Merge pull request #21 from Neerti/6/21/2015_woodrat_map_hell_satan_praise_narsie

Adds the new map.
This commit is contained in:
Neerti
2015-06-22 11:17:30 -04:00
4 changed files with 7061 additions and 7 deletions
+84
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@@ -921,6 +921,90 @@ area/space/atmosalert()
name = "\improper Dormitories"
icon_state = "Sleep"
/area/crew_quarters/sleep/Apartment_A1
name = "\improper Apartment A1"
icon_state = "Sleep"
/area/crew_quarters/sleep/Apartment_A2
name = "\improper Apartment A2"
icon_state = "Sleep"
/area/crew_quarters/sleep/Apartment_A3
name = "\improper Apartment A3"
icon_state = "Sleep"
/area/crew_quarters/sleep/Apartment_A4
name = "\improper Apartment A4"
icon_state = "Sleep"
/area/crew_quarters/sleep/Apartment_A5
name = "\improper Apartment A5"
icon_state = "Sleep"
/area/crew_quarters/sleep/Apartment_A6
name = "\improper Apartment A6"
icon_state = "Sleep"
/area/crew_quarters/sleep/Apartment_A7
name = "\improper Apartment A7`"
icon_state = "Sleep"
/area/crew_quarters/sleep/Apartment_A8
name = "\improper Apartment A8"
icon_state = "Sleep"
/area/crew_quarters/sleep/Apartment_B1
name = "\improper Apartment B1"
icon_state = "Sleep"
/area/crew_quarters/sleep/Apartment_B2
name = "\improper Apartment B2"
icon_state = "Sleep"
/area/crew_quarters/sleep/Apartment_B3
name = "\improper Apartment B3"
icon_state = "Sleep"
/area/crew_quarters/sleep/Dorm_1
name = "\improper Dormitory Room 1"
icon_state = "Sleep"
/area/crew_quarters/sleep/Dorm_2
name = "\improper Dormitory Room 2"
icon_state = "Sleep"
/area/crew_quarters/sleep/Dorm_3
name = "\improper Dormitory Room 3"
icon_state = "Sleep"
/area/crew_quarters/sleep/Dorm_4
name = "\improper Dormitory Room 4"
icon_state = "Sleep"
/area/crew_quarters/sleep/Dorm_5
name = "\improper Dormitory Room 5"
icon_state = "Sleep"
/area/crew_quarters/sleep/Dorm_6
name = "\improper Dormitory Room 6"
icon_state = "Sleep"
/area/crew_quarters/sleep/Dorm_7
name = "\improper Dormitory Room 7"
icon_state = "Sleep"
/area/crew_quarters/sleep/Dorm_8
name = "\improper Dormitory Room 8"
icon_state = "Sleep"
/area/crew_quarters/sleep/Dorm_9
name = "\improper Dormitory Room 9"
icon_state = "Sleep"
/area/crew_quarters/sleep/Dorm_10
name = "\improper Dormitory Room 10"
icon_state = "Sleep"
/area/crew_quarters/sleep/engi_wash
name = "\improper Engineering Washroom"
icon_state = "toilet"
+4 -3
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@@ -246,12 +246,13 @@
find_control_computer()
/obj/machinery/cryopod/proc/find_control_computer(urgent=0)
control_computer = locate(/obj/machinery/computer/cryopod) in src.loc.loc
//control_computer = locate(/obj/machinery/computer/cryopod) in src.loc
control_computer = locate(/obj/machinery/computer/cryopod) in range(6,src)
// Don't send messages unless we *need* the computer, and less than five minutes have passed since last time we messaged
if(!control_computer && urgent && last_no_computer_message + 5*60*10 < world.time)
log_admin("Cryopod in [src.loc.loc] could not find control computer!")
message_admins("Cryopod in [src.loc.loc] could not find control computer!")
log_admin("Cryopod in [src.loc] could not find control computer!")
message_admins("Cryopod in [src.loc] could not find control computer!")
last_no_computer_message = world.time
return control_computer != null
+6972
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+1 -4
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@@ -1744,9 +1744,6 @@
#include "code\ZAS\Zone.dm"
#include "interface\interface.dm"
#include "interface\skin.dmf"
#include "maps\exodus-1.dmm"
#include "maps\colony-1.dmm"
#include "maps\exodus-2.dmm"
#include "maps\exodus-4.dmm"
#include "maps\exodus-5.dmm"
#include "maps\exodus-6.dmm"
// END_INCLUDE