Merge pull request #1050 from Hubblenaut/cash

Adds Cash Registers, Retail Scanners and Prices
This commit is contained in:
Datraen
2016-02-26 08:03:57 -05:00
16 changed files with 1824 additions and 133 deletions
+6 -21
View File
@@ -255,31 +255,16 @@
usr << "\icon[cashmoney] <span class='warning'>That is not enough money.</span>"
return 0
if(istype(cashmoney, /obj/item/weapon/spacecash/bundle))
// Bundles can just have money subtracted, and will work
if(istype(cashmoney, /obj/item/weapon/spacecash))
visible_message("<span class='info'>\The [usr] inserts some cash into \the [src].</span>")
var/obj/item/weapon/spacecash/bundle/cashmoney_bundle = cashmoney
cashmoney_bundle.worth -= currently_vending.price
cashmoney.worth -= currently_vending.price
if(cashmoney_bundle.worth <= 0)
usr.drop_from_inventory(cashmoney_bundle)
qdel(cashmoney_bundle)
if(cashmoney.worth <= 0)
usr.drop_from_inventory(cashmoney)
qdel(cashmoney)
else
cashmoney_bundle.update_icon()
else
// Bills (banknotes) cannot really have worth different than face value,
// so we have to eat the bill and spit out change in a bundle
// This is really dirty, but there's no superclass for all bills, so we
// just assume that all spacecash that's not something else is a bill
visible_message("<span class='info'>\The [usr] inserts a bill into \the [src].</span>")
var/left = cashmoney.worth - currently_vending.price
usr.drop_from_inventory(cashmoney)
qdel(cashmoney)
if(left)
spawn_money(left, src.loc, user)
cashmoney.update_icon()
// Vending machines have no idea who paid with cash
credit_purchase("(cash)")
@@ -245,15 +245,15 @@
/obj/item/weapon/storage/secure/briefcase/money/New()
..()
new /obj/item/weapon/spacecash/bundle/c1000(src)
new /obj/item/weapon/spacecash/bundle/c1000(src)
new /obj/item/weapon/spacecash/bundle/c1000(src)
new /obj/item/weapon/spacecash/bundle/c1000(src)
new /obj/item/weapon/spacecash/bundle/c1000(src)
new /obj/item/weapon/spacecash/bundle/c1000(src)
new /obj/item/weapon/spacecash/bundle/c1000(src)
new /obj/item/weapon/spacecash/bundle/c1000(src)
new /obj/item/weapon/spacecash/bundle/c1000(src)
new /obj/item/weapon/spacecash/bundle/c1000(src)
new /obj/item/weapon/spacecash/c1000(src)
new /obj/item/weapon/spacecash/c1000(src)
new /obj/item/weapon/spacecash/c1000(src)
new /obj/item/weapon/spacecash/c1000(src)
new /obj/item/weapon/spacecash/c1000(src)
new /obj/item/weapon/spacecash/c1000(src)
new /obj/item/weapon/spacecash/c1000(src)
new /obj/item/weapon/spacecash/c1000(src)
new /obj/item/weapon/spacecash/c1000(src)
new /obj/item/weapon/spacecash/c1000(src)
@@ -75,10 +75,10 @@
/obj/item/weapon/storage/wallet/random/New()
..()
var/item1_type = pick( /obj/item/weapon/spacecash/bundle/c10,/obj/item/weapon/spacecash/bundle/c100,/obj/item/weapon/spacecash/bundle/c1000,/obj/item/weapon/spacecash/bundle/c20,/obj/item/weapon/spacecash/bundle/c200,/obj/item/weapon/spacecash/bundle/c50, /obj/item/weapon/spacecash/bundle/c500)
var/item1_type = pick( /obj/item/weapon/spacecash/c10,/obj/item/weapon/spacecash/c100,/obj/item/weapon/spacecash/c1000,/obj/item/weapon/spacecash/c20,/obj/item/weapon/spacecash/c200,/obj/item/weapon/spacecash/c50, /obj/item/weapon/spacecash/c500)
var/item2_type
if(prob(50))
item2_type = pick( /obj/item/weapon/spacecash/bundle/c10,/obj/item/weapon/spacecash/bundle/c100,/obj/item/weapon/spacecash/bundle/c1000,/obj/item/weapon/spacecash/bundle/c20,/obj/item/weapon/spacecash/bundle/c200,/obj/item/weapon/spacecash/bundle/c50, /obj/item/weapon/spacecash/bundle/c500)
item2_type = pick( /obj/item/weapon/spacecash/c10,/obj/item/weapon/spacecash/c100,/obj/item/weapon/spacecash/c1000,/obj/item/weapon/spacecash/c20,/obj/item/weapon/spacecash/c200,/obj/item/weapon/spacecash/c50, /obj/item/weapon/spacecash/c500)
var/item3_type = pick( /obj/item/weapon/coin/silver, /obj/item/weapon/coin/silver, /obj/item/weapon/coin/gold, /obj/item/weapon/coin/iron, /obj/item/weapon/coin/iron, /obj/item/weapon/coin/iron )
spawn(2)
@@ -85,9 +85,9 @@
New()
..()
for(var/i = 0, i < 3, i++)
new /obj/item/weapon/spacecash/bundle/c1000(src)
new /obj/item/weapon/spacecash/c1000(src)
for(var/i = 0, i < 5, i++)
new /obj/item/weapon/spacecash/bundle/c500(src)
new /obj/item/weapon/spacecash/c500(src)
for(var/i = 0, i < 6, i++)
new /obj/item/weapon/spacecash/bundle/c200(src)
new /obj/item/weapon/spacecash/c200(src)
return
+1 -1
View File
@@ -607,7 +607,7 @@
for(var/obj/item/briefcase_item in sec_briefcase)
qdel(briefcase_item)
for(var/i=3, i>0, i--)
sec_briefcase.contents += new /obj/item/weapon/spacecash/bundle/c1000
sec_briefcase.contents += new /obj/item/weapon/spacecash/c1000
sec_briefcase.contents += new /obj/item/weapon/gun/energy/crossbow
sec_briefcase.contents += new /obj/item/weapon/gun/projectile/revolver/mateba
sec_briefcase.contents += new /obj/item/ammo_magazine/a357
+34 -46
View File
@@ -20,33 +20,24 @@
if(istype(W, /obj/item/weapon/spacecash))
if(istype(W, /obj/item/weapon/spacecash/ewallet)) return 0
var/obj/item/weapon/spacecash/bundle/bundle
if(!istype(W, /obj/item/weapon/spacecash/bundle))
var/obj/item/weapon/spacecash/cash = W
user.drop_from_inventory(cash)
bundle = new (src.loc)
bundle.worth += cash.worth
qdel(cash)
else //is bundle
bundle = W
bundle.worth += src.worth
bundle.update_icon()
var/obj/item/weapon/spacecash/SC = W
SC.worth += src.worth
SC.update_icon()
if(istype(user, /mob/living/carbon/human))
var/mob/living/carbon/human/h_user = user
h_user.drop_from_inventory(src)
h_user.drop_from_inventory(bundle)
h_user.put_in_hands(bundle)
user << "<span class='notice'>You add [src.worth] Thalers worth of money to the bundles.<br>It holds [bundle.worth] Thalers now.</span>"
h_user.drop_from_inventory(SC)
h_user.put_in_hands(SC)
user << "<span class='notice'>You combine the Thalers to a bundle of [SC.worth] Thalers.</span>"
qdel(src)
/obj/item/weapon/spacecash/bundle
name = "pile of thalers"
icon_state = ""
desc = "They are worth 0 Thalers."
worth = 0
/obj/item/weapon/spacecash/bundle/update_icon()
/obj/item/weapon/spacecash/update_icon()
overlays.Cut()
name = "[worth] Thaler\s"
if(worth in list(1000,500,200,100,50,20,10,1))
icon_state = "spacecash[worth]"
desc = "It's worth [worth] Thalers."
return
var/sum = src.worth
var/num = 0
for(var/i in list(1000,500,200,100,50,20,10,1))
@@ -68,7 +59,7 @@
src.overlays += banknote
src.desc = "They are worth [worth] Thalers."
/obj/item/weapon/spacecash/bundle/attack_self()
/obj/item/weapon/spacecash/attack_self()
var/amount = input(usr, "How many Thalers do you want to take? (0 to [src.worth])", "Take Money", 20) as num
amount = round(Clamp(amount, 0, src.worth))
if(amount==0) return 0
@@ -78,77 +69,71 @@
if(!worth)
usr.drop_from_inventory(src)
if(amount in list(1000,500,200,100,50,20,1))
var/cashtype = text2path("/obj/item/weapon/spacecash/bundle/c[amount]")
var/cashtype = text2path("/obj/item/weapon/spacecash/c[amount]")
var/obj/cash = new cashtype (usr.loc)
usr.put_in_hands(cash)
else
var/obj/item/weapon/spacecash/bundle/bundle = new (usr.loc)
bundle.worth = amount
bundle.update_icon()
usr.put_in_hands(bundle)
var/obj/item/weapon/spacecash/SC = new (usr.loc)
SC.worth = amount
SC.update_icon()
usr.put_in_hands(SC)
if(!worth)
qdel(src)
/obj/item/weapon/spacecash/bundle/c1
/obj/item/weapon/spacecash/c1
name = "1 Thaler"
icon_state = "spacecash1"
desc = "It's worth 1 credit."
worth = 1
/obj/item/weapon/spacecash/bundle/c10
/obj/item/weapon/spacecash/c10
name = "10 Thaler"
icon_state = "spacecash10"
desc = "It's worth 10 Thalers."
worth = 10
/obj/item/weapon/spacecash/bundle/c20
/obj/item/weapon/spacecash/c20
name = "20 Thaler"
icon_state = "spacecash20"
desc = "It's worth 20 Thalers."
worth = 20
/obj/item/weapon/spacecash/bundle/c50
/obj/item/weapon/spacecash/c50
name = "50 Thaler"
icon_state = "spacecash50"
desc = "It's worth 50 Thalers."
worth = 50
/obj/item/weapon/spacecash/bundle/c100
/obj/item/weapon/spacecash/c100
name = "100 Thaler"
icon_state = "spacecash100"
desc = "It's worth 100 Thalers."
worth = 100
/obj/item/weapon/spacecash/bundle/c200
/obj/item/weapon/spacecash/c200
name = "200 Thaler"
icon_state = "spacecash200"
desc = "It's worth 200 Thalers."
worth = 200
/obj/item/weapon/spacecash/bundle/c500
/obj/item/weapon/spacecash/c500
name = "500 Thaler"
icon_state = "spacecash500"
desc = "It's worth 500 Thalers."
worth = 500
/obj/item/weapon/spacecash/bundle/c1000
/obj/item/weapon/spacecash/c1000
name = "1000 Thaler"
icon_state = "spacecash1000"
desc = "It's worth 1000 Thalers."
worth = 1000
proc/spawn_money(var/sum, spawnloc, mob/living/carbon/human/human_user as mob)
if(sum in list(1000,500,200,100,50,20,10,1))
var/cash_type = text2path("/obj/item/weapon/spacecash/bundle/c[sum]")
var/obj/cash = new cash_type (usr.loc)
if(ishuman(human_user) && !human_user.get_active_hand())
human_user.put_in_hands(cash)
else
var/obj/item/weapon/spacecash/bundle/bundle = new (spawnloc)
bundle.worth = sum
bundle.update_icon()
if (ishuman(human_user) && !human_user.get_active_hand())
human_user.put_in_hands(bundle)
var/obj/item/weapon/spacecash/SC = new (spawnloc)
SC.worth = sum
SC.update_icon()
if (ishuman(human_user) && !human_user.get_active_hand())
human_user.put_in_hands(SC)
return
/obj/item/weapon/spacecash/ewallet
@@ -156,6 +141,9 @@ proc/spawn_money(var/sum, spawnloc, mob/living/carbon/human/human_user as mob)
icon_state = "efundcard"
desc = "A card that holds an amount of money."
var/owner_name = "" //So the ATM can set it so the EFTPOS can put a valid name on transactions.
attack_self() return //Don't act
attackby() return //like actual
update_icon() return //space cash
/obj/item/weapon/spacecash/ewallet/examine(mob/user)
..(user)
+474
View File
@@ -0,0 +1,474 @@
/obj/machinery/cash_register
name = "cash register"
desc = "Swipe your ID card to make purchases electronically."
icon = 'icons/obj/stationobjs.dmi'
icon_state = "register_idle"
flags = NOBLUDGEON
req_access = list(access_heads)
anchored = 1
var/locked = 1
var/cash_locked = 1
var/cash_open = 0
var/machine_id = ""
var/transaction_amount = 0 // cumulatd amount of money to pay in a single purchase
var/transaction_purpose = null // text that gets used in ATM transaction logs
var/list/transaction_logs = list() // list of strings using html code to visualise data
var/list/item_list = list() // entities and according
var/list/price_list = list() // prices for each purchase
var/manipulating = 0
var/cash_stored = 0
var/obj/item/confirm_item
var/datum/money_account/linked_account
// Claim machine ID
/obj/machinery/cash_register/New()
machine_id = "[station_name()] RETAIL #[num_financial_terminals++]"
cash_stored = rand(10, 70)*10
/obj/machinery/cash_register/examine(mob/user as mob)
..(user)
if(cash_open)
if(cash_stored)
user << "It holds [cash_stored] Thaler\s of money."
else
user << "It's completely empty."
