
||||
desc = "A temporarily abandoned VR den, still functional."
|
||||
mappath = 'maps/submaps/surface_submaps/plains/VRDen.dmm'
|
||||
mappath = "maps/submaps/surface_submaps/plains/VRDen.dmm"
|
||||
cost = 10
|
||||
|
||||
/datum/map_template/surface/plains/leopardmanderden
|
||||
name = "Leopardmander Den"
|
||||
desc = "Den of a voracious but very rare beast."
|
||||
mappath = 'maps/submaps/surface_submaps/plains/leopardmanderden.dmm'
|
||||
mappath = "maps/submaps/surface_submaps/plains/leopardmanderden.dmm"
|
||||
cost = 10
|
||||
|
||||
/datum/map_template/surface/plains/greatwolfden
|
||||
name = "Great Wolf Den"
|
||||
desc = "Den hosted by the biggest alpha wolf of the wilderness"
|
||||
mappath = 'maps/submaps/surface_submaps/plains/greatwolfden.dmm'
|
||||
mappath = "maps/submaps/surface_submaps/plains/greatwolfden.dmm"
|
||||
cost = 15
|
||||
|
||||
/datum/map_template/surface/plains/dogbase
|
||||
name = "Dog Base"
|
||||
desc = "A highly secured base with hungry trained canines"
|
||||
mappath = 'maps/submaps/surface_submaps/plains/dogbase.dmm'
|
||||
mappath = "maps/submaps/surface_submaps/plains/dogbase.dmm"
|
||||
cost = 20
|
||||
allow_duplicates = FALSE
|
||||
|
||||
/datum/map_template/surface/wilderness/normal/emptycabin
|
||||
name = "Empty Cabin"
|
||||
desc = "An inconspicuous looking den hosted by a hungry otie"
|
||||
mappath = 'maps/submaps/surface_submaps/plains/emptycabin.dmm'
|
||||
mappath = "maps/submaps/surface_submaps/plains/emptycabin.dmm"
|
||||
cost = 10
|
||||
|
||||
/datum/map_template/surface/plains/lonewolf
|
||||
name = "Lone Wolf"
|
||||
desc = "A large oppressing wolf, supervising from above its cliff"
|
||||
mappath = 'maps/submaps/surface_submaps/plains/lonewolf.dmm'
|
||||
mappath = "maps/submaps/surface_submaps/plains/lonewolf.dmm"
|
||||
cost = 5
|
||||
|
||||
/datum/map_template/surface/plains/otieshelter
|
||||
name = "Otie Shelter"
|
||||
desc = "A experimental lab of various breeds of oties"
|
||||
mappath = 'maps/submaps/surface_submaps/plains/otieshelter.dmm'
|
||||
mappath = "maps/submaps/surface_submaps/plains/otieshelter.dmm"
|
||||
cost = 15
|
||||
|
||||
/datum/map_template/surface/plains/syndisniper
|
||||
name = "Syndi Sniper"
|
||||
desc = "Syndicate watch tower, deadly but secluded"
|
||||
mappath = 'maps/submaps/surface_submaps/plains/syndisniper.dmm'
|
||||
mappath = "maps/submaps/surface_submaps/plains/syndisniper.dmm"
|
||||
|
||||
cost = 5
|
||||
|
||||
/datum/map_template/surface/plains/drgnplateu
|
||||
name = "Dragon Plateu"
|
||||
desc = "A dangerous plateu of cliffs home to a rampant gold hoarding dragon"
|
||||
mappath = 'maps/submaps/surface_submaps/plains/drgnplateu.dmm'
|
||||
mappath = "maps/submaps/surface_submaps/plains/drgnplateu.dmm"
|
||||
cost = 15
|
||||
allow_duplicates = FALSE
|
||||
|
||||
@@ -61,288 +61,287 @@
|
||||
/datum/map_template/surface/plains/farm1
|
||||
name = "Farm 1"
|
||||
desc = "A small farm tended by a farmbot."
|
||||
mappath = 'maps/submaps/surface_submaps/plains/farm1_vr.dmm' //VOREStation Edit
|
||||
mappath = "maps/submaps/surface_submaps/plains/farm1_vr.dmm" //VOREStation Edit
|
||||
cost = 10
|
||||
|
||||
/datum/map_template/surface/plains/construction1
|
||||
name = "Construction Site 1"
|
||||
desc = "A structure being built. It seems laziness is not limited to engineers."
|
||||
mappath = 'maps/submaps/surface_submaps/plains/construction1.dmm'
|
||||
mappath = "maps/submaps/surface_submaps/plains/construction1.dmm"
|
||||
cost = 10
|
||||
|
||||
/datum/map_template/surface/plains/camp1
|
||||
name = "Camp Site 1"
|
||||
desc = "A small campsite, complete with housing and bonfire."
|
||||
mappath = 'maps/submaps/surface_submaps/plains/camp1_vr.dmm' //VOREStation Edit
|
||||
mappath = "maps/submaps/surface_submaps/plains/camp1_vr.dmm" //VOREStation Edit
|
||||
cost = 10
|
||||
|
||||
/datum/map_template/surface/plains/house1
|
||||
name = "House 1"
|
||||
desc = "A fair sized house out in the frontier, that belonged to a well-traveled explorer."
|
||||
mappath = 'maps/submaps/surface_submaps/plains/house1_vr.dmm' //VOREStation Edit
|
||||
mappath = "maps/submaps/surface_submaps/plains/house1_vr.dmm" //VOREStation Edit
|
||||
cost = 10
|
||||
|
||||
/datum/map_template/surface/plains/beacons
|
||||
name = "Collection of Marker Beacons"
|
||||
desc = "A bunch of marker beacons, scattered in a strange pattern."
|
||||
mappath = 'maps/submaps/surface_submaps/plains/beacons.dmm'
|
||||
mappath = "maps/submaps/surface_submaps/plains/beacons.dmm"
|
||||
cost = 5
|
||||
fixed_orientation = TRUE
|
||||
|
||||
/datum/map_template/surface/plains/Epod
|
||||
name = "Emergency Pod"
|
||||
desc = "A vacant Emergency pod in the middle of nowhere."
|
||||
mappath = 'maps/submaps/surface_submaps/plains/Epod.dmm'
|
||||
mappath = "maps/submaps/surface_submaps/plains/Epod.dmm"
|
||||
cost = 5
|
||||
|
||||
/datum/map_template/surface/plains/Epod2
|
||||
name = "Emergency Pod 2"
|
||||
desc = "A locked Emergency pod in the middle of nowhere."
|
||||
mappath = 'maps/submaps/surface_submaps/plains/Epod2.dmm'
|
||||
mappath = "maps/submaps/surface_submaps/plains/Epod2.dmm"
|
||||
cost = 5
|
||||
|
||||
/datum/map_template/surface/plains/normal/Rocky2
|
||||
name = "Rocky 2"
|
||||
desc = "More rocks."
|
||||
mappath = 'maps/submaps/surface_submaps/plains/Rocky2.dmm'
|
||||
mappath = "maps/submaps/surface_submaps/plains/Rocky2.dmm"
|
||||
allow_duplicates = TRUE
|
||||
cost = 5
|
||||
|
||||
/datum/map_template/surface/plains/PascalB
|
||||
name = "Irradiated Manhole Cover"
|
||||
desc = "How did this old thing get all the way out here?"
|
||||
mappath = 'maps/submaps/surface_submaps/plains/PascalB.dmm'
|
||||
mappath = "maps/submaps/surface_submaps/plains/PascalB.dmm"
|
||||
cost = 5
|
||||
|
||||
/datum/map_template/surface/plains/bonfire
|
||||
name = "Abandoned Bonfire"
|
||||
desc = "Someone seems to enjoy orange juice a bit too much."
