Update cellcharge.dm

This commit is contained in:
Heroman3003
2023-07-07 16:28:52 +10:00
committed by GitHub
parent 1bb1157bd1
commit bf5395767a
@@ -16,7 +16,7 @@
for(var/atom/movable/AM in range(effectrange, turf))
if(isliving(AM))
var/mob/living/L = AM
var/obj/item/cell/C = L.get_cell()
var/obj/item/weapon/cell/C = L.get_cell()
if(C)
if(issilicon(L) && ((last_message + (1 MINUTE)) < world.time))
@@ -25,7 +25,7 @@
C.charge = min(C.maxcharge, C.charge + amount)
continue
var/obj/item/cell/C = AM.get_cell()
var/obj/item/weapon/cell/C = AM.get_cell()
if(C)
C.charge = min(C.maxcharge, C.charge + amount)