Merge pull request #4356 from Novacat/nova-ert

ERT Equipment Redo
This commit is contained in:
Spades
2018-10-20 17:34:41 -04:00
committed by GitHub
4 changed files with 279 additions and 124 deletions
@@ -0,0 +1,4 @@
/obj/item/weapon/storage/pill_bottle/nutriment
name = "bottle of Nutriment pills"
desc = "Contains pills used to feed people."
starts_with = list(/obj/item/weapon/reagent_containers/pill/nutriment = 7)
@@ -0,0 +1,8 @@
/obj/item/weapon/reagent_containers/pill/nutriment
name = "Nutriment pill"
desc = "Used to feed people on the field. Contains 30 units of Nutriment."
icon_state = "pill6"
/obj/item/weapon/reagent_containers/pill/nutriment/New()
..()
reagents.add_reagent("nutriment", 30)
+265 -124
View File
@@ -12,11 +12,11 @@
/turf/unsimulated/wall/planetary/virgo3b,
/area/centcom/specops)
"ae" = (
/turf/unsimulated/floor/shuttle_ceiling,
/obj/structure/shuttle/engine/propulsion{
icon_state = "burst_l";
dir = 8
},
/turf/unsimulated/floor/shuttle_ceiling,
/turf/simulated/shuttle/plating/airless/carry,
/area/shuttle/specops/centcom{
base_turf = /turf/unsimulated/floor/shuttle_ceiling
@@ -35,11 +35,11 @@
/turf/unsimulated/wall,
/area/centcom/specops)
"ai" = (
/turf/unsimulated/floor/shuttle_ceiling,
/obj/structure/shuttle/engine/propulsion{
icon_state = "propulsion";
dir = 8
},
/turf/unsimulated/floor/shuttle_ceiling,
/turf/simulated/shuttle/plating/airless/carry,
/area/shuttle/specops/centcom{
base_turf = /turf/unsimulated/floor/shuttle_ceiling
@@ -136,14 +136,12 @@
dir = 1
},
/obj/structure/table/rack,
/obj/item/weapon/gun/energy/gun,
/obj/item/weapon/gun/energy/gun,
/obj/item/weapon/gun/energy/gun,
/obj/item/weapon/gun/energy/gun,
/obj/effect/floor_decal/industrial/outline/yellow,
/obj/structure/window/reinforced{
dir = 4
},
/obj/item/weapon/gun/energy/ionrifle/pistol,
/obj/item/weapon/gun/energy/ionrifle/pistol,
/turf/unsimulated/floor{
icon_state = "dark"
},
@@ -154,9 +152,6 @@
},
/obj/structure/table/rack,
/obj/item/weapon/gun/energy/netgun,
/obj/item/weapon/gun/energy/netgun,
/obj/item/weapon/gun/energy/netgun,
/obj/item/weapon/gun/energy/netgun,
/obj/effect/floor_decal/industrial/outline/yellow,
/turf/unsimulated/floor{
icon_state = "dark"
@@ -170,7 +165,6 @@
/obj/item/weapon/gun/energy/laser,
/obj/item/weapon/gun/energy/laser,
/obj/item/weapon/gun/energy/laser,
/obj/item/weapon/gun/energy/laser,
/obj/effect/floor_decal/industrial/outline/yellow,
/obj/structure/window/reinforced{
dir = 4
@@ -184,16 +178,14 @@
dir = 1
},
/obj/structure/table/rack,
/obj/item/ammo_magazine/m545saw,
/obj/item/ammo_magazine/m545saw,
/obj/item/ammo_magazine/m545saw,
/obj/effect/floor_decal/industrial/outline/yellow,
/obj/item/ammo_magazine/m545saw/ap,
/obj/item/ammo_magazine/m545saw/ap,
/obj/item/weapon/gun/projectile/automatic/l6_saw,
/obj/structure/window/reinforced{
dir = 4
},
/obj/item/weapon/gun/energy/gun,