/obj/machinery/cash_register/attack_hand(mob/user as mob)
if(cash_open)
if(cash_stored)
spawn_money(cash_stored, loc, user)
cash_stored = 0
overlays -= "register_cash"
else
open_cash_box()
// Reset if necessary
else if(transaction_amount)
reset_memory()
user << "<span class='notice'>You reset the machine's memory.</span>"
else
custom_interface(user)
/obj/machinery/cash_register/AltClick(mob/user)
if(Adjacent(user))
open_cash_box()
/obj/machinery/cash_register/proc/custom_interface(mob/user as mob)
var/dat = "<h2>Retail Scanner<hr></h2>"
if (locked)
dat += "<a href='?src=\ref[src];choice=toggle_lock'>Unlock</a><br>"
dat += "Linked account: <b>[linked_account ? linked_account.owner_name : "None"]</b><br>"
dat += "<b>[cash_locked? "Unlock" : "Lock"] Cash Box</b> | "
else
dat += "<a href='?src=\ref[src];choice=toggle_lock'>Lock</a><br>"
dat += "Linked account: <a href='?src=\ref[src];choice=link_account'>[linked_account ? linked_account.owner_name : "None"]</a><br>"
dat += "<a href='?src=\ref[src];choice=toggle_cash_lock'>[cash_locked? "Unlock" : "Lock"] Cash Box</a> | "
dat += "<a href='?src=\ref[src];choice=custom_order'>Custom Order</a><hr>"
for(var/i=1, i<=transaction_logs.len, i++)
dat += "[transaction_logs[i]]<br>"
if(transaction_logs.len)
dat += locked ? "<br>" : "<a href='?src=\ref[src];choice=reset_log'>Reset Log</a><br>"
dat += "<br>"
dat += "<i>Device ID:</i> [machine_id]"
user << browse(dat, "window=retail;size=350x500")
/obj/machinery/cash_register/Topic(var/href, var/href_list)
if(href_list["choice"])
switch(href_list["choice"])
if("toggle_lock")
if(allowed(usr))
locked = !locked
else
usr << "\icon[src]<span class='warning'>Insufficient access.</span>"
if("toggle_cash_lock")
cash_locked = !cash_locked
if("link_account")
var/attempt_account_num = input("Enter account number", "New account number") as num
var/attempt_pin = input("Enter PIN", "Account PIN") as num
linked_account = attempt_account_access(attempt_account_num, attempt_pin, 1)
if(linked_account)
if(linked_account.suspended)
linked_account = null
src.visible_message("\icon[src]<span class='warning'>Account has been suspended.</span>")
else
usr << "\icon[src]<span class='warning'>Account not found.</span>"
if("custom_order")
var/t_purpose = sanitize(input("Enter purpose", "New purpose") as text)
if (!t_purpose || !Adjacent(usr)) return
transaction_purpose = t_purpose
item_list += t_purpose
var/t_amount = input("Enter price", "New price") as num
if (!t_amount || !Adjacent(usr)) return
transaction_amount += t_amount
price_list += t_amount
playsound(src, 'sound/machines/twobeep.ogg', 25)
src.visible_message("\icon[src][transaction_purpose]: [transaction_amount] Thaler\s.")
if("reset_log")
transaction_logs.Cut()
usr << "\icon[src]<span class='notice'>Transaction log reset.</span>"
custom_interface(usr)
/obj/machinery/cash_register/attackby(obj/O as obj, user as mob)
// Check for a method of paying (ID, PDA, e-wallet, cash, ect.)
var/obj/item/weapon/card/id/I = O.GetID()
if(I)
scan_card(I, O)
else if (istype(O, /obj/item/weapon/spacecash/ewallet))
var/obj/item/weapon/spacecash/ewallet/E = O
scan_wallet(E)
else if (istype(O, /obj/item/weapon/spacecash))
var/obj/item/weapon/spacecash/SC = O
if(cash_open)
user << "You neatly sort the cash into the box."
cash_stored += SC.worth
overlays |= "register_cash"
if(ishuman(user))
var/mob/living/carbon/human/H = user
H.drop_from_inventory(SC)
qdel(SC)
else
scan_cash(SC)
else if(istype(O, /obj/item/weapon/card/emag))
return ..()
else if(istype(O, /obj/item/weapon/wrench))
var/obj/item/weapon/wrench/W = O
toggle_anchors(W, user)
// Not paying: Look up price and add it to transaction_amount
else
scan_item_price(O)
/obj/machinery/cash_register/MouseDrop_T(atom/dropping, mob/user)
if(Adjacent(dropping) && Adjacent(user) && !user.stat)
attackby(dropping, user)
/obj/machinery/cash_register/proc/confirm(obj/item/I)
if(confirm_item == I)
return 1
else
confirm_item = I
src.visible_message("\icon[src]<b>Total price:</b> [transaction_amount] Thaler\s. Swipe again to confirm.")
playsound(src, 'sound/machines/twobeep.ogg', 25)
return 0
/obj/machinery/cash_register/proc/scan_card(obj/item/weapon/card/id/I, obj/item/ID_container)
if (!transaction_amount)
return
if(!confirm(I))
return
if (!linked_account)
usr.visible_message("\icon[src]<span class='warning'>Unable to connect to linked account.</span>")
return
if (cash_open)
playsound(src, 'sound/machines/buzz-sigh.ogg', 25)
usr << "\icon[src]<span class='warning'>The cash box is open.</span>"
return
// Access account for transaction
if(check_account())
var/datum/money_account/D = get_account(I.associated_account_number)
var/attempt_pin = ""
if(D && D.security_level)
attempt_pin = input("Enter PIN", "Transaction") as num
D = null
D = attempt_account_access(I.associated_account_number, attempt_pin, 2)
if(!D)
src.visible_message("\icon[src]<span class='warning'>Unable to access account. Check security settings and try again.</span>")
else
if(D.suspended)
src.visible_message("\icon[src]<span class='warning'>Your account has been suspended.</span>")
else
if(transaction_amount > D.money)
src.visible_message("\icon[src]<span class='warning'>Not enough funds.</span>")
else
// Transfer the money
D.money -= transaction_amount
linked_account.money += transaction_amount
// Create log entry in client's account
var/datum/transaction/T = new()
T.target_name = "[linked_account.owner_name]"
T.purpose = transaction_purpose
T.amount = "([transaction_amount])"
T.source_terminal = machine_id
T.date = current_date_string
T.time = worldtime2text()
D.transaction_log.Add(T)
// Create log entry in owner's account
T = new()
T.target_name = D.owner_name
T.purpose = transaction_purpose
T.amount = "[transaction_amount]"
T.source_terminal = machine_id
T.date = current_date_string
T.time = worldtime2text()
linked_account.transaction_log.Add(T)
// Save log
add_transaction_log(I.registered_name ? I.registered_name : "n/A", "ID Card", transaction_amount)
// Confirm and reset
transaction_complete()
/obj/machinery/cash_register/proc/scan_wallet(obj/item/weapon/spacecash/ewallet/E)
if (!transaction_amount)
return
if(!confirm(E))
return
if (cash_open)
playsound(src, 'sound/machines/buzz-sigh.ogg', 25)
usr << "\icon[src]<span class='warning'>The cash box is open.</span>"
return
// Access account for transaction
if(check_account())
if(transaction_amount > E.worth)
src.visible_message("\icon[src]<span class='warning'>Not enough funds.</span>")
else
// Transfer the money
E.worth -= transaction_amount
linked_account.money += transaction_amount
// Create log entry in owner's account
var/datum/transaction/T = new()
T.target_name = E.owner_name
T.purpose = transaction_purpose
T.amount = "[transaction_amount]"
T.source_terminal = machine_id
T.date = current_date_string
T.time = worldtime2text()
linked_account.transaction_log.Add(T)
// Save log
add_transaction_log(E.owner_name, "E-Wallet", transaction_amount)
// Confirm and reset
transaction_complete()
/obj/machinery/cash_register/proc/scan_cash(obj/item/weapon/spacecash/SC)
if (!transaction_amount)
return
if(!confirm(SC))
return
if (cash_open)
playsound(src, 'sound/machines/buzz-sigh.ogg', 25)
usr << "\icon[src]<span class='warning'>The cash box is open.</span>"
return
// Access account for transaction
if(check_account())
if(transaction_amount > SC.worth)
src.visible_message("\icon[src]<span class='warning'>Not enough money.</span>")
else
// Insert cash into magical slot
SC.worth -= transaction_amount
SC.update_icon()
if(!SC.worth)
if(ishuman(SC.loc))
var/mob/living/carbon/human/H = SC.loc
H.drop_from_inventory(SC)
qdel(SC)
cash_stored += transaction_amount
// Save log
add_transaction_log("n/A", "Cash", transaction_amount)
// Confirm and reset
transaction_complete()
/obj/machinery/cash_register/proc/scan_item_price(obj/O)
if(!istype(O)) return
if (cash_open)
playsound(src, 'sound/machines/buzz-sigh.ogg', 25)
usr << "\icon[src]<span class='warning'>The cash box is open.</span>"
return
// First check if item has a valid price
var/price = O.get_item_cost()
if(isnull(price))
src.visible_message("\icon[src]<span class='warning'>Unable to find item in database.</span>")
return
// Call out item cost
src.visible_message("\icon[src]\A [O]: [price ? "[price] Thaler\s" : "free of charge"].")
// Note the transaction purpose for later use
if(transaction_purpose)
transaction_purpose += "<br>"
transaction_purpose += "[O]: [price] Thaler\s"
transaction_amount += price
item_list += "[O]"
price_list += "[price] &thorn"
// Animation and sound
playsound(src, 'sound/machines/twobeep.ogg', 25)
// Reset confirmation
confirm_item = null
/obj/machinery/cash_register/proc/add_transaction_log(var/c_name, var/p_method, var/t_amount)
var/dat = {"
<head><style>
.tx-table {border: 1px solid black;}
.tx-title {text-align: center; background-color:#ddddff; font-weight: bold}
.tx-name {background-color: #bbbbee}
.tx-data {text-align: right; background-color: #ccccff;}
</head></style>
<table width=300>
<tr><td colspan="2" class="tx-title">Transaction #[transaction_logs.len+1]</td></tr>
<tr></tr>
<tr><td class="tx-name">Customer</td><td class="tx-data">[c_name]</td></tr>
<tr><td class="tx-name">Pay Method</td><td class="tx-data">[p_method]</td></tr>
<tr><td class="tx-name">Station Time</td><td class="tx-data">[worldtime2text()]</td></tr>
</table>
<table width=300>
"}
for(var/i=1, i<=item_list.len, i++)
dat += "<tr><td class=\"tx-name\">[item_list[i]]</td><td class=\"tx-data\" width=50>[price_list[i]]</td></tr>"
dat += "<tr></tr><tr><td colspan=\"2\" class=\"tx-name\" style='text-align: right'><b>Total Amount: [transaction_amount] &thorn</b></td></tr>"
dat += "</table>"
transaction_logs += dat
/obj/machinery/cash_register/proc/check_account()
if (!linked_account)
usr.visible_message("\icon[src]<span class='warning'>Unable to connect to linked account.</span>")
return 0
if(linked_account.suspended)
src.visible_message("\icon[src]<span class='warning'>Connected account has been suspended.</span>")
return 0
return 1
/obj/machinery/cash_register/proc/transaction_complete()
/// Visible confirmation
playsound(src, 'sound/machines/chime.ogg', 25)
src.visible_message("\icon[src]<span class='notice'>Transaction complete.</span>")
flick("register_approve", src)
reset_memory()
/obj/machinery/cash_register/proc/reset_memory()
transaction_amount = null
transaction_purpose = ""
item_list.Cut()
price_list.Cut()
confirm_item = null
/obj/machinery/cash_register/verb/open_cash_box()
set category = "Object"
set name = "Open Cash Box"
set desc = "Open/closes the register's cash box."
set src in view(1)
if(usr.stat) return
if(cash_locked)
usr << "<span class='warning'>The cash box is locked.</span>"
else if(cash_open)
cash_open = 0
overlays -= "register_approve"
overlays -= "register_open"
overlays -= "register_cash"
else
cash_open = 1
overlays += "register_approve"
overlays += "register_open"
if(cash_stored)
overlays += "register_cash"
/obj/machinery/cash_register/proc/toggle_anchors(obj/item/weapon/wrench/W, mob/user)
if(manipulating) return
manipulating = 1
if(!anchored)
user.visible_message("\The [user] begins securing \the [src] to the floor.",
"You begin securing \the [src] to the floor.")
else
user.visible_message("<span class='warning'>\The [user] begins unsecuring \the [src] from the floor.</span>",
"You begin unsecuring \the [src] from the floor.")
playsound(src.loc, 'sound/items/Ratchet.ogg', 50, 1)
if(!do_after(user, 20))
manipulating = 0
return
if(!anchored)
user.visible_message("<span class='notice'>\The [user] has secured \the [src] to the floor.</span>",
"<span class='notice'>You have secured \the [src] to the floor.</span>")
else
user.visible_message("<span class='warning'>\The [user] has unsecured \the [src] from the floor.</span>",
"<span class='notice'>You have unsecured \the [src] from the floor.</span>")
anchored = !anchored
manipulating = 0
return
/obj/machinery/cash_register/emag_act(var/remaining_charges, var/mob/user)
if(!emagged)
src.visible_message("<span class='danger'>The [src]'s cash box springs open as [user] swipes the card through the scanner!</span>")
playsound(src, "sparks", 50, 1)
req_access = list()
emagged = 1
locked = 0
cash_locked = 0
open_cash_box()
//--Premades--//
/obj/machinery/cash_register/command
New()
linked_account = department_accounts["Command"]
..()
/obj/machinery/cash_register/medical
New()
linked_account = department_accounts["Medical"]
..()
/obj/machinery/cash_register/engineering
New()
linked_account = department_accounts["Engineering"]
..()
/obj/machinery/cash_register/science
New()
linked_account = department_accounts["Science"]
..()
/obj/machinery/cash_register/security
New()
linked_account = department_accounts["Security"]
..()
/obj/machinery/cash_register/cargo
New()
linked_account = department_accounts["Cargo"]
..()
/obj/machinery/cash_register/civilian
New()
linked_account = department_accounts["Civilian"]
..()
+811
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// For convenience and easier comparing and maintaining of item prices,
// all these will be defined here and sorted in different sections.
