Properly moves people into landmarks

This commit is contained in:
Unknown
2020-12-18 17:55:41 -05:00
parent 5fc93728be
commit ab2f5534b2
+2 -2
View File
@@ -176,13 +176,13 @@ obj/machinery/gateway/centerstation/process()
MI.drop_from_inventory(II, loc)
var/obj/effect/landmark/finaldest = pick(awayabductors)
MI.Paralyse(10)
MI.forceMove(finaldest)
MI.forceMove(finaldest.loc)
MI << 'sound/effects/bamf.ogg'
to_chat(MI,"<span class='warning'>You're starting to come to. You feel like you've been out for a few minutes, at least...</span>")
L.drop_from_inventory(I, loc)
L.Paralyse(10)
var/obj/effect/landmark/finaldest = pick(awayabductors)
L.forceMove(finaldest)
L.forceMove(finaldest.loc)
L << 'sound/effects/bamf.ogg'
to_chat(L,"<span class='warning'>You're starting to come to. You feel like you've been out for a few minutes, at least...</span>")
//VOREStation Addition End