Offmap housecleaning

Tweaks a couple things relating to gateway and redgate maps

Renames all of the map templates to have Gateway or Redgate prefixes, that way it's more clear what they are intended for when referred to in game

Removes 'Abandoned Island' from the redgate rotation pending a redesign. Also touches up a couple things with it.

Makes a 140x140 compatible version of the zoo gateway map. Does not add this to rotation for now, I would like to further revamp this later.
This commit is contained in:
VerySoft
2023-08-15 19:48:02 -04:00
parent 36b26c5c2a
commit b486a6d3bc
7 changed files with 26167 additions and 394 deletions
+89 -294
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+14 -14
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@@ -197,13 +197,13 @@
)
lateload_gateway = list(
list("Carp Farm"),
list("Snow Field"),
list("Listening Post"),
list(list("Honleth Highlands A", "Honleth Highlands B")),
list("Arynthi Lake Underground A","Arynthi Lake A"),
list("Arynthi Lake Underground B","Arynthi Lake B"),
list("Wild West")
list("Gateway - Carp Farm"),
list("Gateway - Snow Field"),
list("Gateway - Listening Post"),
list(list("Gateway - Honleth Highlands A", "Gateway - Honleth Highlands B")),
list("Gateway - Arynthi Lake Underground A","Gateway - Arynthi Lake A"),
list("Gateway - Arynthi Lake Underground B","Gateway - Arynthi Lake B"),
list("Gateway - Wild West")
)
lateload_overmap = list(
@@ -211,13 +211,13 @@
)
lateload_redgate = list(
list("Teppi Ranch"),
list("Innland"),
list("Abandoned Island"),
list("Dark Adventure"),
list("Eggnog Town Underground","Eggnog Town"),
list("Star Dog"),
list("Hotsprings")
list("Redgate - Teppi Ranch"),
list("Redgate - Innland"),
// list("Redgate - Abandoned Island"), //This will come back later
list("Redgate - Dark Adventure"),
list("Redgate - Eggnog Town Underground","Redgate - Eggnog Town"),
list("Redgate - Star Dog"),
list("Redgate - Hotsprings")
)
lateload_gb_north = list(
+20 -21
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@@ -135,64 +135,64 @@
*/
#include "../gateway_vr/zoo.dm"
/datum/map_template/common_lateload/gateway/zoo
name = "Zoo"
name = "Gateway - Zoo"
desc = "Gigantic space zoo"
mappath = 'maps/gateway_vr/zoo.dmm'
mappath = 'maps/gateway_vr/zoo_b.dmm'
#include "../gateway_vr/carpfarm.dm"
/datum/map_template/common_lateload/gateway/carpfarm
name = "Carp Farm"
name = "Gateway - Carp Farm"
desc = "Asteroid base surrounded by carp"
mappath = 'maps/gateway_vr/carpfarm.dmm'
#include "../gateway_vr/snowfield.dm"
/datum/map_template/common_lateload/gateway/snowfield
name = "Snow Field"
name = "Gateway - Snow Field"
desc = "An old base in middle of snowy wasteland"
mappath = 'maps/gateway_vr/snowfield.dmm'
#include "../gateway_vr/listeningpost.dm"
/datum/map_template/common_lateload/gateway/listeningpost
name = "Listening Post"
name = "Gateway - Listening Post"
desc = "Asteroid-bound mercenary listening post"
mappath = 'maps/gateway_vr/listeningpost.dmm'
#include "../gateway_vr/variable/honlethhighlands.dm"
/datum/map_template/common_lateload/gateway/honlethhighlands_a
name = "Honleth Highlands A"
name = "Gateway - Honleth Highlands A"
desc = "The cold surface of some planet."
mappath = 'maps/gateway_vr/variable/honlethhighlands_a.dmm'
/datum/map_template/common_lateload/gateway/honlethhighlands_b
name = "Honleth Highlands B"
name = "Gateway - Honleth Highlands B"
desc = "The cold surface of some planet."
mappath = 'maps/gateway_vr/variable/honlethhighlands_b.dmm'
#include "../gateway_vr/variable/arynthilake.dm"
/datum/map_template/common_lateload/gateway/arynthilake
name = "Arynthi Lake A"
name = "Gateway - Arynthi Lake A"
desc = "A grassy surface with some abandoned structures."
mappath = 'maps/gateway_vr/variable/arynthilake_a.dmm'
/datum/map_template/common_lateload/gateway/arynthilakeunderground
name = "Arynthi Lake Underground A"
name = "Gateway - Arynthi Lake Underground A"
desc = "A grassy surface with some abandoned structures."
