mirror of
https://github.com/VOREStation/VOREStation.git
synced 2026-08-25 13:09:11 +01:00
Cleanup of Areas Placement
On the tin, moves all areas from Space Station 13 areas_vr.dm and puts it in tether_areas2.dm
This commit is contained in:
@@ -1,301 +0,0 @@
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/area/crew_quarters/sleep/vistor_room_1
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flags = RAD_SHIELDED | BLUE_SHIELDED
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/area/crew_quarters/sleep/vistor_room_2
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flags = RAD_SHIELDED | BLUE_SHIELDED
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/area/crew_quarters/sleep/vistor_room_3
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flags = RAD_SHIELDED | BLUE_SHIELDED
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/area/crew_quarters/sleep/vistor_room_4
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flags = RAD_SHIELDED | BLUE_SHIELDED
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/area/crew_quarters/sleep/vistor_room_5
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flags = RAD_SHIELDED | BLUE_SHIELDED
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/area/crew_quarters/sleep/vistor_room_6
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flags = RAD_SHIELDED | BLUE_SHIELDED
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/area/crew_quarters/sleep/vistor_room_7
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flags = RAD_SHIELDED | BLUE_SHIELDED
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/area/crew_quarters/sleep/vistor_room_8
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flags = RAD_SHIELDED | BLUE_SHIELDED
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/area/crew_quarters/sleep/vistor_room_9
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flags = RAD_SHIELDED | BLUE_SHIELDED
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/area/crew_quarters/sleep/vistor_room_10
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flags = RAD_SHIELDED | BLUE_SHIELDED
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/area/crew_quarters/sleep/vistor_room_11
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flags = RAD_SHIELDED | BLUE_SHIELDED
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/area/crew_quarters/sleep/vistor_room_12
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flags = RAD_SHIELDED | BLUE_SHIELDED
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/area/crew_quarters/sleep/Dorm_1
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flags = RAD_SHIELDED | BLUE_SHIELDED
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/area/crew_quarters/sleep/Dorm_2
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flags = RAD_SHIELDED | BLUE_SHIELDED
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/area/crew_quarters/sleep/Dorm_3
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flags = RAD_SHIELDED | BLUE_SHIELDED
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/area/crew_quarters/sleep/Dorm_4
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flags = RAD_SHIELDED | BLUE_SHIELDED
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/area/crew_quarters/sleep/Dorm_5
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flags = RAD_SHIELDED | BLUE_SHIELDED
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/area/crew_quarters/sleep/Dorm_6
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flags = RAD_SHIELDED | BLUE_SHIELDED
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/area/crew_quarters/sleep/Dorm_7
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flags = RAD_SHIELDED | BLUE_SHIELDED
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/area/crew_quarters/sleep/Dorm_8
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flags = RAD_SHIELDED | BLUE_SHIELDED
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/area/crew_quarters/sleep/Dorm_9
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flags = RAD_SHIELDED | BLUE_SHIELDED
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/area/crew_quarters/sleep/Dorm_10
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flags = RAD_SHIELDED | BLUE_SHIELDED
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/area/teleporter/departing
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name = "\improper Long-Range Teleporter"
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icon_state = "teleporter"
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music = "signal"
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// Override telescience shielding on some areas
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/area/security/armoury
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flags = BLUE_SHIELDED
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/area/security/tactical
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flags = BLUE_SHIELDED
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/area/security/nuke_storage
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flags = BLUE_SHIELDED
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/area/supply
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flags = BLUE_SHIELDED
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// Add rad shielding to maintenance and construction sites
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/area/vacant
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flags = RAD_SHIELDED
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/area/maintenance
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flags = RAD_SHIELDED
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/area/rnd/research_storage //Located entirely in maint under public access, so why not that too
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flags = RAD_SHIELDED
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// New shuttles
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/area/shuttle/administration/transit
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name = "Deep Space (AS)"
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icon_state = "shuttle"
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/area/shuttle/administration/away_mission
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name = "Away Mission (AS)"
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icon_state = "shuttle"
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/area/shuttle/awaymission/home
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name = "NSB Adephagia (AM)"
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icon_state = "shuttle2"
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/area/shuttle/awaymission/warp
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name = "Deep Space (AM)"
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icon_state = "shuttle"
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/area/shuttle/awaymission/away
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name = "Away Mission (AM)"
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icon_state = "shuttle2"
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/area/shuttle/awaymission/oldengbase
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name = "Old Construction Site (AM)"
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icon_state = "shuttle2"
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/area/shuttle/belter/station
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name = "Belter Shuttle Landed"
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icon_state = "shuttle2"
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base_turf = /turf/simulated/floor/tiled/asteroid_steel/airless
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/area/shuttle/belter/belt //Don't use this one, use a subtype
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name = "Belter Shuttle Holding Position"
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icon_state = "shuttle2"
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//Placeholders
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/area/shuttle/belter/belt/zone1
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/area/shuttle/belter/belt/zone2
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/area/shuttle/belter/belt/zone3
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/area/shuttle/belter/belt/zone4
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/area/shuttle/belter/transit
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name = "Belter Shuttle Warp"
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icon_state = "shuttle"
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//Rouguelike Mining
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/area/asteroid/rogue
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var/asteroid_spawns = list()
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var/mob_spawns = list()
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var/shuttle_area //It would be neat if this were more dynamic, but eh.
