mirror of
https://github.com/VOREStation/VOREStation.git
synced 2026-08-26 13:39:16 +01:00
@@ -55,7 +55,7 @@
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var/obj/effect/meteor/M = new Me(pickedstart)
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M.dest = pickedgoal
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spawn(0)
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walk_towards(M, M.dest, 1)
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walk_towards(M, M.dest, 3) //VOREStation Edit - Slower Meteors
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return
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/proc/spaceDebrisStartLoc(startSide, Z)
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@@ -268,6 +268,7 @@ GLOBAL_LIST_BOILERPLATE(pointdefense_turrets, /obj/machinery/power/pointdefense)
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s.set_up(5, 1, src)
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s.start()
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visible_message("[src] sputters as browns out while attempting to fire.")
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flick(src, "[initial(icon_state)]_off")
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return
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//We throw a laser but it doesnt have to hit for meteor to explode
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var/obj/item/projectile/beam/pointdefense/beam = new(get_turf(src))
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@@ -177,7 +177,8 @@
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"platinum" = 40,
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"lead" = 40,
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"mhydrogen" = 40,
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"verdantium" = 60)
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"verdantium" = 60,
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"rutile" = 40) //VOREStation Add
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/obj/machinery/mineral/processing_unit/New()
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..()
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@@ -93,6 +93,7 @@ GLOBAL_LIST_EMPTY(gravity_generators)
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. = ..()
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setup_parts()
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middle.add_overlay("activated")
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current_overlay = "activated"
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use_power = USE_POWER_ACTIVE
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//
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@@ -126,9 +127,13 @@ GLOBAL_LIST_EMPTY(gravity_generators)
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var/list/areas = list()
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/obj/machinery/gravity_generator/main/Initialize()
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. = ..()
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..()
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return INITIALIZE_HINT_LATELOAD
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/obj/machinery/gravity_generator/main/LateInitialize() //Needs to happen after overmap sectors are initialized so we can figure out where we are
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update_list()
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update_areas()
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return ..()
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/obj/machinery/gravity_generator/main/set_fix()
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. = ..()
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@@ -8051,9 +8051,8 @@
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opacity = 0
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},
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/obj/machinery/door/airlock/engineering{
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name = "Engineering Hard Storage";
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req_access = list(11);
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req_one_access = newlist()
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name = "Gravity Generator";
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req_access = list(11)
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},
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/turf/simulated/floor/tiled/steel_grid,
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/area/engineering/hallway)
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@@ -24041,11 +24040,6 @@
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},
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/area/engineering/gravity_lobby)
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"sjw" = (
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/obj/machinery/door/airlock/engineering{
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name = "Engineering Hard Storage";
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req_access = list(11);
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req_one_access = newlist()
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},
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/obj/structure/cable{
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d1 = 4;
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d2 = 8;
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@@ -24058,6 +24052,10 @@
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/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{
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dir = 4
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},
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/obj/machinery/door/airlock/engineering{
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name = "Gravity Generator";
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req_access = list(11)
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},
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/turf/simulated/floor/tiled/steel_grid,
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/area/engineering/gravity_lobby)
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"sqw" = (
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