|
||||
mappath = 'maps/submaps/surface_submaps/plains/bonfire.dmm'
|
||||
mappath = "maps/submaps/surface_submaps/plains/bonfire.dmm"
|
||||
cost = 5
|
||||
|
||||
/datum/map_template/surface/plains/Rocky5
|
||||
name = "Rocky 5"
|
||||
desc = "More rocks, Less Stalone"
|
||||
mappath = 'maps/submaps/surface_submaps/plains/Rocky5.dmm'
|
||||
mappath = "maps/submaps/surface_submaps/plains/Rocky5.dmm"
|
||||
cost = 5
|
||||
|
||||
/datum/map_template/surface/plains/Shakden
|
||||
name = "Shantak Den"
|
||||
desc = "Not to be confused with Shaq Den"
|
||||
mappath = 'maps/submaps/surface_submaps/plains/Shakden_vr.dmm' //VOREStation Edit
|
||||
mappath = "maps/submaps/surface_submaps/plains/Shakden_vr.dmm" //VOREStation Edit
|
||||
cost = 10
|
||||
|
||||
/datum/map_template/surface/plains/Field1
|
||||
name = "Field 1"
|
||||
desc = "A regular field with a tug on it"
|
||||
mappath = 'maps/submaps/surface_submaps/plains/Field1.dmm'
|
||||
mappath = "maps/submaps/surface_submaps/plains/Field1.dmm"
|
||||
cost = 20
|
||||
|
||||
/datum/map_template/surface/plains/Thiefc
|
||||
name = "Thieves Cave"
|
||||
desc = "A thieves stash"
|
||||
mappath = 'maps/submaps/surface_submaps/plains/Thiefc_vr.dmm' //VOREStation Edit
|
||||
mappath = "maps/submaps/surface_submaps/plains/Thiefc_vr.dmm" //VOREStation Edit
|
||||
cost = 20
|
||||
|
||||
/datum/map_template/surface/plains/smol2
|
||||
name = "Small 2"
|
||||
desc = "A small formation of mishaped surgery"
|
||||
mappath = 'maps/submaps/surface_submaps/plains/smol2.dmm'
|
||||
mappath = "maps/submaps/surface_submaps/plains/smol2.dmm"
|
||||
cost = 10
|
||||
|
||||
/datum/map_template/surface/plains/Mechpt
|
||||
name = "Mechpit"
|
||||
desc = "A illmade Mech brawling ring"
|
||||
mappath = 'maps/submaps/surface_submaps/plains/Mechpt.dmm'
|
||||
mappath = "maps/submaps/surface_submaps/plains/Mechpt.dmm"
|
||||
cost = 15
|
||||
|
||||
/datum/map_template/surface/plains/Boathouse
|
||||
name = "Boathouse"
|
||||
desc = "A fance house on a lake."
|
||||
mappath = 'maps/submaps/surface_submaps/plains/Boathouse_vr.dmm' //VOREStation Edit
|
||||
mappath = "maps/submaps/surface_submaps/plains/Boathouse_vr.dmm" //VOREStation Edit
|
||||
cost = 30
|
||||
|
||||
/datum/map_template/surface/plains/PooledR
|
||||
name = "Pooled Rocks"
|
||||
desc = "An intresting rocky location"
|
||||
mappath = 'maps/submaps/surface_submaps/plains/PooledR_vr.dmm' //VOREStation Edit
|
||||
mappath = "maps/submaps/surface_submaps/plains/PooledR_vr.dmm" //VOREStation Edit
|
||||
cost = 15
|
||||
|
||||
/datum/map_template/surface/plains/Smol3
|
||||
name = "Small 3"
|
||||
desc = "A small stand"
|
||||
mappath = 'maps/submaps/surface_submaps/plains/Smol3.dmm'
|
||||
mappath = "maps/submaps/surface_submaps/plains/Smol3.dmm"
|
||||
cost = 10
|
||||
|
||||
/datum/map_template/surface/plains/Diner
|
||||
name = "Diner"
|
||||
desc = "Old Timey Tasty"
|
||||
mappath = 'maps/submaps/surface_submaps/plains/Diner_vr.dmm' //VOREStation Edit
|
||||
mappath = "maps/submaps/surface_submaps/plains/Diner_vr.dmm" //VOREStation Edit
|
||||
cost = 25
|
||||
|
||||
/datum/map_template/surface/plains/snow1
|
||||
name = "Snow 1"
|
||||
desc = "Snow"
|
||||
mappath = 'maps/submaps/surface_submaps/plains/snow1.dmm'
|
||||
mappath = "maps/submaps/surface_submaps/plains/snow1.dmm"
|
||||
cost = 5
|
||||
|
||||
/datum/map_template/surface/plains/snow2
|
||||
name = "Snow 2"
|
||||
desc = "More snow"
|
||||
mappath = 'maps/submaps/surface_submaps/plains/snow2.dmm'
|
||||
mappath = "maps/submaps/surface_submaps/plains/snow2.dmm"
|
||||
cost = 5
|
||||
|
||||
/datum/map_template/surface/plains/snow3
|
||||
name = "Snow 3"
|
||||
desc = "Snow Snow Snow"
|
||||
mappath = 'maps/submaps/surface_submaps/plains/snow3.dmm'
|
||||
mappath = "maps/submaps/surface_submaps/plains/snow3.dmm"
|
||||
cost = 5
|
||||
|
||||
/datum/map_template/surface/plains/snow4
|
||||
name = "Snow 4"
|
||||
desc = "Too much snow"
|
||||
mappath = 'maps/submaps/surface_submaps/plains/snow4.dmm'
|
||||
mappath = "maps/submaps/surface_submaps/plains/snow4.dmm"
|
||||
cost = 5
|
||||
|
||||
/datum/map_template/surface/plains/snow5
|
||||
name = "Snow 5"
|
||||
desc = "Please stop the snow"
|
||||
mappath = 'maps/submaps/surface_submaps/plains/snow5.dmm'
|
||||
mappath = "maps/submaps/surface_submaps/plains/snow5.dmm"
|
||||
cost = 5
|
||||
|
||||
/datum/map_template/surface/plains/RationCache
|
||||
name = "Ration Cache"
|
||||
desc = "A forgotten cache of emergency rations."
|
||||
mappath = 'maps/submaps/surface_submaps/plains/RationCache_vr.dmm' //VOREStation Edit
|
||||
mappath = "maps/submaps/surface_submaps/plains/RationCache_vr.dmm" //VOREStation Edit
|
||||
cost = 5
|
||||
|
||||
/datum/map_template/surface/plains/SupplyDrop2
|
||||
name = "Old Supply Drop"
|
||||
desc = "A drop pod that's clearly been here a while, most of the things inside are rusted and worthless."
|
||||
mappath = 'maps/submaps/surface_submaps/plains/SupplyDrop2.dmm'
|
||||
mappath = "maps/submaps/surface_submaps/plains/SupplyDrop2.dmm"
|
||||
cost = 8
|
||||
|
||||
/datum/map_template/surface/plains/Oldhouse
|
||||
name = "Old House"
|
||||
desc = "Someones old library it seems.."
|
||||
mappath = 'maps/submaps/surface_submaps/plains/Oldhouse_vr.dmm' //VOREStation Edit
|
||||
mappath = "maps/submaps/surface_submaps/plains/Oldhouse_vr.dmm" //VOREStation Edit
|
||||
cost = 15
|
||||
|
||||
/datum/map_template/surface/plains/ChemSpill1
|
||||
name = "Ruptured Canister"
|
||||
desc = "A dumped chemical canister. Looks dangerous."
|
||||
mappath = 'maps/submaps/surface_submaps/plains/chemspill1_vr.dmm' //VOREStation Edit
|
||||
mappath = "maps/submaps/surface_submaps/plains/chemspill1_vr.dmm" //VOREStation Edit
|
||||
cost = 10
|
||||
|
||||
/datum/map_template/surface/plains/PlainsKururak
|
||||
name = "Lone Kururak"
|
||||
desc = "A lone Kururak's den."
|
||||
mappath = 'maps/submaps/surface_submaps/plains/PlainsKururak.dmm'
|
||||
mappath = "maps/submaps/surface_submaps/plains/PlainsKururak.dmm"
|
||||
cost = 10
|
||||
|
||||
/datum/map_template/surface/plains/BuriedTreasure1
|
||||
name = "Buried Treasure 1"
|
||||
desc = "A hole in the ground, who knows what might be inside!"
|
||||
mappath = 'maps/submaps/surface_submaps/plains/BuriedTreasure.dmm'
|
||||
mappath = "maps/submaps/surface_submaps/plains/BuriedTreasure.dmm"
|
||||
cost = 10
|
||||
template_group = "Shallow Grave"
|
||||
|
||||
/datum/map_template/surface/plains/BuriedTreasure2
|
||||
name = "Buried Treasure 2"
|
||||
desc = "A hole in the ground, who knows what might be inside!"