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/area/asteroid/rogue/zone1
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name = "Asteroid Belt Zone 1"
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icon_state = "red2"
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shuttle_area = /area/shuttle/belter/belt/zone1
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/area/asteroid/rogue/zone2
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name = "Asteroid Belt Zone 2"
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icon_state = "blue2"
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shuttle_area = /area/shuttle/belter/belt/zone2
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/area/asteroid/rogue/zone3
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name = "Asteroid Belt Zone 3"
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icon_state = "blue2"
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shuttle_area = /area/shuttle/belter/belt/zone3
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/area/asteroid/rogue/zone4
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name = "Asteroid Belt Zone 4"
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icon_state = "red2"
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shuttle_area = /area/shuttle/belter/belt/zone4
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/area/medical/resleeving
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name = "Resleeving Lab"
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icon_state = "genetics"
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/area/bigship
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name = "Bigship"
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requires_power = 0
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flags = RAD_SHIELDED
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sound_env = SMALL_ENCLOSED
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base_turf = /turf/space
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icon_state = "red2"
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/area/bigship/teleporter
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name = "Bigship Teleporter Room"
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//////// Small Cruiser Areas ////////
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/area/houseboat
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name = "Small Cruiser"
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requires_power = 0
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flags = RAD_SHIELDED
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base_turf = /turf/space
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icon_state = "red2"
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lightswitch = TRUE
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/area/houseboat/holodeck_area
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name = "Small Cruiser - Holodeck"
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icon_state = "blue2"
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/area/houseboat/holodeck/off
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name = "Small Cruiser Holo - Off"
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icon_state = "blue2"
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/area/houseboat/holodeck/beach
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name = "Small Cruiser Holo - Beach"
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icon_state = "blue2"
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/area/houseboat/holodeck/snow
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name = "Small Cruiser Holo - Snow"
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icon_state = "blue2"
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/area/houseboat/holodeck/desert
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name = "Small Cruiser Holo - Desert"
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icon_state = "blue2"
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/area/houseboat/holodeck/picnic
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name = "Small Cruiser Holo - Picnic"
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icon_state = "blue2"
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/area/houseboat/holodeck/thunderdome
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name = "Small Cruiser Holo - Thunderdome"
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icon_state = "blue2"
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/area/houseboat/holodeck/basketball
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name = "Small Cruiser Holo - Basketball"
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icon_state = "blue2"
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/area/houseboat/holodeck/gaming
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name = "Small Cruiser Holo - Gaming Table"
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icon_state = "blue2"
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/area/houseboat/holodeck/space
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name = "Small Cruiser Holo - Space"
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icon_state = "blue2"
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/area/houseboat/holodeck/bunking
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name = "Small Cruiser Holo - Bunking"
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icon_state = "blue2"