// The item price in thalers. atom/movable so we can also assign a price to animals and other things.
/atom/movable/var/price_tag = null
// The proc that is called when the price is being asked for. Use this to refer to another object if necessary.
/atom/movable/proc/get_item_cost()
return price_tag
//***************//
//---Beverages---//
//***************//
/datum/reagent/var/price_tag = null
// Juices, soda and similar //
/datum/reagent/drink/juice
price_tag = 2
/datum/reagent/toxin/poisonberryjuice
price_tag = 2
/datum/reagent/drink/milk
price_tag = 2
/datum/reagent/drink/soda
price_tag = 2
/datum/reagent/drink/doctor_delight
price_tag = 2
/datum/reagent/drink/nothing
price_tag = 2
/datum/reagent/drink/milkshake
price_tag = 2
// Beer //
/datum/reagent/drink/ethanol/ale
price_tag = 2
/datum/reagent/drink/ethanol/beer
price_tag = 2
// Hot Drinks //
/datum/reagent/drink/rewriter
price_tag = 3
/datum/reagent/drink/tea
price_tag = 3
/datum/reagent/drink/coffee
price_tag = 3
/datum/reagent/drink/hot_coco
price_tag = 3
// Spirituous liquors //
/datum/reagent/drink/ethanol/irish_cream
price_tag = 5
/datum/reagent/drink/ethanol/absinthe
price_tag = 5
/datum/reagent/drink/ethanol/bluecuracao
price_tag = 5
/datum/reagent/drink/ethanol/deadrum
price_tag = 5
/datum/reagent/drink/ethanol/gin
price_tag = 5
/datum/reagent/drink/ethanol/coffee/kahlua
price_tag = 5
/datum/reagent/drink/ethanol/melonliquor
price_tag = 5
/datum/reagent/drink/ethanol/rum
price_tag = 5
/datum/reagent/drink/ethanol/tequilla
price_tag = 5
/datum/reagent/drink/ethanol/thirteenloko
price_tag = 5
/datum/reagent/drink/ethanol/vodka
price_tag = 5
/datum/reagent/drink/ethanol/whiskey
price_tag = 5
// Wines //
/datum/reagent/drink/ethanol/wine
price_tag = 8
/datum/reagent/drink/ethanol/cognac
price_tag = 8
/datum/reagent/drink/ethanol/sake
price_tag = 8
/datum/reagent/drink/ethanol/vermouth
price_tag = 8
/datum/reagent/drink/ethanol/pwine
price_tag = 8
// Cocktails //
/datum/reagent/drink/ethanol/acid_spit
price_tag = 4
/datum/reagent/drink/ethanol/alliescocktail
price_tag = 4
/datum/reagent/drink/ethanol/aloe
price_tag = 4
/datum/reagent/drink/ethanol/amasec
price_tag = 4
/datum/reagent/drink/ethanol/andalusia
price_tag = 4
/datum/reagent/drink/ethanol/antifreeze
price_tag = 4
/datum/reagent/drink/ethanol/atomicbomb
price_tag = 4
/datum/reagent/drink/ethanol/coffee/b52
price_tag = 4
/datum/reagent/drink/ethanol/bahama_mama
price_tag = 4
/datum/reagent/drink/ethanol/barefoot
price_tag = 4
/datum/reagent/drink/ethanol/beepsky_smash
price_tag = 4
/datum/reagent/drink/ethanol/bilk
price_tag = 4
/datum/reagent/drink/ethanol/black_russian
price_tag = 4
/datum/reagent/drink/ethanol/bloody_mary
price_tag = 4
/datum/reagent/drink/ethanol/booger
price_tag = 4
/datum/reagent/drink/ethanol/brave_bull
price_tag = 4
/datum/reagent/drink/ethanol/changeling_sting
price_tag = 4
/datum/reagent/drink/ethanol/martini
price_tag = 4
/datum/reagent/drink/ethanol/cuba_libre
price_tag = 4
/datum/reagent/drink/ethanol/demonsblood
price_tag = 4
/datum/reagent/drink/ethanol/devilskiss
price_tag = 4
/datum/reagent/drink/ethanol/driestmartini
price_tag = 4
/datum/reagent/drink/ethanol/ginfizz
price_tag = 4
/datum/reagent/drink/ethanol/grog
price_tag = 4
/datum/reagent/drink/ethanol/erikasurprise
price_tag = 4
/datum/reagent/drink/ethanol/gargleblaster
price_tag = 4
/datum/reagent/drink/ethanol/gintonic
price_tag = 4
/datum/reagent/drink/ethanol/goldschlager
price_tag = 4
/datum/reagent/drink/ethanol/hippies_delight
price_tag = 4
/datum/reagent/drink/ethanol/hooch
price_tag = 4
/datum/reagent/drink/ethanol/iced_beer
price_tag = 4
/datum/reagent/drink/ethanol/irishcarbomb
price_tag = 4
/datum/reagent/drink/ethanol/coffee/irishcoffee
price_tag = 4
/datum/reagent/drink/ethanol/longislandicedtea
price_tag = 4
/datum/reagent/drink/ethanol/manhattan
price_tag = 4
/datum/reagent/drink/ethanol/manhattan_proj
price_tag = 4
/datum/reagent/drink/ethanol/manly_dorf
price_tag = 4
/datum/reagent/drink/ethanol/margarita
price_tag = 4
/datum/reagent/drink/ethanol/mead
price_tag = 4
/datum/reagent/drink/ethanol/moonshine
price_tag = 4
/datum/reagent/drink/ethanol/neurotoxin
price_tag = 4
/datum/reagent/drink/ethanol/patron
price_tag = 4
/datum/reagent/drink/ethanol/red_mead
price_tag = 4
/datum/reagent/drink/ethanol/sbiten
price_tag = 4
/datum/reagent/drink/ethanol/screwdrivercocktail
price_tag = 4
/datum/reagent/drink/ethanol/silencer
price_tag = 4
/datum/reagent/drink/ethanol/singulo
price_tag = 4
/datum/reagent/drink/ethanol/snowwhite
price_tag = 4
/datum/reagent/drink/ethanol/suidream
price_tag = 4
/datum/reagent/drink/ethanol/syndicatebomb
price_tag = 4
/datum/reagent/drink/ethanol/tequillasunrise
price_tag = 4
/datum/reagent/drink/ethanol/threemileisland
price_tag = 4
/datum/reagent/drink/ethanol/toxins_special
price_tag = 4
/datum/reagent/drink/ethanol/vodkamartini
price_tag = 4
/datum/reagent/drink/ethanol/vodkatonic
price_tag = 4
/datum/reagent/drink/ethanol/white_russian
price_tag = 4
/datum/reagent/drink/ethanol/whiskey_cola
price_tag = 4
/datum/reagent/drink/ethanol/whiskeysoda
price_tag = 4
/datum/reagent/drink/ethanol/specialwhiskey
price_tag = 4
// Cocktails without alcohol //
/datum/reagent/drink/ethanol/bananahonk
price_tag = 3
// From the machine //
/obj/item/weapon/reagent_containers/food/drinks/cans/cola
price_tag = 1
/obj/item/weapon/reagent_containers/food/drinks/cans/space_mountain_wind
price_tag = 1
/obj/item/weapon/reagent_containers/food/drinks/cans/dr_gibb
price_tag = 1
/obj/item/weapon/reagent_containers/food/drinks/cans/starkist
price_tag = 1
/obj/item/weapon/reagent_containers/food/drinks/cans/waterbottle
price_tag = 2
/obj/item/weapon/reagent_containers/food/drinks/cans/space_up
price_tag = 1
/obj/item/weapon/reagent_containers/food/drinks/cans/iced_tea
price_tag = 1
/obj/item/weapon/reagent_containers/food/drinks/cans/grape_juice
price_tag = 1
//***************//
//---Foodstuff---//
//***************//
// Snacks //
/obj/item/weapon/reagent_containers/food/snacks/candy
price_tag = 1
/obj/item/weapon/reagent_containers/food/snacks/sosjerky
price_tag = 2
/obj/item/weapon/reagent_containers/food/snacks/cheesiehonkers
price_tag = 1
/obj/item/weapon/reagent_containers/food/snacks/tastybread
price_tag = 2
/obj/item/weapon/reagent_containers/food/snacks/no_raisin
price_tag = 1
/obj/item/weapon/reagent_containers/food/snacks/spacetwinkie
price_tag = 1
/obj/item/weapon/reagent_containers/food/snacks/skrellsnacks
price_tag = 4
/obj/item/weapon/reagent_containers/food/snacks/chips
price_tag = 1
/obj/item/weapon/reagent_containers/food/drinks/dry_ramen
price_tag = 5
// Burger //
/obj/item/weapon/reagent_containers/food/snacks/brainburger
price_tag = 2
/obj/item/weapon/reagent_containers/food/snacks/ghostburger
price_tag = 2
/obj/item/weapon/reagent_containers/food/snacks/human/burger
price_tag = 2
/obj/item/weapon/reagent_containers/food/snacks/cheeseburger
price_tag = 2
/obj/item/weapon/reagent_containers/food/snacks/monkeyburger
price_tag = 2
/obj/item/weapon/reagent_containers/food/snacks/fishburger
price_tag = 2
/obj/item/weapon/reagent_containers/food/snacks/tofuburger
price_tag = 2
/obj/item/weapon/reagent_containers/food/snacks/roburger
price_tag = 2
/obj/item/weapon/reagent_containers/food/snacks/roburgerbig
price_tag = 2
/obj/item/weapon/reagent_containers/food/snacks/xenoburger
price_tag = 2
/obj/item/weapon/reagent_containers/food/snacks/clownburger
price_tag = 2
/obj/item/weapon/reagent_containers/food/snacks/mimeburger
price_tag = 2
/obj/item/weapon/reagent_containers/food/snacks/spellburger
price_tag = 2
/obj/item/weapon/reagent_containers/food/snacks/jellyburger
price_tag = 2
/obj/item/weapon/reagent_containers/food/snacks/bigbiteburger
price_tag = 4
/obj/item/weapon/reagent_containers/food/snacks/superbiteburger
price_tag = 8
// Sandwiches //
/obj/item/weapon/reagent_containers/food/snacks/sandwich
price_tag = 3
/obj/item/weapon/reagent_containers/food/snacks/toastedsandwich
price_tag = 3
/obj/item/weapon/reagent_containers/food/snacks/grilledcheese
price_tag = 3
/obj/item/weapon/reagent_containers/food/snacks/jellysandwich
price_tag = 3
// Cookies and Candies //
/obj/item/weapon/reagent_containers/food/snacks/cookie
price_tag = 1
/obj/item/weapon/reagent_containers/food/snacks/chocolatebar
price_tag = 1
/obj/item/weapon/reagent_containers/food/snacks/chocolateegg
price_tag = 1
/obj/item/weapon/reagent_containers/food/snacks/candy_corn
price_tag = 1
/obj/item/weapon/reagent_containers/food/snacks/donut
price_tag = 1
/obj/item/weapon/reagent_containers/food/snacks/donut/chaos
price_tag = 5
/obj/item/weapon/reagent_containers/food/snacks/popcorn
price_tag = 3
/obj/item/weapon/reagent_containers/food/snacks/fortunecookie
price_tag = 1
/obj/item/weapon/reagent_containers/food/snacks/candiedapple
price_tag = 2
/obj/item/weapon/reagent_containers/food/snacks/plumphelmetbiscuit
price_tag = 1
/obj/item/weapon/reagent_containers/food/snacks/chawanmushi
price_tag = 2
/obj/item/weapon/reagent_containers/food/snacks/cracker
price_tag = 1
// Full meals //
/obj/item/weapon/reagent_containers/food/snacks/friedegg
price_tag = 5
/obj/item/weapon/reagent_containers/food/snacks/tofurkey
price_tag = 5
/obj/item/weapon/reagent_containers/food/snacks/carpmeat
price_tag = 5
/obj/item/weapon/reagent_containers/food/snacks/fishfingers
price_tag = 5
/obj/item/weapon/reagent_containers/food/snacks/omelette
price_tag = 5
/obj/item/weapon/reagent_containers/food/snacks/berryclafoutis
price_tag = 5
/obj/item/weapon/reagent_containers/food/snacks/waffles
price_tag = 5
/obj/item/weapon/reagent_containers/food/snacks/eggplantparm
price_tag = 5
/obj/item/weapon/reagent_containers/food/snacks/soylentgreen
price_tag = 5
/obj/item/weapon/reagent_containers/food/snacks/soylenviridians
price_tag = 5
/obj/item/weapon/reagent_containers/food/snacks/wingfangchu
price_tag = 5
/obj/item/weapon/reagent_containers/food/snacks/kabob
price_tag = 5
/obj/item/weapon/reagent_containers/food/snacks/monkeykabob
price_tag = 5
/obj/item/weapon/reagent_containers/food/snacks/tofukabob
price_tag = 5
/obj/item/weapon/reagent_containers/food/snacks/cubancarp
price_tag = 5
/obj/item/weapon/reagent_containers/food/snacks/loadedbakedpotato
price_tag = 5
/obj/item/weapon/reagent_containers/food/snacks/fries
price_tag = 5
/obj/item/weapon/reagent_containers/food/snacks/spagetti
price_tag = 5
/obj/item/weapon/reagent_containers/food/snacks/cheesyfries
price_tag = 5
/obj/item/weapon/reagent_containers/food/snacks/enchiladas
price_tag = 5
/obj/item/weapon/reagent_containers/food/snacks/monkeysdelight
price_tag = 5
/obj/item/weapon/reagent_containers/food/snacks/fishandchips
price_tag = 5
/obj/item/weapon/reagent_containers/food/snacks/rofflewaffles
price_tag = 5
/obj/item/weapon/reagent_containers/food/snacks/stew
price_tag = 5
/obj/item/weapon/reagent_containers/food/snacks/stewedsoymeat