|
||||
mappath = 'maps/submaps/surface_submaps/plains/BuriedTreasure2.dmm'
|
||||
mappath = "maps/submaps/surface_submaps/plains/BuriedTreasure2.dmm"
|
||||
cost = 10
|
||||
template_group = "Shallow Grave"
|
||||
|
||||
/datum/map_template/surface/plains/BuriedTreasure3
|
||||
name = "Buried Treasure 3"
|
||||
desc = "A hole in the ground, who knows what might be inside!"
|
||||
mappath = 'maps/submaps/surface_submaps/plains/BuriedTreasure3.dmm'
|
||||
mappath = "maps/submaps/surface_submaps/plains/BuriedTreasure3.dmm"
|
||||
cost = 10
|
||||
template_group = "Shallow Grave"
|
||||
|
||||
/datum/map_template/surface/plains/oldhotel
|
||||
name = "Old Hotel"
|
||||
desc = "A abandoned hotel of sort, wonder why it was left behind."
|
||||
mappath = 'maps/submaps/surface_submaps/plains/oldhotel.dmm'
|
||||
mappath = "maps/submaps/surface_submaps/plains/oldhotel.dmm"
|
||||
cost = 15
|
||||
|
||||
/datum/map_template/surface/plains/priderock
|
||||
name = "Pride Rock"
|
||||
desc = "A quite steep petruding rock from the earth, looks like a good hike."
|
||||
mappath = 'maps/submaps/surface_submaps/plains/priderock.dmm'
|
||||
mappath = "maps/submaps/surface_submaps/plains/priderock.dmm"
|
||||
cost = 10
|
||||
|
||||
/datum/map_template/surface/plains/lonehome
|
||||
name = "Lone Home"
|
||||
desc = "A quite inoffensive looking home, damaged but still holding up."
|
||||
mappath = 'maps/submaps/surface_submaps/plains/lonehome_vr.dmm' //VOREStation Edit
|
||||
mappath = "maps/submaps/surface_submaps/plains/lonehome_vr.dmm" //VOREStation Edit
|
||||
cost = 15
|
||||
|
||||
/datum/map_template/surface/plains/hotspring
|
||||
name = "Hot Spring"
|
||||
desc = "Wait what, a hotspring in a frost planet?"
|
||||
mappath = 'maps/submaps/surface_submaps/plains/hotspring.dmm'
|
||||
mappath = "maps/submaps/surface_submaps/plains/hotspring.dmm"
|
||||
cost = 5
|
||||
|
||||
/datum/map_template/surface/plains/methlab
|
||||
name = "Meth Lab"
|
||||
desc = "A broken down greenhouse lab?, this does not look safe."
|
||||
mappath = 'maps/submaps/surface_submaps/plains/methlab.dmm'
|
||||
mappath = "maps/submaps/surface_submaps/plains/methlab.dmm"
|
||||
cost = 15
|
||||
|
||||
/datum/map_template/surface/plains/VRDen
|
||||
name = "VR Den"
|
||||
desc = "A temporarily abandoned VR den, still functional."
|
||||
mappath = 'maps/submaps/surface_submaps/plains/VRDen.dmm'
|
||||
mappath = "maps/submaps/surface_submaps/plains/VRDen.dmm"
|
||||
cost = 10
|
||||
/datum/map_template/surface/plains/leopardmanderden
|
||||
name = "Leopardmander Den"
|
||||
desc = "Den of a voracious but very rare beast."
|
||||
mappath = 'maps/submaps/surface_submaps/plains/leopardmanderden.dmm'
|
||||
mappath = "maps/submaps/surface_submaps/plains/leopardmanderden.dmm"
|
||||
cost = 10
|
||||
|
||||
/datum/map_template/surface/plains/greatwolfden
|
||||
name = "Great Wolf Den"
|
||||
desc = "Den hosted by the biggest alpha wolf of the wilderness"
|
||||
mappath = 'maps/submaps/surface_submaps/plains/greatwolfden.dmm'
|
||||
mappath = "maps/submaps/surface_submaps/plains/greatwolfden.dmm"
|
||||
cost = 15
|
||||
/*
|
||||
/datum/map_template/surface/plains/dogbase
|
||||
name = "Dog Base"
|
||||
desc = "A highly secured base with hungry trained canines"
|
||||
mappath = 'maps/submaps/surface_submaps/plains/dogbase.dmm'
|
||||
mappath = "maps/submaps/surface_submaps/plains/dogbase.dmm"
|
||||
cost = 20
|
||||
allow_duplicates = FALSE
|
||||
*/
|
||||
/datum/map_template/surface/plains/emptycabin
|
||||
name = "Empty Cabin"
|
||||
desc = "An inconspicuous looking den hosted by a hungry otie"
|
||||
mappath = 'maps/submaps/surface_submaps/plains/emptycabin.dmm'
|
||||
mappath = "maps/submaps/surface_submaps/plains/emptycabin.dmm"
|
||||
cost = 10
|
||||
|
||||
/datum/map_template/surface/plains/lonewolf
|
||||
name = "Lone Wolf"
|
||||
desc = "A large oppressing wolf, supervising from above its cliff"
|
||||
mappath = 'maps/submaps/surface_submaps/plains/lonewolf.dmm'
|
||||
mappath = "maps/submaps/surface_submaps/plains/lonewolf.dmm"
|
||||
cost = 5
|
||||
/*
|
||||
/datum/map_template/surface/plains/otieshelter
|
||||
name = "Otie Shelter"
|
||||
desc = "A experimental lab of various breeds of oties"
|
||||
mappath = 'maps/submaps/surface_submaps/plains/otieshelter.dmm'
|
||||
mappath = "maps/submaps/surface_submaps/plains/otieshelter.dmm"
|
||||
cost = 15
|
||||
|
||||
/datum/map_template/surface/plains/syndisniper
|
||||
name = "Syndi Sniper"
|
||||
desc = "Syndicate watch tower, deadly but secluded"
|
||||
mappath = 'maps/submaps/surface_submaps/plains/syndisniper.dmm'
|
||||
mappath = "maps/submaps/surface_submaps/plains/syndisniper.dmm"
|
||||
|
||||
cost = 5
|
||||
*/
|
||||
/datum/map_template/surface/plains/drgnplateu
|
||||
name = "Dragon Plateu"
|
||||
desc = "A dangerous plateu of cliffs home to a rampant gold hoarding dragon"
|
||||
mappath = 'maps/submaps/surface_submaps/plains/drgnplateu.dmm'
|
||||
mappath = "maps/submaps/surface_submaps/plains/drgnplateu.dmm"
|
||||
cost = 15
|
||||
allow_duplicates = FALSE
|
||||
|
||||
@@ -31,7 +31,7 @@
|
||||
#include "Manor1.dmm"
|
||||
#include "Epod3.dmm"
|
||||
#include "Epod4.dmm"
|
||||
#include "ButcherShack.dmm"
|
||||
#include "butchershack.dmm"
|
||||
#include "Chapel.dmm"
|
||||
#include "Shelter.dmm"
|
||||
#include "derelictengine.dmm"
|
||||
@@ -72,328 +72,328 @@
|
||||
/datum/map_template/surface/wilderness/normal/spider1
|
||||
name = "Spider Nest 1"
|
||||
desc = "A small spider nest, in the forest."
|
||||
mappath = 'maps/submaps/surface_submaps/wilderness/spider1.dmm'
|
||||
mappath = "maps/submaps/surface_submaps/wilderness/spider1.dmm"
|
||||
allow_duplicates = TRUE
|
||||
cost = 5
|
||||
|
||||
/datum/map_template/surface/wilderness/normal/Flake
|
||||
name = "Forest Lake"
|
||||
desc = "A serene lake sitting amidst the surface."