mappath = 'maps/gateway_vr/variable/arynthilakeunderground_a.dmm'
/datum/map_template/common_lateload/gateway/arynthilake_b
name = "Arynthi Lake B"
name = "Gateway - Arynthi Lake B"
desc = "A grassy surface with some abandoned structures."
mappath = 'maps/gateway_vr/variable/arynthilake_b.dmm'
/datum/map_template/common_lateload/gateway/arynthilakeunderground_b
name = "Arynthi Lake Underground B"
name = "Gateway - Arynthi Lake Underground B"
desc = "A grassy surface with some abandoned structures."
mappath = 'maps/gateway_vr/variable/arynthilakeunderground_b.dmm'
#include "../gateway_vr/wildwest.dm"
/datum/map_template/common_lateload/gateway/wildwest
name = "Wild West"
name = "Gateway - Wild West"
desc = "A classic."
mappath = 'maps/gateway_vr/wildwest.dmm'
@@ -243,44 +243,43 @@
new /datum/random_map/noise/ore(null, 1, 1, Z_LEVEL_REDGATE, 64, 64)
/datum/map_template/common_lateload/redgate/teppi_ranch
name = "Teppi Ranch"
name = "Redgate - Teppi Ranch"
desc = "An abandoned teppi ranch!"
mappath = 'maps/redgate/teppiranch.dmm'
/datum/map_template/common_lateload/redgate/innland
name = "Innland"
name = "Redgate - Innland"
desc = "Caves and grass and a tavern, woah!"
mappath = 'maps/redgate/innland.dmm'
/datum/map_template/common_lateload/redgate/abandonedisland
name = "Abandoned Island"
name = "Redgate - Abandoned Island"
desc = "It seems like it used to be people here!"
mappath = 'maps/redgate/abandonedisland.dmm'
/datum/map_template/common_lateload/redgate/darkadventure
name = "Dark Adventure"
name = "Redgate - Dark Adventure"
desc = "This place seems broken!"
mappath = 'maps/redgate/darkadventure.dmm'
/datum/map_template/common_lateload/redgate/stardog
name = "Star Dog"
name = "Redgate - Star Dog"
desc = "That's a big dog!"
mappath = 'maps/redgate/stardog.dmm'
#include "../redgate/eggnogtown.dm"
/datum/map_template/common_lateload/redgate/eggnogtown
name = "Eggnog Town"
name = "Redgate - Eggnog Town"
desc = "A comfortable snowy town."
mappath = 'maps/redgate/eggnogtown.dmm'
/datum/map_template/common_lateload/redgate/eggnogtownunderground
name = "Eggnog Town Underground"
name = "Redgate - Eggnog Town Underground"
desc = "A comfortable snowy town."
mappath = 'maps/redgate/eggnogtownunderground.dmm'
/datum/map_template/common_lateload/redgate/hotsprings
name = "Hotsprings"
name = "Redgate - Hotsprings"
desc = "This place is rather cosy for somewhere so abandoned!"
mappath = 'maps/redgate/hotsprings.dmm'
+41 -37
View File
@@ -145,7 +145,7 @@
/turf/simulated/floor/wood,
/area/redgate/wilds)
"bx" = (
/turf/simulated/floor/outdoors/dirt,
/turf/simulated/floor/outdoors/mud,
/area/redgate/wilds)
"by" = (
/obj/fiftyspawner/phoron,
@@ -270,6 +270,10 @@
/obj/random/mob/semirandom_mob_spawner/vore/retaliate,
/turf/simulated/floor/outdoors/grass/seasonal,
/area/redgate/wilds)
"yR" = (
/obj/effect/fake_sun,
/turf/simulated/floor/water/deep,
/area/redgate/wilds)
"zB" = (
/obj/random/mob/semirandom_mob_spawner/fish/b,
/turf/simulated/floor/water,
@@ -611,7 +615,7 @@ ba
ba
ba
ba
ba
yR
ba
"}
(3,1,1) = {"
@@ -4803,7 +4807,7 @@ SJ
aO
aO
aX
aX
xL
xL
aX
aX
@@ -4947,7 +4951,7 @@ aO
aX
aX
xL
aX
xL
xL
xL
aX
@@ -5090,7 +5094,7 @@ aO
aO
xL
xL
aX
xL
xL
aX
aX
@@ -5232,7 +5236,7 @@ aO
aO
aX
aX
aX
xL
xL
xL
aX