price_tag = 5
/obj/item/weapon/reagent_containers/food/snacks/boiledspagetti
price_tag = 5
/obj/item/weapon/reagent_containers/food/snacks/boiledrice
price_tag = 5
/obj/item/weapon/reagent_containers/food/snacks/ricepudding
price_tag = 5
/obj/item/weapon/reagent_containers/food/snacks/pastatomato
price_tag = 5
/obj/item/weapon/reagent_containers/food/snacks/meatballspagetti
price_tag = 5
/obj/item/weapon/reagent_containers/food/snacks/spesslaw
price_tag = 5
/obj/item/weapon/reagent_containers/food/snacks/carrotfries
price_tag = 5
/obj/item/weapon/reagent_containers/food/snacks/appletart
price_tag = 5
/obj/item/weapon/reagent_containers/food/snacks/sliceable/pizza
price_tag = 5
/obj/item/weapon/reagent_containers/food/snacks/margheritaslice
price_tag = 1
/obj/item/weapon/reagent_containers/food/snacks/meatpizzaslice
price_tag = 1
/obj/item/weapon/reagent_containers/food/snacks/mushroompizzaslice
price_tag = 1
/obj/item/weapon/reagent_containers/food/snacks/vegetablepizzaslice
price_tag = 1
/obj/item/weapon/reagent_containers/food/snacks/
// Baked Goods //
/obj/item/weapon/reagent_containers/food/snacks/poppypretzel
price_tag = 2
/obj/item/weapon/reagent_containers/food/snacks/baguette
price_tag = 2
/obj/item/weapon/reagent_containers/food/snacks/jelliedtoast
price_tag = 1
/obj/item/weapon/reagent_containers/food/snacks/twobread
price_tag = 2
/obj/item/weapon/reagent_containers/food/snacks/sliceable/meatbread
price_tag = 5
/obj/item/weapon/reagent_containers/food/snacks/meatbreadslice
price_tag = 1
/obj/item/weapon/reagent_containers/food/snacks/sliceable/xenomeatbread
price_tag = 5
/obj/item/weapon/reagent_containers/food/snacks/xenomeatbreadslice
price_tag = 1
/obj/item/weapon/reagent_containers/food/snacks/sliceable/bananabread
price_tag = 5
/obj/item/weapon/reagent_containers/food/snacks/bananabreadslice
price_tag = 1
/obj/item/weapon/reagent_containers/food/snacks/sliceable/tofubread
price_tag = 5
/obj/item/weapon/reagent_containers/food/snacks/tofubreadslice
price_tag = 1
/obj/item/weapon/reagent_containers/food/snacks/sliceable/bread
price_tag = 5
/obj/item/weapon/reagent_containers/food/snacks/breadslice
price_tag = 1
/obj/item/weapon/reagent_containers/food/snacks/sliceable/creamcheesebread
price_tag = 5
/obj/item/weapon/reagent_containers/food/snacks/creamcheesebreadslice
price_tag = 1
// Soups //
/obj/item/weapon/reagent_containers/food/snacks/meatballsoup
price_tag = 3
/obj/item/weapon/reagent_containers/food/snacks/slimesoup
price_tag = 3
/obj/item/weapon/reagent_containers/food/snacks/bloodsoup
price_tag = 3
/obj/item/weapon/reagent_containers/food/snacks/clownstears
price_tag = 3
/obj/item/weapon/reagent_containers/food/snacks/vegetablesoup
price_tag = 3
/obj/item/weapon/reagent_containers/food/snacks/nettlesoup
price_tag = 3
/obj/item/weapon/reagent_containers/food/snacks/mysterysoup
price_tag = 3
/obj/item/weapon/reagent_containers/food/snacks/wishsoup
price_tag = 3
/obj/item/weapon/reagent_containers/food/snacks/hotchili
price_tag = 3
/obj/item/weapon/reagent_containers/food/snacks/coldchili
price_tag = 3
/obj/item/weapon/reagent_containers/food/snacks/tomatosoup
price_tag = 3
/obj/item/weapon/reagent_containers/food/snacks/milosoup
price_tag = 3
/obj/item/weapon/reagent_containers/food/snacks/mushroomsoup
price_tag = 3
/obj/item/weapon/reagent_containers/food/snacks/beetsoup
price_tag = 3
// Pies //
/obj/item/weapon/reagent_containers/food/snacks/pie
price_tag = 4
/obj/item/weapon/reagent_containers/food/snacks/meatpie
price_tag = 4
/obj/item/weapon/reagent_containers/food/snacks/tofupie
price_tag = 4
/obj/item/weapon/reagent_containers/food/snacks/plump_pie
price_tag = 4
/obj/item/weapon/reagent_containers/food/snacks/xemeatpie
price_tag = 4
/obj/item/weapon/reagent_containers/food/snacks/applepie
price_tag = 4
/obj/item/weapon/reagent_containers/food/snacks/cherrypie
price_tag = 4
// Cakes //
/obj/item/weapon/reagent_containers/food/snacks/sliceable/carrotcake
price_tag = 5
/obj/item/weapon/reagent_containers/food/snacks/carrotcakeslice
price_tag = 1
/obj/item/weapon/reagent_containers/food/snacks/sliceable/braincake
price_tag = 5
/obj/item/weapon/reagent_containers/food/snacks/braincakeslice
price_tag = 1
/obj/item/weapon/reagent_containers/food/snacks/sliceable/cheesecake
price_tag = 5
/obj/item/weapon/reagent_containers/food/snacks/cheesecakeslice
price_tag = 1
/obj/item/weapon/reagent_containers/food/snacks/sliceable/plaincake
price_tag = 5
/obj/item/weapon/reagent_containers/food/snacks/plaincakeslice
price_tag = 1
/obj/item/weapon/reagent_containers/food/snacks/sliceable/orangecake
price_tag = 5
/obj/item/weapon/reagent_containers/food/snacks/orangecakeslice
price_tag = 1
/obj/item/weapon/reagent_containers/food/snacks/sliceable/limecake
price_tag = 5
/obj/item/weapon/reagent_containers/food/snacks/limecakeslice
price_tag = 1
/obj/item/weapon/reagent_containers/food/snacks/sliceable/lemoncake
price_tag = 5
/obj/item/weapon/reagent_containers/food/snacks/lemoncakeslice
price_tag = 1
/obj/item/weapon/reagent_containers/food/snacks/sliceable/chocolatecake
price_tag = 5
/obj/item/weapon/reagent_containers/food/snacks/chocolatecakeslice
price_tag = 1
/obj/item/weapon/reagent_containers/food/snacks/sliceable/birthdaycake
price_tag = 5
/obj/item/weapon/reagent_containers/food/snacks/birthdaycakeslice
price_tag = 1
/obj/item/weapon/reagent_containers/food/snacks/sliceable/applecake
price_tag = 5
/obj/item/weapon/reagent_containers/food/snacks/applecakeslice
price_tag = 1
/obj/item/weapon/reagent_containers/food/snacks/sliceable/pumpkinpie
price_tag = 5
/obj/item/weapon/reagent_containers/food/snacks/pumpkinpieslice
price_tag = 1
// Misc //
/obj/item/weapon/reagent_containers/food/snacks/boiledegg
price_tag = 2
/obj/item/weapon/reagent_containers/food/snacks/donkpocket
price_tag = 1
/obj/item/weapon/reagent_containers/food/snacks/sausage
price_tag = 2
/obj/item/weapon/reagent_containers/food/snacks/muffin
price_tag = 2
/obj/item/weapon/reagent_containers/food/snacks/tossedsalad
price_tag = 2
/obj/item/weapon/reagent_containers/food/snacks/validsalad
price_tag = 2
/obj/item/weapon/reagent_containers/food/snacks/dionaroast
price_tag = 25
/obj/item/pizzabox
get_item_cost()
return get_item_cost(pizza)
+350
View File
@@ -0,0 +1,350 @@
/obj/item/device/retail_scanner
name = "retail scanner"
desc = "Swipe your ID card to make purchases electronically."
icon = 'icons/obj/device.dmi'
icon_state = "retail_idle"
flags = NOBLUDGEON
req_access = list(access_heads)
var/locked = 1
var/emagged = 0
var/machine_id = ""
var/transaction_amount = 0 // cumulatd amount of money to pay in a single purchase
var/transaction_purpose = null // text that gets used in ATM transaction logs
var/list/transaction_logs = list() // list of strings using html code to visualise data
var/list/item_list = list() // entities and according
var/list/price_list = list() // prices for each purchase
var/obj/item/confirm_item
var/datum/money_account/linked_account
// Claim machine ID
/obj/item/device/retail_scanner/New()
machine_id = "[station_name()] RETAIL #[num_financial_terminals++]"
if(locate(/obj/structure/table) in loc)
pixel_y = 3
// Always face the user when put on a table
/obj/item/device/retail_scanner/afterattack(atom/movable/AM, mob/user, proximity)
if(!proximity) return
if(istype(AM, /obj/structure/table))
src.pixel_y = 3 // Shift it up slightly to look better on table
src.dir = get_dir(src, user)
else
scan_item_price(AM)
// Reset dir when picked back up
/obj/item/device/retail_scanner/pickup(mob/user)
src.dir = SOUTH
src.pixel_y = 0
/obj/item/device/retail_scanner/attack_self(mob/user as mob)
// Reset if necessary
if(transaction_amount)
reset_memory()
user << "<span class='notice'>You reset the device.</span>"
else
custom_interface(user)
/obj/item/device/retail_scanner/AltClick(var/mob/user)
if(Adjacent(user))
custom_interface(user)
/obj/item/device/retail_scanner/proc/custom_interface(mob/user as mob)
var/dat = "<h2>Retail Scanner<hr></h2>"
if (locked)
dat += "<a href='?src=\ref[src];choice=toggle_lock'>Unlock</a><br>"
dat += "Linked account: <b>[linked_account ? linked_account.owner_name : "None"]</b><br>"
else
dat += "<a href='?src=\ref[src];choice=toggle_lock'>Lock</a><br>"
dat += "Linked account: <a href='?src=\ref[src];choice=link_account'>[linked_account ? linked_account.owner_name : "None"]</a><br>"
dat += "<a href='?src=\ref[src];choice=custom_order'>Custom Order</a><hr>"
for(var/i=1, i<=transaction_logs.len, i++)
dat += "[transaction_logs[i]]<br>"
if(transaction_logs.len)
dat += locked ? "<br>" : "<a href='?src=\ref[src];choice=reset_log'>Reset Log</a><br>"
dat += "<br>"
dat += "<i>Device ID:</i> [machine_id]"
user << browse(dat, "window=retail;size=350x500")
/obj/item/device/retail_scanner/Topic(var/href, var/href_list)
if(href_list["choice"])
switch(href_list["choice"])
if("toggle_lock")
if(allowed(usr))
locked = !locked
else
usr << "\icon[src]<span class='warning'>Insufficient access.</span>"
if("link_account")
var/attempt_account_num = input("Enter account number", "New account number") as num
var/attempt_pin = input("Enter PIN", "Account PIN") as num
linked_account = attempt_account_access(attempt_account_num, attempt_pin, 1)
if(linked_account)
if(linked_account.suspended)
linked_account = null
src.visible_message("\icon[src]<span class='warning'>Account has been suspended.</span>")
else
usr << "\icon[src]<span class='warning'>Account not found.</span>"
if("custom_order")
var/t_purpose = sanitize(input("Enter purpose", "New purpose") as text)
if (!t_purpose || !Adjacent(usr)) return
transaction_purpose = t_purpose
item_list += t_purpose
var/t_amount = input("Enter price", "New price") as num
if (!t_amount || !Adjacent(usr)) return
transaction_amount += t_amount
price_list += t_amount
playsound(src, 'sound/machines/twobeep.ogg', 25)
src.visible_message("\icon[src][transaction_purpose]: [transaction_amount] Thaler\s.")
if("reset_log")
transaction_logs.Cut()
usr << "\icon[src]<span class='notice'>Transaction log reset.</span>"
custom_interface(usr)
/obj/item/device/retail_scanner/attackby(obj/O as obj, user as mob)
// Check for a method of paying (ID, PDA, e-wallet, cash, ect.)
var/obj/item/weapon/card/id/I = O.GetID()
if(I)
scan_card(I, O)
else if (istype(O, /obj/item/weapon/spacecash/ewallet))
var/obj/item/weapon/spacecash/ewallet/E = O
scan_wallet(E)
else if (istype(O, /obj/item/weapon/spacecash))
usr << "<span class='warning'>This device does not accept cash.</span>"
else if(istype(O, /obj/item/weapon/card/emag))
return ..()
// Not paying: Look up price and add it to transaction_amount
else
scan_item_price(O)
/obj/item/device/retail_scanner/proc/confirm(var/obj/item/I)
if(confirm_item == I)
return 1
else
confirm_item = I
src.visible_message("\icon[src]<b>Total price:</b> [transaction_amount] Thaler\s. Swipe again to confirm.")
