Mob nibble fix (#19542)

* Fix mob eating food pathway

* Remove redundant alert

* Moved eating message to better location

* Apply suggestion from @Cameron-The-Raven

---------

Co-authored-by: Cameron Lennox <killer65311@gmail.com>
This commit is contained in:
WolvesAndOwls
2026-06-25 11:02:49 -04:00
committed by GitHub
co-authored by Cameron Lennox
parent 8e7bccd52e
commit bb47d45749
2 changed files with 6 additions and 2 deletions
+2 -2
View File
@@ -89,6 +89,8 @@
var/obj/item/TrashItem = new trash(eater)
eater.put_in_hands(TrashItem)
qdel(src)
return
eater.balloon_alert_visible("nibbles away at \the [src].","nibbled away at \the [src].")
/obj/item/reagent_containers/food/snacks/attack_self(mob/user)
. = ..(user)
@@ -424,8 +426,6 @@
/obj/item/reagent_containers/food/snacks/attack_generic(mob/living/user)
if(!isanimal(user) && !isalien(user))
return
user.visible_message(span_infoplain(span_bold("[user]") + " nibbles away at \the [src]."),span_info("You nibble away at \the [src]."))
user.balloon_alert_visible("nibbles away at \the [src].","nibbled away at \the [src].")
bitecount++
if(reagents)
reagents.trans_to_mob(user, bitesize, CHEM_INGEST)
@@ -24,6 +24,10 @@
if(istype(A,/obj/structure/micro_tunnel)) //Allows simplemobs to click on mouse holes, mice should be allowed to go in mouse holes, and other mobs
var/obj/structure/micro_tunnel/t = A //should be allowed to drag the mice out of the mouse holes!
t.tunnel_interact(src)
if(istype(A,/obj/item/reagent_containers/food/snacks))
var/obj/item/reagent_containers/food/snacks/snack = A
snack.attack_generic(src)
setClickCooldown(get_attack_speed(src))
if(I_HURT)
if(can_special_attack(A) && special_attack_target(A))