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/area/shuttle/cruiser/cruiser
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name = "Small Cruiser Shuttle - Cruiser"
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icon_state = "blue2"
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base_turf = /turf/simulated/floor/tiled/techfloor
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/area/shuttle/cruiser/station
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name = "Small Cruiser Shuttle - Station"
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icon_state = "blue2"
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// Tether Map has this shuttle
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/area/shuttle/tether/surface
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name = "Tether Shuttle Landed"
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icon_state = "shuttle"
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base_turf = /turf/simulated/floor/reinforced
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/area/shuttle/tether/station
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name = "Tether Shuttle Dock"
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icon_state = "shuttle2"
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/area/shuttle/tether/transit
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name = "Tether Shuttle Transit"
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icon_state = "shuttle2"
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// rnd (Research and Development)
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/area/rnd/research/testingrange
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name = "\improper Weapons Testing Range"
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icon_state = "firingrange"
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/area/rnd/research/researchdivision
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name = "\improper Research Division"
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icon_state = "research"
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/area/rnd/outpost
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name = "\improper Research Outpost Hallway"
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icon_state = "research"
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/area/rnd/outpost/airlock
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name = "\improper Research Outpost Airlock"
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icon_state = "green"
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/area/rnd/outpost/eva
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name = "Research Outpost EVA Storage"
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icon_state = "eva"
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/area/rnd/outpost/chamber
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name = "\improper Research Outpost Burn Chamber"
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icon_state = "engine"
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/area/rnd/outpost/atmos
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name = "Research Outpost Atmospherics"
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icon_state = "atmos"
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/area/rnd/outpost/storage
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name = "\improper Research Outpost Gas Storage"
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icon_state = "toxstorage"
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/area/rnd/outpost/mixing
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name = "\improper Research Outpost Gas Mixing"
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icon_state = "toxmix"
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/area/rnd/outpost/heating
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name = "\improper Research Outpost Gas Heating"
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icon_state = "toxmix"
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/area/rnd/outpost/testing
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name = "\improper Research Outpost Testing"
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icon_state = "toxtest"
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/area/maintenance/substation/outpost
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name = "Research Outpost Substation"
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/area/engineering/engine_gas
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name = "\improper Engine Gas Storage"
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icon_state = "engine_waste"
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/area/chapel/observation
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name = "\improper Chapel Observation"
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icon_state = "chapel"
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@@ -300,7 +300,57 @@
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name = "\improper Research Bathroom"
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icon_state = "research"
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//TFF 28/8/19 - cleanup of areas placement
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/area/rnd/research/testingrange
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name = "\improper Weapons Testing Range"
