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Merge pull request #4825 from VOREStation/pol-mob-glow
Extend mob 'glow' capabilities
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@@ -207,7 +207,7 @@
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return TRUE
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else if(glow_toggle)
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set_light(2, l_color = glow_color) //2 is PDA brightness, so neutral in terms of balance
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set_light(glow_range, glow_intensity, glow_color)
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else
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set_light(0)
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@@ -47,8 +47,10 @@
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var/evasion = 0 // Makes attacks harder to land. Negative numbers increase hit chance.
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var/force_max_speed = 0 // If 1, the mob runs extremely fast and cannot be slowed.
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var/image/dsoverlay = null //Overlay used for darksight eye adjustments
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var/glow_toggle = 0 // If they're glowing!
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var/glow_range = 2
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var/glow_intensity = null
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var/glow_color = "#FFFFFF" // The color they're glowing!
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