* Adds swimming fins, flotation ducky belt, and snorkel to code. Two of the fins and snorkels will spawn in the athletics closet with the swimming suits. The flotation device spawns on the beach holodeck.
@@ -1,5 +1,12 @@
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// BEGIN_INTERNALS
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/*
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AUTO_FILE_DIR: OFF
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*/
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// END_INTERNALS
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// BEGIN_INTERNALS
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/*
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MAP_ICON_TYPE: 0
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WINDOW: code\game\atoms.dm;code\modules\clothing\shoes\miscellaneous.dm;maps\tgstation2.dmm
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LAST_COMPILE_VERSION: 498.1163
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UPDATE_OBJ_TREE: ON
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DIR: code code\game code\game\objects code\game\objects\items code\game\objects\items\weapons code\game\objects\items\weapons\storage code\game\objects\structures code\game\objects\structures\crates_lockers code\game\objects\structures\crates_lockers\closets code\modules code\modules\clothing code\modules\clothing\shoes maps
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FILE: maps\tgstation2.dmm
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LAST_COMPILE_TIME: 1380983889
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AUTO_FILE_DIR: OFF
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*/
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// END_INTERNALS
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@@ -161,3 +161,9 @@
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can_hold = list(
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"/obj/item/clothing/mask/luchador"
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)
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/obj/item/weapon/storage/belt/inflatable
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name = "inflatable duck"
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desc = "No bother to sink or swim when you can just float!"
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icon_state = "inflatable"
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item_state = "inflatable"
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@@ -1,74 +1,79 @@
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/obj/structure/closet/athletic_mixed
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name = "athletic wardrobe"
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desc = "It's a storage unit for athletic wear."
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icon_state = "mixed"
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icon_closed = "mixed"
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/obj/structure/closet/athletic_mixed/New()
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..()
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sleep(2)
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new /obj/item/clothing/under/shorts/grey(src)
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new /obj/item/clothing/under/shorts/black(src)
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new /obj/item/clothing/under/shorts/red(src)
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new /obj/item/clothing/under/shorts/blue(src)
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new /obj/item/clothing/under/shorts/green(src)
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new /obj/item/clothing/under/swimsuit/red(src)
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new /obj/item/clothing/under/swimsuit/black(src)
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new /obj/item/clothing/under/swimsuit/blue(src)
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new /obj/item/clothing/under/swimsuit/green(src)
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new /obj/item/clothing/under/swimsuit/purple(src)
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/obj/structure/closet/boxinggloves
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name = "boxing gloves"
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desc = "It's a storage unit for gloves for use in the boxing ring."
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/obj/structure/closet/boxinggloves/New()
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..()
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sleep(2)
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new /obj/item/clothing/gloves/boxing/blue(src)
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new /obj/item/clothing/gloves/boxing/green(src)
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new /obj/item/clothing/gloves/boxing/yellow(src)
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new /obj/item/clothing/gloves/boxing(src)
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/obj/structure/closet/masks
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name = "mask closet"
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desc = "IT'S A STORAGE UNIT FOR FIGHTER MASKS OLE!"
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/obj/structure/closet/masks/New()
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..()
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sleep(2)
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new /obj/item/clothing/mask/luchador(src)
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new /obj/item/clothing/mask/luchador/rudos(src)
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new /obj/item/clothing/mask/luchador/tecnicos(src)
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/obj/structure/closet/lasertag/red
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name = "red laser tag equipment"
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desc = "It's a storage unit for laser tag equipment."
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icon_state = "red"
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icon_closed = "red"
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/obj/structure/closet/lasertag/red/New()
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..()
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sleep(2)
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new /obj/item/weapon/gun/energy/laser/redtag(src)
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new /obj/item/weapon/gun/energy/laser/redtag(src)
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new /obj/item/clothing/suit/redtag(src)
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new /obj/item/clothing/suit/redtag(src)
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/obj/structure/closet/lasertag/blue
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name = "blue laser tag equipment"
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desc = "It's a storage unit for laser tag equipment."
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icon_state = "blue"
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icon_closed = "blue"
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/obj/structure/closet/lasertag/blue/New()
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..()
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sleep(2)
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new /obj/item/weapon/gun/energy/laser/bluetag(src)
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new /obj/item/weapon/gun/energy/laser/bluetag(src)
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new /obj/item/clothing/suit/bluetag(src)
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/obj/structure/closet/athletic_mixed
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name = "athletic wardrobe"
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desc = "It's a storage unit for athletic wear."
