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Merge pull request #5582 from Anewbe/boot_knife
Boot knives fit in boots
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@@ -79,16 +79,6 @@
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* Knives
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*/
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// Identical to the tactical knife but nowhere near as stabby.
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// Kind of like the toy esword compared to the real thing.
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/obj/item/weapon/material/knife/boot
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name = "boot knife"
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desc = "A small fixed-blade knife for putting inside a boot."
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icon = 'icons/obj/weapons.dmi'
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icon_state = "tacknife"
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item_state = "knife"
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applies_material_colour = 0
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/* From the time of Clowns. Commented out for posterity, and sanity.
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/obj/item/weapon/material/knife/attack(target as mob, mob/living/user as mob)
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if ((CLUMSY in user.mutations) && prob(50))
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@@ -74,6 +74,39 @@
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"<span class='danger'>\The [user] is slitting [TU.his] stomach open with \the [src]! It looks like [TU.hes] trying to commit seppuku.</span>")
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return (BRUTELOSS)
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// These no longer inherit from hatchets.
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/obj/item/weapon/material/knife/tacknife
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name = "tactical knife"
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desc = "You'd be killing loads of people if this was Medal of Valor: Heroes of Space."
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icon = 'icons/obj/weapons.dmi'
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icon_state = "tacknife"
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item_state = "knife"
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force_divisor = 0.25 //15 when hardness 60 (steel)
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attack_verb = list("stabbed", "chopped", "cut")
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applies_material_colour = 1
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/obj/item/weapon/material/knife/tacknife/combatknife
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name = "combat knife"
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desc = "If only you had a boot to put it in."
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icon = 'icons/obj/weapons.dmi'
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icon_state = "tacknife"
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item_state = "knife"
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force_divisor = 0.34 // 20 with hardness 60 (steel)
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thrown_force_divisor = 1.75 // 20 with weight 20 (steel)
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attack_verb = list("sliced", "stabbed", "chopped", "cut")
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applies_material_colour = 1
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// Identical to the tactical knife but nowhere near as stabby.
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// Kind of like the toy esword compared to the real thing.
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/obj/item/weapon/material/knife/tacknife/boot
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name = "boot knife"
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desc = "A small fixed-blade knife for putting inside a boot."
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icon = 'icons/obj/weapons.dmi'
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icon_state = "tacknife"
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item_state = "knife"
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force_divisor = 0.15
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applies_material_colour = 0
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/obj/item/weapon/material/knife/hook
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name = "meat hook"
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desc = "A sharp, metal hook what sticks into things."
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@@ -46,28 +46,6 @@
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hits = initial(hits)
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..()
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// These no longer inherit from hatchets.
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/obj/item/weapon/material/knife/tacknife
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name = "tactical knife"
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desc = "You'd be killing loads of people if this was Medal of Valor: Heroes of Space."
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icon = 'icons/obj/weapons.dmi'
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icon_state = "tacknife"
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item_state = "knife"
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force_divisor = 0.25 //15 when hardness 60 (steel)
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attack_verb = list("stabbed", "chopped", "cut")
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applies_material_colour = 1
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/obj/item/weapon/material/knife/tacknife/combatknife
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name = "combat knife"
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desc = "If only you had a boot to put it in."
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icon = 'icons/obj/weapons.dmi'
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icon_state = "tacknife"
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item_state = "knife"
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force_divisor = 0.34 // 20 with hardness 60 (steel)
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thrown_force_divisor = 1.75 // 20 with weight 20 (steel)
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attack_verb = list("sliced", "stabbed", "chopped", "cut")
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applies_material_colour = 1
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/obj/item/weapon/material/minihoe // -- Numbers
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name = "mini hoe"
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desc = "It's used for removing weeds or scratching your back."
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@@ -26,7 +26,7 @@
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"az" = (/obj/item/trash/syndi_cakes,/turf/simulated/shuttle/floor{ icon_state = "floor_yellow"},/area/submap/cave/qShuttle)
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"aA" = (/turf/simulated/shuttle/floor{ icon_state = "floor_yellow"},/area/submap/cave/qShuttle)
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"aB" = (/obj/item/weapon/cigbutt,/obj/item/weapon/tank/emergency/oxygen,/turf/simulated/shuttle/floor{ icon_state = "floor_yellow"},/area/submap/cave/qShuttle)
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"aC" = (/obj/item/weapon/material/knife/boot,/obj/item/clothing/mask/breath,/turf/simulated/shuttle/floor{ icon_state = "floor_yellow"},/area/submap/cave/qShuttle)
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"aC" = (/obj/item/weapon/material/knife/tacknife/boot,/obj/item/clothing/mask/breath,/turf/simulated/shuttle/floor{ icon_state = "floor_yellow"},/area/submap/cave/qShuttle)
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"aD" = (/obj/effect/decal/remains/human,/turf/simulated/shuttle/floor{ icon_state = "floor_white"},/area/submap/cave/qShuttle)
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"aE" = (/obj/item/trash/sosjerky,/obj/item/weapon/storage/box/donut/empty,/obj/item/weapon/reagent_containers/food/drinks/sillycup,/turf/simulated/shuttle/floor{ icon_state = "floor_white"},/area/submap/cave/qShuttle)
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"aF" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 1; health = 1e+006},/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 8},/turf/simulated/shuttle/plating,/area/submap/cave/qShuttle)
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