|
||||
mappath = 'maps/submaps/surface_submaps/wilderness/Flake.dmm'
|
||||
mappath = "maps/submaps/surface_submaps/wilderness/Flake.dmm"
|
||||
cost = 10
|
||||
|
||||
/datum/map_template/surface/wilderness/normal/Mcamp1
|
||||
name = "Military Camp 1"
|
||||
desc = "A derelict military camp host to some unsavory dangers"
|
||||
mappath = 'maps/submaps/surface_submaps/wilderness/MCamp1.dmm'
|
||||
mappath = "maps/submaps/surface_submaps/wilderness/MCamp1.dmm"
|
||||
cost = 5
|
||||
|
||||
/datum/map_template/surface/wilderness/normal/Mudpit
|
||||
name = "Mudpit"
|
||||
desc = "What happens when someone is a bit too careless with gas.."
|
||||
mappath = 'maps/submaps/surface_submaps/wilderness/Mudpit.dmm'
|
||||
mappath = "maps/submaps/surface_submaps/wilderness/Mudpit.dmm"
|
||||
cost = 5
|
||||
|
||||
/datum/map_template/surface/wilderness/normal/Rocky1
|
||||
name = "Rocky 1"
|
||||
desc = "DununanununanununuNAnana"
|
||||
mappath = 'maps/submaps/surface_submaps/wilderness/Rocky1.dmm'
|
||||
mappath = "maps/submaps/surface_submaps/wilderness/Rocky1.dmm"
|
||||
allow_duplicates = TRUE
|
||||
cost = 5
|
||||
|
||||
/datum/map_template/surface/wilderness/normal/Rocky2
|
||||
name = "Rocky 2"
|
||||
desc = "More rocks."
|
||||
mappath = 'maps/submaps/surface_submaps/wilderness/Rocky2.dmm'
|
||||
mappath = "maps/submaps/surface_submaps/wilderness/Rocky2.dmm"
|
||||
allow_duplicates = TRUE
|
||||
cost = 5
|
||||
|
||||
/datum/map_template/surface/wilderness/normal/Rocky3
|
||||
name = "Rocky 3"
|
||||
desc = "More and more and more rocks."
|
||||
mappath = 'maps/submaps/surface_submaps/wilderness/Rocky3.dmm'
|
||||
mappath = "maps/submaps/surface_submaps/wilderness/Rocky3.dmm"
|
||||
desc = "DununanununanununuNAnana"
|
||||
cost = 5
|
||||
|
||||
/datum/map_template/surface/wilderness/normal/Shack1
|
||||
name = "Shack 1"
|
||||
desc = "A small shack in the middle of nowhere, Your halloween murder happens here"
|
||||
mappath = 'maps/submaps/surface_submaps/wilderness/Shack1.dmm'
|
||||
mappath = "maps/submaps/surface_submaps/wilderness/Shack1.dmm"
|
||||
cost = 5
|
||||
|
||||
/datum/map_template/surface/wilderness/normal/Smol1
|
||||
name = "Smol 1"
|
||||
desc = "A tiny grove of trees, The Nemesis of thicc"
|
||||
mappath = 'maps/submaps/surface_submaps/wilderness/Smol1.dmm'
|
||||
mappath = "maps/submaps/surface_submaps/wilderness/Smol1.dmm"
|
||||
cost = 5
|
||||
|
||||
/datum/map_template/surface/wilderness/normal/Snowrock1
|
||||
name = "Snowrock 1"
|
||||
desc = "A rocky snow covered area"
|
||||
mappath = 'maps/submaps/surface_submaps/wilderness/Snowrock1.dmm'
|
||||
mappath = "maps/submaps/surface_submaps/wilderness/Snowrock1.dmm"
|
||||
cost = 5
|
||||
|
||||
/datum/map_template/surface/wilderness/normal/Cragzone1
|
||||
name = "Cragzone 1"
|
||||
desc = "Rocks and more rocks."
|
||||
mappath = 'maps/submaps/surface_submaps/wilderness/Cragzone1.dmm'
|
||||
mappath = "maps/submaps/surface_submaps/wilderness/Cragzone1.dmm"
|
||||
cost = 5
|
||||
allow_duplicates = TRUE
|
||||
|
||||
/datum/map_template/surface/wilderness/normal/Lab1
|
||||
name = "Lab 1"
|
||||
desc = "An isolated small robotics lab."
|
||||
mappath = 'maps/submaps/surface_submaps/wilderness/Lab1.dmm'
|
||||
mappath = "maps/submaps/surface_submaps/wilderness/Lab1.dmm"
|
||||
cost = 5
|
||||
|
||||
/datum/map_template/surface/wilderness/normal/Rocky4
|
||||
name = "Rocky 4"
|
||||
desc = "An interesting geographic formation."
|
||||
mappath = 'maps/submaps/surface_submaps/wilderness/Rocky4.dmm'
|
||||
mappath = "maps/submaps/surface_submaps/wilderness/Rocky4.dmm"
|
||||
cost = 5
|
||||
|
||||
/datum/map_template/surface/wilderness/deep/DJOutpost1
|
||||
name = "DJOutpost 1"
|
||||
desc = "Home of Sif Free Radio, the best - and only - radio station for miles around."
|
||||
mappath = 'maps/submaps/surface_submaps/wilderness/DJOutpost1.dmm'
|
||||
mappath = "maps/submaps/surface_submaps/wilderness/DJOutpost1.dmm"
|
||||
template_group = "Sif Free Radio"
|
||||
cost = 5
|
||||
|
||||
/datum/map_template/surface/wilderness/deep/DJOutpost2
|
||||
name = "DJOutpost 2"
|
||||
desc = "The cratered remains of Sif Free Radio, the best - and only - radio station for miles around."
|
||||
mappath = 'maps/submaps/surface_submaps/wilderness/DJOutpost2.dmm'
|
||||
mappath = "maps/submaps/surface_submaps/wilderness/DJOutpost2.dmm"
|
||||
template_group = "Sif Free Radio"
|
||||
cost = 5
|
||||
|
||||
/datum/map_template/surface/wilderness/deep/DJOutpost3
|
||||
name = "DJOutpost 3"
|
||||
desc = "The surprisingly high-tech home of Sif Free Radio, the best - and only - radio station for miles around."
|
||||
mappath = 'maps/submaps/surface_submaps/wilderness/DJOutpost3.dmm'
|
||||
mappath = "maps/submaps/surface_submaps/wilderness/DJOutpost3.dmm"
|
||||
template_group = "Sif Free Radio"
|
||||
cost = 10
|
||||
|
||||
/datum/map_template/surface/wilderness/deep/DJOutpost4
|
||||
name = "DJOutpost 4"
|
||||
desc = "The surprisingly high-tech home of Sif Free Radio, the only radio station run by mindless clones."
|
||||
mappath = 'maps/submaps/surface_submaps/wilderness/DJOutpost4.dmm'
|
||||
mappath = "maps/submaps/surface_submaps/wilderness/DJOutpost4.dmm"
|
||||
template_group = "Sif Free Radio"
|
||||
cost = INFINITY /// Prevent spawning.
|
||||
|
||||
/datum/map_template/surface/wilderness/deep/Boombase
|
||||
name = "Boombase"
|
||||
desc = "What happens when you don't follow SOP."
|
||||
mappath = 'maps/submaps/surface_submaps/wilderness/Boombase.dmm'
|
||||
mappath = "maps/submaps/surface_submaps/wilderness/Boombase.dmm"
|
||||
cost = 5
|
||||
|
||||
/datum/map_template/surface/wilderness/deep/BSD
|
||||
name = "Black Shuttle Down"
|
||||
desc = "You REALLY shouldn't be near this."
|
||||
mappath = 'maps/submaps/surface_submaps/wilderness/Blackshuttledown.dmm'
|
||||
mappath = "maps/submaps/surface_submaps/wilderness/Blackshuttledown.dmm"
|
||||
cost = 30
|
||||
template_group = "Shuttle Down"
|
||||
|
||||
/datum/map_template/surface/wilderness/deep/BluSD
|
||||
name = "Blue Shuttle Down"
|
||||
desc = "You REALLY shouldn't be near this. Mostly because they're Police."
|
||||
mappath = 'maps/submaps/surface_submaps/wilderness/Blueshuttledown.dmm'
|
||||
mappath = "maps/submaps/surface_submaps/wilderness/Blueshuttledown.dmm"
|
||||
cost = INFINITY /// Prevent spawning.
