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prevent blood overlays from stacking up
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@@ -89,6 +89,7 @@ var/global/list/image/splatter_cache=list()
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if(istype(S))
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S.blood_color = basecolor
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S.track_blood = max(amount,S.track_blood)
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S.update_icon() // Cut previous overlays
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if(!S.blood_overlay)
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S.generate_blood_overlay()
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if(!S.blood_DNA)
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