Merge pull request #6036 from PrismaticGynoid/butchershack

Butcher shack PoI
This commit is contained in:
Neerti
2019-04-06 05:00:42 -04:00
committed by VirgoBot
parent 974c6d8433
commit b9b14144b0
4 changed files with 64 additions and 0 deletions
+17
View File
@@ -293,6 +293,23 @@
/obj/item/weapon/reagent_containers/food/drinks/bottle/rum,
/obj/item/weapon/reagent_containers/food/drinks/bottle/patron)
/obj/random/meat
name = "random meat"
desc = "This is a random slab of meat."
icon = 'icons/obj/food.dmi'
icon_state = "meat"
/obj/random/meat/item_to_spawn()
return pick(prob(60);/obj/item/weapon/reagent_containers/food/snacks/meat,
prob(20);/obj/item/weapon/reagent_containers/food/snacks/xenomeat/spidermeat,
prob(10);/obj/item/weapon/reagent_containers/food/snacks/carpmeat,
prob(5);/obj/item/weapon/reagent_containers/food/snacks/bearmeat,
prob(1);/obj/item/weapon/reagent_containers/food/snacks/meat/syntiflesh,
prob(1);/obj/item/weapon/reagent_containers/food/snacks/meat/human,
prob(1);/obj/item/weapon/reagent_containers/food/snacks/meat/monkey,
prob(1);/obj/item/weapon/reagent_containers/food/snacks/meat/corgi,
prob(1);/obj/item/weapon/reagent_containers/food/snacks/xenomeat)
/obj/random/material //Random materials for building stuff
name = "random material"
desc = "This is a random material."
@@ -0,0 +1,36 @@
"a" = (/turf/template_noop,/area/template_noop)
"b" = (/turf/simulated/wall/log_sif,/area/submap/ButcherShack)
"c" = (/turf/simulated/floor/wood/sif,/area/submap/ButcherShack)
"d" = (/obj/structure/closet,/obj/effect/decal/cleanable/cobweb,/obj/item/weapon/beartrap,/obj/item/weapon/beartrap,/obj/item/weapon/packageWrap,/obj/item/weapon/material/knife/hook,/turf/simulated/floor/wood/sif,/area/submap/ButcherShack)
"e" = (/obj/structure/closet/secure_closet/freezer/meat,/turf/simulated/floor/wood/sif,/area/submap/ButcherShack)
"f" = (/obj/structure/closet/crate/freezer,/obj/effect/decal/cleanable/blood/gibs,/obj/random/meat,/obj/random/meat,/obj/random/meat,/obj/random/meat,/obj/random/meat,/obj/random/meat,/obj/random/meat,/obj/random/meat,/obj/random/meat,/obj/random/meat,/turf/simulated/floor/wood/sif/broken,/area/submap/ButcherShack)
"g" = (/obj/machinery/gibber/autogibber,/turf/simulated/floor/wood/sif,/area/submap/ButcherShack)
"h" = (/turf/simulated/floor/wood/sif/broken,/area/submap/ButcherShack)
"i" = (/obj/structure/window/basic,/obj/structure/curtain,/turf/simulated/floor/wood/sif/broken,/area/submap/ButcherShack)
"j" = (/turf/template_noop,/area/submap/ButcherShack)
"k" = (/obj/structure/simple_door/sifwood,/turf/simulated/floor/wood/sif,/area/submap/ButcherShack)
"l" = (/obj/structure/loot_pile/maint/trash,/turf/simulated/floor/outdoors/dirt,/area/submap/ButcherShack)
"m" = (/obj/structure/kitchenspike,/obj/effect/decal/cleanable/blood,/turf/simulated/floor/wood/sif,/area/submap/ButcherShack)
"n" = (/obj/structure/kitchenspike,/obj/effect/decal/cleanable/blood/drip,/turf/simulated/floor/wood/sif,/area/submap/ButcherShack)
"o" = (/obj/effect/decal/cleanable/blood,/turf/simulated/floor/wood/sif,/area/submap/ButcherShack)
"p" = (/obj/structure/table/standard,/obj/item/clothing/suit/chef/classic,/turf/simulated/floor/wood/sif,/area/submap/ButcherShack)
"q" = (/obj/structure/table/standard,/obj/effect/decal/cleanable/blood,/obj/item/weapon/material/knife/butch,/turf/simulated/floor/wood/sif/broken,/area/submap/ButcherShack)
"r" = (/obj/structure/table/standard,/obj/item/weapon/reagent_containers/food/snacks/cutlet,/obj/item/weapon/reagent_containers/food/snacks/cutlet,/obj/item/weapon/reagent_containers/food/snacks/cutlet,/obj/item/weapon/reagent_containers/food/snacks/sausage,/turf/simulated/floor/wood/sif,/area/submap/ButcherShack)
"s" = (/obj/structure/coatrack,/turf/simulated/floor/wood/sif,/area/submap/ButcherShack)
"t" = (/obj/structure/bed/padded,/obj/item/weapon/bedsheet/brown,/turf/simulated/floor/wood/sif,/area/submap/ButcherShack)
"u" = (/obj/effect/decal/cleanable/blood/drip,/turf/simulated/floor/wood/sif/broken,/area/submap/ButcherShack)
"v" = (/turf/simulated/floor/outdoors/dirt,/area/submap/ButcherShack)
"w" = (/obj/structure/window/basic,/obj/structure/curtain,/turf/simulated/floor/wood/sif,/area/submap/ButcherShack)
(1,1,1) = {"
aaaaaaaaaa
abbbbbbbba
abdmnefgba
abhcccocba
abcpqrccba
absocchtba
abbubiwbba
ajbkbllvja
ajvvvvvjja
aaaaaaaaaa
"}
@@ -29,6 +29,7 @@
#include "Manor1.dmm"
#include "Epod3.dmm"
#include "Epod4.dmm"
#include "ButcherShack.dmm"
#endif
@@ -223,3 +224,9 @@
desc = "A flooded Emergency pod in the middle of nowhere."
mappath = 'maps/submaps/surface_submaps/wilderness/Epod4.dmm'
cost = 5
/datum/map_template/surface/wilderness/normal/ButcherShack
name = "Butcher Shack"
desc = "An old, bloody butcher's shack. Get your meat here!"
mappath = 'maps/submaps/surface_submaps/wilderness/ButcherShack.dmm'
cost = 5
@@ -120,3 +120,7 @@
/area/submap/Epod4
name = "Epod4"
ambience = AMBIENCE_FOREBODING
/area/submap/ButcherShack
name = "ButcherShack"
ambience = AMBIENCE_RUINS