playsound(src, 'sound/machines/twobeep.ogg', 25)
return 0
/obj/item/device/retail_scanner/proc/scan_card(var/obj/item/weapon/card/id/I, var/obj/item/ID_container)
if (!transaction_amount)
return
if(!confirm(I))
return
if (!linked_account)
usr.visible_message("\icon[src]<span class='warning'>Unable to connect to linked account.</span>")
return
// Access account for transaction
if(check_account())
var/datum/money_account/D = get_account(I.associated_account_number)
var/attempt_pin = ""
if(D && D.security_level)
attempt_pin = input("Enter PIN", "Transaction") as num
D = null
D = attempt_account_access(I.associated_account_number, attempt_pin, 2)
if(!D)
src.visible_message("\icon[src]<span class='warning'>Unable to access account. Check security settings and try again.</span>")
else
if(D.suspended)
src.visible_message("\icon[src]<span class='warning'>Your account has been suspended.</span>")
else
if(transaction_amount > D.money)
src.visible_message("\icon[src]<span class='warning'>Not enough funds.</span>")
else
// Transfer the money
D.money -= transaction_amount
linked_account.money += transaction_amount
// Create log entry in client's account
var/datum/transaction/T = new()
T.target_name = "[linked_account.owner_name]"
T.purpose = transaction_purpose
T.amount = "([transaction_amount])"
T.source_terminal = machine_id
T.date = current_date_string
T.time = worldtime2text()
D.transaction_log.Add(T)
// Create log entry in owner's account
T = new()
T.target_name = D.owner_name
T.purpose = transaction_purpose
T.amount = "[transaction_amount]"
T.source_terminal = machine_id
T.date = current_date_string
T.time = worldtime2text()
linked_account.transaction_log.Add(T)
// Save log
add_transaction_log(I.registered_name ? I.registered_name : "n/A", "ID Card", transaction_amount)
// Confirm and reset
transaction_complete()
/obj/item/device/retail_scanner/proc/scan_wallet(var/obj/item/weapon/spacecash/ewallet/E)
if (!transaction_amount)
return
if(!confirm(E))
return
// Access account for transaction
if(check_account())
if(transaction_amount > E.worth)
src.visible_message("\icon[src]<span class='warning'>Not enough funds.</span>")
else
// Transfer the money
E.worth -= transaction_amount
linked_account.money += transaction_amount
// Create log entry in owner's account
var/datum/transaction/T = new()
T.target_name = E.owner_name
T.purpose = transaction_purpose
T.amount = "[transaction_amount]"
T.source_terminal = machine_id
T.date = current_date_string
T.time = worldtime2text()
linked_account.transaction_log.Add(T)
// Save log
add_transaction_log(E.owner_name, "E-Wallet", transaction_amount)
// Confirm and reset
transaction_complete()
/obj/item/device/retail_scanner/proc/scan_item_price(var/obj/O)
if(!istype(O)) return
// First check if item has a valid price
var/price = O.get_item_cost()
if(isnull(price))
src.visible_message("\icon[src]<span class='warning'>Unable to find item in database.</span>")
return
// Call out item cost
src.visible_message("\icon[src]\A [O]: [price ? "[price] Thaler\s" : "free of charge"].")
// Note the transaction purpose for later use
if(transaction_purpose)
transaction_purpose += "<br>"
transaction_purpose += "[O]: [price] Thaler\s"
transaction_amount += price
item_list += "[O]"
price_list += "[price] &thorn"
// Animation and sound
flick("retail_scan", src)
playsound(src, 'sound/machines/twobeep.ogg', 25)
// Reset confirmation
confirm_item = null
/obj/item/device/retail_scanner/proc/add_transaction_log(var/c_name, var/p_method, var/t_amount)
var/dat = {"
<head><style>
.tx-table {border: 1px solid black;}
.tx-title {text-align: center; background-color:#ddddff; font-weight: bold}
.tx-name {background-color: #bbbbee}
.tx-data {text-align: right; background-color: #ccccff;}
</head></style>
<table width=300>
<tr><td colspan="2" class="tx-title">Transaction #[transaction_logs.len+1]</td></tr>
<tr></tr>
<tr><td class="tx-name">Customer</td><td class="tx-data">[c_name]</td></tr>
<tr><td class="tx-name">Pay Method</td><td class="tx-data">[p_method]</td></tr>
<tr><td class="tx-name">Station Time</td><td class="tx-data">[worldtime2text()]</td></tr>
</table>
<table width=300>
"}
for(var/i=1, i<=item_list.len, i++)
dat += "<tr><td class=\"tx-name\">[item_list[i]]</td><td class=\"tx-data\" width=50>[price_list[i]]</td></tr>"
dat += "<tr></tr><tr><td colspan=\"2\" class=\"tx-name\" style='text-align: right'><b>Total Amount: [transaction_amount] &thorn</b></td></tr>"
dat += "</table>"
transaction_logs += dat
/obj/item/device/retail_scanner/proc/check_account()
if (!linked_account)
usr.visible_message("\icon[src]<span class='warning'>Unable to connect to linked account.</span>")
return 0
if(linked_account.suspended)
src.visible_message("\icon[src]<span class='warning'>Connected account has been suspended.</span>")
return 0
return 1
/obj/item/device/retail_scanner/proc/transaction_complete()
/// Visible confirmation
playsound(src, 'sound/machines/chime.ogg', 25)
src.visible_message("\icon[src]<span class='notice'>Transaction complete.</span>")
flick("retail_approve", src)
reset_memory()
/obj/item/device/retail_scanner/proc/reset_memory()
transaction_amount = null
transaction_purpose = ""
item_list.Cut()
price_list.Cut()
confirm_item = null
/obj/item/device/retail_scanner/emag_act(var/remaining_charges, var/mob/user)
if(!emagged)
user << "<span class='danger'>You stealthily swipe the cryptographic sequencer through \the [src].</span>"
playsound(src, "sparks", 50, 1)
req_access = list()
emagged = 1
//--Premades--//
/obj/item/device/retail_scanner/command
New()
linked_account = department_accounts["Command"]
..()
/obj/item/device/retail_scanner/medical
New()
linked_account = department_accounts["Medical"]
..()
/obj/item/device/retail_scanner/engineering
New()
linked_account = department_accounts["Engineering"]
..()
/obj/item/device/retail_scanner/science
New()
linked_account = department_accounts["Science"]
..()
/obj/item/device/retail_scanner/security
New()
linked_account = department_accounts["Security"]
..()
/obj/item/device/retail_scanner/cargo
New()
linked_account = department_accounts["Cargo"]
..()
/obj/item/device/retail_scanner/civilian
New()
linked_account = department_accounts["Civilian"]
..()
@@ -345,7 +345,7 @@
// Juices
/datum/reagent/drink/banana
/datum/reagent/drink/juice/banana
name = "Banana Juice"
id = "banana"
description = "The raw essence of a banana."
@@ -355,7 +355,7 @@
glass_name = "glass of banana juice"
glass_desc = "The raw essence of a banana. HONK!"
/datum/reagent/drink/berryjuice
/datum/reagent/drink/juice/berry
name = "Berry Juice"
id = "berryjuice"
description = "A delicious blend of several different kinds of berries."
@@ -365,7 +365,7 @@
glass_name = "glass of berry juice"
glass_desc = "Berry juice. Or maybe it's jam. Who cares?"
/datum/reagent/drink/carrotjuice
/datum/reagent/drink/juice/carrot
name = "Carrot juice"
id = "carrotjuice"
description = "It is just like a carrot but without crunching."
@@ -375,11 +375,11 @@
glass_name = "glass of carrot juice"
glass_desc = "It is just like a carrot but without crunching."
/datum/reagent/drink/carrotjuice/affect_ingest(var/mob/living/carbon/M, var/alien, var/removed)
/datum/reagent/drink/juice/carrot/affect_ingest(var/mob/living/carbon/M, var/alien, var/removed)
..()
M.reagents.add_reagent("imidazoline", removed * 0.2)
/datum/reagent/drink/grapejuice
/datum/reagent/drink/juice/
name = "Grape Juice"
id = "grapejuice"
description = "It's grrrrrape!"
@@ -389,7 +389,7 @@
glass_name = "glass of grape juice"
glass_desc = "It's grrrrrape!"
/datum/reagent/drink/lemonjuice
/datum/reagent/drink/juice/lemon
name = "Lemon Juice"
id = "lemonjuice"
description = "This juice is VERY sour."
@@ -399,7 +399,7 @@
glass_name = "glass of lemon juice"
glass_desc = "Sour..."
/datum/reagent/drink/limejuice
/datum/reagent/drink/juice/lime
name = "Lime Juice"
id = "limejuice"
description = "The sweet-sour juice of limes."
@@ -409,13 +409,13 @@
glass_name = "glass of lime juice"
glass_desc = "A glass of sweet-sour lime juice"
/datum/reagent/drink/limejuice/affect_ingest(var/mob/living/carbon/M, var/alien, var/removed)
/datum/reagent/drink/juice/lime/affect_ingest(var/mob/living/carbon/M, var/alien, var/removed)
..()
if(alien == IS_DIONA)
return
M.adjustToxLoss(-0.5 * removed)
/datum/reagent/drink/orangejuice
/datum/reagent/drink/juice/orange
name = "Orange juice"
id = "orangejuice"
description = "Both delicious AND rich in Vitamin C, what more do you need?"
@@ -442,7 +442,7 @@
glass_name = "glass of poison berry juice"
glass_desc = "A glass of deadly juice."
/datum/reagent/drink/potato_juice
/datum/reagent/drink/juice/potato
name = "Potato Juice"
id = "potato"
description = "Juice of the potato. Bleh."
@@ -453,7 +453,7 @@
glass_name = "glass of potato juice"
glass_desc = "Juice from a potato. Bleh."
/datum/reagent/drink/tomatojuice
/datum/reagent/drink/juice/tomato
name = "Tomato Juice"
id = "tomatojuice"
description = "Tomatoes made into juice. What a waste of big, juicy tomatoes, huh?"
@@ -463,13 +463,13 @@
glass_name = "glass of tomato juice"
glass_desc = "Are you sure this is tomato juice?"
/datum/reagent/drink/tomatojuice/affect_ingest(var/mob/living/carbon/M, var/alien, var/removed)
/datum/reagent/drink/juice/tomato/affect_ingest(var/mob/living/carbon/M, var/alien, var/removed)
..()
if(alien == IS_DIONA)
return
M.heal_organ_damage(0, 0.5 * removed)
/datum/reagent/drink/watermelonjuice
/datum/reagent/drink/juice/watermelon
name = "Watermelon Juice"
id = "watermelonjuice"
description = "Delicious juice made from watermelon."
@@ -674,7 +674,7 @@
cup_name = "cup of hot chocolate"
cup_desc = "Made with love! And cocoa beans."
/datum/reagent/drink/sodawater
/datum/reagent/drink/soda/sodawater
name = "Soda Water"
id = "sodawater"
description = "A can of club soda. Why not make a scotch and soda?"
@@ -687,7 +687,7 @@
glass_name = "glass of soda water"
glass_desc = "Soda water. Why not make a scotch and soda?"
/datum/reagent/drink/grapesoda
/datum/reagent/drink/soda/grapesoda
name = "Grape Soda"
id = "grapesoda"
description = "Grapes made into a fine drank."
@@ -698,7 +698,7 @@
glass_name = "glass of grape soda"
glass_desc = "Looks like a delicious drink!"
/datum/reagent/drink/tonic
/datum/reagent/drink/soda/tonic
name = "Tonic Water"
id = "tonic"
description = "It tastes strange but at least the quinine keeps the Space Malaria at bay."
@@ -712,7 +712,7 @@
glass_name = "glass of tonic water"
glass_desc = "Quinine tastes funny, but at least it'll keep that Space Malaria away."
/datum/reagent/drink/lemonade
/datum/reagent/drink/soda/lemonade
name = "Lemonade"
description = "Oh the nostalgia..."
id = "lemonade"
@@ -723,7 +723,7 @@
glass_name = "glass of lemonade"
glass_desc = "Oh the nostalgia..."
/datum/reagent/drink/kiraspecial
/datum/reagent/drink/soda/kiraspecial
name = "Kira Special"
description = "Long live the guy who everyone had mistaken for a girl. Baka!"
id = "kiraspecial"
@@ -735,7 +735,7 @@
glass_desc = "Long live the guy who everyone had mistaken for a girl. Baka!"
glass_center_of_mass = list("x"=16, "y"=12)
/datum/reagent/drink/brownstar
/datum/reagent/drink/soda/brownstar
name = "Brown Star"
description = "It's not what it sounds like..."
id = "brownstar"
@@ -774,7 +774,7 @@
..()
M.make_jittery(5)
/datum/reagent/drink/nuka_cola
/datum/reagent/drink/soda/nuka_cola
name = "Nuka Cola"
id = "nuka_cola"
description = "Cola, cola never changes."
@@ -806,7 +806,7 @@
glass_desc = "Sweet and tangy, a bar syrup used to add color or flavor to drinks."
glass_center_of_mass = list("x"=17, "y"=6)
/datum/reagent/drink/space_cola
/datum/reagent/drink/soda/space_cola
name = "Space Cola"
id = "cola"
description = "A refreshing beverage."
@@ -819,7 +819,7 @@
glass_name = "glass of Space Cola"
glass_desc = "A glass of refreshing Space Cola"
/datum/reagent/drink/spacemountainwind
/datum/reagent/drink/soda/spacemountainwind
name = "Mountain Wind"
id = "spacemountainwind"
description = "Blows right through you like a space wind."
