Converts security module sprites

This commit is contained in:
Heroman
2023-08-08 06:25:26 +10:00
parent 10e0193ccb
commit bf28f9cd4f
9 changed files with 219 additions and 128 deletions
+1 -10
View File
@@ -897,16 +897,7 @@
var/eyes_overlay = sprite_datum.get_eye_light_overlay(src)
if(eyes_overlay)
add_overlay(eyes_overlay)
/*
if(istype(module_active,/obj/item/weapon/gun/energy/laser/mounted))
add_overlay("laser")
if(istype(module_active,/obj/item/weapon/gun/energy/taser/mounted/cyborg))
add_overlay("taser")
if(lights_on)
add_overlay("eyes-[module_sprites[icontype]]-lights")
else
icon_state = "[module_sprites[icontype]]"
*/
if(stat == DEAD && sprite_datum.has_dead_sprite)
cut_overlays()
icon_state = sprite_datum.get_dead_sprite(src)
@@ -432,29 +432,10 @@ var/global/list/robot_modules = list(
networks = list(NETWORK_SECURITY)
subsystems = list(/mob/living/silicon/proc/subsystem_crew_monitor)
supported_upgrades = list(/obj/item/borg/upgrade/tasercooler)
pto_type = PTO_SECURITY
/obj/item/weapon/robot_module/robot/security/general
sprites = list(
"M-USE NanoTrasen" = "robotSecy",
"Cabeiri" = "eyebot-security",
"Cerberus" = "bloodhound",
"Cerberus - Treaded" = "treadhound",
"Haruka" = "marinaSC",
"Usagi" = "tallred",
"Telemachus" = "toiletbotsecurity",
"WTOperator" = "sleeksecurity",
"XI-GUS" = "spidersec",
"XI-ALP" = "heavySec",
"Basic" = "secborg",
"Black Knight" = "securityrobot",
"Drone" = "drone-sec",
"Insekt" = "insekt-Sec",
"Usagi-II" = "tall2security",
"Pyralis" = "Glitterfly-Security",
"Decapod" = "decapod-Security",
"Pneuma" = "pneuma-Security",
"Tower" = "drider-Security"
)
name = "security robot module"
/obj/item/weapon/robot_module/robot/security/general/New()
..()
@@ -51,19 +51,6 @@
"Feminine Humanoid" = "uptall-service"
)
/obj/item/weapon/robot_module/robot/security
pto_type = PTO_SECURITY
/obj/item/weapon/robot_module/robot/security/general
vr_sprites = list(
"Handy" = "handy-sec",
"Acheron" = "mechoid-Security",
"Shellguard Noble" = "Noble-SEC",
"ZOOM-BA" = "zoomba-security",
"W02M" = "worm-security",
"Feminine Humanoid" = "uptall-security"
)
/obj/item/weapon/robot_module/robot/security/combat
vr_sprites = list(
"Acheron" = "mechoid-Combat",
@@ -74,20 +61,6 @@
/obj/item/weapon/robot_module/robot/security/knine
name = "k9 robot module"
sprites = list(
"K9 hound" = "k9",
"K9 Alternative" = "k92",
"Secborg model V-2" = "secborg",
"Borgi" = "borgi-sec",
"Otieborg" = "oties",
"Drake" = "drakesec",
"Raptor V-4" = "secraptor",
"MEKA" = "mekasec",
"MEKA v2" = "newmekasec",
"NIKO" = "mmekasec",
"NIKA" = "fmekasec",
"K4T" = "k4tsec"
)
/obj/item/weapon/robot_module/robot/security/knine/New(var/mob/living/silicon/robot/R)
src.modules += new /obj/item/weapon/handcuffs/cyborg(src) //You need cuffs to be a proper sec borg!
@@ -100,77 +100,7 @@
rest_style = tgui_alert(src, "Select resting pose", "Resting Pose", sprite_datum.rest_sprite_options)
if(!rest_style)
rest_style = "Default"
/*
/mob/living/silicon/robot/update_icon()
vr_sprite_check()
..()
if(dogborg == TRUE && stat == CONSCIOUS)
if(vore_selected.silicon_belly_overlay_preference == "Sleeper")
if(sleeper_g == TRUE)
add_overlay("[module_sprites[icontype]]-sleeper_g")
if(sleeper_r == TRUE)
add_overlay("[module_sprites[icontype]]-sleeper_r")
else if(vore_selected.silicon_belly_overlay_preference == "Vorebelly")
if(LAZYLEN(vore_selected.contents) >= vore_selected.visible_belly_minimum_prey)
if(vore_selected.overlay_min_prey_size == 0) //if min size is 0, we dont check for size
add_overlay("[module_sprites[icontype]]-sleeper_r")
else
var/show_belly = FALSE
if(vore_selected.override_min_prey_size && (LAZYLEN(vore_selected.contents) > vore_selected.override_min_prey_num))
show_belly = TRUE //Override regardless of content size
else
for(var/content in vore_selected.contents) //If ANY in belly are big enough, we set to true
if(!istype(content, /mob/living)) continue
var/mob/living/prey = content
if(prey.size_multiplier >= vore_selected.overlay_min_prey_size)
show_belly = TRUE
break
if(show_belly)
add_overlay("[module_sprites[icontype]]-sleeper_r")
if(istype(module_active,/obj/item/weapon/gun/energy/laser/mounted))
add_overlay("laser")
if(istype(module_active,/obj/item/weapon/gun/energy/taser/mounted/cyborg))
add_overlay("taser")
if(lights_on)
add_overlay("eyes-[module_sprites[icontype]]-lights")
if(resting)
cut_overlays() // Hide that gut for it has no ground sprite yo.