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icon_state = "firingrange"
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/area/rnd/research/researchdivision
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name = "\improper Research Division"
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icon_state = "research"
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//Outpost areas
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//TFF 28/8/19 - cleanup of areas placement
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/area/rnd/outpost
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name = "\improper Research Outpost Hallway"
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icon_state = "research"
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/area/rnd/outpost/airlock
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name = "\improper Research Outpost Airlock"
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icon_state = "green"
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/area/rnd/outpost/eva
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name = "Research Outpost EVA Storage"
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icon_state = "eva"
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/area/rnd/outpost/chamber
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name = "\improper Research Outpost Burn Chamber"
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icon_state = "engine"
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/area/rnd/outpost/atmos
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name = "Research Outpost Atmospherics"
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icon_state = "atmos"
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/area/rnd/outpost/storage
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name = "\improper Research Outpost Gas Storage"
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icon_state = "toxstorage"
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/area/rnd/outpost/mixing
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name = "\improper Research Outpost Gas Mixing"
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icon_state = "toxmix"
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/area/rnd/outpost/heating
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name = "\improper Research Outpost Gas Heating"
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icon_state = "toxmix"
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/area/rnd/outpost/testing
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name = "\improper Research Outpost Testing"
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icon_state = "toxtest"
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/area/maintenance/substation/outpost
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name = "Research Outpost Substation"
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/area/rnd/outpost/anomaly_lab
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name = "\improper Research Outpost Anomaly Lab"
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icon_state = "research"
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@@ -316,6 +366,7 @@
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/area/rnd/outpost/xenoarch_storage
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name = "\improper Research Outpost Xenoarch Storage"
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icon_state = "research"
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// Misc
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/area/hallway/lower/third_south
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name = "\improper Hallway Third Floor South"
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@@ -343,7 +394,14 @@
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name = "\improper Panic Shelter"
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flags = RAD_SHIELDED //It just makes sense
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|
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|
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/area/tether/station/public_meeting_room
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name = "Public Meeting Room"
|
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icon_state = "blue"
|
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sound_env = SMALL_SOFTFLOOR
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//TFF 28/8/19 - cleanup of areas placement
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/area/chapel/observation
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name = "\improper Chapel Observation"
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icon_state = "chapel"
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|
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//
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// Station Z Levels
|
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@@ -390,6 +448,73 @@
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icon_state = "Sleep"
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flags = RAD_SHIELDED
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|
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//TFF 28/8/19 - cleanup of areas placement
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/area/crew_quarters/sleep/vistor_room_1
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flags = RAD_SHIELDED | BLUE_SHIELDED
