Initialize engine_loader landmark immediately

This commit is contained in:
Atermonera
2021-11-21 14:47:32 -08:00
committed by VirgoBot
parent dead3acae1
commit bd1fdbb91c
2 changed files with 6 additions and 1 deletions
+1 -1
View File
@@ -103,7 +103,7 @@
if(always_on)
create_shields()
GLOB.moved_event.register(src, src, .proc/moved_event)
..()
return ..()
/obj/item/shield_projector/Destroy()
destroy_shields()
+5
View File
@@ -3,7 +3,12 @@
name = "Engine Loader"
var/clean_turfs // A list of lists, where each list is (x, )
<<<<<<< HEAD
/obj/effect/landmark/engine_loader/New()
=======
INITIALIZE_IMMEDIATE(/obj/effect/landmark/engine_loader)
/obj/effect/landmark/engine_loader/Initialize()
>>>>>>> 2d43d031101... Merge pull request #8354 from Atermonera/fix_engineload
if(SSmapping.engine_loader)
warning("Duplicate engine_loader landmarks: [log_info_line(src)] and [log_info_line(SSmapping.engine_loader)]")
delete_me = TRUE