|
||||
template_group = "Shuttle Down"
|
||||
|
||||
/datum/map_template/surface/wilderness/deep/Rockybase
|
||||
name = "Rocky Base"
|
||||
desc = "A guide to upsetting Icarus and the EIO"
|
||||
mappath = 'maps/submaps/surface_submaps/wilderness/Rockybase.dmm'
|
||||
mappath = "maps/submaps/surface_submaps/wilderness/Rockybase.dmm"
|
||||
cost = 35
|
||||
|
||||
/datum/map_template/surface/wilderness/deep/MHR
|
||||
name = "Manhack Rock"
|
||||
desc = "A rock filled with nasty Synthetics."
|
||||
mappath = 'maps/submaps/surface_submaps/wilderness/MHR.dmm'
|
||||
mappath = "maps/submaps/surface_submaps/wilderness/MHR.dmm"
|
||||
cost = 15
|
||||
|
||||
/datum/map_template/surface/wilderness/normal/GovPatrol
|
||||
name = "Government Patrol"
|
||||
desc = "A long lost SifGuard ground survey patrol. Now they have you guys!"
|
||||
mappath = 'maps/submaps/surface_submaps/wilderness/GovPatrol.dmm'
|
||||
mappath = "maps/submaps/surface_submaps/wilderness/GovPatrol.dmm"
|
||||
cost = 5
|
||||
|
||||
/datum/map_template/surface/wilderness/normal/KururakDen
|
||||
name = "Kururak Den"
|
||||
desc = "The den of a Kururak pack. May contain hibernating members."
|
||||
mappath = 'maps/submaps/surface_submaps/wilderness/kururakden.dmm'
|
||||
mappath = "maps/submaps/surface_submaps/wilderness/kururakden.dmm"
|
||||
cost = 5
|
||||
|
||||
/datum/map_template/surface/wilderness/normal/DecoupledEngine
|
||||
name = "Decoupled Engine"
|
||||
desc = "A damaged fission engine jettisoned from a starship long ago."
|
||||
mappath = 'maps/submaps/surface_submaps/wilderness/DecoupledEngine.dmm'
|
||||
mappath = "maps/submaps/surface_submaps/wilderness/DecoupledEngine.dmm"
|
||||
cost = 15
|
||||
|
||||
/datum/map_template/surface/wilderness/deep/DoomP
|
||||
name = "DoomP"
|
||||
desc = "Witty description here."
|
||||
mappath = 'maps/submaps/surface_submaps/wilderness/DoomP.dmm'
|
||||
mappath = "maps/submaps/surface_submaps/wilderness/DoomP.dmm"
|
||||
cost = 30
|
||||
|
||||
/datum/map_template/surface/wilderness/deep/Cave
|
||||
name = "CaveS"
|
||||
desc = "Chitter chitter!"
|
||||
mappath = 'maps/submaps/surface_submaps/wilderness/CaveS.dmm'
|
||||
mappath = "maps/submaps/surface_submaps/wilderness/CaveS.dmm"
|
||||
cost = 20
|
||||
|
||||
/datum/map_template/surface/wilderness/normal/Drugden
|
||||
name = "Drug Den"
|
||||
desc = "The remains of ill thought out whims."
|
||||
mappath = 'maps/submaps/surface_submaps/wilderness/Drugden.dmm'
|
||||
mappath = "maps/submaps/surface_submaps/wilderness/Drugden.dmm"
|
||||
cost = 20
|
||||
|
||||
/datum/map_template/surface/wilderness/normal/Musk
|
||||
name = "Musk"
|
||||
desc = "0 to 60 in 1.9 seconds."
|
||||
mappath = 'maps/submaps/surface_submaps/wilderness/Musk.dmm'
|
||||
mappath = "maps/submaps/surface_submaps/wilderness/Musk.dmm"
|
||||
cost = 10
|
||||
|
||||
/datum/map_template/surface/wilderness/deep/Manor1
|
||||
name = "Manor 1"
|
||||
desc = "Whodunit"
|
||||
mappath = 'maps/submaps/surface_submaps/wilderness/Manor1.dmm'
|
||||
mappath = "maps/submaps/surface_submaps/wilderness/Manor1.dmm"
|
||||
cost = 20
|
||||
|
||||
/datum/map_template/surface/wilderness/deep/Epod3
|
||||
name = "Emergency Pod 3"
|
||||
desc = "A webbed Emergency pod in the middle of nowhere."
|
||||
mappath = 'maps/submaps/surface_submaps/wilderness/Epod3.dmm'
|
||||
mappath = "maps/submaps/surface_submaps/wilderness/Epod3.dmm"
|
||||
cost = 5
|
||||
|
||||
/datum/map_template/surface/wilderness/normal/Epod4
|
||||
name = "Emergency Pod 4"
|
||||
desc = "A flooded Emergency pod in the middle of nowhere."
|
||||
mappath = 'maps/submaps/surface_submaps/wilderness/Epod4.dmm'
|
||||
mappath = "maps/submaps/surface_submaps/wilderness/Epod4.dmm"
|
||||
cost = 5
|
||||
|
||||
/datum/map_template/surface/wilderness/normal/ButcherShack
|
||||
name = "Butcher Shack"
|
||||
desc = "An old, bloody butcher's shack. Get your meat here!"
|
||||
mappath = 'maps/submaps/surface_submaps/wilderness/ButcherShack.dmm'
|
||||
mappath = "maps/submaps/surface_submaps/wilderness/butchershack.dmm"
|
||||
cost = 5
|
||||
|
||||
/datum/map_template/surface/wilderness/deep/Chapel1
|
||||
name = "Chapel 1"
|
||||
desc = "The chapel of lights and a robot."
|
||||
mappath = 'maps/submaps/surface_submaps/wilderness/Chapel.dmm'
|
||||
mappath = "maps/submaps/surface_submaps/wilderness/Chapel.dmm"
|
||||
cost = 20
|
||||
|
||||
/datum/map_template/surface/wilderness/normal/Shelter1
|
||||
name = "Shelter 1"
|
||||
desc = "The remains of a resourceful, but prideful explorer."
|
||||
mappath = 'maps/submaps/surface_submaps/wilderness/Shelter.dmm'
|
||||
mappath = "maps/submaps/surface_submaps/wilderness/Shelter.dmm"
|
||||
cost = 10
|
||||
|
||||
/datum/map_template/surface/wilderness/normal/ChemSpill2
|
||||
name = "Acrid Lake"
|
||||
desc = "A pool of water contaminated with highly dangerous chemicals."
|
||||
mappath = 'maps/submaps/surface_submaps/wilderness/chemspill2.dmm'
|
||||
mappath = "maps/submaps/surface_submaps/wilderness/chemspill2.dmm"
|
||||
cost = 10
|
||||
|
||||
/datum/map_template/surface/wilderness/normal/FrostflyNest
|
||||
name = "Frostfly Nest"
|
||||
desc = "The nest of a Frostfly, or more."
|
||||
mappath = 'maps/submaps/surface_submaps/wilderness/FrostflyNest.dmm'
|
||||
mappath = "maps/submaps/surface_submaps/wilderness/FrostflyNest.dmm"
|
||||
cost = 20
|
||||
|
||||
/datum/map_template/surface/wilderness/deep/DerelictEngine
|
||||
name = "Derelict Engine"
|
||||
desc = "An crashed alien ship, something went wrong inside."
|
||||
mappath = 'maps/submaps/surface_submaps/wilderness/derelictengine.dmm'
|
||||
mappath = "maps/submaps/surface_submaps/wilderness/derelictengine.dmm"
|
||||
cost = 45
|
||||
|
||||
/datum/map_template/surface/wilderness/normal/WolfDen
|
||||
name = "Wolf Den"
|
||||
desc = "Small wolf den and their hunt spoils."
|
||||
mappath = 'maps/submaps/surface_submaps/wilderness/wolfden.dmm'
|
||||
mappath = "maps/submaps/surface_submaps/wilderness/wolfden.dmm"
|
||||
cost = 10
|
||||
|
||||
/datum/map_template/surface/wilderness/normal/DemonPool
|
||||
name = "Demon Pool"
|
||||
desc = "A cult ritual gone horribly wrong."
