@@ -124,15 +124,16 @@
|
||||
offline_vision_restriction = 0
|
||||
|
||||
helm_type = /obj/item/clothing/head/helmet/space/rig/ce
|
||||
glove_type = /obj/item/clothing/gloves/gauntlets/rig/ce
|
||||
|
||||
allowed = list(/obj/item/device/flashlight,/obj/item/weapon/tank,/obj/item/device/suit_cooling_unit,/obj/item/weapon/storage/bag/ore,/obj/item/device/t_scanner,/obj/item/weapon/pickaxe, /obj/item/weapon/rcd)
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||||
|
||||
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||||
req_access = list()
|
||||
req_one_access = list()
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||||
|
||||
boot_type = null
|
||||
glove_type = null
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||||
/obj/item/clothing/gloves/gauntlets/rig/ce
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||||
name = "insulated gauntlets"
|
||||
siemens_coefficient = 0
|
||||
|
||||
/obj/item/weapon/rig/ce/equipped
|
||||
|
||||
@@ -146,14 +147,6 @@
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||||
/obj/item/rig_module/vision/meson
|
||||
)
|
||||
|
||||
chest_type = /obj/item/clothing/suit/space/rig/ce
|
||||
boot_type = null
|
||||
glove_type = null
|
||||
|
||||
/obj/item/clothing/suit/space/rig/ce
|
||||
heat_protection = UPPER_TORSO|LOWER_TORSO|LEGS|FEET|ARMS|HANDS
|
||||
body_parts_covered = UPPER_TORSO|LOWER_TORSO|LEGS|FEET|ARMS|HANDS
|
||||
|
||||
/obj/item/weapon/rig/hazmat
|
||||
|
||||
name = "AMI control module"
|
||||
|
||||
@@ -0,0 +1,36 @@
|
||||
################################
|
||||
# Example Changelog File
|
||||
#
|
||||
# Note: This file, and files beginning with ".", and files that don't end in ".yml" will not be read. If you change this file, you will look really dumb.
|
||||
#
|
||||
# Your changelog will be merged with a master changelog. (New stuff added only, and only on the date entry for the day it was merged.)
|
||||
# When it is, any changes listed below will disappear.
|
||||
#
|
||||
# Valid Prefixes:
|
||||
# bugfix
|
||||
# wip (For works in progress)
|
||||
# tweak
|
||||
# soundadd
|
||||
# sounddel
|
||||
# rscadd (general adding of nice things)
|
||||
# rscdel (general deleting of nice things)
|
||||
# imageadd
|
||||
# imagedel
|
||||
# maptweak
|
||||
# spellcheck (typo fixes)
|
||||
# experiment
|
||||
#################################
|
||||
|
||||
# Your name.
|
||||
author: Anewbe
|
||||
|
||||
# Optional: Remove this file after generating master changelog. Useful for PR changelogs that won't get used again.
|
||||
delete-after: True
|
||||
|
||||
# Any changes you've made. See valid prefix list above.
|
||||
# INDENT WITH TWO SPACES. NOT TABS. SPACES.
|
||||
# SCREW THIS UP AND IT WON'T WORK.
|
||||
# Also, all entries are changed into a single [] after a master changelog generation. Just remove the brackets when you add new entries.
|
||||
# Please surround your changes in double quotes ("), as certain characters otherwise screws up compiling. The quotes will not show up in the changelog.
|
||||
changes:
|
||||
- rscadd: "CE hardsuit now has proper magboots and insulated gauntlets."
|
||||
|
Before Width: | Height: | Size: 32 KiB After Width: | Height: | Size: 36 KiB |
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Before Width: | Height: | Size: 23 KiB After Width: | Height: | Size: 22 KiB |
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Before Width: | Height: | Size: 63 KiB After Width: | Height: | Size: 62 KiB |
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Before Width: | Height: | Size: 58 KiB After Width: | Height: | Size: 57 KiB |
|
Before Width: | Height: | Size: 391 KiB After Width: | Height: | Size: 390 KiB |
|
Before Width: | Height: | Size: 21 KiB After Width: | Height: | Size: 21 KiB |
|
Before Width: | Height: | Size: 21 KiB After Width: | Height: | Size: 21 KiB |
|
Before Width: | Height: | Size: 19 KiB After Width: | Height: | Size: 19 KiB |
|
Before Width: | Height: | Size: 20 KiB After Width: | Height: | Size: 19 KiB |
|
Before Width: | Height: | Size: 137 KiB After Width: | Height: | Size: 136 KiB |
@@ -7600,7 +7600,7 @@
|
||||
"cQh" = (/obj/item/weapon/stool/padded,/obj/machinery/status_display{density = 0; layer = 4; pixel_x = 0; pixel_y = -32},/turf/simulated/floor/wood,/area/crew_quarters/bar)
|
||||
"cQi" = (/obj/structure/cable/green{d1 = 2; d2 = 8; icon_state = "2-8"},/obj/structure/disposalpipe/segment{dir = 4},/turf/simulated/floor/tiled,/area/crew_quarters/heads/chief)
|
||||
"cQj" = (/obj/structure/disposalpipe/segment{dir = 2; icon_state = "pipe-c"},/turf/simulated/floor/tiled,/area/crew_quarters/heads/chief)
|
||||
"cQk" = (/obj/structure/table/rack{dir = 8; layer = 2.9},/obj/item/clothing/shoes/magboots,/obj/item/clothing/mask/breath,/obj/item/weapon/rig/ce/equipped,/obj/machinery/light{icon_state = "tube1"; dir = 4},/turf/simulated/floor/tiled,/area/crew_quarters/heads/chief)
|
||||
"cQk" = (/obj/structure/table/rack{dir = 8; layer = 2.9},/obj/item/clothing/mask/breath,/obj/item/weapon/rig/ce/equipped,/obj/machinery/light{icon_state = "tube1"; dir = 4},/turf/simulated/floor/tiled,/area/crew_quarters/heads/chief)
|
||||
"cQl" = (/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/effect/decal/cleanable/dirt,/turf/simulated/floor,/area/maintenance/engineering)
|
||||
"cQm" = (/obj/machinery/power/apc{dir = 2; name = "south bump"; pixel_y = -24},/obj/structure/cable,/turf/simulated/floor,/area/maintenance/evahallway)
|
||||
"cQn" = (/obj/effect/decal/cleanable/dirt,/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/turf/simulated/floor/tiled,/area/vacant/vacant_shop)
|
||||
|
||||