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icon_state = "mixed"
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icon_closed = "mixed"
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/obj/structure/closet/athletic_mixed/New()
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..()
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sleep(2)
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new /obj/item/clothing/under/shorts/grey(src)
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new /obj/item/clothing/under/shorts/black(src)
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new /obj/item/clothing/under/shorts/red(src)
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||||
new /obj/item/clothing/under/shorts/blue(src)
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new /obj/item/clothing/under/shorts/green(src)
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new /obj/item/clothing/under/swimsuit/red(src)
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new /obj/item/clothing/under/swimsuit/black(src)
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new /obj/item/clothing/under/swimsuit/blue(src)
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new /obj/item/clothing/under/swimsuit/green(src)
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new /obj/item/clothing/under/swimsuit/purple(src)
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new /obj/item/clothing/mask/snorkel(src)
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new /obj/item/clothing/mask/snorkel(src)
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new /obj/item/clothing/shoes/swimmingfins(src)
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new /obj/item/clothing/shoes/swimmingfins(src)
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/obj/structure/closet/boxinggloves
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name = "boxing gloves"
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desc = "It's a storage unit for gloves for use in the boxing ring."
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/obj/structure/closet/boxinggloves/New()
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..()
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sleep(2)
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new /obj/item/clothing/gloves/boxing/blue(src)
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new /obj/item/clothing/gloves/boxing/green(src)
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new /obj/item/clothing/gloves/boxing/yellow(src)
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new /obj/item/clothing/gloves/boxing(src)
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/obj/structure/closet/masks
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name = "mask closet"
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desc = "IT'S A STORAGE UNIT FOR FIGHTER MASKS OLE!"
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/obj/structure/closet/masks/New()
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..()
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sleep(2)
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new /obj/item/clothing/mask/luchador(src)
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new /obj/item/clothing/mask/luchador/rudos(src)
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new /obj/item/clothing/mask/luchador/tecnicos(src)
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/obj/structure/closet/lasertag/red
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name = "red laser tag equipment"
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desc = "It's a storage unit for laser tag equipment."
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icon_state = "red"
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icon_closed = "red"
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/obj/structure/closet/lasertag/red/New()
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..()
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sleep(2)
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new /obj/item/weapon/gun/energy/laser/redtag(src)
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new /obj/item/weapon/gun/energy/laser/redtag(src)
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new /obj/item/clothing/suit/redtag(src)
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new /obj/item/clothing/suit/redtag(src)
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/obj/structure/closet/lasertag/blue
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name = "blue laser tag equipment"
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desc = "It's a storage unit for laser tag equipment."
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icon_state = "blue"
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icon_closed = "blue"
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/obj/structure/closet/lasertag/blue/New()
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..()
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sleep(2)
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new /obj/item/weapon/gun/energy/laser/bluetag(src)
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new /obj/item/weapon/gun/energy/laser/bluetag(src)
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new /obj/item/clothing/suit/bluetag(src)
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new /obj/item/clothing/suit/bluetag(src)
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@@ -34,6 +34,13 @@
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flags = FPRINT|TABLEPASS
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flags_inv = HIDEFACE
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/obj/item/clothing/mask/snorkel
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name = "Snorkel"
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desc = "For the Swimming Savant."
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icon_state = "snorkel"
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flags = FPRINT|TABLEPASS
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flags_inv = HIDEFACE
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//scarves (fit in in mask slot)
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/obj/item/clothing/mask/bluescarf
|
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@@ -125,3 +125,11 @@
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name = "laceup shoes"
|
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desc = "The height of fashion, and they're pre-polished!"
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icon_state = "laceups"
|
||||
|
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/obj/item/clothing/shoes/swimmingfins
|
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desc = "Help you swim good."
|
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name = "swimming fins"
|
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icon_state = "flippers"
|
||||
flags = NOSLIP
|
||||
slowdown = SHOES_SLOWDOWN+1
|
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species_restricted = null
|
||||
|
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Before Width: | Height: | Size: 7.8 KiB After Width: | Height: | Size: 8.1 KiB |