/obj/item/weapon/gun/energy/gun,
/obj/item/weapon/gun/energy/gun,
/obj/item/weapon/gun/energy/gun,
/turf/unsimulated/floor{
icon_state = "dark"
},
@@ -206,6 +198,8 @@
/obj/effect/floor_decal/industrial/outline/yellow,
/obj/item/weapon/gun/energy/gun/nuclear,
/obj/item/weapon/gun/energy/gun/nuclear,
/obj/item/weapon/gun/energy/gun/nuclear,
/obj/item/weapon/gun/energy/gun/nuclear,
/turf/unsimulated/floor{
icon_state = "dark"
},
@@ -215,21 +209,20 @@
dir = 1
},
/obj/structure/table/rack,
/obj/item/ammo_magazine/m762m,
/obj/item/ammo_magazine/m762m,
/obj/item/ammo_magazine/m762m,
/obj/item/ammo_magazine/m762m,
/obj/item/ammo_magazine/m762m,
/obj/item/ammo_magazine/m762m,
/obj/item/ammo_magazine/m762m,
/obj/effect/floor_decal/industrial/outline/yellow,
/obj/structure/window/reinforced{
dir = 4
},
/obj/item/ammo_magazine/m762/ap,
/obj/item/ammo_magazine/m762/ap,
/obj/item/weapon/gun/projectile/automatic/bullpup,
/obj/item/weapon/gun/projectile/automatic/bullpup,
/obj/item/ammo_magazine/m545/ap,
/obj/item/ammo_magazine/m545/ap,
/obj/item/ammo_magazine/m545,
/obj/item/ammo_magazine/m545,
/obj/item/ammo_magazine/m545,
/obj/item/ammo_magazine/m545,
/obj/item/ammo_magazine/m545,
/obj/item/ammo_magazine/m545,
/obj/item/weapon/gun/projectile/automatic/sts35,
/obj/item/weapon/gun/projectile/automatic/sts35,
/turf/unsimulated/floor{
icon_state = "dark"
},
@@ -239,18 +232,17 @@
dir = 1
},
/obj/structure/table/rack,
/obj/item/ammo_magazine/m762m,
/obj/item/ammo_magazine/m762m,
/obj/item/ammo_magazine/m762m,
/obj/item/ammo_magazine/m762m,
/obj/item/ammo_magazine/m762m,
/obj/item/ammo_magazine/m762m,
/obj/item/ammo_magazine/m762m,
/obj/effect/floor_decal/industrial/outline/yellow,
/obj/item/ammo_magazine/m762/ap,
/obj/item/ammo_magazine/m762/ap,
/obj/item/weapon/gun/projectile/automatic/z8,
/obj/item/weapon/gun/projectile/automatic/z8,
/obj/item/ammo_magazine/m545/ap,
/obj/item/ammo_magazine/m545/ap,
/obj/item/ammo_magazine/m545,
/obj/item/ammo_magazine/m545,
/obj/item/ammo_magazine/m545,
/obj/item/ammo_magazine/m545,
/obj/item/ammo_magazine/m545,
/obj/item/ammo_magazine/m545,
/obj/item/weapon/gun/projectile/automatic/sts35,
/obj/item/weapon/gun/projectile/automatic/sts35,
/turf/unsimulated/floor{
icon_state = "dark"
},
@@ -260,9 +252,11 @@
dir = 1
},
/obj/structure/table/rack,
/obj/item/weapon/gun/energy/xray,
/obj/item/weapon/gun/energy/xray,
/obj/effect/floor_decal/industrial/outline/yellow,
/obj/item/weapon/gun/energy/taser,
/obj/item/weapon/gun/energy/taser,
/obj/item/weapon/gun/energy/taser,
/obj/item/weapon/gun/energy/taser,
/turf/unsimulated/floor{
icon_state = "dark"
},
@@ -293,12 +287,14 @@
/area/centcom/specops)
"az" = (
/obj/structure/table/rack,
/obj/item/weapon/gun/launcher/grenade,
/obj/item/weapon/gun/launcher/grenade,
/obj/structure/window/reinforced{
dir = 1
},
/obj/effect/floor_decal/industrial/outline/yellow,
