Merge pull request #1647 from VOREStation/aro-gmo

Fixes subtle from inside objects, brains, dogborgs
This commit is contained in:
Arokha Sieyes
2017-06-09 01:07:45 -04:00
committed by GitHub
3 changed files with 35 additions and 39 deletions
+16 -14
View File
@@ -271,20 +271,22 @@
var/list/hear = dview(range,T,INVISIBILITY_MAXIMUM)
var/list/hearturfs = list()
for(var/atom/movable/AM in hear)
if(ismob(AM))
mobs += AM
hearturfs += AM.locs[1]
else if(isobj(AM))
objs += AM
hearturfs += AM.locs[1]
for(var/thing in hear)
if(istype(thing,/obj))
objs += thing
hearturfs += get_turf(thing)
else if(istype(thing,/mob))
mobs += thing
hearturfs += get_turf(thing)
//A list of every mob with a client
for(var/mob/M in player_list)
if(M.loc && M.locs[1] in hearturfs)
mobs |= M
for(var/mob in player_list)
if(get_turf(mob) in hearturfs)
mobs |= mob
continue
else if(M.stat == DEAD && !M.forbid_seeing_deadchat)
var/mob/M = mob
if(M.stat == DEAD && !M.forbid_seeing_deadchat)
switch(type)
if(1) //Audio messages use ghost_ears
if(M.is_preference_enabled(/datum/client_preference/ghost_ears))
@@ -294,9 +296,9 @@
mobs |= M
//For objects below the top level who still want to hear
for(var/obj/O in listening_objects)
if(O.loc && O.locs[1] in hearturfs)
objs |= O
for(var/obj in listening_objects)
if(get_turf(obj) in hearturfs)
objs |= obj
return list("mobs" = mobs, "objs" = objs)
+5 -2
View File
@@ -34,11 +34,14 @@
var/list/m_viewers = in_range["mobs"]
var/list/o_viewers = in_range["objs"]
for(var/mob/M in m_viewers)
for(var/mob in m_viewers)
var/mob/M = mob
spawn(0) // It's possible that it could be deleted in the meantime, or that it runtimes.
if(M)
M.show_message(message, m_type)
for(var/obj/O in o_viewers)
for(var/obj in o_viewers)
var/obj/O = obj
spawn(0)
if(O)
O.see_emote(src, message, m_type)
+14 -23
View File
@@ -12,6 +12,8 @@
return
message = sanitize(message)
if(!message)
return
set_typing_indicator(0)
if(use_me)
@@ -19,8 +21,6 @@
else
usr.emote_vr(message)
/mob/proc/custom_emote_vr(var/m_type=1,var/message = null) //This would normally go in emote.dm
if(stat || !use_me && usr == src)
src << "You are unable to emote."
@@ -40,32 +40,23 @@
else
return
if (message)
log_emote("[name]/[key] : [message]")
for(var/mob/M in player_list)
if (!M.client)
continue //skip monkeys and leavers
if (istype(M, /mob/new_player))
continue
if(findtext(message," snores.")) //Because we have so many sleeping people.
break
if(M.stat == DEAD && M.is_preference_enabled(/datum/client_preference/ghost_sight) && !(M in viewers(src,null)))
M.show_message(message, m_type)
var/list/subtle = get_mobs_or_objects_in_view(1,src)
for(var/I in subtle)
if(isobj(I))
spawn(0)
if(I) //It's possible that it could be deleted in the meantime.
var/obj/O = I
O.see_emote(src, message, 2)
else if(ismob(I))
var/mob/M = I
var/list/vis = get_mobs_and_objs_in_view_fast(get_turf(src),1,2) //Turf, Range, and type 2 is emote
var/list/vis_mobs = vis["mobs"]
var/list/vis_objs = vis["objs"]
for(var/vismob in vis_mobs)
var/mob/M = vismob
spawn(0)
M.show_message(message, 2)
for(var/visobj in vis_objs)
var/obj/O = visobj
spawn(0)
O.see_emote(src, message, 2)
/mob/proc/emote_vr(var/act, var/type, var/message) //This would normally go in say.dm
if(act == "me")
return custom_emote_vr(type, message)
return custom_emote_vr(type, message)