if(sitting)
icon_state = "[module_sprites[icontype]]-sit"
if(bellyup)
icon_state = "[module_sprites[icontype]]-bellyup"
else if(!sitting && !bellyup)
icon_state = "[module_sprites[icontype]]-rest"
else
icon_state = "[module_sprites[icontype]]"
if(dogborg == TRUE && stat == DEAD)
icon_state = "[module_sprites[icontype]]-wreck"
add_overlay("wreck-overlay")
/mob/living/silicon/robot/proc/vr_sprite_check()
vis_height = 32
if(custom_sprite == TRUE)
return
if(wideborg == TRUE)
if(icontype == "Drake") // Why, Why can't we have normal nice things
icon = 'icons/mob/drakeborg/drakeborg_vr.dmi'
else if(icontype == "Raptor V-4" || icontype == "Raptor V-4000") //Added for raptor sprites
icon = 'icons/mob/raptorborg/raptor.dmi'
else if(icontype == "MEKA" || icontype == "MEKA v2" || icontype == "NIKO" || icontype == "NIKA" || icontype == "K4T" || icontype == "K4Talt") //tallborgs. if anyone can code them not to be a dogborg subtype please do so, but this'll do for now.
icon = 'icons/mob/tallborg/tallborg.dmi'
vis_height = 64
update_transform()
else
icon = wideborg_dept
return
if((!(original_icon == icon)) && (!(icon == 'icons/mob/robots_vr.dmi')))
original_icon = icon
if((icon_state in vr_icons) && (icon == 'icons/mob/robots.dmi'))
icon = 'icons/mob/robots_vr.dmi'
else if(!(icon_state in vr_icons))
icon = original_icon
*/
/mob/living/silicon/robot/proc/ex_reserve_refill()
set name = "Refill Extinguisher"
set category = "Object"
@@ -0,0 +1,215 @@
// Regular sprites
/datum/robot_sprite/security
module_type = "Security"
sprite_icon = 'icons/mob/robot/security.dmi'
/datum/robot_sprite/security/default
name = DEFAULT_ROBOT_SPRITE_NAME
default_sprite = TRUE
sprite_icon_state = "default"
/datum/robot_sprite/security/eyebot
name = "Cabeiri"
sprite_icon_state = "eyebot"
/datum/robot_sprite/security/bloodhound
name = "Cerberus"
sprite_icon_state = "bloodhound"
/datum/robot_sprite/security/treadhound
name = "Cerberus - Treaded"
sprite_icon_state = "treadhound"
/datum/robot_sprite/security/marina
name = "Haruka"
sprite_icon_state = "marina"
/datum/robot_sprite/security/tall
name = "Usagi"
sprite_icon_state = "tall"
/datum/robot_sprite/security/toiletbot
name = "Telemachus"
sprite_icon_state = "toiletbot"
/datum/robot_sprite/security/sleek
name = "WTOperator"
sprite_icon_state = "sleek"
/datum/robot_sprite/security/spider
name = "XI-GUS"
sprite_icon_state = "spider"
/datum/robot_sprite/security/heavy
name = "XI-ALP"
sprite_icon_state = "heavy"
/datum/robot_sprite/security/old
name = "Basic"
sprite_icon_state = "old"
has_eye_sprites = FALSE
/datum/robot_sprite/security/oldbot
name = "Black Knight"
sprite_icon_state = "oldbot"
has_eye_sprites = FALSE
/datum/robot_sprite/security/insekt
name = "Insekt"
sprite_icon_state = "insekt"
/datum/robot_sprite/security/tall2
name = "Usagi-II"
sprite_icon_state = "tall2"
/datum/robot_sprite/security/glitterfly
name = "Pyralis"
sprite_icon_state = "glitterfly"
has_custom_open_sprites = TRUE
/datum/robot_sprite/security/decapod
name = "Decapod"
sprite_icon_state = "decapod"
has_custom_open_sprites = TRUE
/datum/robot_sprite/security/pneuma
name = "Pneuma"
sprite_icon_state = "pneuma"
has_custom_open_sprites = TRUE
/datum/robot_sprite/security/drider
name = "Tower"
sprite_icon_state = "drider"
has_custom_open_sprites = TRUE
/datum/robot_sprite/security/handy
name = "Handy"
sprite_icon_state = "handy"
/datum/robot_sprite/security/mechoid
name = "Acheron"
sprite_icon_state = "mechoid"
/datum/robot_sprite/security/noble
name = "Shellguard Noble"
sprite_icon_state = "noble"
has_custom_open_sprites = TRUE
/datum/robot_sprite/security/zoomba
name = "ZOOM-BA"
sprite_icon_state = "zoomba"
has_dead_sprite = TRUE