/obj/item/weapon/gun/energy/stunrevolver,
/obj/item/weapon/gun/energy/stunrevolver,
/obj/item/weapon/gun/energy/stunrevolver,
/obj/item/weapon/gun/energy/stunrevolver,
/turf/unsimulated/floor{
icon_state = "dark"
},
@@ -317,7 +313,6 @@
/obj/structure/window/reinforced{
dir = 4
},
/obj/item/weapon/storage/box/frags,
/obj/item/weapon/storage/box/smokes,
/obj/item/weapon/storage/box/smokes,
/obj/effect/floor_decal/industrial/outline/yellow,
@@ -383,7 +378,16 @@
/obj/item/ammo_casing/rocket,
/obj/item/weapon/gun/launcher/rocket,
/obj/item/weapon/gun/launcher/rocket,
/obj/item/weapon/gun/launcher/rocket,
/obj/item/weapon/gun/projectile/automatic/l6_saw,
/obj/item/weapon/gun/projectile/automatic/l6_saw,
/obj/item/ammo_magazine/m545saw,
/obj/item/ammo_magazine/m545saw,
/obj/item/ammo_magazine/m545saw,
/obj/item/ammo_magazine/m545saw,
/obj/item/ammo_magazine/m545saw,
/obj/item/ammo_magazine/m545saw,
/obj/item/ammo_magazine/m545saw/ap,
/obj/item/ammo_magazine/m545saw/ap,
/turf/unsimulated/floor{
icon_state = "dark"
},
@@ -395,33 +399,14 @@
/area/centcom/specops)
"aH" = (
/obj/structure/closet/crate/medical,
/obj/item/weapon/surgical/circular_saw,
/obj/item/weapon/surgical/surgicaldrill,
/obj/item/weapon/surgical/bonegel{
pixel_x = 4;
pixel_y = 3
},
/obj/item/weapon/surgical/bonesetter,
/obj/item/weapon/surgical/scalpel,
/obj/item/weapon/surgical/retractor{
pixel_x = 0;
pixel_y = 6
},
/obj/item/weapon/surgical/hemostat{
pixel_y = 4
},
/obj/item/weapon/surgical/cautery{
pixel_y = 4
},
/obj/item/weapon/surgical/FixOVein{
pixel_x = -6;
pixel_y = 1
},
/obj/item/stack/nanopaste,
/obj/item/weapon/tank/anesthetic,
/obj/item/clothing/mask/breath/medical,
/obj/item/clothing/mask/surgical,
/obj/item/clothing/mask/surgical,
/obj/item/stack/nanopaste,
/obj/item/stack/nanopaste,
/obj/item/weapon/storage/firstaid/surgery,
/turf/unsimulated/floor{
icon_state = "vault";
dir = 5
@@ -429,6 +414,18 @@
/area/centcom/specops)
"aI" = (
/obj/structure/closet/crate/medical,
/obj/item/weapon/reagent_containers/food/snacks/liquidfood,
/obj/item/weapon/reagent_containers/food/snacks/liquidfood,
/obj/item/weapon/reagent_containers/food/snacks/liquidfood,
/obj/item/weapon/reagent_containers/food/snacks/liquidfood,
/obj/item/weapon/reagent_containers/food/snacks/liquidfood,
/obj/item/weapon/reagent_containers/food/snacks/liquidfood,
/obj/item/weapon/reagent_containers/food/snacks/liquidfood,
/obj/item/weapon/reagent_containers/food/snacks/liquidfood,
/obj/item/weapon/reagent_containers/food/snacks/liquidfood,
/obj/item/weapon/reagent_containers/food/snacks/liquidfood,
/obj/item/weapon/reagent_containers/food/snacks/liquidfood,
/obj/item/weapon/reagent_containers/food/snacks/liquidfood,
/turf/unsimulated/floor{
icon_state = "vault";
dir = 5
@@ -449,12 +446,13 @@
/area/centcom/specops)
"aK" = (
/obj/structure/table/reinforced,
/obj/item/weapon/reagent_containers/glass/bottle/inaprovaline,