|
||||
mappath = 'maps/submaps/surface_submaps/wilderness/demonpool.dmm'
|
||||
mappath = "maps/submaps/surface_submaps/wilderness/demonpool.dmm"
|
||||
cost = 15
|
||||
|
||||
/datum/map_template/surface/wilderness/normal/FrostOasis
|
||||
name = "Frost Oasis"
|
||||
desc = "A strange oasis with a gathering of wild animals."
|
||||
mappath = 'maps/submaps/surface_submaps/wilderness/frostoasis.dmm'
|
||||
mappath = "maps/submaps/surface_submaps/wilderness/frostoasis.dmm"
|
||||
cost = 15
|
||||
|
||||
/datum/map_template/surface/wilderness/deep/XenoHive
|
||||
name = "Xeno Hive"
|
||||
desc = "A containment experiment gone wrong."
|
||||
mappath = 'maps/submaps/surface_submaps/wilderness/xenohive.dmm'
|
||||
mappath = "maps/submaps/surface_submaps/wilderness/xenohive.dmm"
|
||||
cost = 25
|
||||
|
||||
/datum/map_template/surface/wilderness/deep/BorgLab
|
||||
name = "Borg Lab"
|
||||
desc = "Production of experimental combat robots gone rogue."
|
||||
mappath = 'maps/submaps/surface_submaps/wilderness/borglab.dmm'
|
||||
mappath = "maps/submaps/surface_submaps/wilderness/borglab.dmm"
|
||||
cost = 30
|
||||
|
||||
/datum/map_template/surface/wilderness/normal/Chasm
|
||||
name = "Chasm"
|
||||
desc = "An inconspicuous looking cave, watch your step."
|
||||
mappath = 'maps/submaps/surface_submaps/wilderness/chasm.dmm'
|
||||
mappath = "maps/submaps/surface_submaps/wilderness/chasm.dmm"
|
||||
cost = 20
|
||||
|
||||
/datum/map_template/surface/wilderness/deep/DeathDen
|
||||
name = "Death Den"
|
||||
desc = "Gathering of acolytes gone wrong."
|
||||
mappath = 'maps/submaps/surface_submaps/wilderness/deathden.dmm'
|
||||
mappath = "maps/submaps/surface_submaps/wilderness/deathden.dmm"
|
||||
cost = 15
|
||||
|
||||
/datum/map_template/surface/wilderness/deep/leopardmanderden
|
||||
name = "Leopardmander Den"
|
||||
desc = "Den of a voracious but very rare beast."
|
||||
mappath = 'maps/submaps/surface_submaps/wilderness/leopardmanderden.dmm'
|
||||
mappath = "maps/submaps/surface_submaps/wilderness/leopardmanderden.dmm"
|
||||
cost = 10
|
||||
|
||||
/datum/map_template/surface/wilderness/deep/greatwolfden
|
||||
name = "Great Wolf Den"
|
||||
desc = "Den hosted by the biggest alpha wolf of the wilderness"
|
||||
mappath = 'maps/submaps/surface_submaps/wilderness/greatwolfden.dmm'
|
||||
mappath = "maps/submaps/surface_submaps/wilderness/greatwolfden.dmm"
|
||||
cost = 15
|
||||
|
||||
/datum/map_template/surface/wilderness/deep/dogbase
|
||||
name = "Dog Base"
|
||||
desc = "A highly secured base with hungry trained canines"
|
||||
mappath = 'maps/submaps/surface_submaps/wilderness/dogbase.dmm'
|
||||
mappath = "maps/submaps/surface_submaps/wilderness/dogbase.dmm"
|
||||
cost = 20
|
||||
|
||||
/datum/map_template/surface/wilderness/normal/emptycabin
|
||||
name = "Empty Cabin"
|
||||
desc = "An inconspicuous looking den hosted by a hungry otie"
|
||||
mappath = 'maps/submaps/surface_submaps/wilderness/emptycabin.dmm'
|
||||
mappath = "maps/submaps/surface_submaps/wilderness/emptycabin.dmm"
|
||||
cost = 10
|
||||
|
||||
/datum/map_template/surface/wilderness/deep/lonewolf
|
||||
name = "Lone Wolf"
|
||||
desc = "A large oppressing wolf, supervising from above its cliff"
|
||||
mappath = 'maps/submaps/surface_submaps/wilderness/lonewolf.dmm'
|
||||
mappath = "maps/submaps/surface_submaps/wilderness/lonewolf.dmm"
|
||||
cost = 5
|
||||
|
||||
/datum/map_template/surface/wilderness/deep/otieshelter
|
||||
name = "Otie Shelter"
|
||||
desc = "A experimental lab of various breeds of oties"
|
||||
mappath = 'maps/submaps/surface_submaps/wilderness/otieshelter.dmm'
|
||||
mappath = "maps/submaps/surface_submaps/wilderness/otieshelter.dmm"
|
||||
cost = 15
|
||||
|
||||
/datum/map_template/surface/wilderness/deep/syndisniper
|
||||
name = "Syndi Sniper"
|
||||
desc = "Syndicate watch tower, deadly but secluded"
|
||||
mappath = 'maps/submaps/surface_submaps/wilderness/syndisniper.dmm'
|
||||
mappath = "maps/submaps/surface_submaps/wilderness/syndisniper.dmm"
|
||||
cost = 5
|
||||
|
||||
/datum/map_template/surface/wilderness/deep/drgnplateu
|
||||
name = "Dragon Plateu"
|
||||
desc = "A dangerous plateu of cliffs home to a rampant gold hoarding dragon"
|
||||
mappath = 'maps/submaps/surface_submaps/wilderness/drgnplateu.dmm'
|
||||
mappath = "maps/submaps/surface_submaps/wilderness/drgnplateu.dmm"
|
||||
cost = 15
|
||||
|
||||
@@ -7,7 +7,7 @@
|
||||
/datum/map_template/tether_lateload/tether_centcom
|
||||
name = "Tether - Centcom"
|
||||
desc = "Central Command lives here!"
|
||||
mappath = 'tether_centcom.dmm'
|
||||
mappath = "maps/tether/submaps/tether_centcom.dmm"
|
||||
|
||||
associated_map_datum = /datum/map_z_level/tether_lateload/centcom
|
||||
|
||||
@@ -20,7 +20,7 @@
|
||||
/datum/map_template/tether_lateload/tether_misc
|
||||
name = "Tether - Misc"
|
||||
desc = "Misc areas, like some transit areas, holodecks, merc area."
|
||||
mappath = 'tether_misc.dmm'
|
||||
mappath = "maps/tether/submaps/tether_misc.dmm"
|
||||
|
||||
associated_map_datum = /datum/map_z_level/tether_lateload/misc
|
||||
|
||||
@@ -34,7 +34,7 @@
|
||||
/datum/map_template/tether_lateload/tether_underdark
|
||||
name = "Tether - Underdark"
|
||||
desc = "Mining, but harder."
|
||||
mappath = 'tether_underdark.dmm'
|
||||
mappath = "maps/tether/submaps/tether_underdark.dmm"
|
||||
|
||||
associated_map_datum = /datum/map_z_level/tether_lateload/underdark
|
||||
|
||||
@@ -56,7 +56,7 @@
|
||||
/datum/map_template/tether_lateload/tether_plains
|
||||
name = "Tether - Plains"
|
||||
desc = "The Virgo 3B away mission."
|
||||
mappath = 'tether_plains.dmm'
|
||||
mappath = "maps/tether/submaps/tether_plains.dmm"
|
||||
associated_map_datum = /datum/map_z_level/tether_lateload/tether_plains
|
||||
|
||||
/datum/map_z_level/tether_lateload/tether_plains
|
||||
@@ -79,42 +79,42 @@
|
||||
/datum/map_template/admin_use/ert
|
||||
name = "Special Area - ERT"
|
||||
desc = "It's the ERT ship! Lorge."
|
||||
mappath = 'maps/submaps/admin_use_vr/ert.dmm'
|
||||
mappath = "maps/submaps/admin_use_vr/ert.dmm"
|
||||
|
||||
/datum/map_template/admin_use/trader
|
||||
name = "Special Area - Trader"
|
||||
desc = "Big trader ship."
|
||||
mappath = 'maps/submaps/admin_use_vr/tradeship.dmm'
|
||||
mappath = "maps/submaps/admin_use_vr/tradeship.dmm"
|
||||
|
||||
/datum/map_template/admin_use/salamander_trader
|
||||
name = "Special Area - Salamander Trader"
|
||||
desc = "Modest trader ship."