/datum/robot_sprite/security/worm
name = "W02M"
sprite_icon_state = "worm"
has_custom_open_sprites = TRUE
/datum/robot_sprite/security/uptall
name = "Feminine Humanoid"
sprite_icon_state = "uptall"
// Wide/dogborg sprites
/datum/robot_sprite/dogborg/security
module_type = "Security"
sprite_icon = 'icons/mob/robot/security_wide.dmi'
var/has_laser_sprite = FALSE
var/has_taser_sprite = FALSE
/datum/robot_sprite/dogborg/security/handle_extra_icon_updates(var/mob/living/silicon/robot/ourborg)
if(has_laser_sprite && istype(ourborg.module_active, /obj/item/weapon/gun/energy/laser/mounted))
ourborg.add_overlay("[sprite_icon_state]-laser")
if(has_taser_sprite && istype(ourborg.module_active, /obj/item/weapon/gun/energy/taser/mounted/cyborg))
ourborg.add_overlay("[sprite_icon_state]-taser")
/datum/robot_sprite/dogborg/security/k9
name = "K9"
sprite_icon_state = "k9"
has_eye_light_sprites = TRUE
has_laser_sprite = TRUE
has_taser_sprite = TRUE
/datum/robot_sprite/dogborg/security/k92
name = "K9 Alt"
sprite_icon_state = "k92"
has_eye_sprites = FALSE
has_laser_sprite = TRUE
has_taser_sprite = TRUE
/datum/robot_sprite/dogborg/security/vale
name = "Secborg Model V-2"
sprite_icon_state = "vale"
has_eye_light_sprites = TRUE
has_laser_sprite = TRUE
has_taser_sprite = TRUE
/datum/robot_sprite/dogborg/security/borgi
name = "Borgi"
sprite_icon_state = "borgi"
has_eye_sprites = FALSE
has_eye_light_sprites = TRUE
has_dead_sprite_overlay = FALSE
/datum/robot_sprite/dogborg/security/otie
name = "Otieborg"
sprite_icon_state = "otie"
has_eye_light_sprites = TRUE
has_laser_sprite = TRUE
has_taser_sprite = TRUE
/datum/robot_sprite/dogborg/security/drake
name = "Drake"
sprite_icon_state = "drake"
has_laser_sprite = TRUE
has_taser_sprite = TRUE
// Tall sprites
/datum/robot_sprite/dogborg/tall/security
module_type = "Security"
sprite_icon = 'icons/mob/robot/security_large.dmi'
/datum/robot_sprite/dogborg/tall/security/raptor
name = "Raptor V-4"
sprite_icon_state = "raptor"
rest_sprite_options = list("Default", "Bellyup")
/datum/robot_sprite/dogborg/tall/security/meka
name = "MEKA"
sprite_icon_state = "meka"
has_eye_light_sprites = TRUE
has_custom_open_sprites = TRUE
has_vore_belly_sprites = FALSE
rest_sprite_options = list("Default", "Sit")
/datum/robot_sprite/dogborg/tall/security/newmeka
name = "MEKA v2"
sprite_icon_state = "newmeka"
has_eye_light_sprites = TRUE
has_custom_open_sprites = TRUE
rest_sprite_options = list("Default", "Sit")
/datum/robot_sprite/dogborg/tall/security/mmeka
name = "NIKO"
sprite_icon_state = "mmeka"
has_eye_light_sprites = TRUE
has_custom_open_sprites = TRUE
rest_sprite_options = list("Default", "Sit")
/datum/robot_sprite/dogborg/tall/security/fmeka
name = "NIKA"
sprite_icon_state = "fmeka"
has_eye_light_sprites = TRUE
has_custom_open_sprites = TRUE
rest_sprite_options = list("Default", "Sit")
/datum/robot_sprite/dogborg/tall/security/k4t
name = "K4T"
sprite_icon_state = "k4t"
has_eye_light_sprites = TRUE
has_custom_open_sprites = TRUE
has_vore_belly_sprites = FALSE
rest_sprite_options = list("Default", "Bellyup")
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+1
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@@ -3036,6 +3036,7 @@
#include "code\modules\mob\living\silicon\robot\sprites\medical.dm"
#include "code\modules\mob\living\silicon\robot\sprites\mining.dm"
#include "code\modules\mob\living\silicon\robot\sprites\science.dm"
#include "code\modules\mob\living\silicon\robot\sprites\security.dm"
#include "code\modules\mob\living\silicon\robot\sprites\standard.dm"
#include "code\modules\mob\living\silicon\robot\subtypes\gravekeeper.dm"
#include "code\modules\mob\living\silicon\robot\subtypes\lost_drone.dm"