/obj/item/weapon/reagent_containers/glass/bottle/inaprovaline,
/obj/item/weapon/reagent_containers/glass/bottle/inaprovaline,
/obj/item/weapon/reagent_containers/glass/bottle/inaprovaline,
/obj/item/weapon/reagent_containers/glass/bottle/inaprovaline,
/obj/item/weapon/reagent_containers/glass/bottle/inaprovaline,
/obj/item/weapon/storage/firstaid/clotting,
/obj/item/weapon/storage/firstaid/combat,
/obj/item/weapon/storage/firstaid/combat,
/obj/item/weapon/storage/pill_bottle/iron,
/obj/item/weapon/storage/pill_bottle/iron,
/obj/item/weapon/storage/pill_bottle/nutriment,
/obj/item/weapon/storage/pill_bottle/nutriment,
/turf/unsimulated/floor{
icon_state = "vault";
dir = 5
@@ -513,6 +511,8 @@
/obj/item/weapon/reagent_containers/blood/OMinus,
/obj/item/weapon/reagent_containers/blood/OMinus,
/obj/item/weapon/reagent_containers/blood/OMinus,
/obj/item/device/defib_kit/compact/combat/loaded,
/obj/item/device/defib_kit/compact/combat/loaded,
/turf/unsimulated/floor{
icon_state = "vault";
dir = 5
@@ -597,8 +597,6 @@
/area/centcom/specops)
"aW" = (
/obj/structure/table/rack,
/obj/item/weapon/gun/energy/stunrevolver,
/obj/item/weapon/gun/energy/stunrevolver,
/obj/item/device/flash,
/obj/item/device/flash,
/obj/item/clothing/accessory/storage/black_vest,
@@ -607,6 +605,14 @@
/obj/item/clothing/accessory/storage/black_vest,
/obj/item/clothing/accessory/storage/black_vest,
/obj/item/clothing/accessory/storage/black_vest,
/obj/item/clothing/accessory/storage/black_drop_pouches,
/obj/item/clothing/accessory/storage/black_drop_pouches,
/obj/item/clothing/accessory/storage/black_drop_pouches,
/obj/item/clothing/accessory/storage/black_drop_pouches,
/obj/item/clothing/accessory/storage/black_drop_pouches,
/obj/item/clothing/accessory/storage/black_drop_pouches,
/obj/item/weapon/gun/energy/gun/martin,
/obj/item/weapon/gun/energy/gun/martin,
/turf/unsimulated/floor{
icon_state = "vault";
dir = 5
@@ -629,6 +635,12 @@
/obj/item/clothing/accessory/storage/white_vest,
/obj/item/clothing/accessory/storage/white_vest,
/obj/item/clothing/accessory/storage/white_vest,
/obj/item/clothing/accessory/storage/white_drop_pouches,
/obj/item/clothing/accessory/storage/white_drop_pouches,
/obj/item/clothing/accessory/storage/white_drop_pouches,
/obj/item/clothing/accessory/storage/white_drop_pouches,
/obj/item/clothing/accessory/storage/white_drop_pouches,
/obj/item/clothing/accessory/storage/white_drop_pouches,
/turf/unsimulated/floor{
icon_state = "vault";
dir = 5
@@ -645,8 +657,6 @@
/obj/structure/window/reinforced,
/obj/item/weapon/gun/projectile/shotgun/pump/combat,
/obj/item/weapon/gun/projectile/shotgun/pump/combat,
/obj/item/weapon/gun/projectile/shotgun/pump/combat,
/obj/item/weapon/gun/projectile/shotgun/pump/combat,
/turf/unsimulated/floor{
icon_state = "dark"
},
@@ -679,8 +689,11 @@
"bd" = (
/obj/structure/table/rack,