@@ -832,7 +832,7 @@
glass_name = "glass of Space Mountain Wind"
glass_desc = "Space Mountain Wind. As you know, there are no mountains in space, only wind."
/datum/reagent/drink/dr_gibb
/datum/reagent/drink/soda/dr_gibb
name = "Dr. Gibb"
id = "dr_gibb"
description = "A delicious blend of 42 different flavours"
@@ -844,7 +844,7 @@
glass_name = "glass of Dr. Gibb"
glass_desc = "Dr. Gibb. Not as dangerous as the name might imply."
/datum/reagent/drink/space_up
/datum/reagent/drink/soda/space_up
name = "Space-Up"
id = "space_up"
description = "Tastes like a hull breach in your mouth."
@@ -855,7 +855,7 @@
glass_name = "glass of Space-up"
glass_desc = "Space-up. It helps keep your cool."
/datum/reagent/drink/lemon_lime
/datum/reagent/drink/soda/lemon_lime
name = "Lemon Lime"
description = "A tangy substance made of 0.5% natural citrus!"
id = "lemon_lime"
@@ -1124,7 +1124,7 @@
glass_desc = "A glass of sake."
glass_center_of_mass = list("x"=16, "y"=12)
/datum/reagent/ethanol/tequilla
/datum/reagent/ethanol/tequila
name = "Tequila"
id = "tequilla"
description = "A strong and mildly flavoured, mexican produced spirit. Feeling thirsty hombre?"
@@ -1132,7 +1132,7 @@
strength = 25
glass_icon_state = "tequillaglass"
glass_name = "glass of Tequilla"
glass_name = "glass of Tequila"
glass_desc = "Now all that's missing is the weird colored shades!"
glass_center_of_mass = list("x"=16, "y"=12)
@@ -1893,7 +1893,7 @@
strength = 25
glass_icon_state = "tequillasunriseglass"
glass_name = "glass of Tequilla Sunrise"
glass_name = "glass of Tequila Sunrise"
glass_desc = "Oh great, now you feel nostalgic about sunrises back on Terra..."
/datum/reagent/ethanol/threemileisland
@@ -39,6 +39,11 @@
center_of_mass = R.glass_center_of_mass
else
center_of_mass = list("x"=16, "y"=10)
if(R.price_tag)
price_tag = R.price_tag
else
price_tag = null
else
icon_state = "glass_empty"
name = "glass"
@@ -78,6 +83,11 @@
else
center_of_mass = list("x"=16, "y"=16)
if(R.price_tag)
price_tag = R.price_tag
else
price_tag = null
else
icon_state = "cup_empty"
name = "coffee cup"
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+20 -18
View File
@@ -502,7 +502,7 @@
"ajH" = (/turf/simulated/floor/tiled/dark,/area/chapel/chapel_morgue)
"ajI" = (/obj/machinery/access_button{command = "cycle_exterior"; frequency = 1379; master_tag = "solar_chapel_airlock"; name = "exterior access button"; pixel_x = -25; pixel_y = -25; req_access = list(11,13)},/obj/effect/decal/cleanable/dirt,/obj/structure/cable/yellow{d1 = 1; d2 = 2; icon_state = "1-2"},/turf/simulated/floor/airless,/area/solar/auxstarboard)
"ajJ" = (/obj/structure/table/woodentable,/obj/item/weapon/paper_bin{pixel_x = -3; pixel_y = 7},/obj/item/weapon/pen/invisible,/obj/item/clothing/under/suit_jacket/red,/obj/machinery/light,/obj/item/weapon/barcodescanner,/turf/simulated/floor/carpet,/area/library)
"ajK" = (/obj/structure/table/woodentable,/obj/item/device/taperecorder{pixel_y = 0},/obj/item/device/camera,/obj/item/device/eftpos{eftpos_name = "Library EFTPOS scanner"},/obj/machinery/atmospherics/unary/vent_pump/on{dir = 1},/obj/machinery/newscaster{pixel_x = 0; pixel_y = -28},/turf/simulated/floor/carpet,/area/library)
"ajK" = (/obj/structure/table/woodentable,/obj/item/device/taperecorder{pixel_y = 0},/obj/machinery/atmospherics/unary/vent_pump/on{dir = 1},/obj/machinery/newscaster{pixel_x = 0; pixel_y = -28},/obj/item/device/retail_scanner/civilian{tag = "icon-retail_idle (NORTH)"; icon_state = "retail_idle"; dir = 1},/obj/item/device/camera,/turf/simulated/floor/carpet,/area/library)
"ajL" = (/obj/machinery/libraryscanner,/turf/simulated/floor/wood,/area/library)
"ajM" = (/obj/machinery/librarycomp{pixel_y = 0},/obj/structure/table/woodentable,/turf/simulated/floor/wood,/area/library)
"ajN" = (/obj/structure/table/woodentable,/obj/item/weapon/paper_bin{pixel_x = 1; pixel_y = 9},/turf/simulated/floor/wood,/area/library)
@@ -1392,7 +1392,7 @@
"aAN" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 8},/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 1},/obj/structure/cable/green{d2 = 2; icon_state = "0-2"},/obj/machinery/door/firedoor/border_only,/turf/simulated/floor/plating,/area/security/security_equiptment_storage)
"aAO" = (/obj/machinery/computer/prisoner,/obj/machinery/status_display{density = 0; layer = 4; pixel_x = 0; pixel_y = 32},/obj/effect/floor_decal/industrial/outline/grey,/turf/simulated/floor/tiled/dark,/area/security/warden)
"aAP" = (/obj/structure/filingcabinet/chestdrawer,/obj/effect/floor_decal/industrial/outline/grey,/obj/item/device/radio/intercom{broadcasting = 0; dir = 1; frequency = 1475; icon_state = "intercom"; listening = 1; name = "Station Intercom (Security)"; pixel_x = 0; pixel_y = 21},/turf/simulated/floor/tiled/dark,/area/security/warden)
"aAQ" = (/obj/structure/table/reinforced,/obj/item/device/eftpos{eftpos_name = "Brig EFTPOS scanner"},/obj/machinery/recharger/wallcharger{pixel_x = 4; pixel_y = 26},/obj/structure/cable/green{d1 = 2; d2 = 4; icon_state = "2-4"},/obj/machinery/camera/network/security{c_tag = "SEC - Warden's Office"},/obj/item/weapon/crowbar,/obj/item/device/radio/off,/obj/item/weapon/wrench,/turf/simulated/floor/tiled/dark,/area/security/warden)
"aAQ" = (/obj/structure/table/reinforced,/obj/machinery/recharger/wallcharger{pixel_x = 4; pixel_y = 26},/obj/structure/cable/green{d1 = 2; d2 = 4; icon_state = "2-4"},/obj/machinery/camera/network/security{c_tag = "SEC - Warden's Office"},/obj/item/weapon/crowbar,/obj/item/device/radio/off,/obj/item/weapon/wrench,/obj/item/device/retail_scanner/security,/turf/simulated/floor/tiled/dark,/area/security/warden)
"aAR" = (/obj/machinery/power/apc{dir = 1; name = "north bump"; pixel_x = 0; pixel_y = 24},/obj/structure/cable/green{d2 = 8; icon_state = "0-8"},/obj/machinery/light_switch{pixel_x = 14; pixel_y = 24},/obj/machinery/photocopier,/turf/simulated/floor/tiled/dark,/area/security/warden)
"aAS" = (/obj/machinery/newscaster/security_unit{pixel_x = 0; pixel_y = 30},/obj/structure/table/reinforced,/obj/machinery/photocopier/faxmachine{department = "Warden's Office"},/turf/simulated/floor/tiled/dark,/area/security/warden)
"aAT" = (/obj/structure/window/reinforced{dir = 4},/obj/structure/table/reinforced,/obj/item/weapon/clipboard,/obj/item/weapon/paper_bin{pixel_x = -3; pixel_y = 7},/obj/item/weapon/folder/red,/obj/item/weapon/pen,/obj/item/device/radio/intercom{dir = 1; name = "Station Intercom (General)"; pixel_y = 21},/turf/simulated/floor/tiled/dark,/area/security/warden)
@@ -2887,7 +2887,7 @@
"bdA" = (/obj/machinery/door/airlock/glass_medical{name = "Staff Room"; req_access = list(5)},/obj/machinery/door/firedoor/glass,/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/effect/floor_decal/corner/paleblue/diagonal{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/structure/disposalpipe/segment,/turf/simulated/floor/tiled/white,/area/crew_quarters/medbreak)
"bdB" = (/obj/structure/flora/ausbushes/ppflowers,/turf/simulated/floor/grass,/area/hydroponics/garden)
"bdC" = (/obj/effect/floor_decal/corner/green{dir = 5},/turf/simulated/floor/tiled,/area/hydroponics/garden)
"bdD" = (/obj/structure/table/marble,/obj/machinery/door/firedoor/border_only,/obj/machinery/door/blast/shutters{dir = 8; id = "coffeeshop"; layer = 3.1; name = "Cafe Shutters"},/turf/simulated/floor/tiled/yellow,/area/crew_quarters/coffee_shop)
"bdD" = (/obj/structure/table/marble,/obj/machinery/door/firedoor/border_only,/obj/machinery/cash_register/civilian{tag = "icon-register_idle (EAST)"; icon_state = "register_idle"; dir = 4},/obj/machinery/door/blast/shutters{dir = 8; id = "coffeeshop"; layer = 3.1; name = "Cafe Shutters"},/turf/simulated/floor/tiled/yellow,/area/crew_quarters/coffee_shop)
"bdE" = (/obj/structure/table/marble,/obj/machinery/light{icon_state = "tube1"; dir = 4},/obj/item/weapon/reagent_containers/food/drinks/drinkingglass{pixel_x = 8; pixel_y = 8},/obj/machinery/light{icon_state = "tube1"; dir = 4},/obj/item/weapon/reagent_containers/food/drinks/drinkingglass{pixel_x = 0; pixel_y = 8},/obj/item/weapon/reagent_containers/food/drinks/drinkingglass{pixel_x = -8; pixel_y = 8},/obj/item/weapon/reagent_containers/food/drinks/drinkingglass{pixel_x = 8; pixel_y = 4},/obj/item/weapon/reagent_containers/food/drinks/drinkingglass{pixel_x = 0; pixel_y = 4},/obj/item/weapon/reagent_containers/food/drinks/drinkingglass{pixel_x = -8; pixel_y = 4},/turf/simulated/floor/tiled/yellow,/area/crew_quarters/coffee_shop)
"bdF" = (/obj/structure/cable/green,/obj/structure/flora/pottedplant,/obj/machinery/power/apc{dir = 2; name = "south bump"; pixel_y = -24},/obj/effect/floor_decal/corner/brown/full,/turf/simulated/floor/tiled/white,/area/crew_quarters/coffee_shop)
"bdG" = (/obj/structure/table/woodentable,/obj/machinery/alarm{dir = 1; icon_state = "alarm0"; pixel_y = -22},/obj/item/weapon/reagent_containers/food/condiment/small/sugar,/obj/effect/floor_decal/corner/brown{dir = 10},/turf/simulated/floor/tiled/white,/area/crew_quarters/coffee_shop)
@@ -4752,7 +4752,7 @@
"bNt" = (/obj/effect/floor_decal/industrial/outline/yellow,/obj/machinery/light{dir = 4},/turf/simulated/floor/tiled,/area/hallway/primary/central_four)
"bNu" = (/obj/structure/closet/secure_closet/hop2,/obj/effect/floor_decal/corner/blue{dir = 9},/turf/simulated/floor/tiled,/area/crew_quarters/heads/hop)
"bNv" = (/obj/structure/table/reinforced,/obj/item/weapon/paper_bin{pixel_x = -3; pixel_y = 7},/obj/item/weapon/folder/blue,/obj/item/weapon/folder/red,/obj/item/weapon/pen,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/turf/simulated/floor/carpet,/area/crew_quarters/heads/hop)
"bNw" = (/obj/structure/table/reinforced,/obj/item/weapon/clipboard,/obj/item/device/eftpos{eftpos_name = "HoP EFTPOS scanner"},/obj/item/weapon/stamp/hop,/turf/simulated/floor/carpet,/area/crew_quarters/heads/hop)
"bNw" = (/obj/structure/table/reinforced,/obj/item/weapon/clipboard,/obj/item/weapon/stamp/hop,/turf/simulated/floor/carpet,/area/crew_quarters/heads/hop)
"bNx" = (/obj/structure/table/reinforced,/obj/item/device/megaphone,/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/turf/simulated/floor/carpet,/area/crew_quarters/heads/hop)
"bNy" = (/obj/effect/floor_decal/corner/blue,/obj/machinery/firealarm{dir = 4; pixel_x = 24},/turf/simulated/floor/tiled,/area/crew_quarters/heads/hop)
"bNz" = (/obj/effect/floor_decal/corner/blue{dir = 8},/obj/machinery/firealarm{dir = 8; pixel_x = -24},/obj/machinery/atmospherics/pipe/manifold/hidden/supply{dir = 8},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/turf/simulated/floor/tiled,/area/bridge_hallway)
@@ -4969,7 +4969,7 @@
"bRC" = (/obj/machinery/door/airlock{name = "Private Restroom"},/turf/simulated/floor/tiled/freezer,/area/crew_quarters/captain)
"bRD" = (/turf/simulated/floor/tiled/freezer,/area/crew_quarters/captain)
"bRE" = (/obj/structure/toilet{dir = 8},/turf/simulated/floor/tiled/freezer,/area/crew_quarters/captain)
"bRF" = (/obj/structure/closet/chefcloset,/obj/item/device/eftpos{eftpos_name = "Kitchen EFTPOS scanner"},/obj/item/glass_jar,/obj/effect/floor_decal/corner/grey/diagonal{dir = 4},/turf/simulated/floor/tiled/white,/area/crew_quarters/kitchen)