|
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|
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/area/crew_quarters/sleep/vistor_room_2
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flags = RAD_SHIELDED | BLUE_SHIELDED
|
||||
|
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/area/crew_quarters/sleep/vistor_room_3
|
||||
flags = RAD_SHIELDED | BLUE_SHIELDED
|
||||
|
||||
/area/crew_quarters/sleep/vistor_room_4
|
||||
flags = RAD_SHIELDED | BLUE_SHIELDED
|
||||
|
||||
/area/crew_quarters/sleep/vistor_room_5
|
||||
flags = RAD_SHIELDED | BLUE_SHIELDED
|
||||
|
||||
/area/crew_quarters/sleep/vistor_room_6
|
||||
flags = RAD_SHIELDED | BLUE_SHIELDED
|
||||
|
||||
/area/crew_quarters/sleep/vistor_room_7
|
||||
flags = RAD_SHIELDED | BLUE_SHIELDED
|
||||
|
||||
/area/crew_quarters/sleep/vistor_room_8
|
||||
flags = RAD_SHIELDED | BLUE_SHIELDED
|
||||
|
||||
/area/crew_quarters/sleep/vistor_room_9
|
||||
flags = RAD_SHIELDED | BLUE_SHIELDED
|
||||
|
||||
/area/crew_quarters/sleep/vistor_room_10
|
||||
flags = RAD_SHIELDED | BLUE_SHIELDED
|
||||
|
||||
/area/crew_quarters/sleep/vistor_room_11
|
||||
flags = RAD_SHIELDED | BLUE_SHIELDED
|
||||
|
||||
/area/crew_quarters/sleep/vistor_room_12
|
||||
flags = RAD_SHIELDED | BLUE_SHIELDED
|
||||
|
||||
/area/crew_quarters/sleep/Dorm_1
|
||||
flags = RAD_SHIELDED | BLUE_SHIELDED
|
||||
|
||||
/area/crew_quarters/sleep/Dorm_2
|
||||
flags = RAD_SHIELDED | BLUE_SHIELDED
|
||||
|
||||
/area/crew_quarters/sleep/Dorm_3
|
||||
flags = RAD_SHIELDED | BLUE_SHIELDED
|
||||
|
||||
/area/crew_quarters/sleep/Dorm_4
|
||||
flags = RAD_SHIELDED | BLUE_SHIELDED
|
||||
|
||||
/area/crew_quarters/sleep/Dorm_5
|
||||
flags = RAD_SHIELDED | BLUE_SHIELDED
|
||||
|
||||
/area/crew_quarters/sleep/Dorm_6
|
||||
flags = RAD_SHIELDED | BLUE_SHIELDED
|
||||
|
||||
/area/crew_quarters/sleep/Dorm_7
|
||||
flags = RAD_SHIELDED | BLUE_SHIELDED
|
||||
|
||||
/area/crew_quarters/sleep/Dorm_8
|
||||
flags = RAD_SHIELDED | BLUE_SHIELDED
|
||||
|
||||
/area/crew_quarters/sleep/Dorm_9
|
||||
flags = RAD_SHIELDED | BLUE_SHIELDED
|
||||
|
||||
/area/crew_quarters/sleep/Dorm_10
|
||||
flags = RAD_SHIELDED | BLUE_SHIELDED
|
||||
|
||||
/area/crew_quarters/sleep/Dorm_1/holo
|
||||
name = "\improper Dorm 1 Holodeck"
|
||||
icon_state = "dk_yellow"
|
||||
@@ -488,6 +613,10 @@
|
||||
name = "\improper Engine Room Balcony"
|
||||
/area/engineering/foyer_mezzenine
|
||||
name = "\improper Engineering Mezzenine"
|
||||
//TFF 28/8/19 - cleanup of areas placement
|
||||
/area/engineering/engine_gas
|
||||
name = "\improper Engine Gas Storage"
|
||||
icon_state = "engine_waste"
|
||||
|
||||
/area/hallway/station
|
||||
icon_state = "hallC1"
|
||||
@@ -530,11 +659,6 @@
|
||||
/area/maintenance/station/exploration
|
||||
name = "\improper Exploration Maintenance"
|
||||
|
||||
/area/tether/station/public_meeting_room
|
||||
name = "Public Meeting Room"
|
||||
icon_state = "blue"
|
||||
sound_env = SMALL_SOFTFLOOR
|
||||
|
||||
/area/shuttle/tether/crash1
|
||||
name = "\improper Crash Site 1"
|
||||
icon_state = "shuttle2"
|
||||
@@ -649,6 +773,187 @@
|
||||
base_turf = /turf/simulated/floor/outdoors/dirt/virgo3b
|
||||
|
||||
|
||||
//TFF 28/8/19 - cleanup of areas placement
|
||||
/area/teleporter/departing
|
||||
name = "\improper Long-Range Teleporter"
|
||||
icon_state = "teleporter"
|
||||
music = "signal"
|
||||
|
||||
// Override telescience shielding on some areas
|
||||
/area/security/armoury
|
||||
flags = BLUE_SHIELDED
|
||||
|
||||
/area/security/tactical
|
||||
flags = BLUE_SHIELDED
|
||||
|
||||
/area/security/nuke_storage
|
||||
flags = BLUE_SHIELDED
|
||||
|
||||
/area/supply
|
||||
flags = BLUE_SHIELDED
|
||||
|
||||
// Add rad shielding to maintenance and construction sites
|
||||
/area/vacant
|
||||
flags = RAD_SHIELDED
|
||||
|
||||
/area/maintenance
|
||||
flags = RAD_SHIELDED
|
||||
|
||||
/area/rnd/research_storage //Located entirely in maint under public access, so why not that too
|
||||
flags = RAD_SHIELDED
|
||||
|
||||
// New shuttles
|
||||
/area/shuttle/administration/transit
|
||||
name = "Deep Space (AS)"
|
||||
icon_state = "shuttle"
|
||||
|
||||
/area/shuttle/administration/away_mission
|
||||
name = "Away Mission (AS)"
|
||||
icon_state = "shuttle"
|
||||
|
||||
/area/shuttle/awaymission/home
|
||||
name = "NSB Adephagia (AM)"
|
||||
icon_state = "shuttle2"
|
||||
|
||||
/area/shuttle/awaymission/warp
|
||||
name = "Deep Space (AM)"
|
||||
icon_state = "shuttle"
|
||||
|
||||
/area/shuttle/awaymission/away
|
||||
name = "Away Mission (AM)"
|
||||
icon_state = "shuttle2"
|
||||
|
||||
/area/shuttle/awaymission/oldengbase
|
||||
name = "Old Construction Site (AM)"
|
||||
icon_state = "shuttle2"
|
||||
|
||||
/area/shuttle/belter/station
|
||||
name = "Belter Shuttle Landed"
|
||||
icon_state = "shuttle2"
|
||||
base_turf = /turf/simulated/floor/tiled/asteroid_steel/airless
|
||||
|
||||
/area/shuttle/belter/belt //Don't use this one, use a subtype
|
||||
name = "Belter Shuttle Holding Position"
|
||||
icon_state = "shuttle2"
|
||||
|
||||
//Placeholders
|
||||
/area/shuttle/belter/belt/zone1
|
||||
/area/shuttle/belter/belt/zone2
|
||||
/area/shuttle/belter/belt/zone3
|
||||
/area/shuttle/belter/belt/zone4
|
||||
|
||||
/area/shuttle/belter/transit
|
||||
name = "Belter Shuttle Warp"
|
||||
icon_state = "shuttle"
|
||||
|
||||
//Rouguelike Mining
|
||||
/area/asteroid/rogue
|
||||
var/asteroid_spawns = list()
|
||||
var/mob_spawns = list()
|
||||
var/shuttle_area //It would be neat if this were more dynamic, but eh.