/obj/structure/window/reinforced,
/obj/item/weapon/gun/projectile/automatic/wt550/lethal,
/obj/item/weapon/gun/projectile/automatic/wt550/lethal,
/obj/item/weapon/gun/projectile/automatic/saber,
/obj/item/ammo_magazine/m9mmR/saber,
/obj/item/ammo_magazine/m9mmR/saber,
/obj/item/ammo_magazine/m9mmR/saber,
/obj/item/ammo_magazine/m9mmR/saber,
/turf/unsimulated/floor{
icon_state = "dark"
},
@@ -689,7 +702,6 @@
/obj/structure/table/rack,
/obj/structure/window/reinforced,
/obj/item/weapon/gun/energy/sniperrifle,
/obj/item/weapon/gun/energy/sniperrifle,
/turf/unsimulated/floor{
icon_state = "dark"
},
@@ -700,12 +712,24 @@
/obj/structure/window/reinforced{
dir = 4
},
/obj/item/ammo_magazine/s357,
/obj/item/ammo_magazine/s357,
/obj/item/ammo_magazine/s357,
/obj/item/ammo_magazine/s357,
/obj/item/weapon/gun/projectile/revolver/mateba,
/obj/item/weapon/gun/projectile/revolver/mateba,
/obj/item/weapon/gun/projectile/revolver/detective45,
/obj/item/weapon/gun/projectile/revolver/detective45,
/obj/item/ammo_magazine/s45,
/obj/item/ammo_magazine/s45,
/obj/item/ammo_magazine/s45,
/obj/item/ammo_magazine/s45,
/obj/item/weapon/gun/projectile/p92x,
/obj/item/weapon/gun/projectile/p92x,
/obj/item/weapon/gun/projectile/p92x,
/obj/item/weapon/gun/projectile/p92x,
/obj/item/ammo_magazine/m9mm/large/preban,
/obj/item/ammo_magazine/m9mm/large/preban,
/obj/item/ammo_magazine/m9mm/large/preban,
/obj/item/ammo_magazine/m9mm/large/preban,
/obj/item/ammo_magazine/m9mm/large/preban,
/obj/item/ammo_magazine/m9mm/large/preban,
/obj/item/ammo_magazine/m9mm/large/preban,
/obj/item/ammo_magazine/m9mm/large/preban,
/turf/unsimulated/floor{
icon_state = "dark"
},
@@ -729,11 +753,11 @@
},
/area/centcom/specops)
"bh" = (
/turf/unsimulated/floor/shuttle_ceiling,
/obj/structure/shuttle/engine/propulsion{
icon_state = "burst_r";
dir = 8
},
/turf/unsimulated/floor/shuttle_ceiling,
/turf/simulated/shuttle/plating/airless/carry,
/area/shuttle/specops/centcom{
base_turf = /turf/unsimulated/floor/shuttle_ceiling
@@ -869,7 +893,9 @@
/area/centcom/specops)
"bn" = (
/obj/structure/table/reinforced,
/obj/item/weapon/storage/box,
/obj/item/device/healthanalyzer/advanced,
/obj/item/device/healthanalyzer/advanced,
/obj/item/device/healthanalyzer/advanced,
/obj/item/device/healthanalyzer/advanced,
/turf/unsimulated/floor{
icon_state = "vault";
@@ -968,6 +994,20 @@
/obj/item/weapon/cell/device/weapon,
/obj/item/weapon/cell/device/weapon,
/obj/item/weapon/cell/device/weapon,
/obj/item/weapon/cell/device/weapon,
/obj/item/weapon/cell/device/weapon,
/obj/item/weapon/cell/device/weapon,
/obj/item/weapon/cell/device/weapon,
/obj/item/weapon/cell/device/weapon,
/obj/item/weapon/cell/device/weapon,
/obj/item/weapon/cell/device/weapon,
/obj/item/weapon/cell/device/weapon,
/obj/item/weapon/cell/device/weapon,
/obj/item/weapon/cell/device/weapon,
/obj/item/weapon/cell/device/weapon,
