replaces normal vender suit with a deluxe one

just a name change for now. Don't want to fiddle with amour  and I can't give it more pockets like I wanted
This commit is contained in:
TheDavestDave
2021-05-31 19:01:26 +01:00
parent 674362a862
commit aad267c72a
2 changed files with 14 additions and 8 deletions
+12 -6
View File
@@ -2,6 +2,12 @@
/obj/item/clothing/suit/storage/hooded/explorer/medic
starting_accessories = list(/obj/item/clothing/accessory/armband/med/cross)
//deluixe explorer suit- I also can't sprite and not sure how to make it better, just a points drain for now
/obj/item/clothing/suit/storage/hooded/explorer/deluxe
name = "deluxe suit"
desc = "An armoured suit for exploring harsh environments. This one is deluxe"
/obj/item/clothing/suit/storage/hooded/techpriest
name = "tech priest robe"
desc = "Praise be to the Omnissiah."
@@ -23,19 +29,19 @@
armor = list(melee = 80, bullet = 50, laser = 10, energy = 0, bomb = 0, bio = 0, rad = 0)
siemens_coefficient = 2
action_button_name = "Toggle Knight Headgear"
/obj/item/clothing/suit/storage/hooded/knight/galahad
name = "crusader's armor"
desc = "ye olde knight, risen again."
icon_state = "galahad"
hoodtype = /obj/item/clothing/head/hood/galahad
/obj/item/clothing/suit/storage/hooded/knight/lancelot
name = "crusader's armor"
desc = "ye olde knight, risen again."
icon_state = "lancelot"
hoodtype = /obj/item/clothing/head/hood/lancelot
/obj/item/clothing/suit/storage/hooded/knight/robin
name = "crusader's armor"
desc = "ye olde knight, risen again. This one seems slightly faster than the rest, but weaker."
@@ -54,15 +60,15 @@
icon_override = 'icons/obj/clothing/knights_vr.dmi'
hoodtype = /obj/item/clothing/head/hood/galahad_costume
action_button_name = "Toggle Knight Headgear"
/obj/item/clothing/suit/storage/hooded/knight_costume/galahad
icon_state = "galahad"
hoodtype = /obj/item/clothing/head/hood/galahad_costume
/obj/item/clothing/suit/storage/hooded/knight_costume/lancelot
icon_state = "lancelot"
hoodtype = /obj/item/clothing/head/hood/lancelot_costume
/obj/item/clothing/suit/storage/hooded/knight_costume/robin
name = "crusader's armor"
desc = "ye olde knight, risen again. This one seems slightly faster than the rest, but weaker."
@@ -69,8 +69,8 @@
EQUIPMENT ("Survival Equipment - Glowstick", /obj/item/device/flashlight/glowstick, 10),
EQUIPMENT ("Survival Equipment - Flare", /obj/item/device/flashlight/flare, 20),
EQUIPMENT ("Survival Equipment - Bluespace Glowstick", /obj/item/device/flashlight/glowstick/bluespace, 40),
EQUIPMENT ("Survival Equipment - Explorer Headset", /obj/item/device/radio/headset/explorer, 40),
EQUIPMENT ("Survival Equipment - Explorer Suit", /obj/item/clothing/suit/storage/hooded/explorer, 100),
EQUIPMENT ("Survival Equipment - Explorer Headset", /obj/item/device/radio/headset/explorer, 40),
EQUIPMENT ("Survival Equipment - Deluxe Explorer Suit", /obj/item/clothing/suit/storage/hooded/explorer/deluxe, 100),
)
prize_list["Consumables"] = list(
EQUIPMENT("1 Marker Beacon", /obj/item/stack/marker_beacon, 1),