|
||||
mappath = 'maps/submaps/admin_use_vr/salamander_trader.dmm'
|
||||
mappath = "maps/submaps/admin_use_vr/salamander_trader.dmm"
|
||||
|
||||
/datum/map_template/admin_use/mercenary
|
||||
name = "Special Area - Merc Ship"
|
||||
desc = "Prepare tae be boarded, arr!"
|
||||
mappath = 'maps/submaps/admin_use_vr/kk_mercship.dmm'
|
||||
mappath = "maps/submaps/admin_use_vr/kk_mercship.dmm"
|
||||
|
||||
/datum/map_template/admin_use/skipjack
|
||||
name = "Special Area - Skipjack Base"
|
||||
desc = "Stinky!"
|
||||
mappath = 'maps/submaps/admin_use_vr/skipjack.dmm'
|
||||
mappath = "maps/submaps/admin_use_vr/skipjack.dmm"
|
||||
|
||||
/datum/map_template/admin_use/thunderdome
|
||||
name = "Special Area - Thunderdome"
|
||||
desc = "Thunderrrrdomeee"
|
||||
mappath = 'maps/submaps/admin_use_vr/thunderdome.dmm'
|
||||
mappath = "maps/submaps/admin_use_vr/thunderdome.dmm"
|
||||
|
||||
/datum/map_template/admin_use/wizardbase
|
||||
name = "Special Area - Wizard Base"
|
||||
desc = "Wingardium Levosia"
|
||||
mappath = 'maps/submaps/admin_use_vr/wizard.dmm'
|
||||
mappath = "maps/submaps/admin_use_vr/wizard.dmm"
|
||||
|
||||
/datum/map_template/admin_use/dojo
|
||||
name = "Special Area - Ninja Dojo"
|
||||
desc = "Sneaky"
|
||||
mappath = 'maps/submaps/admin_use_vr/dojo.dmm'
|
||||
mappath = "maps/submaps/admin_use_vr/dojo.dmm"
|
||||
|
||||
//////////////////////////////////////////////////////////////////////////////
|
||||
//Rogue Mines Stuff
|
||||
@@ -122,7 +122,7 @@
|
||||
/datum/map_template/tether_lateload/tether_roguemines1
|
||||
name = "Asteroid Belt 1"
|
||||
desc = "Mining, but rogue. Zone 1"
|
||||
mappath = 'maps/submaps/rogue_mines_vr/rogue_mine1.dmm'
|
||||
mappath = "maps/submaps/rogue_mines_vr/rogue_mine1.dmm"
|
||||
|
||||
associated_map_datum = /datum/map_z_level/tether_lateload/roguemines1
|
||||
|
||||
@@ -134,7 +134,7 @@
|
||||
/datum/map_template/tether_lateload/tether_roguemines2
|
||||
name = "Asteroid Belt 2"
|
||||
desc = "Mining, but rogue. Zone 2"
|
||||
mappath = 'maps/submaps/rogue_mines_vr/rogue_mine2.dmm'
|
||||
mappath = "maps/submaps/rogue_mines_vr/rogue_mine2.dmm"
|
||||
|
||||
associated_map_datum = /datum/map_z_level/tether_lateload/roguemines2
|
||||
|
||||
@@ -206,7 +206,7 @@
|
||||
/datum/map_template/tether_lateload/away_aerostat
|
||||
name = "Remmi Aerostat - Z1 Aerostat"
|
||||
desc = "The Virgo 2 Aerostat away mission."
|
||||
mappath = 'maps/expedition_vr/aerostat/aerostat.dmm'
|
||||
mappath = "maps/expedition_vr/aerostat/aerostat.dmm"
|
||||
associated_map_datum = /datum/map_z_level/tether_lateload/away_aerostat
|
||||
|
||||
/datum/map_z_level/tether_lateload/away_aerostat
|
||||
@@ -217,7 +217,7 @@
|
||||
/datum/map_template/tether_lateload/away_aerostat_surface
|
||||
name = "Remmi Aerostat - Z2 Surface"
|
||||
desc = "The surface from the Virgo 2 Aerostat."
|
||||
mappath = 'maps/expedition_vr/aerostat/surface.dmm'
|
||||
mappath = "maps/expedition_vr/aerostat/surface.dmm"
|
||||
associated_map_datum = /datum/map_z_level/tether_lateload/away_aerostat_surface
|
||||
|
||||
/datum/map_template/tether_lateload/away_aerostat_surface/on_map_loaded(z)
|
||||
|
||||
@@ -5,171 +5,171 @@
|
||||
|
||||
/datum/map_template/underdark/normal_mob
|
||||
name = "Underdark Normal Mob Spawn"
|
||||
mappath = 'normal_mob.dmm'
|
||||
mappath = "maps/tether/submaps/underdark_pois/normal_mob.dmm"
|
||||
cost = 5
|
||||
|
||||
/datum/map_template/underdark/hard_mob
|
||||
name = "Underdark Hard Mob Spawn"
|
||||
mappath = 'hard_mob.dmm'
|
||||
mappath = "maps/tether/submaps/underdark_pois/hard_mob.dmm"
|
||||
cost = 15
|
||||
|
||||
/datum/map_template/underdark/vault1
|
||||
name = "Underdark Vault 1"
|
||||
mappath = 'vault1.dmm'
|
||||
mappath = "maps/tether/submaps/underdark_pois/vault1.dmm"
|
||||
cost = 10
|
||||
|
||||
/datum/map_template/underdark/vault2
|
||||
name = "Underdark Vault 2"
|
||||
mappath = 'vault2.dmm'
|
||||
mappath = "maps/tether/submaps/underdark_pois/vault2.dmm"
|
||||
cost = 15
|
||||
|
||||
/datum/map_template/underdark/vault3
|
||||
name = "Underdark Vault 3"
|
||||
mappath = 'vault3.dmm'
|
||||
mappath = "maps/tether/submaps/underdark_pois/vault3.dmm"
|
||||
cost = 10
|
||||
|
||||
/datum/map_template/underdark/guardedloot_normal
|
||||
name = "Underdark Guarded Loot Normal"
|
||||
mappath = 'guardedloot_normal.dmm'
|
||||
mappath = "maps/tether/submaps/underdark_pois/guardedloot_normal.dmm"
|
||||
cost = 10
|
||||
|
||||
/datum/map_template/underdark/guardedloot_hard
|
||||
name = "Underdark Guarded Loot Hard"
|
||||
mappath = 'guardedloot_hard.dmm'
|
||||
mappath = "maps/tether/submaps/underdark_pois/guardedloot_hard.dmm"
|
||||
cost = 15
|
||||
|
||||
/datum/map_template/underdark/guardedsample_normal
|
||||
name = "Underdark Guarded Sample Normal" //2x common-or-uncommon
|
||||
mappath = 'guardedsample_normal.dmm'
|
||||
mappath = "maps/tether/submaps/underdark_pois/guardedsample_normal.dmm"
|
||||
cost = 10
|
||||
|
||||
/datum/map_template/underdark/guardedsample_hard
|
||||
name = "Underdark Guarded Sample Hard" //uncommon-or-rare
|
||||
mappath = 'guardedsample_hard.dmm'
|
||||
mappath = "maps/tether/submaps/underdark_pois/guardedsample_hard.dmm"
|
||||
cost = 15
|
||||
|
||||
/datum/map_template/underdark/blaster
|
||||
name = "Underdark Blaster"
|
||||
mappath = 'blaster.dmm'
|
||||
mappath = "maps/tether/submaps/underdark_pois/blaster.dmm"
|
||||
cost = 10
|
||||
|
||||
/datum/map_template/underdark/mechwreck
|
||||
name = "Underdark Mech Wreck"
|
||||
mappath = 'mechwreck.dmm'
|
||||
mappath = "maps/tether/submaps/underdark_pois/mechwreck.dmm"
|
||||
cost = 15
|
||||
allow_duplicates = FALSE
|
||||
|
||||
/datum/map_template/underdark/abandonedshelter
|
||||
name = "Underdark Abandoned Shelter"
|
||||
mappath = 'abandonedshelter.dmm'
|
||||
mappath = "maps/tether/submaps/underdark_pois/abandonedshelter.dmm"
|
||||
cost = 15
|
||||
allow_duplicates = FALSE
|
||||
|
||||