"bRF" = (/obj/structure/closet/chefcloset,/obj/item/glass_jar,/obj/effect/floor_decal/corner/grey/diagonal{dir = 4},/obj/item/device/retail_scanner/civilian,/turf/simulated/floor/tiled/white,/area/crew_quarters/kitchen)
"bRG" = (/obj/effect/floor_decal/corner/grey/diagonal{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/structure/disposalpipe/segment,/turf/simulated/floor/tiled/white,/area/crew_quarters/kitchen)
"bRH" = (/obj/effect/floor_decal/corner/grey/diagonal{dir = 4},/obj/machinery/light,/obj/machinery/button/remote/blast_door{id = "kitchen"; name = "Kitchen Shutters Control"; pixel_x = -1; pixel_y = -24; req_access = list(28)},/turf/simulated/floor/tiled/white,/area/crew_quarters/kitchen)
"bRI" = (/obj/effect/floor_decal/corner/grey/diagonal{dir = 4},/obj/machinery/atmospherics/unary/vent_pump/on{dir = 1},/turf/simulated/floor/tiled/white,/area/crew_quarters/kitchen)
@@ -5064,7 +5064,7 @@
"bTt" = (/obj/machinery/chemical_dispenser/full,/obj/structure/table/reinforced,/turf/simulated/floor/tiled/white,/area/medical/chemistry)
"bTu" = (/obj/structure/bed/chair/office/dark,/obj/effect/landmark/start{name = "Chemist"},/turf/simulated/floor/tiled/white,/area/medical/chemistry)
"bTv" = (/obj/structure/table/reinforced,/obj/item/weapon/storage/box/beakers,/obj/item/weapon/reagent_containers/dropper,/turf/simulated/floor/tiled/white,/area/medical/chemistry)
"bTw" = (/obj/structure/table/woodentable,/obj/item/weapon/melee/chainofcommand,/obj/item/device/eftpos{eftpos_name = "Captain EFTPOS scanner"},/obj/machinery/button/remote/airlock{desc = "A remote control switch for the Starboard Bridge Doors."; id = "sbridgedoor"; name = "Starboard Bridge Door Control"; pixel_x = 4; pixel_y = -6},/obj/machinery/button/remote/airlock{desc = "A remote control switch for the captain's office."; id = "captaindoor"; name = "Captain's Office Door Control"; pixel_x = 4; pixel_y = 6},/turf/simulated/floor/wood,/area/crew_quarters/captain)
"bTw" = (/obj/structure/table/marble,/obj/effect/floor_decal/corner/grey/diagonal{dir = 4},/obj/machinery/cash_register/civilian{tag = "icon-register_idle (NORTH)"; icon_state = "register_idle"; dir = 1},/turf/simulated/floor/tiled/white,/area/crew_quarters/cafeteria)
"bTx" = (/obj/structure/closet/secure_closet/medical1,/obj/item/weapon/storage/box/pillbottles,/obj/effect/floor_decal/corner/beige{dir = 6},/turf/simulated/floor/tiled/white,/area/medical/chemistry)
"bTy" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 8},/obj/structure/window/reinforced{dir = 4},/obj/machinery/door/firedoor/border_only,/turf/simulated/floor/plating,/area/medical/chemistry)
"bTz" = (/obj/machinery/vending/coffee,/obj/effect/floor_decal/corner/paleblue{dir = 1},/obj/structure/window/reinforced{dir = 4},/turf/simulated/floor/tiled/white,/area/medical/patient_wing)
@@ -5300,7 +5300,7 @@
"bXV" = (/obj/machinery/atmospherics/unary/vent_pump/on{dir = 4},/turf/simulated/floor/tiled,/area/hallway/primary/central_four)
"bXW" = (/obj/machinery/light{dir = 4; icon_state = "tube1"; pixel_x = 0},/obj/structure/disposalpipe/segment,/turf/simulated/floor/tiled,/area/hallway/primary/central_four)
"bXX" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 8},/obj/structure/cable/green{d2 = 2; icon_state = "0-2"},/obj/structure/cable/green,/obj/structure/cable/green{d2 = 4; icon_state = "0-4"},/obj/machinery/door/blast/shutters{density = 0; dir = 8; icon_state = "shutter0"; id = "heads_meeting"; name = "Meeting Room Window Shutters"; opacity = 0},/obj/machinery/door/firedoor,/turf/simulated/floor/plating,/area/bridge/meeting_room)
"bXY" = (/obj/item/weapon/hand_labeler,/obj/item/device/assembly/timer,/obj/item/device/eftpos{eftpos_name = "Bridge EFTPOS scanner"},/obj/structure/table/woodentable,/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/turf/simulated/floor/wood,/area/bridge/meeting_room)
"bXY" = (/obj/item/weapon/hand_labeler,/obj/item/device/assembly/timer,/obj/structure/table/woodentable,/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/item/device/retail_scanner/command{tag = "icon-retail_idle (EAST)"; icon_state = "retail_idle"; dir = 4},/turf/simulated/floor/wood,/area/bridge/meeting_room)
"bXZ" = (/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/structure/disposalpipe/segment{dir = 4; icon_state = "pipe-c"},/turf/simulated/floor/wood,/area/bridge/meeting_room)
"bYa" = (/obj/structure/bed/chair/comfy/black{dir = 4},/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 5},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 6},/obj/structure/disposalpipe/segment{dir = 4},/turf/simulated/floor/carpet,/area/bridge/meeting_room)
"bYb" = (/obj/item/weapon/folder/red,/obj/structure/table/woodentable,/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/effect/landmark{name = "blobstart"},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/structure/disposalpipe/segment{dir = 4},/turf/simulated/floor/carpet,/area/bridge/meeting_room)
@@ -6268,7 +6268,7 @@
"cqB" = (/obj/structure/disposalpipe/segment{dir = 2; icon_state = "pipe-c"},/obj/machinery/light{icon_state = "tube1"; dir = 4},/turf/simulated/floor/tiled,/area/hallway/primary/central_three)
"cqC" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/structure/disposalpipe/segment,/turf/simulated/floor,/area/maintenance/medbay_aft)
"cqD" = (/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"},/turf/simulated/floor,/area/maintenance/medbay_aft)
"cqE" = (/obj/structure/table/standard,/obj/item/weapon/folder/yellow,/obj/item/device/eftpos{eftpos_name = "Cargo Bay EFTPOS scanner"},/obj/effect/floor_decal/corner/brown{dir = 9},/obj/machinery/firealarm{dir = 8; pixel_x = -26},/obj/machinery/light{dir = 8},/turf/simulated/floor/tiled,/area/quartermaster/office)
"cqE" = (/obj/structure/table/woodentable,/obj/item/weapon/melee/chainofcommand,/obj/machinery/button/remote/airlock{desc = "A remote control switch for the Starboard Bridge Doors."; id = "sbridgedoor"; name = "Starboard Bridge Door Control"; pixel_x = 4; pixel_y = -6},/obj/machinery/button/remote/airlock{desc = "A remote control switch for the captain's office."; id = "captaindoor"; name = "Captain's Office Door Control"; pixel_x = 4; pixel_y = 6},/turf/simulated/floor/wood,/area/crew_quarters/captain)
"cqF" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 5},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 5},/turf/simulated/floor/tiled,/area/quartermaster/office)
"cqG" = (/obj/machinery/atmospherics/pipe/manifold/hidden/supply{dir = 1},/obj/machinery/atmospherics/pipe/manifold/hidden/scrubbers{dir = 1},/obj/structure/disposalpipe/segment{dir = 1; icon_state = "pipe-c"},/turf/simulated/floor/tiled,/area/quartermaster/office)
"cqH" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/structure/disposalpipe/segment{dir = 2; icon_state = "pipe-c"},/turf/simulated/floor/tiled,/area/quartermaster/office)
@@ -6417,7 +6417,7 @@
"ctu" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 8},/obj/structure/window/reinforced{dir = 1},/obj/machinery/door/firedoor/border_only,/turf/simulated/floor/plating,/area/hallway/secondary/docking_hallway)
"ctv" = (/obj/structure/table/standard,/obj/item/weapon/tape_roll,/obj/item/weapon/storage/firstaid/regular{pixel_x = 6; pixel_y = -5},/obj/effect/floor_decal/corner/brown/full,/turf/simulated/floor/tiled,/area/quartermaster/office)
"ctw" = (/obj/structure/table/standard,/obj/item/weapon/hand_labeler,/obj/effect/floor_decal/corner/brown{dir = 10},/turf/simulated/floor/tiled,/area/quartermaster/office)
"ctx" = (/obj/structure/table/standard,/obj/machinery/power/apc{dir = 2; name = "south bump"; pixel_y = -24},/obj/machinery/light_switch{pixel_x = -12; pixel_y = -24},/obj/effect/floor_decal/corner/brown{dir = 8},/obj/structure/cable/green{d2 = 4; icon_state = "0-4"},/turf/simulated/floor/tiled,/area/quartermaster/office)
"ctx" = (/obj/structure/table/standard,/obj/item/weapon/folder/yellow,/obj/effect/floor_decal/corner/brown{dir = 9},/obj/machinery/firealarm{dir = 8; pixel_x = -26},/obj/machinery/light{dir = 8},/turf/simulated/floor/tiled,/area/quartermaster/office)
"cty" = (/obj/structure/cable/green{d1 = 1; d2 = 8; icon_state = "1-8"},/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/turf/simulated/floor/tiled,/area/quartermaster/office)
"ctz" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/machinery/alarm{pixel_y = 23},/turf/simulated/floor/wood,/area/crew_quarters/bar)
"ctA" = (/obj/effect/floor_decal/corner/brown{dir = 10},/obj/machinery/status_display/supply_display{pixel_y = -32},/turf/simulated/floor/tiled,/area/quartermaster/foyer)
@@ -6795,7 +6795,7 @@
"cAI" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 8},/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced,/obj/machinery/door/firedoor/border_only,/obj/structure/cable/green{d2 = 8; icon_state = "0-8"},/turf/simulated/floor/plating,/area/ai_monitored/storage/eva)
"cAJ" = (/obj/structure/closet,/obj/item/weapon/storage/backpack/dufflebag,/turf/simulated/floor/tiled,/area/quartermaster/qm)
"cAK" = (/obj/structure/closet/secure_closet/quartermaster,/turf/simulated/floor/tiled,/area/quartermaster/qm)
"cAL" = (/obj/structure/table/standard,/obj/item/weapon/coin/silver{pixel_x = -3; pixel_y = 3},/obj/item/weapon/coin/silver,/obj/item/device/eftpos{eftpos_name = "Quartermaster EFTPOS scanner"},/obj/machinery/alarm{dir = 1; icon_state = "alarm0"; pixel_y = -22},/obj/machinery/light,/turf/simulated/floor/tiled,/area/quartermaster/qm)
"cAL" = (/obj/structure/table/standard,/obj/machinery/power/apc{dir = 2; name = "south bump"; pixel_y = -24},/obj/machinery/light_switch{pixel_x = -12; pixel_y = -24},/obj/effect/floor_decal/corner/brown{dir = 8},/obj/structure/cable/green{d2 = 4; icon_state = "0-4"},/obj/item/device/retail_scanner/civilian{tag = "icon-retail_idle (NORTH)"; icon_state = "retail_idle"; dir = 1},/turf/simulated/floor/tiled,/area/quartermaster/office)
"cAM" = (/obj/structure/cable{d1 = 1; d2 = 4; icon_state = "1-4"},/obj/effect/floor_decal/industrial/warning{dir = 1},/obj/structure/cable{d1 = 2; d2 = 4; icon_state = "2-4"},/turf/simulated/floor/plating,/area/maintenance/portsolar)
"cAN" = (/obj/structure/disposalpipe/segment,/turf/simulated/floor,/area/maintenance/apmaint)
"cAO" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"; pixel_y = 0},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/structure/disposalpipe/segment,/turf/simulated/floor,/area/maintenance/apmaint)
@@ -7385,7 +7385,7 @@
"cMa" = (/obj/machinery/disposal,/obj/structure/disposalpipe/trunk{dir = 8},/obj/machinery/light{dir = 1},/turf/simulated/floor/lino,/area/hallway/secondary/entry/docking_lounge)
"cMb" = (/obj/machinery/vending/cigarette,/turf/simulated/floor/lino,/area/hallway/secondary/entry/docking_lounge)
"cMc" = (/obj/machinery/lapvend,/turf/simulated/floor/lino,/area/hallway/secondary/entry/docking_lounge)
"cMd" = (/obj/structure/closet/gmcloset{icon_closed = "black"; icon_state = "black"; name = "formal wardrobe"},/obj/item/device/eftpos{eftpos_name = "Bar EFTPOS scanner"},/obj/item/glass_jar,/obj/machinery/atmospherics/unary/vent_scrubber/on,/turf/simulated/floor/wood,/area/crew_quarters/bar)
"cMd" = (/obj/structure/table/standard,/obj/item/weapon/coin/silver{pixel_x = -3; pixel_y = 3},/obj/item/weapon/coin/silver,/obj/machinery/alarm{dir = 1; icon_state = "alarm0"; pixel_y = -22},/obj/machinery/light,/turf/simulated/floor/tiled,/area/quartermaster/qm)