/obj/item/weapon/cell/device/weapon,
/obj/item/weapon/cell/device/weapon,
/obj/item/weapon/cell/device/weapon,
/turf/unsimulated/floor{
icon_state = "dark"
},
@@ -1043,20 +1083,7 @@
},
/area/centcom/specops)
"bB" = (
/obj/structure/table/reinforced,
/obj/item/weapon/storage/pill_bottle/tramadol,
/obj/item/weapon/storage/pill_bottle/tramadol,
/obj/item/weapon/storage/pill_bottle/tramadol,
/obj/item/weapon/storage/pill_bottle/dylovene,
/obj/item/weapon/storage/pill_bottle/dylovene,
/obj/item/weapon/storage/pill_bottle/dylovene,
/obj/item/weapon/storage/pill_bottle/dermaline,
/obj/item/weapon/storage/pill_bottle/dermaline,
/obj/item/weapon/storage/pill_bottle/dermaline,
/obj/item/weapon/storage/pill_bottle/spaceacillin,
/obj/item/weapon/storage/pill_bottle/dexalin_plus,
/obj/item/weapon/storage/pill_bottle/dexalin_plus,
/obj/item/weapon/storage/pill_bottle/dexalin_plus,
/obj/machinery/vending/medical,
/turf/unsimulated/floor{
icon_state = "vault";
dir = 5
@@ -1069,6 +1096,10 @@
pixel_y = 2
},
/obj/item/weapon/storage/box/bodybags,
/obj/item/weapon/extinguisher/mini,
/obj/item/weapon/extinguisher/mini,
/obj/item/weapon/extinguisher/mini,
/obj/item/weapon/extinguisher/mini,
/turf/unsimulated/floor{
icon_state = "vault";
dir = 5
@@ -1082,7 +1113,6 @@
/obj/item/weapon/storage/belt/medical/emt,
/obj/item/weapon/storage/belt/medical/emt,
/obj/item/weapon/storage/belt/medical/emt,
/obj/item/device/healthanalyzer/advanced,
/turf/unsimulated/floor{
icon_state = "vault";
dir = 5
@@ -1118,7 +1148,6 @@
/obj/item/weapon/storage/backpack/dufflebag/syndie/med,
/obj/item/weapon/storage/backpack/dufflebag/syndie/med,
/obj/item/weapon/storage/backpack/dufflebag/syndie/med,
/obj/item/weapon/storage/backpack/dufflebag/syndie/med,
/turf/unsimulated/floor{
icon_state = "vault";
dir = 5
@@ -1491,6 +1520,12 @@
/obj/item/clothing/accessory/storage/black_vest,
/obj/item/clothing/accessory/storage/black_vest,
/obj/item/clothing/accessory/storage/black_vest,
/obj/item/clothing/accessory/storage/black_drop_pouches,
/obj/item/clothing/accessory/storage/black_drop_pouches,
/obj/item/clothing/accessory/storage/black_drop_pouches,
/obj/item/clothing/accessory/storage/black_drop_pouches,
/obj/item/clothing/accessory/storage/black_drop_pouches,
/obj/item/clothing/accessory/storage/black_drop_pouches,
/turf/unsimulated/floor{
icon_state = "dark"
},
@@ -1641,14 +1676,26 @@
pixel_y = 3
},
/obj/structure/table/steel_reinforced,
/obj/item/stack/rods,
/obj/item/stack/rods,
/obj/item/stack/material/glass/phoronglass,
/obj/item/stack/material/glass/phoronglass,
/obj/item/stack/rods,
/obj/item/stack/rods,
/turf/unsimulated/floor{
icon_state = "dark"
},
/area/centcom/specops)
"cy" = (
/obj/structure/table/steel_reinforced,
/obj/item/weapon/storage/box,
/obj/item/weapon/storage/box,
/obj/item/weapon/storage/box/survival/comp,
/obj/item/weapon/storage/box/survival/comp,