@@ -6228,7 +6232,7 @@ aO
aO
aO
xL
aX
xL
aX
aX
aX
@@ -9290,7 +9294,7 @@ aY
aO
aN
aN
aN
aO
aO
aO
xL
@@ -9432,8 +9436,8 @@ aY
aO
aO
aO
aN
aN
aO
aO
aO
xL
aO
@@ -9574,7 +9578,7 @@ aO
aO
aO
aN
aN
aO
aO
aO
xL
@@ -17239,7 +17243,7 @@ aZ
aZ
aY
aY
bx
xL
aO
aO
aO
@@ -17807,8 +17811,8 @@ aZ
aZ
aZ
aY
bx
bx
xL
xL
aO
aO
aN
@@ -17949,8 +17953,8 @@ aZ
aZ
aY
aY
bx
bx
xL
xL
aO
aO
aN
@@ -18091,8 +18095,8 @@ aZ
aZ
aZ
aY
bx
bx
xL
xL
aO
aO
aO
@@ -18233,8 +18237,8 @@ aZ
aZ
aZ
aY
bx
bx
xL
xL
aO
aO
aO
@@ -18375,9 +18379,9 @@ aZ
aZ
aZ
aY
bx
bx
bx
xL
xL
xL
aO
aO
aO
@@ -18517,10 +18521,10 @@ aZ
aZ
aZ
bd
bx
bx
bx
bx
xL
xL
xL
xL
aO
aO
aO
@@ -18659,14 +18663,14 @@ aZ
aZ
aZ
aY
bx
bx
bx
bx
bx
bx
bx
bx
xL
xL
xL
xL
xL
xL
xL
xL
aO
aO
aO
@@ -18801,8 +18805,8 @@ aZ
aZ
aZ
aZ
bx
bx
xL
xL
aY
aY
aY
+14 -14
View File
@@ -154,13 +154,13 @@
)
lateload_gateway = list(
list("Carp Farm"),
list("Snow Field"),
list("Listening Post"),
list(list("Honleth Highlands A", "Honleth Highlands B")),
list("Arynthi Lake Underground A","Arynthi Lake A"),
list("Arynthi Lake Underground B","Arynthi Lake B"),
list("Wild West")
list("Gateway - Carp Farm"),
list("Gateway - Snow Field"),
list("Gateway - Listening Post"),
list(list("Gateway - Honleth Highlands A", "Gateway - Honleth Highlands B")),
list("Gateway - Arynthi Lake Underground A","Gateway - Arynthi Lake A"),
list("Gateway - Arynthi Lake Underground B","Gateway - Arynthi Lake B"),
list("Gateway - Wild West")
)
lateload_overmap = list(
@@ -168,13 +168,13 @@
)
lateload_redgate = list(
list("Teppi Ranch"),
list("Innland"),
list("Abandoned Island"),
list("Dark Adventure"),
list("Eggnog Town Underground","Eggnog Town"),
list("Star Dog"),
list("Hotsprings")
list("Redgate - Teppi Ranch"),
list("Redgate - Innland"),
// list("Redgate - Abandoned Island"), //This will come back later
list("Redgate - Dark Adventure"),
list("Redgate - Eggnog Town Underground","Redgate - Eggnog Town"),
list("Redgate - Star Dog"),
list("Redgate - Hotsprings")
)
ai_shell_restricted = TRUE
+14 -14
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@@ -184,13 +184,13 @@
)
lateload_gateway = list(
list("Carp Farm"),
list("Snow Field"),
list("Listening Post"),
list(list("Honleth Highlands A", "Honleth Highlands B")),
list("Arynthi Lake Underground A","Arynthi Lake A"),
list("Arynthi Lake Underground B","Arynthi Lake B"),
list("Wild West")
list("Gateway - Carp Farm"),
list("Gateway - Snow Field"),
list("Gateway - Listening Post"),
list(list("Gateway - Honleth Highlands A", "Gateway - Honleth Highlands B")),
list("Gateway - Arynthi Lake Underground A","Gateway - Arynthi Lake A"),
list("Gateway - Arynthi Lake Underground B","Gateway - Arynthi Lake B"),
list("Gateway - Wild West")
)
lateload_overmap = list(
@@ -198,13 +198,13 @@
)
lateload_redgate = list(
list("Teppi Ranch"),
list("Innland"),
list("Abandoned Island"),
list("Dark Adventure"),
list("Eggnog Town Underground","Eggnog Town"),
list("Star Dog"),
list("Hotsprings")
list("Redgate - Teppi Ranch"),
list("Redgate - Innland"),
// list("Redgate - Abandoned Island"), //This will come back later
list("Redgate - Dark Adventure"),
list("Redgate - Eggnog Town Underground","Redgate - Eggnog Town"),
list("Redgate - Star Dog"),
list("Redgate - Hotsprings")
)
ai_shell_restricted = TRUE