/datum/map_template/underdark/deadminer
|
||||
name = "Underdark Dead Miner"
|
||||
mappath = 'deadminer.dmm'
|
||||
mappath = "maps/tether/submaps/underdark_pois/deadminer.dmm"
|
||||
cost = 15
|
||||
allow_duplicates = FALSE
|
||||
|
||||
/datum/map_template/underdark/underhall
|
||||
name = "Underdark Golden Hall"
|
||||
mappath = 'goldhall.dmm'
|
||||
mappath = "maps/tether/submaps/underdark_pois/goldhall.dmm"
|
||||
cost = 20
|
||||
allow_duplicates = FALSE
|
||||
|
||||
/datum/map_template/underdark/mechbay
|
||||
name = "Underdark Mech Bay"
|
||||
mappath = 'mechbay.dmm'
|
||||
mappath = "maps/tether/submaps/underdark_pois/mechbay.dmm"
|
||||
cost = 25
|
||||
allow_duplicates = FALSE
|
||||
|
||||
/datum/map_template/underdark/testsite
|
||||
name = "Underdark Test Site"
|
||||
mappath = 'testsite.dmm'
|
||||
mappath = "maps/tether/submaps/underdark_pois/testsite.dmm"
|
||||
cost = 20
|
||||
allow_duplicates = FALSE
|
||||
|
||||
/datum/map_template/underdark/corridor // Bob was a derp
|
||||
name = "Underdark Corridor"
|
||||
mappath = 'Corridor.dmm'
|
||||
mappath = "maps/tether/submaps/underdark_pois/Corridor.dmm"
|
||||
cost = 5
|
||||
allow_duplicates = FALSE
|
||||
|
||||
/datum/map_template/underdark/old_drone_hive
|
||||
name = "Underdark Old Drone Hive"
|
||||
mappath = 'old_drone_hive.dmm'
|
||||
mappath = "maps/tether/submaps/underdark_pois/old_drone_hive.dmm"
|
||||
cost = 15
|
||||
|
||||
/datum/map_template/underdark/phoron_rat_den
|
||||
name = "Underdark Phoron Rat Den"
|
||||
mappath = 'phoron_rat_den.dmm'
|
||||
mappath = "maps/tether/submaps/underdark_pois/phoron_rat_den.dmm"
|
||||
cost = 25
|
||||
allow_duplicates = FALSE
|
||||
|
||||
/datum/map_template/underdark/subterranean_lake
|
||||
name = "Underdark Underground Lake"
|
||||
mappath = 'subterranean_lake.dmm'
|
||||
mappath = "maps/tether/submaps/underdark_pois/subterranean_lake.dmm"
|
||||
cost = 5
|
||||
|
||||
/datum/map_template/underdark/spider_nest
|
||||
name = "Underdark Spider Nest"
|
||||
mappath = 'spider_nest.dmm'
|
||||
mappath = "maps/tether/submaps/underdark_pois/spider_nest.dmm"
|
||||
cost = 15
|
||||
|
||||
/datum/map_template/underdark/rykka_easter_egg // bark bark Rykka was here. <3
|
||||
name = "Underdark GSD"
|
||||
mappath = 'rykka_easter_egg.dmm'
|
||||
mappath = "maps/tether/submaps/underdark_pois/rykka_easter_egg.dmm"
|
||||
cost = 5
|
||||
allow_duplicates = FALSE
|
||||
|
||||
/datum/map_template/underdark/tree_shrine
|
||||
name = "Underdark Tree"
|
||||
mappath = 'tree_shrine.dmm'
|
||||
mappath = "maps/tether/submaps/underdark_pois/tree_shrine.dmm"
|
||||
cost = 10
|
||||
allow_duplicates = FALSE
|
||||
|
||||
/datum/map_template/underdark/abandoned_outpost
|
||||
name = "Underdark Abandonded Outpost"
|
||||
mappath = 'abandonded_outpost.dmm'
|
||||
mappath = "maps/tether/submaps/underdark_pois/abandonded_outpost.dmm"
|
||||
cost = 45
|
||||
allow_duplicates = FALSE
|
||||
discard_prob = 35
|
||||
|
||||
/datum/map_template/underdark/mimicry
|
||||
name = "Underdark Mimic Death"
|
||||
mappath = 'mimicry.dmm'
|
||||
mappath = "maps/tether/submaps/underdark_pois/mimicry.dmm"
|
||||
cost = 15
|
||||
|
||||
/datum/map_template/underdark/wolf_den
|
||||
name = "Underdark Wolf Den"
|
||||
mappath = 'wolf_den.dmm'
|
||||
mappath = "maps/tether/submaps/underdark_pois/wolf_den.dmm"
|
||||
cost = 15
|
||||
|
||||
/datum/map_template/underdark/puzzle_corridor
|
||||
name = "Underdark Puzzle Corridor"
|
||||
mappath = 'puzzle_corridor.dmm'
|
||||
mappath = "maps/tether/submaps/underdark_pois/puzzle_corridor.dmm"
|
||||
cost = 10
|
||||
|
||||
/*
|
||||
// Comment out unfinished/unbalanced POI's here
|
||||
/datum/map_template/underdark/rad_threat
|
||||
name = "Underdark Rad Threat"
|
||||
mappath = 'rad_threat.dmm'
|
||||
mappath = "maps/tether/submaps/underdark_pois/rad_threat.dmm"
|
||||
cost = 10
|
||||
|
||||
/datum/map_template/underdark/broken_engine
|
||||
name = "Underdark Broken Twin Engine"
|
||||
mappath = 'broken_engine.dmm'
|
||||
mappath = "maps/tether/submaps/underdark_pois/broken_engine.dmm"
|
||||
cost = 10
|
||||
|
||||
/datum/map_template/underdark/boss_mob
|
||||
name = "Underdark Boss Mob Spawn"
|
||||
mappath = 'boss_mob.dmm'
|
||||
mappath = "maps/tether/submaps/underdark_pois/boss_mob.dmm"
|
||||
cost = 60
|
||||
allow_duplicates = FALSE
|
||||
|
||||
/datum/map_template/underdark/whatever_treasure
|
||||
name = "Some Kinda Treasure" //A name, only visible to admins
|
||||
mappath = 'hard_mob.dmm' //The .dmm file for this template (in this folder)
|
||||
mappath = "maps/tether/submaps/underdark_pois/hard_mob.dmm" //The .dmm file for this template (in this folder"
|
||||
cost = 10 //How 'valuable' this template is
|
||||
*/
|
||||
|
||||
+4
-2
@@ -23,6 +23,7 @@
|
||||
#include "code\__defines\_click.dm"
|
||||
#include "code\__defines\_compile_options.dm"
|
||||
#include "code\__defines\_helpers.dm"
|
||||
#include "code\__defines\_init.dm"
|
||||
#include "code\__defines\_lists.dm"
|
||||
#include "code\__defines\_planes+layers.dm"
|
||||
#include "code\__defines\_planes+layers_vr.dm"
|
||||
@@ -2718,10 +2719,11 @@
|
||||
#include "code\modules\lore_codex\robutt_data\main_robutts.dm"
|
||||
#include "code\modules\lore_codex\robutt_data\more.dm"
|
||||
#include "code\modules\makeup\nailpolish.dm"
|
||||
#include "code\modules\maps\tg\dmm_suite.dm"
|
||||
#include "code\modules\maps\bapi-dmm\bapi_bindings.dm"
|
||||
#include "code\modules\maps\bapi-dmm\bapi_dmm_reader.dm"
|
||||
#include "code\modules\maps\bapi-dmm\bapi_helpers.dm"
|
||||
#include "code\modules\maps\tg\map_template.dm"
|
||||
#include "code\modules\maps\tg\map_template_vr.dm"
|
||||
#include "code\modules\maps\tg\reader.dm"
|
||||
#include "code\modules\materials\fifty_spawner.dm"
|
||||
#include "code\modules\materials\fifty_spawner_mats.dm"
|
||||
#include "code\modules\materials\fifty_spawner_mats_vr.dm"
|
||||
|
||||
Reference in New Issue
Block a user