|
||||
|
||||
/area/asteroid/rogue/zone1
|
||||
name = "Asteroid Belt Zone 1"
|
||||
icon_state = "red2"
|
||||
shuttle_area = /area/shuttle/belter/belt/zone1
|
||||
|
||||
/area/asteroid/rogue/zone2
|
||||
name = "Asteroid Belt Zone 2"
|
||||
icon_state = "blue2"
|
||||
shuttle_area = /area/shuttle/belter/belt/zone2
|
||||
|
||||
/area/asteroid/rogue/zone3
|
||||
name = "Asteroid Belt Zone 3"
|
||||
icon_state = "blue2"
|
||||
shuttle_area = /area/shuttle/belter/belt/zone3
|
||||
|
||||
/area/asteroid/rogue/zone4
|
||||
name = "Asteroid Belt Zone 4"
|
||||
icon_state = "red2"
|
||||
shuttle_area = /area/shuttle/belter/belt/zone4
|
||||
|
||||
/area/medical/resleeving
|
||||
name = "Resleeving Lab"
|
||||
icon_state = "genetics"
|
||||
|
||||
/area/bigship
|
||||
name = "Bigship"
|
||||
requires_power = 0
|
||||
flags = RAD_SHIELDED
|
||||
sound_env = SMALL_ENCLOSED
|
||||
base_turf = /turf/space
|
||||
icon_state = "red2"
|
||||
|
||||
/area/bigship/teleporter
|
||||
name = "Bigship Teleporter Room"
|
||||
|
||||
//////// Small Cruiser Areas ////////
|
||||
/area/houseboat
|
||||
name = "Small Cruiser"
|
||||
requires_power = 0
|
||||
flags = RAD_SHIELDED
|
||||
base_turf = /turf/space
|
||||
icon_state = "red2"
|
||||
lightswitch = TRUE
|
||||
|
||||
/area/houseboat/holodeck_area
|
||||
name = "Small Cruiser - Holodeck"
|
||||
icon_state = "blue2"
|
||||
|
||||
/area/houseboat/holodeck/off
|
||||
name = "Small Cruiser Holo - Off"
|
||||
icon_state = "blue2"
|
||||
/area/houseboat/holodeck/beach
|
||||
name = "Small Cruiser Holo - Beach"
|
||||
icon_state = "blue2"
|
||||
/area/houseboat/holodeck/snow
|
||||
name = "Small Cruiser Holo - Snow"
|
||||
icon_state = "blue2"
|
||||
/area/houseboat/holodeck/desert
|
||||
name = "Small Cruiser Holo - Desert"
|
||||
icon_state = "blue2"
|
||||
/area/houseboat/holodeck/picnic
|
||||
name = "Small Cruiser Holo - Picnic"
|
||||
icon_state = "blue2"
|
||||
/area/houseboat/holodeck/thunderdome
|
||||
name = "Small Cruiser Holo - Thunderdome"
|
||||
icon_state = "blue2"
|
||||
/area/houseboat/holodeck/basketball
|
||||
name = "Small Cruiser Holo - Basketball"
|
||||
icon_state = "blue2"
|
||||
/area/houseboat/holodeck/gaming
|
||||
name = "Small Cruiser Holo - Gaming Table"
|
||||
icon_state = "blue2"
|
||||
/area/houseboat/holodeck/space
|
||||
name = "Small Cruiser Holo - Space"
|
||||
icon_state = "blue2"
|
||||
/area/houseboat/holodeck/bunking
|
||||
name = "Small Cruiser Holo - Bunking"
|
||||
icon_state = "blue2"
|
||||
|
||||
/area/shuttle/cruiser/cruiser
|
||||
name = "Small Cruiser Shuttle - Cruiser"
|
||||
icon_state = "blue2"
|
||||
base_turf = /turf/simulated/floor/tiled/techfloor
|
||||
/area/shuttle/cruiser/station
|
||||
name = "Small Cruiser Shuttle - Station"
|
||||
icon_state = "blue2"
|
||||
|
||||
|
||||
// Tether Map has this shuttle
|
||||
/area/shuttle/tether/surface
|
||||
name = "Tether Shuttle Landed"
|
||||
icon_state = "shuttle"
|
||||
base_turf = /turf/simulated/floor/reinforced
|
||||
|
||||
/area/shuttle/tether/station
|
||||
name = "Tether Shuttle Dock"
|
||||
icon_state = "shuttle2"
|
||||
|
||||
/area/shuttle/tether/transit
|
||||
name = "Tether Shuttle Transit"
|
||||
icon_state = "shuttle2"
|
||||
|
||||
|
||||
// Exclude some more areas from the atmos leak event so people don't get trapped when spawning.
|
||||
/datum/event/atmos_leak/setup()
|
||||
|
||||
@@ -486,7 +486,6 @@
|
||||
#include "code\game\area\asteroid_areas.dm"
|
||||
#include "code\game\area\Away Mission areas.dm"
|
||||
#include "code\game\area\Space Station 13 areas.dm"
|
||||
#include "code\game\area\Space Station 13 areas_vr.dm"
|
||||
#include "code\game\dna\dna2.dm"
|
||||
#include "code\game\dna\dna2_domutcheck.dm"
|
||||
#include "code\game\dna\dna2_helpers.dm"
|
||||
|
||||
Reference in New Issue
Block a user