/obj/item/weapon/storage/box/survival/comp,
/obj/item/weapon/storage/box/survival/comp,
/obj/item/weapon/storage/box/survival/comp,
/obj/item/weapon/storage/box/survival/comp,
/obj/item/weapon/storage/box/survival/comp,
/obj/item/weapon/storage/box/survival/comp,
/turf/unsimulated/floor{
icon_state = "dark"
},
@@ -1765,13 +1812,19 @@
/area/centcom/specops)
"cM" = (
/obj/structure/table/reinforced,
/obj/item/weapon/cell/high,
/obj/item/weapon/cell/high,
/obj/item/weapon/cell/high,
/obj/item/weapon/cell/high,
/obj/item/weapon/cell/high,
/obj/item/weapon/cell/high,
/obj/effect/floor_decal/industrial/outline/blue,
/obj/item/weapon/cell/hyper,
/obj/item/weapon/cell/hyper,
/obj/item/weapon/cell/hyper,
/obj/item/weapon/cell/hyper,
/obj/item/weapon/cell/hyper,
/obj/item/weapon/cell/hyper,
/obj/item/weapon/cell/hyper,
/obj/item/weapon/cell/hyper,
/obj/item/weapon/cell/hyper,
/obj/item/weapon/cell/hyper,
/obj/item/weapon/cell/hyper,
/obj/item/weapon/cell/hyper,
/turf/unsimulated/floor{
icon_state = "dark"
},
@@ -1838,8 +1891,6 @@
/area/centcom/specops)
"cT" = (
/obj/structure/table/rack,
/obj/item/weapon/gun/energy/stunrevolver,
/obj/item/weapon/gun/energy/stunrevolver,
/obj/item/device/flash,
/obj/item/device/flash,
/obj/item/clothing/accessory/storage/brown_vest,
@@ -1848,6 +1899,14 @@
/obj/item/clothing/accessory/storage/brown_vest,
/obj/item/clothing/accessory/storage/brown_vest,
/obj/item/clothing/accessory/storage/brown_vest,
/obj/item/clothing/accessory/storage/brown_drop_pouches,
/obj/item/clothing/accessory/storage/brown_drop_pouches,
/obj/item/clothing/accessory/storage/brown_drop_pouches,
/obj/item/clothing/accessory/storage/brown_drop_pouches,
/obj/item/clothing/accessory/storage/brown_drop_pouches,
/obj/item/clothing/accessory/storage/brown_drop_pouches,
/obj/item/weapon/gun/energy/gun/martin,
/obj/item/weapon/gun/energy/gun/martin,
/turf/unsimulated/floor{
icon_state = "dark"
},
@@ -1957,9 +2016,10 @@
/area/centcom/specops)
"dc" = (
/obj/structure/table/rack,
/obj/item/rig_module/grenade_launcher,
/obj/item/rig_module/grenade_launcher,
/obj/effect/floor_decal/industrial/outline/blue,
/obj/item/rig_module/rescue_pharm,
/obj/item/rig_module/sprinter,
/obj/item/rig_module/sprinter,
/turf/unsimulated/floor{
icon_state = "dark"
},
@@ -16792,6 +16852,48 @@
icon_state = "white"
},
/area/centcom/medical)
"Ez" = (
/obj/structure/table/reinforced,
/obj/item/weapon/cell/hyper,
/obj/item/weapon/cell/hyper,
/obj/item/weapon/cell/hyper,
/obj/item/weapon/cell/hyper,
/obj/item/weapon/cell/hyper,
/obj/item/weapon/cell/hyper,
/obj/item/weapon/cell/hyper,
/obj/item/weapon/cell/hyper,
/obj/item/weapon/cell/hyper,
/obj/item/weapon/cell/hyper,
/obj/item/weapon/cell/hyper,
/obj/item/weapon/cell/hyper,
/turf/unsimulated/floor{
icon_state = "dark"
},
/area/centcom/specops)
"JC" = (
/obj/machinery/power/thermoregulator,
/turf/unsimulated/floor{
