This should fix dialogue log spam with player narrate

This commit is contained in:
Heroman
2023-01-20 19:44:02 +10:00
parent 52d7827078
commit c260e3febf
-1
View File
@@ -346,7 +346,6 @@
var/list/m_viewers = in_range["mobs"]
for(var/mob/M as anything in m_viewers)
spawn(0) // It's possible that it could be deleted in the meantime, or that it runtimes.
if(M)
if(isobserver(M))
message = "[message] ([ghost_follow_link(src, M)])"