"cMe" = (/obj/machinery/atmospherics/pipe/manifold/hidden/supply{dir = 8},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/structure/cable/green{d1 = 2; d2 = 8; icon_state = "2-8"},/turf/simulated/floor/wood,/area/crew_quarters/bar)
"cMf" = (/obj/structure/reagent_dispensers/beerkeg,/obj/machinery/camera/network/civilian{c_tag = "CIV - Bar Storage"; dir = 2},/turf/simulated/floor/wood,/area/crew_quarters/bar)
"cMg" = (/obj/machinery/button/remote/blast_door{id = "bar"; name = "Bar Shutters"; pixel_x = -26; pixel_y = 0},/obj/machinery/light_switch{pixel_x = -36; pixel_y = 0},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/machinery/light{dir = 8; icon_state = "tube1"; pixel_y = 0},/turf/simulated/floor/lino,/area/crew_quarters/bar)
@@ -9724,6 +9724,8 @@
"dEZ" = (/obj/effect/decal/cleanable/dirt,/obj/effect/floor_decal/corner/blue{dir = 5},/obj/machinery/atmospherics/unary/vent_scrubber/on,/turf/simulated/floor/tiled/white,/area/medical/first_aid_station_starboard)
"dFa" = (/obj/structure/bed/chair/office/dark{dir = 4},/obj/machinery/button/remote/blast_door{id = "first_aid_station"; name = "Security Shutters"; pixel_y = 25},/obj/effect/floor_decal/corner/blue{dir = 5},/turf/simulated/floor/tiled/white,/area/medical/first_aid_station_starboard)
"dFb" = (/obj/structure/table/reinforced,/obj/effect/floor_decal/corner/blue/diagonal,/obj/effect/floor_decal/corner/blue/diagonal{dir = 4},/obj/machinery/door/window/eastright{base_state = "left"; dir = 8; icon_state = "left"; name = "First-Aid Station"; req_access = list(5)},/obj/machinery/door/blast/shutters{dir = 4; id = "first_aid_station"; layer = 3.1; name = "Security Shutters"},/obj/item/device/radio{anchored = 1; broadcasting = 0; canhear_range = 1; frequency = 1487; icon = 'icons/obj/items.dmi'; icon_state = "red_phone"; listening = 1; name = "Medical Emergency Phone"},/turf/simulated/floor/tiled/white,/area/medical/first_aid_station_starboard)
"dFc" = (/obj/structure/table/reinforced,/obj/machinery/cash_register/civilian{tag = "icon-register_idle (WEST)"; icon_state = "register_idle"; dir = 8},/obj/machinery/door/blast/shutters{dir = 4; id = "bar"; layer = 3.1; name = "Bar Shutters"},/turf/simulated/floor/lino,/area/crew_quarters/bar)
"dFd" = (/obj/structure/closet/gmcloset{icon_closed = "black"; icon_state = "black"; name = "formal wardrobe"},/obj/item/glass_jar,/obj/machinery/atmospherics/unary/vent_scrubber/on,/obj/item/device/retail_scanner/civilian,/obj/item/device/retail_scanner/civilian,/turf/simulated/floor/wood,/area/crew_quarters/bar)
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+6 -4
View File
@@ -2342,7 +2342,7 @@
"Tb" = (/obj/structure/table/woodentable,/obj/item/device/megaphone,/turf/unsimulated/floor{dir = 8; icon_state = "wood"},/area/wizard_station)
"Tc" = (/obj/structure/table/woodentable,/obj/item/weapon/storage/box/donut,/turf/unsimulated/floor{dir = 8; icon_state = "wood"},/area/wizard_station)
"Td" = (/obj/structure/table/woodentable,/obj/item/weapon/reagent_containers/food/snacks/chawanmushi,/turf/unsimulated/floor{dir = 8; icon_state = "wood"},/area/wizard_station)
"Te" = (/obj/structure/table/woodentable,/obj/item/weapon/spacecash/bundle/c1,/turf/unsimulated/floor{dir = 8; icon_state = "wood"},/area/wizard_station)
"Te" = (/obj/structure/table/marble,/obj/effect/floor_decal/corner/white/diagonal,/obj/machinery/cash_register/civilian{tag = "icon-register_idle (WEST)"; icon_state = "register_idle"; dir = 8},/turf/unsimulated/floor{icon_state = "steel"},/area/centcom/restaurant)
"Tf" = (/obj/item/weapon/book/manual/robotics_cyborgs,/obj/structure/table/glass,/turf/unsimulated/floor{tag = "icon-cult"; name = "plating"; icon_state = "cult"},/area/wizard_station)
"Tg" = (/obj/item/robot_parts/head,/obj/structure/table/glass,/turf/unsimulated/floor{tag = "icon-cult"; name = "plating"; icon_state = "cult"},/area/wizard_station)
"Th" = (/obj/item/device/radio/intercom{desc = "Talk through this. Evilly"; frequency = 1213; name = "Syndicate Intercom"; pixel_x = 32; subspace_transmission = 1; syndie = 1},/turf/unsimulated/floor{tag = "icon-cult"; name = "plating"; icon_state = "cult"},/area/wizard_station)
@@ -2382,6 +2382,8 @@
"TP" = (/obj/effect/floor_decal/carpet{dir = 4},/obj/effect/floor_decal/carpet,/obj/effect/floor_decal/carpet{dir = 6},/turf/unsimulated/floor{icon_state = "carpet"; dir = 2},/area/centcom/command)
"TQ" = (/obj/machinery/computer/arcade/battle,/turf/unsimulated/floor{icon_state = "vault"; dir = 5},/area/centcom/security)
"TR" = (/obj/machinery/door/airlock/centcom{name = "General Access"; opacity = 1; req_access = list(101)},/turf/unsimulated/floor{icon_state = "steel"},/area/centcom/main_hall)
"TS" = (/obj/structure/table/woodentable{dir = 5},/obj/machinery/cash_register/civilian,/turf/unsimulated/floor{icon_state = "lino"},/area/centcom/bar)
"TT" = (/obj/structure/table/woodentable,/obj/item/weapon/spacecash/c1,/turf/unsimulated/floor{dir = 8; icon_state = "wood"},/area/wizard_station)
(1,1,1) = {"
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aPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPvGwbwbwbxwxxxyaPaPaPaPaPaPaPaPaPaPaPaPaPxyxxxwwbwbwbHzxxHzHAFIFIFIHBHCFIFIHBFIFIFIHAHzxxHzwbwbwbEyEAEMEMEAEAEAEMEMHDFVEMEMHEHFHGEyHHHIHJFtFtHuHKHLHLHLHLHLHLHLFbaPaPHeHxHMHNHxHxHxHNHOHxHeaPaPFhFhFhFhFhFhFhGQGQFhFhFhFhFhFhAxAWAWAXAXAXAXAYaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaP
aPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPvGwbwbwbxwxxxyaPaPaPaPaPaPaPaPaPaPaPaPaPxyxxxwwbwbwbHzxxHzHPFIFIFIFIFIFIFIFIFIFIFIHPHzxxHzwbwbwbEyEOEMEMEMHQHREMEMENEyEMEMEyEyEyEyHSHTHUFtFtHuHLHLHLHLHLHLHLHLFbaPaPHeHfHxHfHxHxHxHfHxHfHeaPaPFhHVGQHVGQHVGSGQGQHWHVGQHVGQHVAxAWAWAWAWAWAWAYaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaP
aPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPvGwbwbwbvGvGvGaPaPaPaPaPaPaPaPaPaPaPaPaPvGvGvGwbwbwbvGvGvGHnHXFIGkGWGfFIGkGWGfFIHYHnvGvGvGwbwbwbEyEOEMEMEMEMEMEMEMHZEyEMEMIaIaIaEyIbIcIdFtFtHLHLHLIeIfIhIgHLHLFbaPaPHeHxHxHxHxHxHxHxHxHxHeaPaPFhGQGQGQGQGQGQGQGQGQGQGQGQGQGQAxBDAWAWAWAWAYAYaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaP
@@ -2631,7 +2633,7 @@ aRmjmjmjmjmjaPaPaPaPmjmjaPaPaPaPaPaPaPaPREQaRFRFRFRFRFQaRHaPaPaPaPaPaPaPaPaPaPmd
aRmjmjmjmjmjaPaPaPaPmjmjmjaPaPaPaPaPaPaPaPRERURURURURURHaPaPaPaPaPaPaPaPaPaPaPmdaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPRCRKSNSOSPSQRKSRSSSTSRSUSVSWSWSVRCaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaP
aRmjmjmjmjmjaPaPaPaPmjmjmjaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPmdaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPRCRKSNSXSYSQRKSZSZSZSZTaSaSaSaSaRCaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaP
aRmjmjmjmjmjaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPmdaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPRCRKSNTbTcSQRKSZSZSZSZSZSZSZSZSZRCaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaP
aRmjmjmjaPaPaPaPaPaPaPaPaPaPmjmjaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPmdaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPRCRKSNTdTeSQRKSZSZSZSZSZSZTfTgThRCaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaP
aRmjmjmjaPaPaPaPaPaPaPaPaPaPmjmjaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPmdaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPRCRKSNTdTTSQRKSZSZSZSZSZSZTfTgThRCaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaP
aRmjmjmjaPaPaPaPaPaPaPaPmjmjmjmjaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPmdaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPRCRKRKRKRKRKRKSZSZSZSZSZSZSZSZSZRCaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaP
aRmjmjmjaPaPaPaPaPaPaPmjmjmjmjaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPmdaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPRCTiTjTjTkTjTjTjTkTjTjTjTkTjTjTlRCaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaP
aRmjaPaPaPaPaPaPaPaPaPaPmjmjmjaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPmdaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPRCTmTnTnSUToTpToSUTqTqTrSUTsTtRSRCaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaPaP
+69
View File
@@ -5,6 +5,72 @@
// END_INTERNALS
// BEGIN_FILE_DIR
#define FILE_DIR .
#define FILE_DIR "html"
#define FILE_DIR "html/images"
#define FILE_DIR "icons"
#define FILE_DIR "icons/48x48"
#define FILE_DIR "icons/atmos"
#define FILE_DIR "icons/effects"
#define FILE_DIR "icons/mecha"
#define FILE_DIR "icons/misc"
#define FILE_DIR "icons/mob"
#define FILE_DIR "icons/mob/human_races"
#define FILE_DIR "icons/mob/human_races/cyberlimbs"
#define FILE_DIR "icons/mob/human_races/masks"
#define FILE_DIR "icons/mob/human_races/monkeys"
#define FILE_DIR "icons/mob/human_races/subspecies"
#define FILE_DIR "icons/mob/human_races/xenos"
#define FILE_DIR "icons/mob/items"
#define FILE_DIR "icons/mob/screen"
#define FILE_DIR "icons/mob/species"
#define FILE_DIR "icons/mob/species/seromi"
#define FILE_DIR "icons/mob/species/skrell"
#define FILE_DIR "icons/mob/species/tajaran"
#define FILE_DIR "icons/mob/species/unathi"
#define FILE_DIR "icons/mob/species/vox"
#define FILE_DIR "icons/NTOS"
#define FILE_DIR "icons/NTOS/battery_icons"
#define FILE_DIR "icons/obj"
#define FILE_DIR "icons/obj/assemblies"
#define FILE_DIR "icons/obj/atmospherics"
#define FILE_DIR "icons/obj/clothing"
#define FILE_DIR "icons/obj/clothing/species"
#define FILE_DIR "icons/obj/clothing/species/seromi"
#define FILE_DIR "icons/obj/clothing/species/skrell"
#define FILE_DIR "icons/obj/clothing/species/tajaran"
#define FILE_DIR "icons/obj/clothing/species/unathi"
#define FILE_DIR "icons/obj/doors"
#define FILE_DIR "icons/obj/flora"
#define FILE_DIR "icons/obj/machines"
#define FILE_DIR "icons/obj/pipes"
#define FILE_DIR "icons/pda_icons"
#define FILE_DIR "icons/spideros_icons"
#define FILE_DIR "icons/Testing"
#define FILE_DIR "icons/turf"
#define FILE_DIR "icons/turf/flooring"
#define FILE_DIR "icons/vending_icons"
#define FILE_DIR "maps"
#define FILE_DIR "maps/overmap"
#define FILE_DIR "maps/overmap/bearcat"
#define FILE_DIR "nano"
#define FILE_DIR "nano/images"
#define FILE_DIR "sound"
#define FILE_DIR "sound/AI"
#define FILE_DIR "sound/ambience"
#define FILE_DIR "sound/effects"
#define FILE_DIR "sound/effects/turret"
#define FILE_DIR "sound/effects/wind"
#define FILE_DIR "sound/hallucinations"
#define FILE_DIR "sound/items"
#define FILE_DIR "sound/machines"
#define FILE_DIR "sound/mecha"
#define FILE_DIR "sound/misc"
#define FILE_DIR "sound/music"
#define FILE_DIR "sound/piano"
#define FILE_DIR "sound/violin"
#define FILE_DIR "sound/voice"
#define FILE_DIR "sound/voice/Serithi"
#define FILE_DIR "sound/weapons"
// END_FILE_DIR
// BEGIN_PREFERENCES
#define DEBUG
@@ -1099,10 +1165,13 @@
#include "code\modules\economy\Accounts_DB.dm"
#include "code\modules\economy\ATM.dm"
#include "code\modules\economy\cash.dm"
#include "code\modules\economy\cash_register.dm"
#include "code\modules\economy\economy_misc.dm"
#include "code\modules\economy\EFTPOS.dm"
#include "code\modules\economy\Events.dm"
#include "code\modules\economy\Events_Mundane.dm"
#include "code\modules\economy\price_list.dm"
#include "code\modules\economy\retail_scanner.dm"
#include "code\modules\economy\TradeDestinations.dm"
#include "code\modules\events\apc_damage.dm"
#include "code\modules\events\blob.dm"