icon_state = "dark"
},
/area/centcom/specops)
"JF" = (
/obj/structure/reagent_dispensers/fueltank,
/turf/unsimulated/floor{
icon_state = "dark"
},
/area/centcom/specops)
"Nt" = (
/obj/structure/reagent_dispensers/watertank,
/turf/unsimulated/floor{
icon_state = "dark"
},
/area/centcom/specops)
"OD" = (
/obj/machinery/power/port_gen/pacman,
/turf/unsimulated/floor{
icon_state = "dark"
},
/area/centcom/specops)
"Rc" = (
/obj/structure/table/glass,
/obj/item/device/defib_kit/compact/loaded,
@@ -16799,6 +16901,45 @@
icon_state = "white"
},
/area/centcom/medical)
"Re" = (
/obj/structure/table/reinforced,
/obj/item/device/perfect_tele,
/obj/item/device/binoculars,
/obj/item/device/survivalcapsule,
/obj/item/device/survivalcapsule,
/turf/unsimulated/floor{
icon_state = "dark"
},
/area/centcom/specops)
"UC" = (
/obj/structure/table/steel_reinforced,
/obj/item/stack/cable_coil,
/obj/item/stack/cable_coil,
/obj/item/stack/cable_coil,
/obj/item/stack/cable_coil,
/obj/item/stack/cable_coil,
/obj/item/stack/cable_coil,
/turf/unsimulated/floor{
icon_state = "dark"
},
/area/centcom/specops)
"Xa" = (
/obj/machinery/space_heater,
/turf/unsimulated/floor{
icon_state = "dark"
},
/area/centcom/specops)
"XA" = (
/obj/structure/table/steel_reinforced,
/obj/item/weapon/smes_coil,
/obj/item/weapon/smes_coil,
/obj/item/device/t_scanner/advanced,
/obj/item/device/t_scanner/advanced,
/obj/item/stack/material/phoron,
/turf/unsimulated/floor{
icon_state = "dark"
},
/area/centcom/specops)
(1,1,1) = {"
aa
@@ -30333,8 +30474,8 @@ aX
aX
aX
cg
aG
aG
Nt
JF
aG
cS
dm
@@ -30617,7 +30758,7 @@ aX
aX
aX
cg
aG
UC
cx
cH
cU
@@ -30759,7 +30900,7 @@ aX
aX
aX
cg
aG
XA
cy
cI
cV
@@ -30901,7 +31042,7 @@ aX
aX
aX
cg
aG
OD
cz
cJ
cJ
@@ -31043,7 +31184,7 @@ aX
aX
aX
cg
aG
Xa
cA
cK
cK
@@ -31185,7 +31326,7 @@ bX
aX
ce
ah
aG
JC
cA
cL
cL
@@ -31469,7 +31610,7 @@ aX
aX
aX
ah
aG
Ez
cB
cM
cW
@@ -33031,7 +33172,7 @@ aX
aX
aX
ah
aG
Re
cC
cN
dh
+2
View File
@@ -1138,6 +1138,7 @@
#include "code\game\objects\items\weapons\storage\briefcase.dm"
#include "code\game\objects\items\weapons\storage\fancy.dm"
#include "code\game\objects\items\weapons\storage\firstaid.dm"
#include "code\game\objects\items\weapons\storage\firstaid_vr.dm"
#include "code\game\objects\items\weapons\storage\internal.dm"
#include "code\game\objects\items\weapons\storage\laundry_basket.dm"
#include "code\game\objects\items\weapons\storage\lockbox.dm"
@@ -2626,6 +2627,7 @@
#include "code\modules\reagents\reagent_containers\hypospray.dm"
#include "code\modules\reagents\reagent_containers\hypospray_vr.dm"
#include "code\modules\reagents\reagent_containers\pill.dm"
#include "code\modules\reagents\reagent_containers\pill_vr.dm"
#include "code\modules\reagents\reagent_containers\spray.dm"
#include "code\modules\reagents\reagent_containers\spray_vr.dm"
#include "code\modules\reagents\reagent_containers\syringes.dm"